Search found 50 matches
- Thu Nov 04, 2010 12:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Set hometown at Inn
- Replies: 2
- Views: 5353
Set hometown at Inn
A'la world of warcraft, being able to set your hometown at an Inn would be very beneficial to those of us who would like to explore and take more risks but don't want to at the expense of dying and then having to spend the next 20 minutes getting back to wherever we were. Seems like a fairly simple ...
- Fri Mar 13, 2009 6:50 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Lich Pets, Heal Undead
- Replies: 3
- Views: 845
Lich Pets, Heal Undead
Could we have it so pets could cast heal undead on our undead lich selves?
I don't think it would be game breaking and it just makes sense. They can cast it on each other, I can cast it on myself, they should be able to cast it on me.
Elner
I don't think it would be game breaking and it just makes sense. They can cast it on each other, I can cast it on myself, they should be able to cast it on me.
Elner
- Mon Mar 09, 2009 10:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Twisted Rune, Tuesday 6-7 PST time
- Replies: 13
- Views: 2044
Re: Twisted Rune, Tuesday 6-7 PST time
I can Lich, Chant or Shaman
- Mon Feb 16, 2009 11:59 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Next Tiamat Run
- Replies: 57
- Views: 13085
Re: The Next Tiamat Run
I do have 300 points. After the items I wanted were taken out of the pool by the Claimants I didn't take a second round bid.
If the zone were being done every other weekend this wouldn't be a big deal. But when was the last time it was done, a year ago?
If the zone were being done every other weekend this wouldn't be a big deal. But when was the last time it was done, a year ago?
- Mon Feb 16, 2009 12:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Next Tiamat Run
- Replies: 57
- Views: 13085
Re: The Next Tiamat Run
I have not wanted to go because I heard the next run there would be 2 claims. The first run I went on a couple necros showed up in the last 20 minutes of the 6 hour debacle and got a first round pick, that plus the claim on that run removed 3 nice items out of the 8 decent ones available. I then pro...
- Sun Feb 01, 2009 10:13 pm
- Forum: T2 Ideas Archive
- Topic: web telnet client w flash/java for toril
- Replies: 6
- Views: 2373
Re: web telnet client w flash/java for toril
Don't re-invent the wheel. Just find that guy, ask him for his code, say thank you and see how it goes. Make a note wherever they're playing from that the best experience can be had from downloading a mud client and hacking that together. The people who are going to stay will most likely have some c...
- Wed Nov 12, 2008 11:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Coder
- Replies: 1
- Views: 842
Re: Coder
OK,
To begin with, we need a custom torilmud Mud client with all the trimmings, think Zmud .. but better! .. and free!
Next, or while you're working on that you can get to work on coding a turn based "snakes" game to be played in the taverns.
Thanks,
To begin with, we need a custom torilmud Mud client with all the trimmings, think Zmud .. but better! .. and free!
Next, or while you're working on that you can get to work on coding a turn based "snakes" game to be played in the taverns.
Thanks,
- Mon Nov 03, 2008 5:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Eilistraee is on to something
- Replies: 7
- Views: 1828
Re: Eilistraee is on to something
Missed the double exp :(
Could you do this again maybe for a whole day and post the date so I can finally level up my yuan-ti?
Thanks,
Could you do this again maybe for a whole day and post the date so I can finally level up my yuan-ti?
Thanks,
- Sun Oct 26, 2008 4:12 am
- Forum: Logs
- Topic: Suspended Spellcasting? Plz check this out!
- Replies: 2
- Views: 1533
Re: Suspended Spellcasting? Plz check this out!
Happened like 5 times to me tonight.
- Mon Sep 29, 2008 2:14 pm
- Forum: T2 Ideas Archive
- Topic: events
- Replies: 5
- Views: 1411
Re: events
Second this,
Would like to see Waterdeep invasion with Pirates or the like.
Most dead pirates = Platinum reward or a restring.
Would like to see Waterdeep invasion with Pirates or the like.
