Search found 1300 matches

by Adriorn Darkcloak
Fri Jun 23, 2017 3:46 pm
Forum: GCC: Gameplay Discussion
Topic: Shevarash ok?
Replies: 2
Views: 499

Re: Shevarash ok?

BTW, check out this updated version of the BBS style you are currently using:

Digi
by Adriorn Darkcloak
Sun May 21, 2017 5:33 am
Forum: GCC: Gameplay Discussion
Topic: Shevarash ok?
Replies: 2
Views: 499

Shevarash ok?

Been 3 months since any fixes. Wondering if everything is okay...
by Adriorn Darkcloak
Sat May 13, 2017 4:26 pm
Forum: GCC: Gameplay Discussion
Topic: How active?
Replies: 5
Views: 794

Re: How active?

There are currently 34 players on. We zone every night. We do Tiamat once a week. What do you mean "hardly any players on"? As in there aren't 200 players now?
by Adriorn Darkcloak
Sat Apr 29, 2017 6:50 pm
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Thanks!
by Adriorn Darkcloak
Sat Apr 22, 2017 11:48 pm
Forum: GCC: Gameplay Discussion
Topic: Items with procs
Replies: 0
Views: 238

Items with procs

I thought of making a list of items with procs that need to be worn in order to recharge, and one of those that can recharge in a bag. Will need help, if possible.

Items that must be worn to recharge:







Items that can be in a bag to recharge:
by Adriorn Darkcloak
Fri Apr 14, 2017 3:36 pm
Forum: GCC: Gameplay Discussion
Topic: How active?
Replies: 5
Views: 794

Re: How active?

We do zones as a group every day in the evenings. The twitter account is useless, ignore it.
by Adriorn Darkcloak
Wed Mar 01, 2017 3:11 am
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Shev,

How about this for the background of the main web page, where the dragon is now?

Image
by Adriorn Darkcloak
Tue Feb 28, 2017 4:04 am
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Thanks. Hey, maybe we could change the colors on these forums to match?
by Adriorn Darkcloak
Sun Feb 26, 2017 2:33 am
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Image
by Adriorn Darkcloak
Sat Feb 25, 2017 2:14 am
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Simple, but whatever:

Image
by Adriorn Darkcloak
Fri Feb 24, 2017 9:58 pm
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

Image

Thoughts?
by Adriorn Darkcloak
Tue Feb 21, 2017 3:21 am
Forum: GCC: Gameplay Discussion
Topic: Advertising
Replies: 17
Views: 1380

Re: Advertising

I wouldn't mind, if everyone involved approves. Let me know the details once Shev says anything.
by Adriorn Darkcloak
Thu Nov 24, 2016 8:29 pm
Forum: GCC: Gameplay Discussion
Topic: Classes on who list
Replies: 1
Views: 3225

Classes on who list

[50 Rog] Kasir (Shield Dwarf) [50 War] Ozay (Ogre) [50 Rog] Ahpa (Human) [50 War] Grxx Krush Skul (Troll) (RP) [50 Rog] Smirn Hamwich - Purser of the Valkurian Blades (Halfling) (RP) [50 War] Thaemos Thalorian - Captain of House Thalorian (Human) [50 War] Warraz (Troll) (RP) [50 Rog] Muzul (Halfling...
by Adriorn Darkcloak
Fri Nov 11, 2016 9:15 pm
Forum: GCC: Gameplay Discussion
Topic: Container capacities
Replies: 0
Views: 3786

Container capacities

Name 'a portable hole' Keyword 'hole portable', Item type: CONTAINER Item can be worn on: HOLD Item will give you following abilities: NOBITS Item is: FLOAT NOBURN NOBITS Weight: 0, Value: 100000 Can hold 15000 more lbs with 7500lbs weightless. Name 'a gigantic bag of shimmering silk strands' Keywor...
by Adriorn Darkcloak
Sun Oct 30, 2016 8:05 pm
Forum: NHC: New Player Help
Topic: Vote for TorilMUD!
Replies: 2
Views: 6321

Re: Vote for TorilMUD!

I think one of them is once a day, the other every few hours.
by Adriorn Darkcloak
Thu Aug 11, 2016 9:55 pm
Forum: GCC: Gameplay Discussion
Topic: A new and hopefully fair bidding system.
Replies: 11
Views: 1330

Re: A new and hopefully fair bidding system.

Yeah, but America #1. Your argument is invalid.
by Adriorn Darkcloak
Mon Aug 08, 2016 3:14 pm
Forum: GCC: Gameplay Discussion
Topic: Le Mud, she is broke?
Replies: 6
Views: 969

Re: Le Mud, she is broke?

