Search found 164 matches
- Mon Jul 02, 2001 2:44 am
- Forum: S3 General Discussion Archive
- Topic: Kind people
- Replies: 9
- Views: 1684
*blush* Thanks for the kind words, Ghur! I am Gruula, the lvl 35 troll warrior you mentioned. I really like helping people out, so you are very welcome. And if you have any questions, you are always welcome to ask here or via tell to me (if I'm on http://www.sojourn3.org/ubb/wink.gif ). Heh, so I gu...
- Fri Jun 29, 2001 7:18 am
- Forum: S3 General Discussion Archive
- Topic: Necro questions
- Replies: 2
- Views: 701
You would probably be best off specializing in necromancy since you *are* a necromancer.
For more info, check this link:
http://www.sojourn3.org/ubb/Forum1/HTML/000601.html
For more info, check this link:
http://www.sojourn3.org/ubb/Forum1/HTML/000601.html
- Thu Jun 28, 2001 7:34 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Enchanter suggestions
- Replies: 12
- Views: 1811
- Thu Jun 28, 2001 6:07 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Major para bug?
- Replies: 0
- Views: 388
Major para bug?
I have noticed that when my brother lands a major para on a mob when I am tanking it, that it switches to him for a round. However, there is no message of switching (similar to double backstabbing). Is this intentional or a bug? Thanks for any input.
- Wed Jun 27, 2001 4:24 am
- Forum: S3 Ideas Archive
- Topic: Lay hands on this...
- Replies: 3
- Views: 876
- Sat Jun 23, 2001 3:49 pm
- Forum: S3 General Discussion Archive
- Topic: Goodbye for quite awhile
- Replies: 5
- Views: 1116
- Wed Jun 20, 2001 6:29 am
- Forum: S3 General Discussion Archive
- Topic: Necro pet commands
- Replies: 5
- Views: 1204
- Tue Jun 19, 2001 2:08 am
- Forum: S3 General Discussion Archive
- Topic: Necro pet commands
- Replies: 5
- Views: 1204
1. You should group it if it is doing the killing. If it kills a mob and is not grouped, you will not gain the exp. Usually, you should be doing more damage than your pet. 2. The only casting undead you can get is a wraith and you will not be able to raise one until lvl 31. (I'll explain that in a b...
- Mon Jun 18, 2001 9:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: standing and casting faster than any possible bash
- Replies: 19
- Views: 2353
Hmmm... I notice that your bash doesn't come off until the end of the next round of combat. Usually when I send my bash command, my bash is right after the round in which the mob stands. Maybe your bash command isn't getting to the mud quick enough? Also, Belle is correct in the word spells coming o...
- Sun Jun 17, 2001 7:13 am
- Forum: S3 General Discussion Archive
- Topic: Drow Cleric vs. Duergar Clerics
- Replies: 13
- Views: 2346
I believe that you are correct, Dakrish. Duergar with perfect wis has 28 - 29 sec for lvl 1 while drow with perfect wis has 30 sec for lvl 1. Personally, I prefer drow since I like drow innates better than duergar innates. Duergar usually have better hps though. As for Yuan-ti, I really don't like p...
- Wed Jun 13, 2001 8:26 pm
- Forum: S3 Ideas Archive
- Topic: scribing
- Replies: 8
- Views: 1399
- Thu Jun 07, 2001 8:02 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Bug with faerie fire?
- Replies: 1
- Views: 673
Bug with faerie fire?
My brother is playing a drow enchanter and he noticed that when casting faerie fire, it is notching his spellcast illusion instead of spellcast enchantment. Is faerie fire now an illusion spell instead of an enchantment? Just thought someone should know and also to see if other people have been noti...
- Wed Jun 06, 2001 5:30 pm
- Forum: S3 General Discussion Archive
- Topic: A question for all you net admins out there
- Replies: 18
- Views: 3485
Wow, thanks for all the info, guys! I didn't get a chance to completely read through all the threads yet, but I will soon and hopefully, I can figure something out. Here are some answeres to some questions brought up. My ISP is using DHCP to assign IPs, and I really have no clue why I got stuck with...
- Wed Jun 06, 2001 3:16 am
- Forum: S3 General Discussion Archive
- Topic: A question for all you net admins out there
- Replies: 18
- Views: 3485
My problem isn't my DSL. It's my intranet that's slowing down. The thing is that it's very random and I don't get a chance to do any pinging to measure the slow downs. As for the subnet, it's not the subnet mask that's the problem, it's the IPs being on different subnets. For example, xxx.xxx.54.70 ...
- Wed Jun 06, 2001 3:04 am
- Forum: S3 General Discussion Archive
- Topic: A question for all you net admins out there
- Replies: 18
- Views: 3485
A question for all you net admins out there
I know I should know the answer to this, but I've been away from networks, so my knowledge is a little rusty. Okay, here's the situation: I have a LAN at home connected through a switch. I use DSL to connect my LAN to the Net. Now the problem is that my ISP only assigns dynamic IPs and the IPs I hav...
