i changed my mind, ignore me
[This message has been edited by gurzog (edited 07-31-2001).]
Search found 62 matches
- Wed Aug 01, 2001 1:48 am
- Forum: S3 Gameplay Discussion Archive
- Topic: kick me when im down why don't you?
- Replies: 21
- Views: 2353
- Mon Jul 23, 2001 6:05 pm
- Forum: S3 General Discussion Archive
- Topic: Group Size Limits
- Replies: 113
- Views: 18772
Just a couple random thoughts... we had 28 people sitting up from the boatkeeper, i think lowest lvl was 38, 80% of the people were 44+, so if we'd have had to choose 15 from that, what would we have had...2 lvl 50 squid, 2 more 43(?)+ squid, 2 cleric(1 with ress), 2 enchanter(1 the highest lvl ench...
- Sun Jul 22, 2001 10:50 pm
- Forum: S3 General Discussion Archive
- Topic: Group Size Limits
- Replies: 113
- Views: 18772
you people have blown this all out of proportion we had that many people in CC because, well, everyone wanted to help with a certain quest, eq was secondary...yes we did the eq mobs, we were there, why pass? were we supposed to tell people, i know you want to help...but um, go away, we get in troubl...
- Fri Jul 13, 2001 8:16 am
- Forum: S3 Ideas Archive
- Topic: Hunger/Thirst
- Replies: 23
- Views: 3374
hmm, what about a new line in score for like a hungry and thirsty status bar, showing how close to being hungry/thirsty you are, sort of like xp bar, but this would count down from not hungry to hungry... Hunger: >>>>>>> Thirst: >>> When no more >, time to eat/drink :) So, if you have to afk or what...
- Fri Jul 13, 2001 8:01 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Most anoyingest code i've dealt with
- Replies: 53
- Views: 6737
have to say i agree with the general consensus on this today doing zone, we spend 15 mins to find person with highest charisma, then give that person +charisma eq just so we can add 2 new group members then after we got new group, same leader still leading, calling the shots, passing out eq...what w...
- Wed Jul 11, 2001 6:15 am
- Forum: S3 General Discussion Archive
- Topic: grouping 101
- Replies: 62
- Views: 8310
- Tue Jul 10, 2001 7:40 am
- Forum: S3 Ideas Archive
- Topic: Disarm
- Replies: 19
- Views: 1733
- Tue Jul 10, 2001 7:30 am
- Forum: S3 Ideas Archive
- Topic: Trophy
- Replies: 3
- Views: 861
Yeah trophy goes up with deaths, probably not really that noticeable at low levels when you have 20 mobs on the list, but at high levels where the only xp is to do the same mobs for hours on end, you notice trophy increase a bit more died 3x in one night, had a mob show up on trophy that had never b...
- Mon Jul 09, 2001 3:44 pm
- Forum: MUD Client Help
- Topic: Tell catcher
- Replies: 6
- Views: 1468
- Sun Jul 08, 2001 6:45 am
- Forum: MUD Client Help
- Topic: Tell catcher
- Replies: 6
- Views: 1468
- Fri Jul 06, 2001 5:52 am
- Forum: MUD Client Help
- Topic: Fumbling weapon help
- Replies: 14
- Views: 2423
someone posted a trig for casters fumbling right before cast, think it was vazzgo sorry, i'm too lazy to look it up, but it was a while ago, probably a page or two back an alias that might help you out, say if you got weapon set as a variable #alias g {get @weapon;wield @weapon} so just type g if yo...
- Fri Jul 06, 2001 5:48 am
- Forum: MUD Client Help
- Topic: Defensive Rating
- Replies: 8
- Views: 2747
that was why they whacked gc now we have no idea if our spells are under or over powered http://www.sojourn3.org/ubb/smile.gif gurzog - the eternal pessimist (that the right word?) hehe The glass isn't half full, it's half empty dammit! :P btw, i love these statistical trigs/aliases, thanks belleshe...
- Fri Jul 06, 2001 5:37 am
- Forum: S3 Ideas Archive
- Topic: Zoning for Low level players
- Replies: 12
- Views: 1761
used to be a fun little zone that was perfect for this....Harpies!! :) Take a tank there that doesn't have regen(ie. non troll) and it a fun little zone for some lvl 20's to take on, wandering aggro mobs, mobs that switch, bash, etc...I had fun there long time ago with barb warrior, taking cleric an...
