Search found 44 matches
- Tue Jun 15, 2004 4:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Player Attitude
- Replies: 36
- Views: 8375
bahahahahaha I'm sorry, I always get a kick out of people trying to buy credibility by listing their leading credentials. It's kind of like when my teacher in college listed four columns of different certifications, but he still had no clue how to address the class. Tiamat's been done 4 times, multi...
- Tue Jun 15, 2004 2:32 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Player Attitude
- Replies: 36
- Views: 8375
Wake up call. We derive absolutely no benefit from having resurrect. It makes us the bitch of the rest of the mud. We can't self res, we can only cast it on others. The entire spell is there to help us make YOUR lives easier. Many clerics, by the time they've had the spell for even two months, have ...
- Thu Nov 20, 2003 2:23 pm
- Forum: Object Changes
- Topic: What's _after_ all the equipment changes?
- Replies: 8
- Views: 8448
- Mon Nov 17, 2003 7:43 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
Was somebody complaining about needing more hit/dam? I don't recall seeing it in this thread at least. I don't give a crap about more +dam gear either, there's no point to it. The point of this poll was, if YOU have a priest would you be interested in more battlecleric gear. It's not a debate about ...
- Mon Nov 17, 2003 4:09 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
SHall we review the definition of debuffing for you Gura? Curse - why... a debuff! Silence - omg, see above! Quake - effectively a debuff, damage is negligable. Hmm, did I mention debufs above? You don't need to choose to be a battle cleric or a healer cleric. Your hitpoints have no effect on your h...
- Mon Nov 17, 2003 4:06 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
- Mon Nov 17, 2003 4:04 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
How is a cleric any less of a healer for wearing battle gear than hps? Aside from the 'less hps means you die sooner' argument which I'd accept aside from the fact that I've eschewed wearing big hps gear in ear, held, held, ring, ring for awhile now and the only time I die is when the entire group d...
- Mon Nov 17, 2003 3:49 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
Biggest problem with battlemage eq is that there isn't much supporting skills to employ it. I'm all for letting mages stack up on the +hit gear and try to land some proc effects, but clerics have an offense skill of up to 50 and weapon skills to 80 going in their favor. From what I've seen, mage mel...
- Mon Nov 17, 2003 3:40 pm
- Forum: Object Changes
- Topic: Battlepriest EQ?
- Replies: 35
- Views: 20678
I disagree azenilsee. While hitting stuff for damage is a waste of time for clerics (as well as most other classes), hitting stuff for the utility effect is very worthwhile. Skullsmasher, Pahluruk root are two examples of a good bludgeoning weapon with a good utility proc. Damage is negligable, insi...
- Tue Nov 11, 2003 6:03 pm
- Forum: Object Changes
- Topic: Lightning earring and flaming earring
- Replies: 9
- Views: 2807
Elf Druid dont need to drag. he/she can summon whole group even if there is !teleport zone. like in Seelie. What does summon have to do with dragging corpses? You can't summon a corpse. As for Seelie, well the area maker should've thought of that when he made the zone. You dont just yank an item be...
- Mon Nov 10, 2003 3:59 pm
- Forum: Object Changes
- Topic: wings
- Replies: 21
- Views: 5213
It's true, I didn't expect to have to step into a thread on evil wearable wings to defend my battle equipment. I love wielding a weapon, even as a cleric. I do it for utility purposes and not damage, as anybody who's really played understands that hitting stuff with a weapon, even a huge cold-iron h...
- Thu Jul 24, 2003 1:08 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Equipment Stat Changes
- Replies: 33
- Views: 10401
A good, oh 8 months ago, I decided to try something out. I swapped out my two rosewood discs in favor of an earring of the waters and a tiny golden earring. I swapped out my rings of eldritch fires in favor of tiny ruby rings. And I swapped out holding my two nebula's in favor of wielding the BFH (b...