- Fri Jun 01, 2001 2:35 pm
- Forum: S3 Ideas Archive
- Topic: pet spells
- Replies: 14
- Views: 2472
Well, Revenki, when I was testing out wraiths on Alpha, I basically tried casting protect undead every once in a while and once I kept doing that, I got a 'feel' for the timing of the spell. You should be able to figure out the timing once you've been playing with wraiths for a while (which I know y...
- Sun May 27, 2001 3:29 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: bad
- Replies: 8
- Views: 1560
I've also noticed this bug as well. If I get switched to and flee, I have to keep looking into the room before I reenter, since the mobs won't be engaged on others in my party. It usually, takes several seconds before the mob is engaged again. To compensate for this, I've been trying to time myself ...
- Fri May 25, 2001 6:11 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Where are the lockers?
- Replies: 6
- Views: 1129
- Fri May 25, 2001 12:13 am
- Forum: S3 Gameplay Discussion Archive
- Topic: How they trip us snakes?
- Replies: 3
- Views: 870
- Thu May 24, 2001 5:51 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Where are the lockers?
- Replies: 6
- Views: 1129
Where are the lockers?
Sorry if the answer has already been posted (because if it was, I missed it), but I was wondering when our lockers were coming? I would really like to store my back-up spellbooks in my nice locker, but I don't know the command (if lockers are in) to store. I really dislike having to have some storag...
- Sun May 20, 2001 6:27 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Spell mem time bug
- Replies: 3
- Views: 779
Spell mem time bug
I reported this on the mud, but I also wanted to see if anyone else noticed this. My brother and I have noticed that after you finish memming your highest circle spell, the next spell to be memmed is increased 3 seconds in mem time. Anyone else notice this?
Nizrath
Nizrath
- Sun May 13, 2001 3:43 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Those damn elves!
- Replies: 2
- Views: 840
- Sat May 12, 2001 11:05 pm
- Forum: S3 General Discussion Archive
- Topic: MUD go boom?
- Replies: 1
- Views: 763
MUD go boom?
Is it just me, or did the MUD go boom?
Nizrath
Nizrath
- Sat May 12, 2001 7:08 am
- Forum: S3 General Discussion Archive
- Topic: I need an autoroller
- Replies: 1
- Views: 589
- Fri May 11, 2001 6:31 pm
- Forum: S3 Ideas Archive
- Topic: Gift to Newbies
- Replies: 20
- Views: 2843
I agree with some points here, but I can see that giving cash to newbies is not going to be implemented. Why? Because people would roll up chars for the cash. Seriously. I just want to mention that if you do indeed explore the newbie zone a bit, there are the yellow balls of fungus that are lit and ...
- Mon Apr 30, 2001 3:30 pm
- Forum: S3 General Discussion Archive
- Topic: Another little animation for your viewing pleasure
- Replies: 2
- Views: 1024
- Wed Apr 25, 2001 12:48 am
- Forum: S3 General Discussion Archive
- Topic: Coolest RPG movie(s)?
- Replies: 36
- Views: 5829
ROFL, Malacar!!! I love your new sig now. http://www.sojourn3.org/ubb/smile.gif Hmmm... Best fantasy type movie? I gotta say the Conan movies were cool. C'mon, who doesn't like Ah-nuld? The D&D movie was too painful to watch. I can't believe there wasn't even 1 magic missile! The fantasy genre is hu...
- Tue Apr 24, 2001 6:38 pm
- Forum: S3 General Discussion Archive
- Topic: Is this the weirdest thing you've ever seen?
- Replies: 20
- Views: 3300
- Tue Apr 24, 2001 6:27 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Some Necro feedback
- Replies: 6
- Views: 1305
- Tue Apr 24, 2001 3:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Some Necro feedback
- Replies: 6
- Views: 1305
I've been messing with a mid lvl necro (lvl 31) for a while and noticed a few things as well. 1) I think that spectres need to auto-rescue. Whenever I get switched to, my spectres are mindlessly kicking so even when I order spectres to rescue me, they don't do it right away. 2) Wraiths are still ver...
- Tue Apr 17, 2001 5:27 pm
- Forum: MUD Client Help
- Topic: Group Triggers
- Replies: 20
- Views: 3825
- Mon Apr 16, 2001 10:24 pm
- Forum: S3 General Discussion Archive
- Topic: Star Wars: Legacy of the Jedi
- Replies: 2
- Views: 976
- Sun Apr 15, 2001 1:43 pm
- Forum: MUD Client Help
- Topic: Group Triggers
- Replies: 20
- Views: 3825
- Thu Apr 12, 2001 10:15 pm
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
Well, if we go the other way then, why not make it so all players have to go to their hometown to practice? Then the roads will be used and no city will be unused. Well, then, I seriously doubt players will want to go to other cities to start grouping. Do you really want to run your barbarian all th...