- Thu Jul 05, 2001 11:48 pm
- Forum: S3 General Discussion Archive
- Topic: gained an hp
- Replies: 10
- Views: 1502
- Wed Jul 04, 2001 11:10 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: dragging corpses
- Replies: 0
- Views: 444
dragging corpses
shouldn't this be fixed: < 655h/655H 41v/136V > <> drag corpse drag 2.corpse drag 3.corpse drag 4.corpse drag 5.corpse w You try to drag corpse of the vicious reaver out of the room, but you are too tired! You can't drag it out of the room! You can't drag it out of the room! You can't drag it out of...
- Wed Jul 04, 2001 7:33 pm
- Forum: MUD Client Help
- Topic: Window problem
- Replies: 3
- Views: 770
I have this same problem in ver. 6.15 Try not using layouts Think it's in the character properties window...just uncheck a box that says Use layout or something like that. Kind of a pain, i have to maximizie window everytime i first log in a char, but least i can log in 2 chars now to swap eq, etc.....
- Fri Jun 29, 2001 8:04 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: sleep bug!
- Replies: 3
- Views: 639
Nod, it was working fine about a week ago, I slept about 4 snakes and some trappers on my way down to a certain leader in GH, but just noticed this about 2-3 days ago, that I wouldn't stop combat when I slept something. If this is something low on the list, it shouldn't be, sleep can be a powerful s...
- Fri Jun 29, 2001 6:06 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: sleep bug!
- Replies: 3
- Views: 639
sleep bug!
Vicious tog doesn't work properly with sleep anymore, it was working fine about a week ago, but now I don't stop fighting when my mace procs sleep. ----Log----- You feel nice and turn Vicious mode off. < 667h/667H 133v/135V > <> save Saving... < 667h/667H 134v/135V > <> bodyslam jermlaine You emit a...
- Tue Jun 26, 2001 3:53 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Globe + Fireshield + Stone
- Replies: 32
- Views: 4549
Hitting on fire/cold shield with globe and stone up shouldn't chip away at your stone, without globe sure... If globe is blocking the damage from the shield...what's chipping away at the stone? And will the same thing happen with dragonscale? Be nice in a big fight, you dscale group before entering,...
- Tue Jun 26, 2001 3:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Possible death+crash combo bug
- Replies: 3
- Views: 781
Possible death+crash combo bug
Someone might need to look at the code for when the mud moves equipment from player to player's corpse...Other day, group was in UM2, we fixing to do Agamon and mud crashed. After crash, we get back on and Thrankon, the eq looter for group, had no eq. After going back over the log, it looks like he ...
- Wed Jun 20, 2001 12:56 am
- Forum: S3 Ideas Archive
- Topic: New Social Commands
- Replies: 55
- Views: 8976
- Mon Jun 18, 2001 9:44 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: standing and casting faster than any possible bash
- Replies: 19
- Views: 2356
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: It still started casting and finished in the same round, something I've never seen before. </font><HR></BLOCKQUOTE> Nod No chant at all on holy word, its instantaneous...
- Mon Jun 18, 2001 9:31 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: standing and casting faster than any possible bash
- Replies: 19
- Views: 2356
Looks like you lagged Cherzra. Whole round of combat went through before your bash did. < 759h/813H 142v/142V T: Cherzra TC: few scratches E: priestess EC: few wounds> You parry the priestess of Selune's lunge at you. The priestess of Selune clambers to her feet. bash You barely slash the priestess ...
- Wed Jun 13, 2001 11:52 pm
- Forum: S3 Ideas Archive
- Topic: scribing
- Replies: 8
- Views: 1400
heh, well my post wasn't originally intended to say anything about how long it takes to scribe(it does take FOREVER tho :P) I was just thinking make the message more informative each time you finish a page. I don't know, maybe it's just me, but I like when messages actually contain relevant informat...
- Wed Jun 13, 2001 6:01 pm
- Forum: S3 Ideas Archive
- Topic: scribing
- Replies: 8
- Views: 1400
scribing
just an idea Instead of: You complete another page of the spell into your spellbook.. how about: You complete page 3 of 5 for your new spell or something will at least us know how long before we can come back and actually do something http://www.sojourn3.org/ubb/smile.gif gurzog oh also, how about l...
