Search found 57 matches
- Mon Oct 24, 2005 7:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: menzo drow read this!
- Replies: 106
- Views: 26544
I think, to simplify things, go back to my original statements surrounding outsiders: They should be fine, as long as they play under the same general 'rules' as we do, inside their own racial groups. There was already mention of some starting up Yuans. For the lower levels we'll be separated by spa...
- Fri Oct 21, 2005 3:25 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
I don't see anything wrong with using auction to purchase items. By the time we have enough money to buy anything of substance (Helmaz has 34p total for the entire group) we will have done quite a bit of exploring/zoning. It won't affect much in the short term, and we'll most likely desperately nee...
- Fri Oct 21, 2005 3:46 am
- Forum: T2 Gameplay Discussion Archive
- Topic: In the Interest of Challenge and "Fair" Play (part
- Replies: 26
- Views: 4355
- Fri Oct 21, 2005 3:41 am
- Forum: T2 Ideas Archive
- Topic: who good, who evil, who neutral
- Replies: 5
- Views: 1273
I know you can stack it all, I'm just going for consistency. When I do a who good, I see all the neutrals, so if I do a who evil I should see the same. Or I should need to do who good neutral to get the same effect the other direction. Hard to train my brain to do so if it doesn't work both ways. An...
- Thu Oct 20, 2005 6:22 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
Well, if Pril's rolling a chanter then I should probably roll one too, 'cause we all know he sucks. (j/k for anyone who doesn't know Pril is in love with me) Shar: Last night was the first time I knowingly interacted with you on a player-to-player basis and I thought it was an absolute blast. You p...
- Thu Oct 20, 2005 3:37 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
Really think this would work nicely if we formed an assoc out of it. Rules I would suggest: Don't accept handouts from outside the 'assoc' Don't buy from auction Avoid buying things you find in stores which aren't from the area/store itself. Don't inhibit other member's RP -- I don't think RP should...
- Thu Oct 20, 2005 3:53 am
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
I so don't mean to be a spoilsport, but the yuan-ti have a much better class selection as compared to drow. Will consider playing drow, but would definitely be interested in yuan. Not trying to throw a kink in yer parade. :oops: You are correct, they do have a better class selection. I think the re...
- Wed Oct 19, 2005 11:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
- Wed Oct 19, 2005 10:10 pm
- Forum: T2 Ideas Archive
- Topic: who good, who evil, who neutral
- Replies: 5
- Views: 1273
who good, who evil, who neutral
Can it be made so that who evil shows evil + neutral, just as who good does?
Probably doesn't seem all too important, but I think it would actually be quite helpful.
Probably doesn't seem all too important, but I think it would actually be quite helpful.
- Wed Oct 19, 2005 9:24 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
- Wed Oct 19, 2005 4:30 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
I played Duris for years, and then for more years.. and then a few more years, and then I found Toril (don't ask me how i didn't see this earlier... nfc really). I rolled a dorf and got to lvl 20 and figured out some of the basics of life here. Then i rolled my shaman and I'm in the 40's now. I've ...
- Wed Oct 19, 2005 3:50 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
- Wed Oct 19, 2005 3:41 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
You are talking about removing what is probably the most fundamental rule on all of Toril. The racewar has been a foundation block for the majority of what has happened on this MUD today and in its history. It has shaped the playerbase and molded the roleplay of hundreds, maybe thousands of players...
- Wed Oct 19, 2005 3:35 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
what characters would it rend useless in zones or make second rate? Psi's >> Druids is all i can think of Even your example of psi's >> druids is, imho, faulty. I don't see a psi area blinding or healing/vitting. I don't see many classes becoming useless if group restrictions no longer existed. We ...
- Wed Oct 19, 2005 3:33 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
So, I spoke with a couple staff members yesterday because I wanted to know given various levels of playerbase support how open they would be to this sort of thing. Unfortunately, it's pretty much out of the question from the response I heard from them, though they welcome the discussion. So that sai...