- Tue Mar 04, 2003 5:39 pm
- Forum: S3 Ideas Archive
- Topic: Cleric Guardians or Spells?
- Replies: 12
- Views: 2777
I can sympathize with your frustration. I too play a melee focused cleric, and simply do not do much damage. The power of the cleric class is our ability to deal with massive amounts of damage. Ultimately, provided the mob doesn't track you and doesn't self-heal, a cleric can solo anything given tim...
- Tue Jan 21, 2003 2:44 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Cleric Weapons
- Replies: 67
- Views: 11895
[QUOTE]Originally posted by Ensis: <B>Tanks -all hp and ac to keep casters alive. Priests -all HP to stay alive while healing Mages -all HP to stay alive while nuking Hitters -Hitdam</B> I don't know how to say this without it seeming more of a flame than I want it to be, but this above is an overly...
- Mon Jan 20, 2003 8:50 pm
- Forum: S3 Ideas Archive
- Topic: Turn undead
- Replies: 6
- Views: 1550
I agree and like the idea. I proposed it as well awhile ago; it and the accompanying discussion are located at http://www.sojourn3.org/ubb/Forum6/HTML/001796.html
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
- Mon Jan 20, 2003 3:31 pm
- Forum: Stories
- Topic: Rituals and Consequences
- Replies: 8
- Views: 2501
Wind whistled through the trees, the chill air carrying with it a promise of winter. The leaves had all turned shades of reds and golds, and had begun to drift to the ground in a natural rainbow. These trees were old; the forest of Tethir had stood for a long time. And had been settled by the wild e...
- Thu Jan 16, 2003 3:37 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Cleric Weapons
- Replies: 67
- Views: 11895
As Rylan said, we have the best melee capabilities of any caster class. There are some weapons for all ranges, but the mace of disruption is a limited effect proc, the crypts mace is just more damage which is spitting into a typhoon, and I can't remember offhand any other 1h bludgeon weapons that ha...
- Thu Jan 16, 2003 1:02 am
- Forum: S3 Ideas Archive
- Topic: Spells command
- Replies: 5
- Views: 1673
- Wed Jan 15, 2003 10:34 pm
- Forum: S3 Ideas Archive
- Topic: Spells command
- Replies: 5
- Views: 1673
Or you could just tog paging, help skill_cleric, tog paging and omg... the spells are at the end of the list! How handy, already sorted for you. You can even make an alias to accomplish this feat :P ------------------ Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-l...
- Wed Jan 15, 2003 9:14 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Cleric Weapons
- Replies: 67
- Views: 11895
The assumption that a cleric who wishes to melee will be doing so at the expenxe of their primary duty is faulty. I do not want to become a hitter who can heal. I want to be a healer who has a chance to hit and throw a little bit extra into the mix. If a group member is down hps, I see a mob start c...
- Wed Jan 15, 2003 12:12 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Cleric Weapons
- Replies: 67
- Views: 11895
I'm not as well set as Ebgar, but I wear Stronmaus Psilk Waters Tiny Golden GG Mask Darkstone Neckguard Ringmail Mantle Roots Belt Starsilver sleeves Slyph Band Slyph Band Raven Talons Eldritch Eldritch Skullsmasher Flayed Leggings Falcon Boots 764hps unvitted and 17/8 with bless. Obviously I do alm...
- Mon Jan 13, 2003 11:06 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Cleric Weapons
- Replies: 67
- Views: 11895
I wield skullsmasher and wear a TG and earring of the waters. I also eschew the standard ogrehides in favor of raven talons for the +str. I haven't felt the lack of hitpoints from two orbs and two hp earrings. As an elf, I'll never have the most hitpoints anyways, and it's fun to see smasher proc. I...
- Tue Dec 31, 2002 4:44 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Weapon Fumbles
- Replies: 11
- Views: 2469
Aside from the cookie-cutter mentality of 'You should just hold nebulas', Rokub is correct. As a caster, your best option is to have a cursed weapon. I wield skullsmasher, which I cursed specifically for two reasons. 1) Fumbling just before casting is annoying, and I'm not going to abort a full heal...