- Tue Jun 12, 2001 9:59 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: afk toggle
- Replies: 6
- Views: 1119
- Tue Jun 12, 2001 2:27 am
- Forum: MUD Client Help
- Topic: Question about aliases
- Replies: 5
- Views: 1154
- Mon Jun 11, 2001 3:11 pm
- Forum: MUD Client Help
- Topic: Forget/Memorize aliases
- Replies: 0
- Views: 624
Forget/Memorize aliases
Well, I just started playing my necro almost full time and I got sick of typing forget x, memo y, so I wrote these aliases to help me out...There might be a better way to do it and dunno if someone has posted this before..but oh well here they are, good luck with them :) #ALIAS addspell {#if ('%2' =...
- Mon Jun 11, 2001 2:15 pm
- Forum: MUD Client Help
- Topic: Question about aliases
- Replies: 5
- Views: 1154
Question about aliases
I'm working on a set of aliases and was wandering if a certain thing is possible... ok say you got this #alias test {#var test1 %1;#var test2 {%2}} ok when i type test, i'll do it like this... test t1 t2 t3 t4 Ok I want variable test1 to equal t1 and test2 to equal 't2 t3 t4' is this possible withou...
- Sun Jun 10, 2001 9:04 am
- Forum: S3 Gameplay Discussion Archive
- Topic: offensive spell bug
- Replies: 0
- Views: 396
offensive spell bug
< 132h/132H 120v/120V > <> score Score information for Drazlyn Level: 16 Race: Drow Elf Class: Necromancer Hit points: 132(132) Moves: 120(120) Experience Progress: >>>>>> > Coins carried: 0 platinum 17 gold 107 silver 186 copper Coins in bank: 1 platinum 238 gold 9 silver 7 copper Prestige: 2040 Ci...
- Thu Jun 07, 2001 5:55 am
- Forum: S3 Ideas Archive
- Topic: An Ogres old ability revisited.
- Replies: 29
- Views: 5388
Ogres can tank almost as well as trolls do with stone and blur, etc...plus they have !bash on most mobs, true, their stones might run out a little sooner than a trolls just because the mob will hit it more and they might take a couple extra crits that a troll may have dodged or not been hit from agi...
- Thu Jun 07, 2001 5:10 am
- Forum: S3 Ideas Archive
- Topic: Who Command
- Replies: 4
- Views: 868
- Thu Jun 07, 2001 4:51 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Vampiric curse
- Replies: 2
- Views: 670
Vampiric curse
Noticed something about vampiric curse... say i lost my vit spell, thus leaving me with higher than max hp...first hit on a mob that has been hit with vamp curse, my hp automatically set to max...in some cases this is a loss of 150-180 hp, i understand why it won't let you vamp hp over your max, but...
- Thu Jun 07, 2001 4:00 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Small Glitch in Stores
- Replies: 4
- Views: 777
- Tue Jun 05, 2001 4:39 pm
- Forum: S3 Ideas Archive
- Topic: Bard Fixes & Ideas
- Replies: 42
- Views: 8421
just an idea, not really a fix or upgrade, more of a novelty thing.... how bout when a bard starts a song, based on the instrument they are playing, it will send out a zone echo, like an orc starts playing a song You hear the beating of war drums in the distance... Maybe have to make it random...cou...
- Tue Jun 05, 2001 3:19 pm
- Forum: S3 Ideas Archive
- Topic: horses
- Replies: 2
- Views: 737
- Tue Jun 05, 2001 3:09 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Major BUG!!!
- Replies: 8
- Views: 1090
- Tue Jun 05, 2001 2:32 am
- Forum: S3 Ideas Archive
- Topic: horses
- Replies: 2
- Views: 737
horses
how about add a line to horses description, like the condition line where It says The horse is in excellent condition...how bout something that says the horse is tired, or the horse is dead on its feet so you can look at horse w/out grouping it to see how many mvs it has left....afterall, you can lo...
- Tue Jun 05, 2001 12:49 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Major BUG!!!
- Replies: 8
- Views: 1090
Major BUG!!!
I can't tie up a good race and turn them in :P
What fun is there in that?
*sniff*
What fun is there in that?
*sniff*
- Mon Jun 04, 2001 10:48 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: tiny bug in combat engine
- Replies: 8
- Views: 990
I petitioned about that no regen thing, was told that some rooms regen is not possible...like um the lizard room near ghore :( woulda been nice ot have something about this in the news tho fighting something and suddenly noticing you're not regenning can make a big difference and can make a decision...
