Search found 281 matches

by Thrand
Mon Mar 22, 2010 2:59 pm
Forum: T2 Gameplay Discussion Archive
Topic: Righteous Might / Divine Power
Replies: 21
Views: 2090

Re: Righteous Might / Divine Power

I like divine power, it is sorta useful when soloing exp at mid levels you can fit it in the rotation of mobs you kill. a few not so tough then when divine power recharges a tougher mob. However if aiding a cleric to level solo is the aim here, I would make blind land more often and last longer. Eve...
by Thrand
Tue Mar 16, 2010 10:34 am
Forum: T2 Gameplay Discussion Archive
Topic: bash
Replies: 3
Views: 464

Re: bash

So, when soloing mobs with my decked out troll I miss at least one bash on almost all mobs I am killing. This is new since size changes. I have no idea if this is your intent or not. I have done little testing with this but, it appears to me that even the weight of the shield makes little or no diff...
by Thrand
Wed Feb 24, 2010 7:15 pm
Forum: T2 Gameplay Discussion Archive
Topic: ...
Replies: 8
Views: 1040

...

...
by Thrand
Tue Jan 26, 2010 6:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: bash
Replies: 3
Views: 464

bash

It appears that bashing has been affected by the recent change to size/wgt.
Are you aware of this?
Was this planned?
by Thrand
Thu Jan 07, 2010 3:28 pm
Forum: T2 Areas Discussion Archive
Topic: Items deserving of Full Descriptions
Replies: 5
Views: 819

Re: Items deserving of Full Descriptions

Hi I would like to hijack your thread slightly, and again
ask that any spellbook of 250 pages or more have a unique
keyword.

Thanks for your time and effort
by Thrand
Fri Dec 11, 2009 3:17 am
Forum: T2 Areas Discussion Archive
Topic: Resistance items
Replies: 7
Views: 1019

Resistance items

'Please note that the resistance values are a new system and are subject to change until the right balance is found. Also, the values can be set to any number for each individual item - the 5% above is only the auto-converted value for items that used to have prots. If you feel an item should have a...
by Thrand
Mon Dec 07, 2009 2:43 pm
Forum: T2 Areas Discussion Archive
Topic: height weight eq
Replies: 19
Views: 2102

Re: height weight eq

So its been close to a month since this change went in, and other changes have been
put in since with this issue still unresolved.

So whats the plan?
by Thrand
Wed Dec 02, 2009 4:04 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 11/25/2009 [New Zone And Resistances]
Replies: 35
Views: 3778

Re: Game Update Notes: 11/25/2009 [New Zone And Resistances]

Hrm I think you are mistaken about bodycontrol
by Thrand
Mon Nov 30, 2009 8:07 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 11/25/2009 [New Zone And Resistances]
Replies: 35
Views: 3778

Re: Game Update Notes: 11/25/2009 [New Zone And Resistances]

How does save vs breath figure into this?
by Thrand
Sat Nov 14, 2009 5:58 pm
Forum: T2 Areas Discussion Archive
Topic: height weight eq
Replies: 19
Views: 2102

Re: height weight eq

a slimy parasitic band * ac0 -10weight -40height * Armor (Finger) * 2 lbs * 25000c * Zone: Calimport Palace Vault (R) * Last ID: 8-22-09 I may be wrong on this but, I think I was told that this item is or was stated wrong and was supposed to be -10 height -40 weight, and was supposed to be changed t...
by Thrand
Sat Nov 14, 2009 3:02 pm
Forum: T2 Areas Discussion Archive
Topic: height weight eq
Replies: 19
Views: 2102

Re: height weight eq

after this goes in and becomes final would you allow those who went thru the quest for the faeirekind cloak to trade it in for a fey cloak since this effectivley makes the whole point of the faerie kind cloak ineffective. So someone could trade in a feriekind and a king cloak and get back a fey cloa...
by Thrand
Sat Nov 14, 2009 12:08 pm
Forum: T2 Areas Discussion Archive
Topic: height weight eq
Replies: 19
Views: 2102

