Search found 75 matches

by santego
Mon Sep 17, 2001 11:12 pm
Forum: Stories
Topic: The 3W Breakdown
Replies: 2
Views: 631

Hey this is really clever. I especially like the part about the folks on the ferry that don't get off on the other side. Am I correct in understanding that these folks are link-dead?
by santego
Wed Aug 29, 2001 7:02 pm
Forum: Stories
Topic: Nokie Stories
Replies: 6
Views: 868

I've always wondered where this poem went. I love this poem, makes me laugh Image
by santego
Sat May 12, 2001 7:46 pm
Forum: S3 Ideas Archive
Topic: Idea for Rogues
Replies: 4
Views: 670

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tyren: Has anyone considered a skill for Rogues called 'swindle' or 'fasttalk', or something? A skill that lets them knock 10% off of the store price, or adds some % if they fa...
by santego
Sat May 12, 2001 7:46 pm
Forum: S3 Ideas Archive
Topic: Idea for Rogues
Replies: 4
Views: 670

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tyren: Has anyone considered a skill for Rogues called 'swindle' or 'fasttalk', or something? A skill that lets them knock 10% off of the store price, or adds some % if they fa...
by santego
Fri May 04, 2001 3:16 pm
Forum: S3 Ideas Archive
Topic: Clerics and Druids are also hitters
Replies: 10
Views: 951

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ragorn: <B>Well. Would you wield a fiery mace over a nebula? - Ragorn</B></font><HR></BLOCKQUOTE> Depends upon how I thought of myself as a PC. This "upgrade" isn't an upgrade,...
by santego
Fri May 04, 2001 3:01 pm
Forum: S3 Ideas Archive
Topic: Clerics and Druids are also hitters
Replies: 10
Views: 951

Clerics and Druids are also hitters

I was thinking maybe clerics and druids, at high levels, should get double attack. They are a somewhat militant group of people, and it stands to reason that at high levels they might be able to get in an extra hit here and there. Also, maybe they could get a bonus on blunt weapons over others who u...
by santego
Fri May 04, 2001 2:43 pm
Forum: S3 Ideas Archive
Topic: Cut down scribe time
Replies: 8
Views: 671

I totally agree about increasing playing time, not wasting player time. But a little scribing time is cool if you are trying to make spellbooks more valuable. One thing the gods gotta come to terms with though is whether or not it is important for spellbooks to be so valuable. Does this really add m...
by santego
Fri May 04, 2001 12:01 pm
Forum: S3 General Discussion Archive
Topic: Player wipes...
Replies: 20
Views: 1971

Also, if you have better outfitted players then the zones become less challenging. Leave the eq strong, but make the mobs protecting it stronger.
by santego
Fri May 04, 2001 11:57 am
Forum: S3 Ideas Archive
Topic: Portal idea
Replies: 7
Views: 860

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Rahl: <B>This is a good idea but it has consequences. The possibility of abuse by other players to get back at someone they dont like, etc. Also, it could pose a problem for ma...
by santego
Thu May 03, 2001 6:29 pm
Forum: S3 Gameplay Discussion Archive
Topic: woodcarving
Replies: 18
Views: 1236

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ragorn: <B> I don't see why anyone would think it's unbalanced, or why orcs should get it. - Ragorn</B></font><HR></BLOCKQUOTE> I don't think its unbalanced, or that orcs SHOUL...
by santego
Thu May 03, 2001 11:56 am
Forum: S3 General Discussion Archive
Topic: Player wipes...
Replies: 20
Views: 1971

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Trogar: <B> On another point, stable boots would control the flow of EQ. Trogar</B></font><HR></BLOCKQUOTE> But wouldn't these boots, these so-called "Boots of Stability" be ab...
by santego
Thu May 03, 2001 11:51 am
Forum: S3 Gameplay Discussion Archive
Topic: woodcarving
Replies: 18
Views: 1236

I think it would be nice if orcs could get wood-carving because they a race that lives primarily in the forest (and yeah, mountains and caves too I know). Mainly I say this not for realism but because it would be nice to have that skill on the evil side of the coin.
by santego
Wed May 02, 2001 1:42 pm
Forum: S3 General Discussion Archive
Topic: Casting offensive spells engages you now???
Replies: 24
Views: 2214

So lemme get this straight. Tank is on mob, and you cast offensive spell on the mob. suddenly you are involved in punching the mob while trying to cast other spells. It forces you to punch the mob too? If so, that sounds silly. Casters wouldn't come up and sit there and punch a mob when they can hol...
by santego
Wed May 02, 2001 12:29 am
Forum: S3 General Discussion Archive
Topic: brain golem 350 hps crit!
Replies: 6
Views: 685

That's about normal for brain golems, yep. They like to switch a lot too... I think they switch if you have a light out, its been forever though.

