Search found 11 matches
- Tue Aug 10, 2010 4:19 am
- Forum: T2 Game Updates Archive
- Topic: Game Update Notes: 08/08/2010
- Replies: 7
- Views: 6775
Re: Game Update Notes: 08/08/2010
will you be adding skullsmasher to this new code?
- Tue Aug 10, 2010 4:02 am
- Forum: T2 Areas Discussion Archive
- Topic: RP event in BG, Will try for Aug 9th, 2010
- Replies: 15
- Views: 9097
Re: RP event in BG, Will try for Aug 9th, 2010
Had a couple ideas as you said you'd like to make this a weekly or bimonthly kinda thing with a limited loot. Several people mentioned something in gsay (the group annam was in) about a tia style bid system. perhaps lose all points for win gain 1 point for participating gain 1 point for being the be...
- Thu Dec 04, 2003 6:12 pm
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 45
- Views: 11451
well, perhaps my bad experience has come from not maintaining -100, and focusing on 42 dam, but the eq changes hit me pretty hard in the ac department and when you go from -75 to -12 overnight its kind of hard to get from -12 to -100, but maybe if i hoarded eq it would be easier? How were the eq cha...
- Thu Dec 04, 2003 8:38 am
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 45
- Views: 11451
Gura, and those who are reading/responding wow, ive played as you say BOTH races as if ogres and trolls are the only evil warriors. And not only are trolls the easiest class/race combo to 50 in the game, but they have multiple usefulness. This being known i specifically picked ogre because it wasn't...
- Wed Dec 03, 2003 10:44 pm
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 45
- Views: 11451
ogres
ogres need an upgrade why? 0 tanking ability, stupid hard to get -100 even with 100 agi this shouldn't really be changed, its kinda what they were intended to be, as if you swung an axe at a house you would have to be moltok to miss it how? you tell me? or listen to a couple ideas of mine, just so i...
- Tue Dec 02, 2003 10:40 pm
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 0
- Views: 699
ogres
ogres need an upgrade why? 0 tanking ability, stupid hard to get -100 even with 100 agi this shouldn't really be changed, its kinda what they were intended to be, as if you swung an axe at a house you would have to be moltok to miss it how? you tell me? or listen to a couple ideas of mine, just so i...
- Tue Dec 02, 2003 10:37 pm
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 0
- Views: 616
ogres
ogres need an upgrade why? 0 tanking ability, stupid hard to get -100 even with 100 agi this shouldn't really be changed, its kinda what they were intended to be, as if you swung an axe at a house you would have to be moltok to miss it how? you tell me? or listen to a couple ideas of mine, just so i...
- Tue Dec 02, 2003 10:35 pm
- Forum: T2 Ideas Archive
- Topic: ogres
- Replies: 0
- Views: 671
ogres
ogres need an upgrade why? 0 tanking ability, stupid hard to get -100 even with 100 agi this shouldn't really be changed, its kinda what they were intended to be, as if you swung an axe at a house you would have to be moltok to miss it how? you tell me? or listen to a couple ideas of mine, just so i...
- Mon Nov 10, 2003 6:11 am
- Forum: Object Changes
- Topic: dwarf skulls
- Replies: 2
- Views: 1569
i really have to agree on this. +2 max_str is useless. before it was bad enough when it took me 2 dwarf skulls and a thic addie to notch my max_str (ogre for those who dont know) now i still cant notch it with 2 thick addies and a dwarf skull. +2 max_str is just dumb, its hard enough to get make it ...
- Mon Nov 10, 2003 6:06 am
- Forum: Object Changes
- Topic: a necklace of basilisk teeth
- Replies: 2
- Views: 1361
- Mon Nov 10, 2003 6:05 am
- Forum: Object Changes
- Topic: a necklace of basilisk teeth
- Replies: 2
- Views: 1361