Re: height weight eq

'Alternately, if anyone would like to debate the pros and cons of allowing permanent size changes from these items, I'd love to hear it.' What was the discussion when they came in the game in the 1st place? You seem to be suggesting that items with permanent size changes need some justification. The...
by Thrand
Tue Nov 10, 2009 10:55 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 11/8/2009 [Racial Code Expanded]
Replies: 32
Views: 3289

Re: Game Update Notes: 11/8/2009 [Racial Code Expanded]

Current time is: Tue Nov 10 15:52:42 2009 (EDT) Time elapsed, since boot-up: 0 days 17H 5M 5S Total number of zones in world: 319 Total number of rooms in world: 61457 Total number of different mobiles: 17490 Total number of living mobiles: 40139 Total number of different objects: 15725 Total number...
by Thrand
Tue Nov 10, 2009 10:48 pm
Forum: T2 Areas Discussion Archive
Topic: height weight eq
Replies: 19
Views: 2102

height weight eq

Here is a partial (im guessing) and out of date (im sure) list Whats the plan ? band of deformities * ac0 40weight * Armor (Finger) * 0 lbs * 3029c * Zone: Ashstone * Last ID: 8-29-07 a belt of super density * ac10 50weight NoID * MAGIC NODROP NO-CLERIC NO-THIEF NO-MAGE * Armor (Waist) * Zone: DemiP...
by Thrand
Tue Nov 10, 2009 7:09 pm
Forum: T2 Gameplay Discussion Archive
Topic: MOB SIZE ISSUES
Replies: 42
Views: 3550

Re: MOB SIZE ISSUES

A small black dragonet flutters about here. Thorn is in excellent condition. (Gargantuan) A silvery wisp is in excellent condition. (Medium) Faelarae Willowsong is in excellent condition. (Small) An atomie is in excellent condition. (Small) A sprite is in excellent condition. (Small) A grig is in ex...
by Thrand
Tue Nov 10, 2009 6:46 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 11/8/2009 [Racial Code Expanded]
Replies: 32
Views: 3289

Re: Game Update Notes: 11/8/2009 [Racial Code Expanded]

Since reduce/enlarge moves you one size,
you can not prevent bashing by mobs that are
your original size, or am I missing something?
by Thrand
Tue Nov 10, 2009 6:22 pm
Forum: T2 Game Updates Archive
Topic: Game Update Notes: 11/8/2009 [Racial Code Expanded]
Replies: 32
Views: 3289

Re: Game Update Notes: 11/8/2009 [Racial Code Expanded]

What size range can mobs bash?
Can a mob bash 3 sizes up or down?
2, 1?

Since you have made enlarge/reduce move a pc 1 size
this info would be helpful.
by Thrand
Mon Nov 09, 2009 6:08 pm
Forum: T2 Gameplay Discussion Archive
Topic: Standard sizes
Replies: 3
Views: 398

Re: Standard sizes

Why bring this in without addressing the equipment issue?

The quest for that cloak is long and at the end you have a choice
either the fey cloak or that one, that one is useless now.
by Thrand
Mon Nov 09, 2009 12:09 pm
Forum: T2 Gameplay Discussion Archive
Topic: Standard sizes part 2
Replies: 3
Views: 332

Standard sizes part 2

The spell reduce seems to be underpowered, it used to prevent being bashed/shieldpunched
As it is now, it seems to me that a zone like izans will now be undoable.
Perhaps I am mistaken. Have you looked into this aspect?

