Search found 9 matches
- Thu Mar 24, 2016 11:35 am
- Forum: GCC: Gameplay Discussion
- Topic: Le Mud, she is broke?
- Replies: 6
- Views: 10272
Re: Le Mud, she is broke?
Hanging again
- Tue Mar 22, 2016 12:15 pm
- Forum: GCC: Gameplay Discussion
- Topic: Le Mud, she is broke?
- Replies: 6
- Views: 10272
Le Mud, she is broke?
all I am getting is
Connected to host torilmud.com
Then it just hangs there....
Connected to host torilmud.com
Then it just hangs there....
- Tue Dec 08, 2015 3:31 pm
- Forum: GCC: Gameplay Discussion
- Topic: Suggestion for improving some zones
- Replies: 4
- Views: 3969
Suggestion for improving some zones
How about removing !locate flags on some items in zones such as Magma? Currently magma gets done about 1x a year because its such a roll of the dice as to anything loading and everything is !locate or hidden so you have no idea what your getting into and its such a long boring zone that it just gets...
- Mon Oct 05, 2015 1:54 pm
- Forum: GCC: Gameplay Discussion
- Topic: Hey Shevarash
- Replies: 7
- Views: 5741
Re: Hey Shevarash
Some of us think something is wrong with ice tongue / silence person, especially ice tongue. Is it possible to check? The success rate seems really, really low. What's next on the agenda btw? Any sneak peaks? I know there have been several conversations about this, how about increasing the effectiv...
- Wed Jul 08, 2015 12:22 pm
- Forum: GCC: Gameplay Discussion
- Topic: Removing notches? or making them irrelevant...
- Replies: 0
- Views: 4287
Removing notches? or making them irrelevant...
I used to play in fantasy football league back in the early days... in the 90s and early 2000s when the online sites were just starting. We had a yardage and points league, meaning that what ever yards a receiver got for catches that day, you got points for. It was 1pt per 10 yards. This meant if yo...
- Mon Jul 06, 2015 11:00 am
- Forum: GCC: Gameplay Discussion
- Topic: Advertising
- Replies: 3
- Views: 2140
Re: Advertising
Use Facebook and other social media. Post there and you can start to drive traffic to the mud also.
- Sat May 30, 2015 5:33 pm
- Forum: GCC: Gameplay Discussion
- Topic: K.I.S.S.
- Replies: 6
- Views: 4421
Re: K.I.S.S.
I think I am only concerned about ways to abuse the system, ie die killing something, get back to mob, die again, rinse and repeat until mob is dead. This was also possible under the old system, but at a higher cost, you lost 25% of a level's worth of exp and if you had 400-500% or more exp, it was ...
- Wed May 27, 2015 1:50 pm
- Forum: GCC: Gameplay Discussion
- Topic: K.I.S.S.
- Replies: 6
- Views: 4421
Re: K.I.S.S.
I agree that the new death system seems overly complex and not a great solution to the issue of making dying in a remote location difficult to recover from without help. I do like the ideas below, but I am unsure why you need to be able to loot a pcorpse? This because the !rent items would be otherw...
- Mon May 11, 2015 3:51 pm
- Forum: GCC: Gameplay Discussion
- Topic: Silence/Ice Tongue/Suffocate over-correction
- Replies: 1
- Views: 2297
Silence/Ice Tongue/Suffocate over-correction
Since the modification to the Silence effect a few weeks back, the fail rates are exceptionally high. I am seeing success rates of around 15-20% on 50+ mobs. This feels like it is too much of an over-correction. I will go through 2 racks of IT before 1 will land, and that means I have lost opportuni...