- Sun Jun 03, 2001 1:41 pm
- Forum: MUD Client Help
- Topic: #wait
- Replies: 2
- Views: 916
nod, i've tried 1000 and 2000 both do same thing as 300 dunno what the prob is, anyway changed the trig around so that it doesn't go off until after the round of combat anyway, just got rid of the wait no big deal anyway, only time i use autobash is when i'm lazy and solo http://www.sojourn3.org/ubb...
- Sun Jun 03, 2001 1:09 pm
- Forum: S3 Ideas Archive
- Topic: Reboots
- Replies: 3
- Views: 830
Reboots
This happened the other night, I forget which Imm it was, but they said reboot imminent. I was in a fight that would probably last about 7-8 mins and I didn't know whether to flee or what, so I just removed weapon and kept fighting...anyway my idea was how bout set up some timer, so an Imm might say...
- Sat Jun 02, 2001 3:18 pm
- Forum: S3 General Discussion Archive
- Topic: Mages read!
- Replies: 5
- Views: 1334
Mages read!
I got a gripe here :P
All you mages, when you send a tell to a warrior, always assume that they don't have di.
Hehe
Kinda annoying someone tells you hi, then 5 mins later are you there?
Yes!! i'm effing here, but you're not!! :P
Ok, I'm done bitching now :)
gurzog
All you mages, when you send a tell to a warrior, always assume that they don't have di.
Hehe
Kinda annoying someone tells you hi, then 5 mins later are you there?
Yes!! i'm effing here, but you're not!! :P
Ok, I'm done bitching now :)
gurzog
- Fri Jun 01, 2001 2:20 am
- Forum: S3 Gameplay Discussion Archive
- Topic: stables
- Replies: 0
- Views: 383
stables
not sure if this has been posted yet or not
but most the mounts out there, you can't stable, all the stables say we do not have the appropriate facilities for that type of pet or something like that
but most the mounts out there, you can't stable, all the stables say we do not have the appropriate facilities for that type of pet or something like that
- Thu May 31, 2001 10:17 pm
- Forum: S3 Ideas Archive
- Topic: I Don't Care...
- Replies: 38
- Views: 5067
Sorry Sangdraxus Didn't mean for my post to be directed at you, just a reply to all the hoarding messages I've seen on board in the past few days. You probably remember me as a different troll, but I used to group with you and Tadra and Darnalak quite often also :) oh well probably should have poste...
- Thu May 31, 2001 7:31 pm
- Forum: S3 Ideas Archive
- Topic: I Don't Care...
- Replies: 38
- Views: 5067
Hoarding eq will not go away, it's been a big part of the mud for the 9-10 years I've been here. Random pops will not stop it, and limiting the # of a particular item you can have on you is just plain ridiculous(sp?). In a sense I guess I could be called a hoarder, but there is no eq that I camp on....
- Tue May 29, 2001 7:31 pm
- Forum: S3 Ideas Archive
- Topic: grid zones
- Replies: 26
- Views: 4609
hmm, just tested out a grid zone for about 45 mins I could have made better xp fighting mobs 5 levels lower than me in almost any hometown. Not to mention, noticed a lot of the mobs that con'd are you mad to me were undead or animals, so not even coins from them, and i did kill some of the undead on...
- Tue May 29, 2001 7:15 pm
- Forum: S3 Ideas Archive
- Topic: hungry/thirsty
- Replies: 11
- Views: 1544
hungry/thirsty
Any chance the amount of time between eating and getting hungry could be increased? Seems all I do is eat and drink with a couple rounds of combat in between.
- Mon May 28, 2001 10:13 am
- Forum: S3 Ideas Archive
- Topic: stables!
- Replies: 1
- Views: 630
stables!
should be more stables around :)
not sure if this fixed or not...but for a while you could only stable horses bought near Jennas
I probably spent 200-300plat on horses so far :) well probably not that much, but it almost equals the amount i've spent on food and armor potions tho :)
not sure if this fixed or not...but for a while you could only stable horses bought near Jennas
I probably spent 200-300plat on horses so far :) well probably not that much, but it almost equals the amount i've spent on food and armor potions tho :)
- Mon May 28, 2001 3:45 am
- Forum: S3 Ideas Archive
- Topic: NHC
- Replies: 19
- Views: 2964
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Elseenas: <B>Take someone who knows the basic commands and throw them in Ix without any help support (most of the squids are anon anyways) and see how well they fare. </B></fon...