Search found 9 matches
- Mon Nov 28, 2005 3:06 am
- Forum: T2 Ideas Archive
- Topic: illusionist spells...
- Replies: 10
- Views: 2035
- Sun Nov 27, 2005 4:22 pm
- Forum: T2 Ideas Archive
- Topic: illusionist spells...
- Replies: 10
- Views: 2035
illusionist spells...
we need a spell like the group barkskin... GROUP DISPLACE....
make it a component spell ..
make it a component spell ..
- Tue Apr 19, 2005 10:35 pm
- Forum: MUD Client Help
- Topic: Updated, works great now.
- Replies: 7
- Views: 3344
- Thu Apr 07, 2005 1:47 am
- Forum: Homeland Player Integration
- Topic: Guild Hall Creation System
- Replies: 18
- Views: 15020
- Fri Mar 11, 2005 7:38 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: How long have you been mudding and where did you come from?
- Replies: 151
- Views: 55307
- Mon Jan 24, 2005 2:05 pm
- Forum: RP-Quest Discussion
- Topic: Final Battle Attendees
- Replies: 22
- Views: 7446
- Fri Oct 29, 2004 1:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: mounted combat
- Replies: 8
- Views: 1439
- Fri Oct 29, 2004 8:30 am
- Forum: T2 Gameplay Discussion Archive
- Topic: mounted combat
- Replies: 8
- Views: 1439
- Thu Oct 28, 2004 3:51 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: mounted combat
- Replies: 8
- Views: 1439
mounted combat
i was thinking charge should get a chance of knocking a mob down instead of stun. i you where to get hit by a horse you would get knocked down.
also if one gets dismounted while in combat it would be neat to get either a dex or agi check to see you land on your feet.
also if one gets dismounted while in combat it would be neat to get either a dex or agi check to see you land on your feet.