- Sat Dec 21, 2002 1:48 am
- Forum: S3 Gameplay Discussion Archive
- Topic: *blink*
- Replies: 2
- Views: 746
*blink*
Oyob tells you 'i will pay you to plevel me'
Geezus, do yer own damn work :P
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
Geezus, do yer own damn work :P
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
- Tue Dec 17, 2002 11:58 pm
- Forum: Stories
- Topic: Exile, parts 1 and 2 (The Trial of Deshana)
- Replies: 14
- Views: 3486
I totally enjoyed the chance to RP that night. Unfortunately, I wound up being one of the 'bad guys' but such is life. Deshana is a wonderful person, and nothing I did was for any malice towards her http://www.sojourn3.org/ubb/smile.gif But as has been said, elves are xenophobic for a reason. The hu...
- Mon Dec 09, 2002 2:51 am
- Forum: Stories
- Topic: Going to Leuthispar to visit the Queen, Concluded.
- Replies: 7
- Views: 2030
For the response...
http://www.sojourn3.org/ubb/Forum7/HTML/000213.html
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
http://www.sojourn3.org/ubb/Forum7/HTML/000213.html
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Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim'
- Mon Dec 09, 2002 2:51 am
- Forum: Stories
- Topic: Rituals and Consequences
- Replies: 8
- Views: 2501
Rituals and Consequences
A crescent moon shone down upon the clearing, silvery light coating the elves in luminescence. Surrounding the priests was a ring of silent sentinels; towering trees that had lived for centuries. A stone bier sat in the center of the ring; etched into its surface were symbols of harps, swords and al...
- Thu Oct 31, 2002 10:43 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mercenary or just good common sense...a cleric's cry for hel
- Replies: 52
- Views: 13521
Level 47 (frequently 46) Grey Cleric Refusing to go to a zone because it doesn't have a piece of equipment that you want is ridiculous. As somebody (somebodies?) has said in this post, the equipment comes with playing. Nobody has heard me say "I'll do X zone if you promise to do MD and get me some s...
- Sun Sep 08, 2002 6:58 am
- Forum: S3 General Discussion Archive
- Topic: Dying faith-lack thereof
- Replies: 37
- Views: 4577
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Corth: <B>Level 50 is vastly overrated http://www.sojourn3.org/ubb/smile.gif Corth </B></font><HR></BLOCKQUOTE> Pril tells you 'Come do ship exp!" You tell Pril 'hell no, ship ...
- Fri Sep 06, 2002 3:06 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Spell Messages?
- Replies: 24
- Views: 2311
Resurrect - far too drab a message for the effect. Stick Gargauth on this one http://www.sojourn3.org/ubb/smile.gif More as I think of them, but this one jumps right out there. ------------------ Mplor group-says 'dugmaren must be very proud... he levels us up in smoke and de-levels us in muspelheim...
- Sat Aug 31, 2002 9:52 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Wizards and Specialization
- Replies: 26
- Views: 3258
Eliminating Specialization heal would severely injure clerics abilities. Already our offensive capabilities are low, and that's when our primary offensive spells are healing classes. Currently, my full heal will heal about 350-400 damage on average. It fluxuates a bit, but that's the general amount....
- Sat Aug 24, 2002 8:06 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: oakvale wand
- Replies: 4
- Views: 441
oakvale wand
You direct a slim ashen oak wand at a strong Tinker horse. Lack of wind reduces the effectiveness of your spell! Nothing happens. It seems that your God has abandoned you. Any way that an item using a druid-only spell, but the item itself isn't alignment restricted, can be made usable by the aligns ...
- Fri Aug 23, 2002 5:50 pm
- Forum: S3 Ideas Archive
- Topic: COUNTER THIS!!!
