Search found 34 matches
- Wed Jul 25, 2001 1:41 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Looting
- Replies: 0
- Views: 253
Looting
It seems that if your inventory is full, you can't get coins from a corpse, even though someone can give them to you. I think this is unnecessary, and chance it can be changed?
- Sun Jul 15, 2001 4:57 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Doppleganger
- Replies: 5
- Views: 786
Doppleganger
Perhaps it's just that my doppleganger sucks in combat, or that this is supposed to happen...but are dopplegangers not supposed to fight when their template is casting a spell, offensive or otherwise?
- Sun Jul 15, 2001 4:36 pm
- Forum: S3 Ideas Archive
- Topic: Casting Spells
- Replies: 8
- Views: 1219
Casting Spells
Would it be possible to add a little something to the spellcasting code so that if you type <cast 'lightning' enemy>, the spell will keep targetting the person you were fighting, even if that good-intentioned warrior rescues you? I don't know if targets are determined when the spell goes off, which ...
- Thu May 17, 2001 2:09 am
- Forum: MUD Client Help
- Topic: Exp Progress JavaScript
- Replies: 0
- Views: 521
Exp Progress JavaScript
function CalcExpProg (theName, theLine, wildcardsVB) { wildcards = VBArray(wildcardsVB).toArray(); var strExp = world.trim(wildcards[0]); var exp = (strExp.length * 2); world.note("Experience Progress: " + exp + "%"); } I use MUSHclient, so I taught myself how JavaScript just now, and this works. It...
- Sun May 13, 2001 8:44 pm
- Forum: S3 Ideas Archive
- Topic: Container Addition
- Replies: 3
- Views: 630
- Sun May 13, 2001 8:15 pm
- Forum: S3 Ideas Archive
- Topic: Container Addition
- Replies: 3
- Views: 630
Container Addition
Can the containers have their description modified to read:
Looks like it can hold about 150 lbs.
Looks about three-quarters full.
Or something like that?
Looks like it can hold about 150 lbs.
Looks about three-quarters full.
Or something like that?
- Sun May 13, 2001 6:10 pm
- Forum: S3 Ideas Archive
- Topic: Clerical Spells
- Replies: 5
- Views: 728
Clerical Spells
I don't suppose 3e-like spontaneous casting could be implemented on the MUD?
- Sun May 13, 2001 4:41 am
- Forum: S3 Ideas Archive
- Topic: Group Commands
- Replies: 5
- Views: 962
- Sun May 13, 2001 4:32 am
- Forum: S3 Ideas Archive
- Topic: Group Commands
- Replies: 5
- Views: 962
- Sun May 13, 2001 12:27 am
- Forum: S3 Ideas Archive
- Topic: Group Commands
- Replies: 5
- Views: 962
Group Commands
Can we get a <greport> command (gsays <report>)? If we have one, what's the command?
- Sat May 12, 2001 10:30 pm
- Forum: S3 Ideas Archive
- Topic: Idea for Rogues
- Replies: 4
- Views: 1089
- Sat May 12, 2001 3:14 pm
- Forum: S3 Ideas Archive
- Topic: Battlechanter
- Replies: 1
- Views: 568
- Sat May 12, 2001 2:47 pm
- Forum: S3 Ideas Archive
- Topic: Idea for Rogues
- Replies: 4
- Views: 1089
Idea for Rogues
Has anyone considered a skill for Rogues called 'swindle' or 'fasttalk', or something? A skill that lets them knock 10% off of the store price, or adds some % if they fail?
- Fri May 11, 2001 2:06 am
- Forum: S3 Gameplay Discussion Archive
- Topic: practicing costs
- Replies: 2
- Views: 751
- Wed May 09, 2001 12:04 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Crit'd for 33 pts from lvl 1 rat!
- Replies: 1
- Views: 769
- Tue May 08, 2001 8:38 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Trophy
- Replies: 4
- Views: 821
- Tue May 08, 2001 8:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Trophy
- Replies: 4
- Views: 821
Trophy
It seems if you are < lv 8 and group with someone >= lv 8, your trophy starts filling up.
- Tue May 08, 2001 4:54 pm
- Forum: S3 General Discussion Archive
- Topic: And the rolling has started
- Replies: 31
- Views: 5150
- Tue May 08, 2001 4:07 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Bug in MH Shop
- Replies: 1
- Views: 645
Bug in MH Shop
Coins carried: 0 platinum 0 gold 0 silver 136 copper < 29h/29H 102v/105V > <> Grum says 'My humble purse thanks ye. Here ye go.' You receive a loaf of bread from Grum. < 29h/29H 105v/105V > <> Grum says 'Bah, ye don'd even have the money, How do ye 'xpect me to sell it?' Coins carried: 0 platinum 0 ...