Most dead pirates = Platinum reward or a restring.
- Mon Aug 11, 2008 12:42 pm
- Forum: MUD Client Help
- Topic: My TinTin++ Scripts
- Replies: 5
- Views: 3904
Re: My TinTin++ Scripts
Nice work! I won't be updating these scripts anymore it seems as I'm back to a windows pc and zmud for a bit. But I'm usually happy to help with any questions or whatever in game..
cya,
hibb
cya,
hibb
- Mon Aug 11, 2008 12:39 pm
- Forum: T2 Ideas Archive
- Topic: Skill Practicing & Guild master limits
- Replies: 15
- Views: 3011
Re: Skill Practicing & Guild master limits
I have put a lot of time into creating good triggers to bot while I am at keys, to practice skills. It would be a shame to waste that on some type of reasonable way of gaining skill notches. So I am against this. Translation: I don't need this, so nobody should have it. I thought, surely he was bei...
- Sun Aug 10, 2008 12:05 am
- Forum: T2 Ideas Archive
- Topic: Skill Practicing & Guild master limits
- Replies: 15
- Views: 3011
Skill Practicing & Guild master limits
Can we please remove the caps on what a guildmaster can teach you, skill wise. If I have a level 50 character, I would like to be able to max all my stats by practicing them at my guildmaster for an increasing ammount of platinum. Maybe that last dodge notch costs me 20,000 platinum. So be it. This ...
- Tue Jul 29, 2008 1:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Tiamat August 2nd 12 noon eastern
- Replies: 8
- Views: 1513
Re: Tiamat August 2nd 12 noon eastern
Looks like I can't get off work, Nil won't be going.
- Thu Jul 24, 2008 8:02 pm
- Forum: T2 Announcements Archive
- Topic: Announcing ..... GUILDHALLS!!!!!
- Replies: 37
- Views: 19506
Re: Announcing ..... GUILDHALLS!!!!!
YES!!!!
This is awesome, excellent, and great..
Thank you,
This is awesome, excellent, and great..
Thank you,
- Sun Jul 20, 2008 10:33 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4851
Re: Platinum Coins in Vaults, Please.
Plat for : potions, scrolls, quests which require it, auctions.. Is inflation here really a problem? Those with 100k+ plat bank accounts don't have any big advantage over those who average 5k a month or so, you can only spend so many plats in useful ways. Who needs 5,000 vit potions in their bag? Wh...
- Sun Jul 20, 2008 1:00 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4851
Re: Platinum Coins in Vaults, Please.
Well the 2.5k per person in my example was for Tiamats treasure trove, a meager reward considering the current economy. Also I'm only talking about "Vaults" which to my knowledge can't be broken into solo. For smaller vaults, IC, hometown vaults, etc.. I would say 500-1000p ea would be a n...
- Sun Jul 20, 2008 2:39 am
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4851
Platinum Coins in Vaults, Please.
I suggest there be a ammount of platinum/gold/silver which loads in zones with "Vaults" to split amongst the group after a win. Seems like it makes sense. Vaults, money... Would be nice if 15 people do a Vault, at least you get some coins if you don't win item bid. Standard zone vaults cou...
- Fri Jul 11, 2008 1:13 am
- Forum: Logs
- Topic: Rolmon Tatel places a steel dagger in the back of Hibboble
- Replies: 2
- Views: 1353
- Thu Jun 26, 2008 3:14 am
- Forum: MUD Client Help
- Topic: My TinTin++ Scripts
- Replies: 5
- Views: 3904
Re: My TinTin++ Scripts
They are close, I'm not sure the exact differences, not directly portable though.. Check out the tintin website at tintin.sourceforge.net .. Check out the forums, The developer is really great he's implimented a few of the features I asked for within a day or two after asking for them and he's extre...