- Replies: 12
- Views: 1648
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Corth: <B>I've always thought 'silence' was a pretty decent counterspell... as well as stun spells.. but not quake http://www.sojourn3.org/ubb/smile.gif Corth </B></font><HR></...
- Sun Aug 18, 2002 2:02 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Non-warrior switching logic
- Replies: 13
- Views: 1595
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by kiryan: <B>you should try learning the game a little more. tog vicious. will take care of the problem you are having to type kill to finish a mob off. vicious on causes you not...
- Sun Aug 18, 2002 12:47 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Skullsmasher
- Replies: 33
- Views: 5247
< T: Ashemiem TC: few wounds E: practicing EC: nasty wounds P: std > Your huge cold-iron hammer glows brightly as it hits your victim. a rugged looking minotaur sways for a moment and crashes down upon his knees. You start chanting... < 594h/964H 125v/125V > < E: practicing EC: nasty wounds P: std >...
- Mon Aug 12, 2002 5:55 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Clerics
- Replies: 15
- Views: 1765
I like Dornax's ideas for the eradicate undead as well. Naturally I also like my idea to alter turn undead into an innate. http://www.sojourn3.org/ubb/smile.gif Is it possible to allow clerics a skill-set focused on dealing with undead? Even a turn undead skill or something that we could practice wo...
- Wed Aug 07, 2002 11:11 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Skullsmasher
- Replies: 33
- Views: 5247
I cursed mine so I wouldn't have to worry about tossing it in the drink somewhere. But I always wield it, with very occasional exceptions. Who needs to walk around with a couple of orbs anyway? Go Offense skill! Ashemiem P.S. Can the proc please do damage? http://www.sojourn3.org/ubb/smile.gif *wink...
- Wed Aug 07, 2002 11:05 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Clerics
- Replies: 15
- Views: 1765
Clerics
There have been no small number of posts dedicated to clerics. Well I'm starting another thread with some of my own ideas for the class. :P Two areas where a cleric seems weak compared to literature clerics are in regards to dealing with Demons and Undead. So I've looked at focusing my thoughts in t...
- Wed Aug 07, 2002 8:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Skullsmasher
- Replies: 33
- Views: 5247
I'm happier 'n hell with the bash effect on it. http://www.sojourn3.org/ubb/smile.gif Just wish the hit did some damage, since as I said it involves striking the mob with enough force to knock em down. Ashemiem ------------------ Mplor group-says 'dugmaren must be very proud... he levels us up in sm...
- Wed Aug 07, 2002 4:14 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Skullsmasher
- Replies: 33
- Views: 5247
I've wanted to comment on Skullsmasher for awhile, and haven't gotten around to it. I agree that it would be nice for the proc to do some damage. Considering you are hitting the mob with enough force to knock them down, I think it would be nice to at least get a normal hit damage out of the strike. ...
- Tue Aug 06, 2002 12:46 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Shadows gets nekkid and does it!
- Replies: 19
- Views: 1593
Shadows gets nekkid and does it!
Cool, got your attention. I'm pleased to announce the newest Shadows of Imphras event. We've held auctions, we've held a lottery... hell we even tried to run a RP quest! This time we're taking it all off. Every piece of equiment we own, stuffing it all in our bags and tossing them onto storage. Mage...
- Sat Jul 06, 2002 3:43 am
- Forum: S3 General Discussion Archive
- Topic: Muspelheim
- Replies: 52
- Views: 8325
- Sun Jun 30, 2002 4:05 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Werewolf problem?
- Replies: 14
- Views: 1173
- Sun Jun 09, 2002 7:30 am
- Forum: Stories
- Topic: A Warning from my Lord
- Replies: 2
- Views: 1179
A Warning from my Lord
Visions. They can be one of the greatest gifts a god can grant his follower. They can also be the greatest curse that can be inflicted. You decide, which is this vision. I am yet new at my craft, and until recently had yet to receive any vision. Then one day it happened – I felt a presence seeking m...