- Tue Oct 18, 2005 7:33 pm
- Forum: T2 Ideas Archive
- Topic: Weapon Death Procs
- Replies: 16
- Views: 2712
Can we add to this fixing the current procs text formatting so it doesn't look really fscked if you don't have the same terminal width as whoever wrote it? All the line breaks really need to be pulled out of the procs that have them (GCD anyone?) and leave the word wrapping to the client so that it ...
- Tue Oct 18, 2005 4:30 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: New Clique forming
- Replies: 101
- Views: 22756
- Tue Oct 18, 2005 3:38 pm
- Forum: T2 Ideas Archive
- Topic: End the Race Wars. (or: Jumpstarting the Evils)
- Replies: 31
- Views: 5478
End the Race Wars. (or: Jumpstarting the Evils)
So, I'm sure this has been said before, and I'm sure the staff won't like it, but I'm going to put it out there again. In the current state of the world, gaming, mudding, and specifically Toril, there simply is no longer a large enough pbase to support the split race racewars. I don't think it's bee...
- Tue Nov 25, 2003 11:23 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Wormhole still broke.
- Replies: 6
- Views: 2075
Re: Wormhole still broke.
icecillam wrote:Aparently special object flags not copied over to main mud yet.
I bugged Kossuth about it yesterday -- apparently we're waiting for Shevvy to do a code push, which may or may not happen at any given time.
- Tue Nov 25, 2003 1:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: What was your first character played.
- Replies: 29
- Views: 5597
- Tue Nov 25, 2003 1:41 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Question for Goodies who tried Evilrace
- Replies: 32
- Views: 7220
Wow I'm surpirsed with the current poll standings - such a big % blame some player attitudes. I have found a similar range of player attitudes accross both good and evilrace, over the years really. I will persist with my evil chars, alebit slowly prolly. Mainly cuz I enjoy goodrace gameplay more ov...
- Sun Nov 16, 2003 12:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Rogues and weapon fumbles
- Replies: 13
- Views: 3016
What is your Dex? High dex counters fumbles. . . also, since you wield 2 weapons, you'll fumble 2X as much ;) Lost One would think so, but the little rogue with 100 dex seems to fumble less than a mage with <60 dex. "but the rogue with 100 dex fumbles LESS than a mage with less then 60 dex" Well I'...
- Sat Nov 15, 2003 8:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Rogues and weapon fumbles
- Replies: 13
- Views: 3016
- Sat Nov 15, 2003 2:31 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Rogues and weapon fumbles
- Replies: 13
- Views: 3016
Rogues and weapon fumbles
Is there a reason rogues seem to fumble their weapons about 3x as often as anyone else? I've primarily played mages, but they never seemed to fumble 3-5 times a fight. The rogue can even manage to fumble both weapons in 1 round! It's crazy. I think my current record was fumbling every round for 7 ro...
- Tue Nov 11, 2003 11:43 pm
- Forum: Object Changes
- Topic: How are you adjusting to the object changes?
- Replies: 24
- Views: 6639
I posted something to this effect on the initial announcement but it got axed..either that or it didn't get saved :P Either way, I'll re-iterate. At some point there was this huge armsrace for melee to have massive damage, being that there were only sorcs and monks, so melee besides bigbys and mete...
- Mon Nov 10, 2003 11:11 pm
- Forum: Object Changes
- Topic: How are you adjusting to the object changes?
- Replies: 24
- Views: 6639
Note: I voted saying "i'm fine" because I am. It hasn't really hurt me any to lose 60hp or 120psp. 60 hp zoning isn't gonna save me from death, 120psp is about 1.5 ultrablasts I lost. The way this affects me: I no longer have any reason to do any zone for EQ, for the most part. Psionicist EQ has bee...
- Mon Nov 10, 2003 11:08 pm
- Forum: Object Changes
- Topic: Effect of Object Changes:
- Replies: 42
- Views: 31764
Lost about 60hp, lost over 120psp. Gained about 5 hitroll (god knows I need that!) Now have +8 sv petri (not -8, +8) instead of 0. My EQ was far from optimal for a psionicist, but I must say, a lot of the equipment I was working towards I no longer have any use for, so I guess i'm kind of glad I nev...
