Sorcerers: Wild Magic
In the first post about this new class, I noted that Sorcerers can become imbued with magic for many reasons. Being born of a draconic bloodline »
In the first post about this new class, I noted that Sorcerers can become imbued with magic for many reasons. Being born of a draconic bloodline »
Last Sunday, I announced the re-introduction of the Sorcerer class, and the retiring of the Invoker class. However, after a lot of consideration and listening to »
After 25 years, Sorcerers are returning to Toril. A long time ago, Invokers and Enchanters were a single class known as Sorcerers. Now, Invokers will become »
This update contains an assortment of bug fixes and minor enhancements. See below for details. Much of this work was accomplished by players filing bug reports »
This update addresses some of the initial issues found with the new Focus mode. This is just the first round, more is on the way. Please »
Focus Twenty-two years ago, I created a new toggle called Condense. My idea was to minimize the amount of text in combat to make it easier »
It's been awhile, but we've got some fixes for you. There's more on the way, but for now, here's a list of things changed in today's »
Today's update is a bit of a grab bag. There are updates to account visibility and channel management as well as some gameplay items. Gameplay updates »
Today's update is focused on power updates to Warriors and Rangers, and also includes a new damage resistance cap for all players. Damage Resistance Caps Resist »
Today's update is focused on two major quality of life issues and a handful of bugs. Eternal Youth We've removed character aging with this patch. The »