- Tue May 08, 2001 3:51 pm
- Forum: S3 Ideas Archive
- Topic: Gift to Newbies
- Replies: 20
- Views: 2831
Gift to Newbies
Would it be possible to put some food on all the newbie animal mobs (that it makes sense for)? Bears, hares, caribou (although I think they might already have it), and all the rest. Perhaps modify the ranger's <forage> skill so that they can skin and get meat from a recent animal kill? Just an idea.
- Tue May 08, 2001 3:28 pm
- Forum: S3 Ideas Archive
- Topic: Waiting for Approval
- Replies: 1
- Views: 696
Waiting for Approval
Can you let people waiting for approval
read the <news>? It'd give them something
to do while waiting (I know it's not
supposed to take long, but it could).
read the <news>? It'd give them something
to do while waiting (I know it's not
supposed to take long, but it could).
- Mon May 07, 2001 8:22 pm
- Forum: MUD Client Help
- Topic: Exp to percent trig/alias
- Replies: 4
- Views: 1285
- Sun May 06, 2001 6:52 pm
- Forum: S3 Ideas Archive
- Topic: Power stat
- Replies: 13
- Views: 1759
- Sun May 06, 2001 6:12 pm
- Forum: S3 Ideas Archive
- Topic: Power stat
- Replies: 13
- Views: 1759
- Fri May 04, 2001 11:44 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ghore store bug
- Replies: 2
- Views: 575
Unless the area builder meant 'hackey sack', in which case it's not really a container. For those of you who aren't from America (or wherever else they have it), a hackey sack is a small ballish-thing filled with little plastic beads. A game played with it is one in which people stand in a circle an...
- Mon Apr 02, 2001 10:37 pm
- Forum: S3 Ideas Archive
- Topic: An Original Spell Idea
- Replies: 1
- Views: 757
An Original Spell Idea
Would it be feasible/desirable to enable some feature where items give a boost to certain spells? For instance, you have a 'spell pouch' obj that you hold. When you go in combat and cast your inferno spell, a fireweed root is removed from your pouch and you get a bonus to damage, or something... I d...
- Sat Mar 31, 2001 10:42 pm
- Forum: S3 General Discussion Archive
- Topic: Format for Communicating Experience
- Replies: 4
- Views: 762
- Sat Mar 31, 2001 8:39 pm
- Forum: S3 General Discussion Archive
- Topic: Format for Communicating Experience
- Replies: 4
- Views: 762
Format for Communicating Experience
In a group and someone asks you how long until level? No longer must you cut-n-paste ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >"! My groups and I have developed a system: If your last '>' is above the 'l' in silver, you say "At si(l)ver". If your last '>' is one after the 'r' in silver, you say "At silv...
- Fri Mar 30, 2001 11:55 pm
- Forum: S3 General Discussion Archive
- Topic: ?!??!?!! NO WAY!!
- Replies: 26
- Views: 4699
- Fri Mar 30, 2001 12:03 am
- Forum: S3 General Discussion Archive
- Topic: EVIL
- Replies: 12
- Views: 1650
- Thu Mar 29, 2001 3:55 pm
- Forum: S3 Ideas Archive
- Topic: New Race?
- Replies: 2
- Views: 874
New Race?
Did anyone ever consider making a deep gnome race, the S*cough*in? You know, the ones Drizzt befriends in Exile. Was rereading the book over Spring Break and was thinking it might be cool to have a good race in the UD, a race that could travel to the surface (since they have infravision, not ultravi...
- Thu Mar 22, 2001 3:39 am
- Forum: S3 General Discussion Archive
- Topic: Quick Name Question
- Replies: 2
- Views: 925
I thought of that, and of course not. But does it matter if they were? If I were to type in the name and get approved with it, the MUD can't figure out they aren't me, so the admin would probably approve the name for them as well. For me to keep the name, a record would have to be kept saying that t...
- Thu Mar 22, 2001 2:40 am
- Forum: S3 General Discussion Archive
- Topic: Quick Name Question
- Replies: 2
- Views: 925
Quick Name Question
If we choose a name in the testing phrase that the CharGen process randomly generated, and we really like it, is there anyway that we could choose it again after the pwipe without having to have an admin online to approve it? I suppose I mean, are they stored in a list somewhere as automatically app...
- Thu Mar 08, 2001 9:29 pm
- Forum: S3 General Discussion Archive
- Topic: Old School Players
- Replies: 114
- Views: 25652