LOpi
by Thrand
Mon Nov 09, 2009 11:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Standard sizes
Replies: 3
Views: 398

Standard sizes

Name 'a cloak of faeriekind' Keyword 'cloak faeriekind material', Item type: ARMOR Item can be worn on: ABOUT Item will give you following abilities: NOBITS Item is: MAGIC NOSLEEP NOCHARM NO-WARRIOR NO-THIEF ANTI-BARBARIAN ANTI-TROLL ANTI-OGRE Weight: 1, Value: 772730 AC-apply is 15 Can affect you a...
by Thrand
Wed Aug 26, 2009 1:25 am
Forum: T2 Gameplay Discussion Archive
Topic: stuck at log in
Replies: 5
Views: 758

stuck at log in

Mud stuck?
by Thrand
Tue Aug 04, 2009 8:25 pm
Forum: T2 Gameplay Discussion Archive
Topic: One of these clowns has a red mushroom in a container
Replies: 17
Views: 1188

Re: One of these clowns has a red mushroom in a container

Okay so 3 quests, and one that every gnome and almost every elf
among others would seriously consider doing.
by Thrand
Tue Aug 04, 2009 4:29 pm
Forum: T2 Gameplay Discussion Archive
Topic: One of these clowns has a red mushroom in a container
Replies: 17
Views: 1188

Re: One of these clowns has a red mushroom in a container

So if its also for some hulburg quest that makes at least
4
by Thrand
Tue Aug 04, 2009 4:28 pm
Forum: T2 Gameplay Discussion Archive
Topic: One of these clowns has a red mushroom in a container
Replies: 17
Views: 1188

Re: One of these clowns has a red mushroom in a container

My bad its not an illusion quest it
is for a necro quest
by Thrand
Tue Aug 04, 2009 3:18 pm
Forum: T2 Gameplay Discussion Archive
Topic: One of these clowns has a red mushroom in a container
Replies: 17
Views: 1188

Re: One of these clowns has a red mushroom in a container

The red mushroom is part of 3 things that I know of. A. It makes a poison B. It is part of an illusion spell quest C. It is part of alignment questing It used to pop if none where in the game. It seems today or I guess this boot it now does not pop even if none are in the game. It seems to me weird ...
by Thrand
Tue Aug 04, 2009 12:22 pm
Forum: T2 Gameplay Discussion Archive
Topic: One of these clowns has a red mushroom in a container
Replies: 17
Views: 1188

One of these clowns has a red mushroom in a container

Lets see if we can narrow down who is the ass that keeps a red mushroom in game: Listing of the Staff -=-=-=-=-=-=-=-=-=-=- [ Demi Areas ] Silvanus Treefather, Forest Father, Oakfather There are 1 visible staff member(s) on. Listing of the Mortals! -=-=-=-=-=-=-=-=-=-=-=-=- [50 Rog] Lopi -Maggot- Sh...
by Thrand
Wed Jul 29, 2009 12:38 am
Forum: T2 Gameplay Discussion Archive
Topic: Being disconnected while listing storage
Replies: 3
Views: 445

Being disconnected while listing storage

Please fix it so that I am not disconnected
when listing my storage
by Thrand
Tue Jul 14, 2009 11:53 am
Forum: T2 Areas Discussion Archive
Topic: Jot branches
Replies: 3
Views: 606

Jot branches

I would like to revisit the presence of the branches at the entrance to jot/musp. If i recall correctly they were installed so admins would not have to be bothered with a few people running to jot and trying to find invasion and claiming it before a 15 man group could be formed to actually do it. Th...
by Thrand
Fri Jul 10, 2009 10:51 pm
Forum: T2 Areas Discussion Archive
Topic: What's the point of having 2 identical questmobs for a quest
Replies: 5
Views: 620

Re: What's the point of having 2 identical questmobs for a quest

'I believe the answer was that it was done that way to make you read the quest and pay attention to what you were doing.' There is nothing you are told, prior to the nonsense happening that would give you an inkling that the mob in question was anything but 'befuddled', to say nothing of it actually...
by Thrand
Fri Jul 10, 2009 9:26 pm
Forum: T2 Areas Discussion Archive
Topic: What's the point of having 2 identical questmobs for a quest
Replies: 5
Views: 620

