Search found 28 matches

by Arcelian
Tue Nov 11, 2008 10:51 pm
Forum: T2 Gameplay Discussion Archive
Topic: Coder
Replies: 1
Views: 839

Coder

Hello, I have some experience in C++/Visual Basic... and since it seems I'm gonna be running into a lot of free time in a couple weeks I would like to offer in some volunteer hours.

Contact me by: tripinster@yahoo.com

I'm by no means a master coder but I'm sure I can do something. :)
by Arcelian
Sun Jul 30, 2006 3:25 am
Forum: Toril 2.0 Discussion
Topic: toril 2.0, exp, and the value of characters.
Replies: 36
Views: 9645

It seems like the ones who want to make exp harder or more challenging are the ones who have already used and abused the current system and have an alt for every occasion. Not so. Some of us who feel that way (me!) can barely stand doing exp, and only have real interest in playing one character. We...
by Arcelian
Sun Jul 30, 2006 3:22 am
Forum: Toril 2.0 Discussion
Topic: toril 2.0, exp, and the value of characters.
Replies: 36
Views: 9645

With the pbase in its diminished state, I'm all for the lovely plevel staying. Finding people your level to group with is all but impossible for the casual player, and difficult still for the hardcore player.... Actually by requiring players to play to their level instead of level 1 characters runn...
by Arcelian
Sun Jul 30, 2006 3:10 am
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 15661

I'd be willing to delete all of my characters to get this implemented. I believe this idea will make the game better. Unfortunately most others aren't, and Shev has clearly stated that pwipe is not an option.... The idea is good, but as I originally stated, a pwipe would really be the only way to m...
by Arcelian
Sat Jul 29, 2006 2:32 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 14916

I wish we knew more about what Shev thought up, or knew how complete it is, then discuss and build on that. All of these random ideas are great, but I doubt Shev is going to throw away whats already coded for something written here :P
by Arcelian
Sat Jul 29, 2006 2:20 am
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 15661

While I respect you as a veteran player and an inexperienced nooblet like myself is probably out of line openly disagreeing, disagree I must. With the pbase in its diminished state, I'm all for the lovely plevel staying. Finding people your level to group with is all but impossible for the casual pl...
by Arcelian
Sat Jul 29, 2006 2:13 am
Forum: Toril 2.0 Discussion
Topic: toril 2.0, exp, and the value of characters.
Replies: 36
Views: 9645

While I respect you as a veteran player and an inexperienced nooblet like myself is probably out of line openly disagreeing, disagree I must. With the pbase in its diminished state, I'm all for the lovely plevel staying. Finding people your level to group with is all but impossible for the casual pl...
by Arcelian
Thu Jul 27, 2006 5:52 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Feats
Replies: 83
Views: 46555

Having never played any form of D&D I feel so ignorant around everyone else here :P

Looks good though from my limited POV.
by Arcelian
Thu Jul 27, 2006 2:41 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Feats
Replies: 83
Views: 46555

I like it.
by Arcelian
Fri Jul 21, 2006 8:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: good vs evil
Replies: 39
Views: 8321

Troll warriors are a very potent class/race combo.....but I guess that's also why they are a dime a dozen.
by Arcelian
Fri Jul 21, 2006 4:32 am
Forum: T2 Gameplay Discussion Archive
Topic: good vs evil
Replies: 39
Views: 8321

Re: good vs evil

...I've exped with evils a lot, and they seem to be the exact opposite of the good aligned players. They don't hand out equipment... I'd like to point something out. Goodrace players zone more, and have a lot more eq lying around. Besides, I've seen plenty of generous evilrace characters. They may ...
by Arcelian
Wed Jul 19, 2006 10:18 pm
Forum: T2 Gameplay Discussion Archive
Topic: good vs evil
Replies: 39
Views: 8321

Part of the problem is that antipaladins aren't really great for anything. Why bring a tank who can't use his niche skills and reliably bash at the same time? I hate to break it to you, but you picked a sub-uber class. Strive to make the most of it though and you'll find that you get plenty of grou...
by Arcelian
Wed Jul 19, 2006 4:11 pm
Forum: T2 Gameplay Discussion Archive
Topic: good vs evil
Replies: 39
Views: 8321

Re: good vs evil

so i've played both sides pretty extensively and have seen a decided trend. good players are just not as welcoming or nice as evils.. theres a few exception but it's pretty much a trend I think alot of people can verify and just wonder what's up with this heh.. if people dont stick it's cuz they pi...
by Arcelian
Sun Jul 16, 2006 6:55 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Weapons & Armor Basics
Replies: 36
Views: 23605

I *really* like the idea behind this "Its not the weapon thats important, its the character." If Strength is the determining factor for melee attacks I see a huge influx of ogre players, and if the races are opened up I want ro re-roll as a barb anti. In the combat post there was a very important p...
by Arcelian
Sun Jul 16, 2006 4:29 am
Forum: Logs
Topic: Umm...wierdness...
Replies: 2
Views: 978

Umm...wierdness...