- Thu Apr 12, 2001 6:53 pm
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
I disagree. I think that allowing players to roam to different cities adds more variety to the game. But the problem I have is that just about every race/class can already learn at almost every home town, it is the unique classes that are at a disadvantage. From an evil view point, squids and shaman...
- Thu Apr 12, 2001 6:36 pm
- Forum: S3 Ideas Archive
- Topic: Upgrade low lvl cleric healing
- Replies: 14
- Views: 2392
Hello people, Zalnog here. Just using my bro's account for now. This was actually my complaint, as most people know I play drow cleric. I suppose some classes do have their "useless" spells, but for a cleric to have his/her only healing (the purpose of a cleric) until 21 be considered "useless" is r...
- Thu Apr 12, 2001 5:54 pm
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
I've been thinking about the guild master proposal and I really do think that all hometowns should be able to teach all classes even those that aren't natural to the race. It is a huge waste of time to have to run to your own hometown to practice your new skills. I hope the imms really reconsider ma...
- Thu Apr 12, 2001 4:16 am
- Forum: S3 Ideas Archive
- Topic: Upgrade low lvl cleric healing
- Replies: 14
- Views: 2392
Upgrade low lvl cleric healing
After speaking with several players who play clerics, I have found that the low lvl healing spells (cure light, cure serious, and cure crit) really need to do a bit more healing. Is it so imbalancing to have cure light do, oh, say 15-20 hps while serious does double that and crit does double the ser...
- Thu Apr 12, 2001 4:10 am
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
- Wed Apr 11, 2001 8:51 pm
- Forum: S3 General Discussion Archive
- Topic: Is this the weirdest thing you've ever seen?
- Replies: 20
- Views: 3300
- Wed Apr 11, 2001 5:10 pm
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
- Wed Apr 11, 2001 1:04 pm
- Forum: S3 Ideas Archive
- Topic: Universal guild master
- Replies: 12
- Views: 2495
Universal guild master
Is there any way we could have a universal guild master in every home town? I really like the fact that the GH warrior guild master can teach everyone skills. For example, if a shaman or illithid goes to DK, there is no guild master there to teach them. So the shaman has to either go to Faang or BG ...
- Mon Apr 09, 2001 12:49 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mortally Wounded mobs just won't die
- Replies: 12
- Views: 1892
Are incap and morted mobs supposed to be able to "dodge" my backstabs as well? < 25h/42H 120v/120V > < T: Arxat TC: few wounds E: slave EC: awful> You dodge a kobold slave's vicious attack. A kobold slave slumps to the ground. A kobold slave is nearly slain by the force of your pierce! A kobold slav...
- Sat Apr 07, 2001 1:10 pm
- Forum: S3 General Discussion Archive
- Topic: A General Announcement
- Replies: 13
- Views: 2241
- Sat Apr 07, 2001 1:05 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Magic resistance
- Replies: 5
- Views: 1034
Shev, the message is to the effect that the <mobname> resists the spell and it fizzles around him. If you look at Tanras' post where he fought some brain golems and illithids, the brain golems resisted the rot spell. I'm sure that the spells weren't missing. The message is in blue ANSI btw. Anyway, ...
- Sat Apr 07, 2001 6:07 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Fumbling!
- Replies: 2
- Views: 763
Fumbling!
In all my time on Toril and Soj2, I never played a warrior much, but I noticed that on my duergar warrior (lvl 6) with perfect dex that I fumble on average once to twice a battle. Some battles I don't fumble, but in a few, I've fumbled up to three to four times. Is that normal? Or did someone grease...
- Fri Apr 06, 2001 7:24 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Are rogues supposed to bs during a fight?
- Replies: 1
- Views: 654
Are rogues supposed to bs during a fight?
I was grouped with Uagr and company and while I was not assisting, I was backstabbed by the rogue that Uagr was fighting. Take a look: A crafty thief avoids being bashed by Uagr, who loses his balance and falls. < 21h/21H 47p/47P 125v/125V > <> Uagr gasps from a crafty thief's awesome pierce! Uagr s...
- Fri Apr 06, 2001 3:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Shamans HP
- Replies: 35
- Views: 5855
- Fri Apr 06, 2001 1:08 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Down with invokers
- Replies: 136
- Views: 24967
Hmmm... After reading your posts, I see valid arguements, but I have one question. What were sorcerers divided in the first place? If we go back to the days of old with sorcerers, will that again unbalance the mud? Personally, I think find playing non-casting classes boring and invokers are quite fu...
- Fri Apr 06, 2001 1:03 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: That new roller rocks.
- Replies: 1
- Views: 828
Yes, the new roller does rock, but I noticed that rolling an anti-paladin was still very difficult. I noticed that while rolling a different class, the primary attribute was very good, but not the case for anti-paladins. Might be the same for paladins as well, but I didn't try them yet. Thought you ...