Search found 16 matches
- Sun Sep 16, 2007 2:10 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Qualifications for being allowed to help the MUD
- Replies: 100
- Views: 21919
I realise this thread was intended for a different purpose, that being said... First off let me bow down to Corth, the ultra dynamic person he is, as I am a new player and by far less wonderful. I owe you for being so dynamic in your locations for relocation, they truely expand the dynamics of my pl...
- Tue Mar 20, 2007 12:28 am
- Forum: MUD Client Help
- Topic: I was frustrated with Other Rescue Sets
- Replies: 5
- Views: 3069
- Thu Jul 13, 2006 12:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hrmmm..
- Replies: 8
- Views: 1240
- Wed Jul 05, 2006 9:58 pm
- Forum: T2 Ideas Archive
- Topic: the unholy timesink that is tiamat...
- Replies: 82
- Views: 23626
- Wed Jul 05, 2006 9:52 pm
- Forum: T2 Announcements Archive
- Topic: Multiplay Weekend II
- Replies: 46
- Views: 26642
- Thu Jun 22, 2006 9:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: multiplay days
- Replies: 12
- Views: 2095
Being relatively new I would love the chance to do this again. That weekend was a pretty busy time for me and I only really had a chance to play for about 2 hours. In that time I used both my characters and enjoyed it. Also this would give those of us that are pretty new a little help in advancing o...
- Thu Jun 22, 2006 9:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: multiplay days
- Replies: 12
- Views: 2095
Being relatively new I would love the chance to do this again. That weekend was a pretty busy time for me and I only really had a chance to play for about 2 hours. In that time I used both my characters and enjoyed it. Also this would give those of us that are pretty new a little help in advancing o...
- Thu Jun 22, 2006 1:19 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Jot invasion 6/20
- Replies: 72
- Views: 15915
I see what you are saying Ifin. You are correct, this forum is meant to discuss the game, and it is being used exactly the way it should be. I am not saying dont voice your opinions, or did I mention that it was negative. I just, basicaly, wanted to say there are a few new faces out there working to...
- Thu Jun 22, 2006 12:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Jot invasion 6/20
- Replies: 72
- Views: 15915
Just to let those that think there arent new faces out and about, there are. Since I started I have ran into at least 10 to 15 people trying out the mud and several have stuck around.(myself included). I played back in the mid to 90's so im not new, but started from zero just as I did the first time...
- Mon Apr 24, 2006 2:00 pm
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74088
I have thought about this more, so my above post is a little off. Maybe there wouldnt be harm in giving out artifacts if done correctly. There needs to be something to keep the existing members interested. This isnt as much a flip flop as it is I actually took the time to think about where things ar...
- Sat Apr 22, 2006 5:14 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Unused Zones
- Replies: 10
- Views: 1923
Interesting input. I dont really think the title is misleading, as it is directed to one of the gripes from another thread about zones being unused or outdated. Its not entirely about making life easier for new players. It was a suggestion to solve an issue with unused areas with outdated eq. Alot o...
- Sat Apr 22, 2006 3:13 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Unused Zones
- Replies: 10
- Views: 1923
Thanks Anab. That is also and intersting idea. Moving some unused zones with a step up of eq than starter gear is a good idea. The only problem I see with this is the exp table in Scardale is sick. You can level to 20 with minimal gear rather quickly if you have any sort of understanding of MUD's in...
- Sat Apr 22, 2006 3:02 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Unused Zones
- Replies: 10
- Views: 1923
Thanks Vigis. I thought about that after I had entered it. It wouldnt completely solve the problem but it would be nice to see it started somewhere. The idea of level restrictions for a period of time, or until it has been completed is intersting. I really cant complain with the mud for the most par...
- Sat Apr 22, 2006 1:09 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Unused Zones
- Replies: 10
- Views: 1923
- Sat Apr 22, 2006 12:51 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74088
Artifacts are the least f this muds worries. Uber gear for those in the lead are the least of this muds worries. I see at this muds needs to start expanding members. Keeping new people playing and then looking to give those in the upper ranks goodies. This mud needs to re-work the unused zones and m...
- Sat Apr 22, 2006 12:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Unused Zones
- Replies: 10
- Views: 1923
Unused Zones
Being an old time player and recently re-starting new player I have spent some time reading the boards to get a feel for what is happening in mud and the problems that exist. First of all(and this maybe all for now, im pressed for time) is the discussion of unused zones. I see many references on boa...