- Tue Jun 24, 2008 1:09 pm
- Forum: MUD Client Help
- Topic: My TinTin++ Scripts
- Replies: 5
- Views: 3904
My TinTin++ Scripts
For anyone who might run tintin++, here is a link to the most up to date versions of my scripts, using Subversion :
http://alksdeef.svn.beanstalkapp.com/toril/tt/
Always interested to see other ppls tintin++ scripts.
http://alksdeef.svn.beanstalkapp.com/toril/tt/
Always interested to see other ppls tintin++ scripts.
- Thu Apr 03, 2008 3:17 pm
- Forum: General Discussion Archive
- Topic: It needs to be said
- Replies: 153
- Views: 61410
- Thu Mar 13, 2008 1:39 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Welcome back!
- Replies: 6
- Views: 1236
- Wed Nov 28, 2007 4:30 pm
- Forum: T2 Ideas Archive
- Topic: Auction Channel / GCC
- Replies: 0
- Views: 1211
Auction Channel / GCC
Could we open up the Auction channel so people could use it to spam their FT/WTB requests instead of using the GCC channel? Seems like a good use for that channel, make it a general use trade channel so people don't get upset when they see the same FT/LF requests on GCC every 10 mins, easier to just...
- Mon Oct 22, 2007 1:08 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Dev News: Project Bandaid (Phase 1)
- Replies: 50
- Views: 13460
Anyway, it's going to be implimented in 2.0 and I'm all for it. Grouping can be a real hassle, people go afk, only have a short time to play, sometimes require lots of social interaction during a 4+ hour grind, don't know what they're doing, etc.. I don't mind these things terribly, but in a system ...
- Mon Oct 22, 2007 11:51 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dev News: Project Bandaid (Phase 1)
- Replies: 50
- Views: 13460
- Mon Oct 22, 2007 1:08 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dev News: Project Bandaid (Phase 1)
- Replies: 50
- Views: 13460
- Sat Nov 25, 2006 4:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ugh. Ridiculous!
- Replies: 17
- Views: 4239
Obviously
Its funny that the moment someone complains the game is too hard 3-4 people jump on them telling them ohhh, obviously you should have done it THIS way. What a load of crap, all you power players (anyone who still plays) must realize you cannot have much of a life and enjoy playing this game. With th...
- Sat Oct 07, 2006 1:04 pm
- Forum: General Discussion Archive
- Topic: Which Faerun Diety would you be?
- Replies: 24
- Views: 4419
- Fri Oct 06, 2006 1:11 am
- Forum: T2 Ideas Archive
- Topic: Wow 10 days w/o a post in here
- Replies: 14
- Views: 4099
- Wed Sep 20, 2006 5:11 pm
- Forum: General Discussion Archive
- Topic: Wierd Al: White and Nerdy
- Replies: 9
- Views: 2042
- Wed Jul 26, 2006 12:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: an ancient mithril bec de corbin
- Replies: 4
- Views: 1289
- Sat Jul 15, 2006 2:38 pm
- Forum: Toril 2.0 Discussion
- Topic: Toril 2.0 Discussion
- Replies: 71
- Views: 32510
No doubt there are a lot of things going on behind the scenes, testing, re-testing, testing some more, real life, etc.... I really appreciate that you work on something like this for free for the people of this mud. Any way a date could be given for a beta? Something solid for people to put in their...
- Sat Jul 15, 2006 2:36 pm
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 115401
- Tue Jul 04, 2006 2:00 am
- Forum: 2.0 Announcements
- Topic: Introducing Toril 2.0
- Replies: 156
- Views: 115401
- Tue Apr 11, 2006 3:42 am
- Forum: General Discussion Archive
- Topic: Questions About Area Editor
- Replies: 35
- Views: 6992
bump
Hello.. bumping this thread because I am wondering how area creation is done these days.. I emailed mudareas@torilmud.org as per the helpfile in game and my mail got bounced. is OLC going to happen? If not is there a "zone creation" pack that you could post a link to or just send to people who are i...
- Sat Apr 08, 2006 3:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: The Return of Monks?
- Replies: 43
- Views: 10388
- Fri Mar 10, 2006 3:15 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: How do you define "skill/winner" here.?
