Search found 16 matches

by Talomis
Tue May 18, 2004 11:44 pm
Forum: T2 Ideas Archive
Topic: Fumble / Crash
Replies: 6
Views: 911

Guess thats where cursing your weapons comes into play...but I say instead of the damage going down on khanjari when cursed, I say cursing it takes away a proc or 15 on it! :P
by Talomis
Tue May 18, 2004 11:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Triggers / timers to keep people idle forever.
Replies: 31
Views: 4316

So we wont answer when people send us tells, and make them wonder where the heck we are!
by Talomis
Tue May 18, 2004 11:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: It's Rogues, not Rangers
Replies: 13
Views: 1573

ok, instead of making downgrades everywhere, why not just add a couple things to rangers? You say taking away circle and trip etc would make melee boring for you? What the heck do you think its like for us rangers? We get to kick..............thats aboot it. I say give us a neat damaging combat skil...
by Talomis
Sun May 16, 2004 9:59 pm
Forum: T2 Gameplay Discussion Archive
Topic: It's Rogues, not Rangers
Replies: 13
Views: 1573

dualing swiftwinds would be nice...but let us dual windsong, be able to do that would make all my complaints go away....and ofcourse let it proc offhand :P Even now it doesnt make sense...the windsong description says "this magically light scimitar" yet its weight 12!? Being able to dual windsong, a...
by Talomis
Fri May 07, 2004 11:53 pm
Forum: T2 Ideas Archive
Topic: Change to help non damage doers gain experience
Replies: 18
Views: 2832

ofcourse...leave the ranger out :P
by Talomis
Wed Apr 28, 2004 2:17 am
Forum: T2 Ideas Archive
Topic: Idea to make tia items stats better....
Replies: 4
Views: 787

agree!
by Talomis
Tue Apr 27, 2004 8:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Proposal for a New Ranger Class
Replies: 69
Views: 11039

ok seriously...lets just take rangers out of the game, and add monks...enough said.
by Talomis
Mon Apr 26, 2004 2:33 am
Forum: T2 Gameplay Discussion Archive
Topic: Um. I've been away a while. . .
Replies: 37
Views: 5389

thats it, i'm taking bets....100000000000000 to 1 it gets done every boot
by Talomis
Sun Apr 25, 2004 1:21 am
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 44873

Who said anything about camping..except I guess for the quests...I'm talking about every zone(Ie. brass, crypts, jot, muspel etc) I see a million of every item in the game, if this was to be implemented we would see fewer of the same items. And people would actually want to do zones, instead of pick...
by Talomis
Sat Apr 24, 2004 11:37 pm
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 44873

Thats the beauty of it :)
by Talomis
Sat Apr 24, 2004 10:42 pm
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 44873

Dont know if this is the right place to say it...but just to limit the amount of items in the game, and add value to them again, why not make each item a rare load on each mob every boot. Say a mob has 3 or 4 items on him now...give him a chance to load 1 or 2, or none? Would make zones really fun a...
by Talomis
Sat Apr 24, 2004 3:15 am
Forum: T2 Ideas Archive
Topic: Familiars for invokers and enchanters?
Replies: 26
Views: 3092

because charm person is a waste of time, why bother spending 20 minutes trying to charm something, when you can summon one in 2?
by Talomis
Sat Apr 24, 2004 2:58 am
Forum: T2 Ideas Archive
Topic: Familiars for invokers and enchanters?
Replies: 26
Views: 3092

screw charm person, wasnt talking about that...was talking about a summon F-A-M-I-L-I-A-R spell....FAMILIAR..NOT charm person...again F-A-M-I-L-I-A-R
by Talomis
Sat Apr 24, 2004 2:26 am
Forum: T2 Ideas Archive
Topic: Familiars for invokers and enchanters?
Replies: 26
Views: 3092

so then downgrade shamans? even necros? idea of a familiar is just to help them solo a little...pretty much like the illusionist pet, would be useless in higher levels
by Talomis
Sat Apr 24, 2004 1:31 am
Forum: T2 Ideas Archive
Topic: Familiars for invokers and enchanters?
Replies: 26
Views: 3092

Familiars for invokers and enchanters?

Just thought I would throw this in cuz almost everyother caster class gets a pet, just thought it would make playing an invoker, and especially and enchanter more appealing, make it like a quest spell at 21 or something, just to give them a tank for those hard lower levels if they are unable to find...
by Talomis
Mon Oct 13, 2003 1:45 am
Forum: T2 Ideas Archive
Topic: mage ideas
Replies: 0
Views: 565

mage ideas

It doesnt have to be for every mage...was pretty much thinking mainly for invokers and especially for enchanters...giving them a summon familiar spell...I think giving them a little pet to tank for them in the lower levels will make them easier to play....and a lot more fun..I know I would play one....

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