Narrow Trail on Mt. Gandar This four foot wide trail is only large enough for travel on single file, with a sheer drop of nearly a thousand feet strait down. The view from this incredible altitude is stunning indeed, with vast rolling plains extending to the horizon line. The trail continues to the ...
by Arcelian
Sun Jul 16, 2006 4:16 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 Discussion
Replies: 71
Views: 32354

Seems to be more based upon the modifications done to the weapon, the wielder, and the victim.
by Arcelian
Sun Jul 16, 2006 4:02 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Weapons & Armor Basics
Replies: 36
Views: 23605

I *really* like the idea behind this "Its not the weapon thats important, its the character."

If Strength is the determining factor for melee attacks I see a huge influx of ogre players, and if the races are opened up I want ro re-roll as a barb anti.
by Arcelian
Sun Jul 16, 2006 3:57 am
Forum: 2.0 Announcements
Topic: Toril 2.0: Weapons & Armor Basics
Replies: 36
Views: 23605

Shevarash is my hero.

You are the wind be-neaath my wings....0/~
by Arcelian
Wed Jul 12, 2006 7:18 pm
Forum: RP-Quest Discussion
Topic: Garagos....?
Replies: 3
Views: 6224

Cool, thanks. :)
by Arcelian
Wed Jul 12, 2006 9:19 am
Forum: RP-Quest Discussion
Topic: Garagos....?
Replies: 3
Views: 6224

Garagos....?

Would it be RP correct for an Anti-Paladin to worship Garagos? Yea, he's chaotic neutral but....he's just about evil. Worshippers of him bathe themselves in the blood of their enemies after all :P
by Arcelian
Wed Jul 12, 2006 2:24 am
Forum: Logs
Topic: Hmmm lol
Replies: 3
Views: 806

Hmmm lol

Tukor raises his holy symbol and smiles broadly. < 232h/301H 110v/110V > < P: std > You sit down and relax. < 232h/301H 110v/110V > < P: sit > Tukor announces that he is ready to get people killed. You have memorized the following spells: ( 5th circle) 1 - poison 1 - spectral hand ( 4th circle) 3 - ...
by Arcelian
Mon Jul 10, 2006 10:19 am
Forum: 2.0 Announcements
Topic: Introducing Toril 2.0
Replies: 156
Views: 105156

I'm curious about this character customization. I'm imagining something where playability is more based on skills than levels.....
by Arcelian
Mon Jul 10, 2006 8:34 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug?
Replies: 11
Views: 2284

no attitude intended just trying to clear things up...
by Arcelian
Mon Jul 10, 2006 8:25 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug?
Replies: 11
Views: 2284

< 210h/274H 97v/110V > < P: std > mount horse You climb on and ride a heavy destrier. < 211h/274H 91v/110V > < P: std > get strawberrymilkshake You stop riding a heavy destrier. You ALMOST have it... WHOOPS! < 213h/274H 94v/110V > < P: std > look A Pass in the Mountains Exits: - East - West A powerf...
by Arcelian
Mon Jul 10, 2006 8:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug?
Replies: 11
Views: 2284

thought the *shgining" part was part of your fumble trigger? I have certain words added into mine cause some weapons have longer names or differewnt keywords.. Don't know about that if that was your point? I reached for "shining" because thats a keyword my 2 hander goes by, and I haven't made a fan...
by Arcelian
Mon Jul 10, 2006 7:58 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug?
Replies: 11
Views: 2284

You get a black bladed bastard sword. Looks like you tossed your weapon then when you tried to get it, you fell off your horse. Happens if you try to grab anything off the floor with a lower mounted combat skill.. Once your mounted combat skill gets above 80 this wont happen, or should happen on a ...
by Arcelian
Mon Jul 10, 2006 7:25 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug?
Replies: 11
Views: 2284

Bug?

< 203h/274H 110v/110V > < T: Arcelian TC: few wounds E: seven EC: few scratches P: std > charge A seven dragons guard hits you hard. A seven dragons guard misses you with his hit. A seven dragons guard throws you off-balance. You regain your balance and remain mounted. You slash a seven dragons guar...
by Arcelian
Mon Jul 10, 2006 6:15 am
Forum: Logs
Topic: Ahh... Wednesday Night, when the moon is out...
Replies: 2
Views: 931

Wow....Kudos to whoever made that deathproc description. :)

Go to advanced search