- Replies: 15
- Views: 2582
Bah of course you can't WIN this game, it's obvious there is cut and dry winner to anyone who has played this game for ten minutes.. I'm speaking of the internal "win/skill" FEELING that you get from playing this game.. The real meat of the experience... and preferably analysis of this feeling AFTE...
- Fri Mar 10, 2006 3:12 am
- Forum: T2 Gameplay Discussion Archive
- Topic: How do you define "skill/winner" here.?
- Replies: 15
- Views: 2582
If you don't win, then a true game is not being played.. A game has boundaries, rules, players who acknowledge both, a winner or winners and a loser or losers.. This is the definition of a finite game. Life in this regard is not a game you play to win.. If you won it would be over and there would be...
- Fri Mar 10, 2006 12:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: How do you define "skill/winner" here.?
- Replies: 15
- Views: 2582
How do you define "skill/winner" here.?
Is it the ability to do the more difficult mob solo? Write the best trigger set? Make the most friends, have the most influence? Being the "winner" here is having a combination of these things I'm guessing : hours played + zone experience + ability to get along + awards/trophies ?? I have a feeling ...
- Thu Mar 09, 2006 11:44 pm
- Forum: T2 Ideas Archive
- Topic: Spread the Quest Wealth?
- Replies: 32
- Views: 6423
But you had the desire to get it once right? And then what, you had the desire to get something else? and then something else... This is a game, the object is to collect and amass wealth and powers, group together with other slayers and accomplish tasks.. if you're not playing it towards that object...
- Thu Mar 09, 2006 10:10 pm
- Forum: T2 Ideas Archive
- Topic: Spread the Quest Wealth?
- Replies: 32
- Views: 6423
The name of the game is GREED and it's not going to change, and no one can make it change. If anything I would like to see more difficult/rare quests happen just to push the current uber equip down to where I can get a hold of it!! :) gimmie gimmie gimmie P.S. I would love to go do some little zones...
- Wed Mar 08, 2006 1:53 pm
- Forum: MUD Client Help
- Topic: Running Mac OSX? Use tinyfugue like this!
- Replies: 3
- Views: 2178
Running Mac OSX? Use tinyfugue like this!
BTW the reason for running X windows just to run an Xterm is that there is currently not a single terminal application for osx that has half the functionality of xterm as far as understanding keypresses & determining correct ansi colors.. I have tried everything and the only thing that comes clo...
- Sun Mar 05, 2006 10:38 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Magma
- Replies: 2
- Views: 891
- Sun Feb 26, 2006 6:50 pm
- Forum: General Discussion Archive
- Topic: Evils Return
- Replies: 46
- Views: 11753
- Thu Feb 23, 2006 10:25 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Items you'd like to see sold in shops.
- Replies: 48
- Views: 11692
- Thu Feb 23, 2006 10:04 pm
- Forum: General Discussion Archive
- Topic: Anyone else...
- Replies: 6
- Views: 985
- Sun Feb 05, 2006 3:51 am
- Forum: General Discussion Archive
- Topic: Ancient Armor at the MET
- Replies: 8
- Views: 1517
- Sun Jan 29, 2006 8:54 pm
- Forum: General Discussion Archive
- Topic: it's called "fear of girls"
- Replies: 2
- Views: 837
it's called "fear of girls"
and it's not really THAT funny but i haven't seen it here and maybe someone will enjoy :
http://video.google.com/videoplay?docid ... 7821122670
uhmm yea 8)
http://video.google.com/videoplay?docid ... 7821122670
uhmm yea 8)
- Mon Dec 26, 2005 5:08 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Skill notching
- Replies: 73
- Views: 11005
okokok
Balancing this game between being newbie friendly and an adequate pissing ground for oldschool gamers seems to be the real tug I keep seeing. Both make the game more enjoyable in some ways.. I think Kiryan has the right idea with his escalation thread, but basically I think that skill practice is a ...