- Mon Nov 10, 2003 8:11 pm
- Forum: Object Changes
- Topic: PSP eq
- Replies: 12
- Views: 3745
- Mon Nov 10, 2003 1:19 am
- Forum: Logs
- Topic: BEWARE! New zone mob proc!
- Replies: 2
- Views: 1053
BEWARE! New zone mob proc!
Beware, the ET mobs have a new proc, and it's the most deadly ever! A Rocky Path Before a Large Iron Gate Room size: Large (L:30 ft W:75 ft H:500 ft) Exits: -N -E -S -W A gaping hole in the ground leads into darkness. Raskan Smrt Boldr (RP) (Ogre) stands here. Khoric Kradesh (RP) (Drow Elf) stands h...
- Sat Nov 08, 2003 6:39 am
- Forum: T2 Gameplay Discussion Archive
- Topic: A Plea to Area Creators
- Replies: 6
- Views: 1768
- Sat Nov 08, 2003 6:38 am
- Forum: Object Changes
- Topic: PSP eq
- Replies: 12
- Views: 3745
- Sat Nov 08, 2003 6:25 am
- Forum: T2 Gameplay Discussion Archive
- Topic: equipment change courtesy and generic feedback
- Replies: 16
- Views: 3501
I think that if youve been playing sojourn for more than 10 minutes you already have 15,000 platinum and ID scrolls are no longer a fukn luxury. Coins in bank: 1072 platinum 90 gold 398 silver 1077 copper Playing time: 28 days / 16 hours/ 35 minutes Guess I'm playing the game wrong. Damn man, you'r...
- Sat Nov 08, 2003 5:51 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
A warrior, not displaced, with high defense/dodge/agility, would achieve a goal of effectiveness (a higher one than present). A mage, without or with low skills in this, COMBINED with displace, would then be the equivalent of said warriors WITH those skills and WITHOUT the spell. The rest of it doe...
- Sat Nov 08, 2003 2:57 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
Just a little more to throw in. I don't think that any of the warriors here asking for changes are looking for things to get easier. We're not looking for us to be able to tank the entire contents of Muspelheim and nip off for a full heal every fifteen minutes or so.... We're looking for downgrades...
- Fri Nov 07, 2003 7:02 pm
- Forum: Object Changes
- Topic: Magely belts out of whack
- Replies: 8
- Views: 2304
- Fri Nov 07, 2003 6:31 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
Thus, the effectiveness of the melee defense/dodge/agility at high skills/levels but without spells will match that of a high (casting) skilled caster who is displaced, but lacks the defensive skills. This brings the two into balance individually, but the "greatest" benefit is achieved only through...
- Fri Nov 07, 2003 7:37 am
- Forum: Object Changes
- Topic: PSP eq
- Replies: 12
- Views: 3745
Re: PSP eq
Ahh, I see my previous post of psp eq was completly ignored. So I'll post here again before listing most of my eq. Psp eq previously was a good balance of losing hps for psp. I chose to wear less hp for +psp. Which probably caused me to die a few times while wandering solo. Currently my psps eq now...
- Fri Nov 07, 2003 7:07 am
- Forum: T2 Gameplay Discussion Archive
- Topic: A Plea to Area Creators
- Replies: 6
- Views: 1768
A Plea to Area Creators
With the new points regulation system on EQ, it seems like the first thing everyone is doing to the equipment is yanking any bonus status that Psionicists would use. This is my plea to all of you to please remember Psionicists when you're adjusting the equipment and creating equipment. We just got a...
- Fri Nov 07, 2003 4:50 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
Alright, so, in the spirit of the group nature of Toril, and not giving either side the 'advantage', here are my suggestions: DEFENSE: Blur, Displacement and Dodge/Defense/Agility: Rather than upgrading defensive skill, or downgrading the overall effectiveness of blur and displacement, we do this. M...