Re: What's the point of having 2 identical questmobs for a quest

So are you saying the point of have 2 paths
one of which is presumably a false path is
for the fun of figuring out that you wasted
rare items?
by Thrand
Fri Jul 10, 2009 7:29 pm
Forum: T2 Areas Discussion Archive
Topic: What's the point of having 2 identical questmobs for a quest
Replies: 5
Views: 620

What's the point of having 2 identical questmobs for a quest

This crap only rewards people who have been
given the whole quest before hand so they
can get all the items needed before hand.

If you are working your way thru the quest it is complete
!@#$.

I speak of necro annihilate undead.
by Thrand
Thu Jun 18, 2009 3:54 pm
Forum: T2 Areas Discussion Archive
Topic: leuth palace gates
Replies: 2
Views: 476

Re: leuth palace gates

It is extremely annoying to have, to have a sitter
to wait outside the leuth palace gates, if you want to
enter the palace for any reason.

Please fix this.
by Thrand
Tue Jun 16, 2009 1:54 pm
Forum: T2 Areas Discussion Archive
Topic: leuth palace gates
Replies: 2
Views: 476

leuth palace gates

Can you make the gates openable from the inside without a key? It seems to me prudent to leave the key outside when you enter, the pop is short, the gates are locked and can't be opened from the inside. The player base is small so it isnt likely a grey elf is hanging around town to get the key from ...
by Thrand
Sun Jun 14, 2009 4:18 pm
Forum: T2 Gameplay Discussion Archive
Topic: Faang Invasion items
Replies: 7
Views: 548

Re: Faang Invasion items

Hi

I got the leggings from invasion, they aren't that great
can you make them better just for me? Sadly I am not
a Dartan alt but would still like the change!

Oh and thanks very much for you time and effort
in making faang a place to have fun in.

Lopi
by Thrand
Wed Jun 03, 2009 2:14 am
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 4535

Re: Area Requests - MODIFICATIONS

Ive thought more abput it :)

a fiery suit of remorhaz scalemail

Can you remove pff, add 1 dr
and make this rogueable ?



Thanks for your time and effort!

Lopi
by Thrand
Tue May 26, 2009 9:46 pm
Forum: T2 Areas Discussion Archive
Topic: Pow stated eq
Replies: 2
Views: 407

Pow stated eq

So someone asked me to let them know what psi slots are (missing?) Well that is hard to say as it is a trade-off when equiping a psi. You have to balance mana, hp. spellsv, eq Of course my main gripe is pow and mana are usually add to eq together, as I believe it is common knowledge pow does nothing...
by Thrand
Fri May 22, 2009 10:57 am
Forum: T2 Gameplay Discussion Archive
Topic: May 30th - The Defense of Faang (new zone, Faang invasion)
Replies: 17
Views: 1087

Re: May 30th - The Defense of Faang (new zone, Faang invasion)

nulatudas 50 rogue
sudom 50 troll warrior
ezzallixxell 50 psi
lolane 47 non-ressing cleric
by Thrand
Tue May 05, 2009 1:37 pm
Forum: T2 Areas Discussion Archive
Topic: the brilliantly shining horn of a kirin
Replies: 3
Views: 463

Re: the brilliantly shining horn of a kirin

Not to mention that this weapon takes multiple rares
as opposed to etched dagger , or crimson which can be done every boot.

The kirin horns process is a joke and the restrictions , why ?
by Thrand
Thu Apr 23, 2009 11:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Mud is stuck
Replies: 6
Views: 506

Mud is stuck

!!
by Thrand
Sat Apr 11, 2009 7:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: Psi skills have stopped working since the boot
Replies: 2
Views: 430

Psi skills have stopped working since the boot

Wormhole works all others don't
by Thrand
Wed Mar 25, 2009 7:03 pm
Forum: T2 Areas Discussion Archive
Topic: Spellbooks
Replies: 5
Views: 518

Re: Spellbooks

May I suggest that any spellbook over 200 or at the very least 250 and above
have a unique name to pull it from a bag ?