Yeah, I can't connect.
by Adriorn Darkcloak
Wed Jul 13, 2016 8:31 pm
Forum: GCC: Gameplay Discussion
Topic: a devil-skin backpack is NO-ID
Replies: 0
Views: 5580

a devil-skin backpack is NO-ID

Please to change.
by Adriorn Darkcloak
Mon Jun 20, 2016 3:33 am
Forum: GCC: Gameplay Discussion
Topic: Restat bards/psis
Replies: 0
Views: 6556

Restat bards/psis

If charisma for a bard's skills and power for a psi's skills are totally useless for their skills, songs, or damage, can we place be allowed to restat bards/psis so we don't spend 100 cha/pow on a useless skill?

Thanks.
by Adriorn Darkcloak
Sun Jun 19, 2016 4:36 pm
Forum: GCC: Gameplay Discussion
Topic: Restrings Shev?
Replies: 0
Views: 6230

Restrings Shev?

Hey Shev,

Anything we can do to get restrings? Any options or whatnot? Maybe trade in XP or prestige? Or put restring item at the end of some zones?
by Adriorn Darkcloak
Sun Jun 05, 2016 7:50 pm
Forum: GCC: Gameplay Discussion
Topic: an intricately etched longsword
Replies: 0
Views: 6943

an intricately etched longsword

Can this be made weight 8 so it can be dual-wielded? Also, when you ID it, it says the hit/dam is (maybe). ??
by Adriorn Darkcloak
Tue May 17, 2016 2:35 am
Forum: GCC: Gameplay Discussion
Topic: annual PWIPE request
Replies: 2
Views: 1707

Re: annual PWIPE request

loshaenar wrote:throw off these chains and faux materialism.. it was the experience shared with others as we grew that counted.. not the equipment or the levels.

I miss you all,

locky


So basically since the experience is what matters, having the equipment shouldn't. :)

Hey man :)
by Adriorn Darkcloak
Sun May 08, 2016 6:02 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion: procs
Replies: 5
Views: 1003

Re: Suggestion: procs

How about making them not lose their charge when removed? That way you still have to wear them, but they won't lose their charges just because you are changing eq.
by Adriorn Darkcloak
Wed May 04, 2016 2:58 am
Forum: OOC: General Discussion
Topic: Sup Bitches
Replies: 2
Views: 3273

Re: Sup Bitches

Hey man! Glad to hear that you're alive! Hope all is well.
by Adriorn Darkcloak
Sat Apr 02, 2016 4:51 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion: tia circlet and rangers/dires
Replies: 0
Views: 5670

Suggestion: tia circlet and rangers/dires

Please make proc work again when arching. Because rangers...
by Adriorn Darkcloak
Thu Mar 31, 2016 12:33 am
Forum: GCC: Gameplay Discussion
Topic: Suggestion: song of recovery
Replies: 0
Views: 5686

Suggestion: song of recovery

Since this quested bard song is now useless, maybe make it be a more enhanced form of song of renewal. If song of renewal currently gives 15 mana per song, song of recovery could give 25, or whatever. Basically a more enhanced song for bards at the highest level of questing. The name even would work.
by Adriorn Darkcloak
Thu Mar 31, 2016 12:32 am
Forum: GCC: Gameplay Discussion
Topic: Suggestion: remove poison
Replies: 2
Views: 548

Re: Suggestion: remove poison

We live out in nature, where a poisonous creature might bite us or someone else or we might come into contact with a poisonous plant, or someone else, and we can heal them and/or us. Would give a ranger something else to do in combat to help the group out.
by Adriorn Darkcloak
Mon Mar 28, 2016 9:46 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion: remove poison
Replies: 2
Views: 548

Suggestion: remove poison

Please give Rangers remove poison at 5th circle.
by Adriorn Darkcloak
Sat Mar 26, 2016 9:07 pm
Forum: GCC: Gameplay Discussion
Topic: Bards / Psis restat
Replies: 0
Views: 4394

Bards / Psis restat

Hey guys, here's a suggestion: Could bards and psis be able to restat again, since many of us point points into the useless stats that are pow and cha? They, in theory, do nothing for our class and can be better spent in other stats.

Thanks.
by Adriorn Darkcloak
Sat Mar 26, 2016 8:33 pm
Forum: LFG: Looking For Group
Topic: Tiamat Items (please sticky)
Replies: 0
Views: 4529

Tiamat Items (please sticky)

Name 'the mystical circlet of the coiled serpent' Keyword 'mystical serpent circlet', Item type: ARMOR Item can be worn on: HEAD Item will give you following abilities: NOBITS Item is: MAGIC FLOAT NOBURN NOLOCATE NOSUMMON NO-CLERIC NO-MAGE NOBITS Weight: 1, Value: 1000000 AC-apply is 10 Resists: Fir...
by Adriorn Darkcloak
Sat Mar 12, 2016 2:22 am
Forum: GCC: Gameplay Discussion
Topic: Suggestion: procs
Replies: 5
Views: 1003