- Fri Nov 07, 2003 3:44 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
Ok, well that cleared a bit up, but.. Quite frankly... no, you do not understand him correctly. Yes, he wants defensive skills to work better than spellups. And what's wrong with that? What's wrong with that is, then melees no longer need mages. You're simply reversing the role. Atleast for a caster...
- Fri Nov 07, 2003 2:40 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 38768
So, let me see if I understand what Thanuk is asking for correctly. 1. You want melee defensive skills to work better than dragonscales/displace/blur/stone. 2. You want to be able to max your HPs out while at the same time maxing your AC and hr/dr as well. 3. You want to be able to do more damage in...
- Thu Nov 06, 2003 10:17 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: equipment change courtesy and generic feedback
- Replies: 16
- Views: 3501
Uhm, guess what. Eq from Jot, ET, and SG got upgraded. Eq from Bronze Citadel, Avernus, clouds, and longass quests got downgraded. So the people with the low end eq got a boost, and the people with the high end eq got nerfed. So thanks for thinking of yourself, but the people with like 3rd tier eq ...
- Thu Nov 06, 2003 9:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: equipment change courtesy and generic feedback
- Replies: 16
- Views: 3501
There were actually a number of drawn out discussions about eq changes in the old sojourn forms, dating back probably over a year now. I was one of the biggest advocates for sweeping downgrades of eq. Why? First of all, its impossible to die these days. Unless your moritheil, spanks just dont happe...
- Tue Nov 04, 2003 7:47 pm
- Forum: Logs
- Topic: Evil Guards!
- Replies: 6
- Views: 1762
8) I'm surprised Nilan could go into Waterdeep as a dark elf and commit a crime and then be hunted down, captured and given a judgement, all without being killed by the aggro guards.. Ya gotta catch him first. They can call justice on him without finding him, all they have to do is witness the crim...
- Thu Oct 30, 2003 6:28 pm
- Forum: Logs
- Topic: What happened to my air?
- Replies: 6
- Views: 1975
Well, display all isn't going to do much on that one. The question is how did it go from pretty hurt & stoned to dead without a line of text saying it was hit. And I agree this is a valid question, it's happened to me on several occassions, along with some random OUCH! That really hurt! echos agains...
- Thu Oct 30, 2003 5:52 am
- Forum: Logs
- Topic: The power of lich vision
- Replies: 3
- Views: 1337
- Wed Oct 29, 2003 5:56 am
- Forum: Logs
- Topic: The power of lich vision
- Replies: 3
- Views: 1337
The power of lich vision
< 486h/491H 219p/219P 120v/120V > < P: std > The spectre of the first officer knocks a dirty human slave backwards several feet with a powerful kick. Llaaldara looks at a dirty human slave. A dirty human slave is incapacitated and will slowly die, if not aided. You fall down laughing. < 489h/491H 21...
- Fri Oct 24, 2003 8:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Illusionist - A spell that they are missing
- Replies: 31
- Views: 6650
It comes down to one simple thing guys, one class can't have everything. Elementalists get a pet to tank, pwb, stone, and then (in my opinion) really crappy offense. Invokers get great offense, but lack any means to protect themselves Enchanters get every means of protecting themselves, but have no ...
- Tue Oct 21, 2003 10:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spell Targetting woes.
- Replies: 3
- Views: 1040
Spell Targetting woes.
So, here's the scenario. You're in a room, there are 4 mobs here with a keyword 'target'. You start casting a spell on 3.target Another 'target' mob walks in, making 3.target 4.target. Your spell will now hit the "new" 3.target. For some reason another mob walking in will make you "turn" and cast on...
- Tue Oct 21, 2003 10:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Massdominate bug
- Replies: 3
- Views: 1116
This was user error, it does not drag as you flee, because you can not flee while in lag from the first use. If you hit it in the second room because of lag, it was not because of the skill lag, it was mud/net lag. Wimpy/flee == 0 effect when in psi skill lag. You just sit and take it like a squid u...