Thanks for your time and effort.

Lopi
by Thrand
Mon Mar 23, 2009 5:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat April 4th 3pm Eastern Time
Replies: 72
Views: 4220

Re: Tiamat April 4th 3pm Eastern Time

I am assuming you are using points are you not, as you said we are using your system? So the loser of this dice off would still be able to bid with his then 600 points, if he so chooses. Also aneku who is signed up and arluner who I don't at the moment see as signed up have, 400 points. So by changi...
by Thrand
Wed Mar 18, 2009 7:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat April 4th 3pm Eastern Time
Replies: 72
Views: 4220

Re: Tiamat April 11th 12pm Eastern Time

lopi rogue
nashamal ranger
malsecna elf tank
nolabat soul walker
tikobanale illusionist
anibar bard

take your pick
by Thrand
Sat Feb 28, 2009 2:43 pm
Forum: T2 Areas Discussion Archive
Topic: Magma monocle
Replies: 1
Views: 493

Magma monocle

You feel informed: Name 'a monocle of the dwarven gatecrasher' Keyword 'shiny monocle gate crasher eye eyepatch', Item type: ARMOR Item can be worn on: EYES Item will give you following abilities: PR-GAS Item is: FLOAT NOBURN NOCHARM NO-THIEF NO-MAGE NOBITS Weight: 0, Value: 200000 AC-apply is 7 Can...
by Thrand
Mon Feb 16, 2009 2:59 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 3553

Re: The Next Tiamat Run

Hagah Without the point system, you could go till the end of time and not win a 1st round. That's the whole point. You have 200 points, so unless you are mistaken you didn't go 3 times and not win anything or you would have 300 points. I'd like to clairify something that 2 people seem to have concer...
by Thrand
Sat Feb 14, 2009 12:10 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 3553

Re: The Next Tiamat Run

I shudder to think of the state of the education system, if you think what has been posted constituted evidence that the points system is the reason a player base of 50 - 60 active players can't get 27 - 30 people to devote 6 - 8 hrs for a zone run. I went when I wasn't up for a claim, and yes I exp...
by Thrand
Fri Feb 13, 2009 8:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 3553

Re: The Next Tiamat Run

You keep making statements without any stated evidence.

Backup what you say, don't give me your opinion.

Or start out what you post by saying, I'm talking out my ass here but here's
what came to me in a dream.

Lopi
by Thrand
Fri Feb 13, 2009 7:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Next Tiamat Run
Replies: 57
Views: 3553

Re: The Next Tiamat Run

There is no evidence that enuf people aren't going to tiamat because of the bid system, if you know of some evidence, post it here. Also while you are at it why don't you post the names of these people who you think convinced people not to go to tiamat and or actively tried to thwart runs. I'd like ...
by Thrand
Wed Jan 28, 2009 4:28 pm
Forum: Logs
Topic: Bryn Shander - WTH -
Replies: 6
Views: 612

Re: Bryn Shander - WTH -

Back in the day, you could summon mobs, so I would 'help' the ogre guards in conquered village, by summoning the human rebels with the mighty Krung my ogre shaman. These stalwart guards would assist my ogre to kill the humans. I was all but caged for abusing a 'bug'. Such is life, I suspect the bug ...
by Thrand
Sun Jan 18, 2009 6:57 pm
Forum: T2 Gameplay Discussion Archive
Topic: "New" Muspel pop change
Replies: 10
Views: 445

Re: "New" Muspel pop change

What is this new pop change that you and Gormal know about?

Should others be able to comment on this?

Perhaps and I know, this may seem like blasphemy, but
perhaps Gormal's views aren't main stream?

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