Re: Suggestion: procs

a greater holy symbol hung on a silver chain (seems to lose charge if you remove it)
by Adriorn Darkcloak
Fri Mar 11, 2016 4:57 pm
Forum: GCC: Gameplay Discussion
Topic: Death and aggro
Replies: 0
Views: 3861

Death and aggro

The bug that you remain aggro to mobs even after dying is still there.
by Adriorn Darkcloak
Tue Mar 08, 2016 3:13 am
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

The mud right now is lagging so badly that it took me almost 2 minutes for a command to go through: sit. Last night it was laggy, but more like the normal lag we saw before. What is happening now is just insane. Another 2 minutes have passed and my command still hasn't gone through: mem.
by Adriorn Darkcloak
Mon Feb 29, 2016 1:47 am
Forum: GCC: Gameplay Discussion
Topic: Suggestion: procs
Replies: 5
Views: 1003

Re: Suggestion: procs

dragon cult robes (grp)
tattered cloak from UM (invis)
vortex cloak

Probably more, these just were the first I thought of...
by Adriorn Darkcloak
Mon Feb 22, 2016 9:44 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion: procs
Replies: 5
Views: 1003

Suggestion: procs

Make called proc items be able to recharge in a bag or inventory. The current setup for many items make them 100% useless.
by Adriorn Darkcloak
Sun Feb 21, 2016 4:26 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion:
Replies: 0
Views: 3894

Suggestion:

Make hasted archery shoot 4-5 arrows.
by Adriorn Darkcloak
Sat Jan 16, 2016 9:04 pm
Forum: GCC: Gameplay Discussion
Topic: Elemental Plane of Magma
Replies: 1
Views: 684

Elemental Plane of Magma

I'll post about this again. Magma group just took 4hrs to finish magma. 5 items loaded in total, one of them a meh rare. 15 people spent 4 hrs for 4 items. That's not acceptable any more. Please make more of the items load permanently or at least much more often. I haven't seen magma boots load in a...
by Adriorn Darkcloak
Sat Dec 26, 2015 3:59 am
Forum: OOC: General Discussion
Topic: Merry Christmas
Replies: 0
Views: 7032

Merry Christmas

Merry Christmas
by Adriorn Darkcloak
Fri Dec 25, 2015 7:33 pm
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

Bad lag now at 2:30 EST Christmas day.
by Adriorn Darkcloak
Fri Dec 18, 2015 9:30 pm
Forum: GCC: Gameplay Discussion
Topic: Suggestion for improving some zones
Replies: 4
Views: 738

Re: Suggestion for improving some zones

Shev,

Do an official post and gcc in game LF: zone writers. I'm sure some people will volunteer that have wanted to. Same thing with coders, I think there are a few.
by Adriorn Darkcloak
Fri Dec 18, 2015 3:59 am
Forum: GCC: Gameplay Discussion
Topic: Suggestion for improving some zones
Replies: 4
Views: 738

Re: Suggestion for improving some zones

But mainly the poor loads. The big items at the end need to load more often, if not some always.
by Adriorn Darkcloak
Fri Dec 18, 2015 3:58 am
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

Big lag tonight, half the mud lagged out and couldn't reconnect.
by Adriorn Darkcloak
Sun Dec 13, 2015 4:24 am
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

I think so. I'm not on much during the work week daytime, but I think it might be better.
by Adriorn Darkcloak
Fri Dec 11, 2015 9:37 pm
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

We got some monster lag this afternoon, at around 3:30PM EST or so, lasted for like 15 mins or so.
by Adriorn Darkcloak
Sun Dec 06, 2015 5:44 pm
Forum: GCC: Gameplay Discussion
Topic: Mud lag
Replies: 12
Views: 1901

Re: Mud lag

Mud started lagging hard right now. People started ghosting and many unable to reconnect for awhile.
by Adriorn Darkcloak
Mon Nov 16, 2015 1:14 am
Forum: GCC: Gameplay Discussion
Topic: Hey Shevarash
Replies: 7
Views: 1612

Re: Hey Shevarash

Thanks, and thanks for the reply.
by Adriorn Darkcloak
Sat Oct 10, 2015 8:43 pm
Forum: GCC: Gameplay Discussion
Topic: Hey Shevarash
Replies: 7
Views: 1612

Re: Hey Shevarash

The lag is now affecting gameplay during the day as well.

Also, your gmail inbox is full, so we can't email you about things like this (hopefully it's not on purpose).

Thanks.
by Adriorn Darkcloak
Sun Sep 27, 2015 3:11 am
Forum: GCC: Gameplay Discussion
Topic: Hey Shevarash
Replies: 7
Views: 1612

Re: Hey Shevarash

Also, there is some HUGE lag every night at around 9:30-11:30 PM EST.

Shevarash
Last active:
Tue Jun 30, 2015 10:28 am

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