Image
by santego
Tue May 01, 2001 5:46 pm
Forum: S3 General Discussion Archive
Topic: What up with Illuionist and elementalist?
Replies: 1
Views: 504

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Joth: Just wondering wondering the timeframe of when we get to see the classes, will it be before or after beta? </font><HR></BLOCKQUOTE> What is life? It is the flash of a fir...
by santego
Tue May 01, 2001 4:59 pm
Forum: S3 General Discussion Archive
Topic: Player wipes...
Replies: 20
Views: 1971

My idea is to make stores accept trades also, such that if you want to buy a flamberge you'd have to trade 10 flaming stiletto's (which would amount ot a certain value). The store would suddenly be down 1 flamberge, and up exactly ONE flaming stiletto. Now, to make this really take off, high-power i...
by santego
Mon Apr 30, 2001 11:48 am
Forum: S3 Ideas Archive
Topic: Portal idea
Replies: 7
Views: 860

Cherzra: I agree. However, that idea of "enchange pentagram" would solve that. You could be guarenteed a safe ride, 100 percent of the time if you take the 2 minutes to cast it. And it'd last a long time so you could open up 500 portals till you get the right one. Abuse-minded-folks: nope, this woul...
by santego
Fri Apr 27, 2001 12:37 pm
Forum: S3 Ideas Archive
Topic: Portal idea
Replies: 7
Views: 860

Portal idea

This idea was inspired by something Sartorix said in one of the general discussion posts. <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sartorix: Speaking of portals and getting killed and stuff, I would like to see mobs w...
by santego
Fri Apr 27, 2001 12:34 pm
Forum: S3 General Discussion Archive
Topic: Outcasting and Portal Hopping
Replies: 15
Views: 1258

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sartorix: Speaking of portals and getting killed and stuff, I would like to see mobs walk through PC portals and smack people.[This message has been edited by Sartorix (edited ...
by santego
Thu Apr 26, 2001 6:35 pm
Forum: S3 Gameplay Discussion Archive
Topic: Haliflings...
Replies: 10
Views: 1204

Halflings and all other "small warriors" should NOT get more hp. Rather, they should be COMPLETELY protected against receiving any critical hits. I say completely so that when people make their speed vs. hp decision, it is absolute on either side. More hp is more hp, and protected against critical h...
by santego
Wed Apr 25, 2001 6:00 pm
Forum: S3 General Discussion Archive
Topic: Top 5 Books You Would Like To See Movies...
Replies: 35
Views: 2985

They should make a movie about those Toolkin, or Torkein or whatever books.... That would be a cool idea!

*duck*
by santego
Wed Apr 25, 2001 5:56 pm
Forum: S3 Ideas Archive
Topic: Menzo EVER going to be done?
Replies: 19
Views: 1598

I'll agree that I think goodie cities aren't as fun as evil cities, to me at least. And from the sounds eminating from miax it looks like menzo is going to rule. Now, since we can't very well have goodies running around evil cities that leaves us with 2 options: 1) make evil towns suck or 2) balance...
by santego
Wed Apr 25, 2001 11:04 am
Forum: S3 General Discussion Archive
Topic: Do you plan on using your old name?
Replies: 31
Views: 3092

Santego likes to show up in WD and chat with old friends from time to time. Most of the time he's disguised as a duergar rogue named Draakchadra though. Draak (as he's known) never seems to be around when Gledrukmig is (duergar cleric) for some reason. Its weird...You see, every once in a while when...
by santego
Wed Apr 25, 2001 10:48 am
Forum: S3 Ideas Archive
Topic: Pay to role-play :)
Replies: 14
Views: 1303

Yep, D2 is absolutely right. Sorry about bringing up what I didn't know was an old can of worms http://www.sojourn3.org/ubb/smile.gif I didn't know about the whole Midevia thing. So as far as I'm concerned this topic is dead. On a related topic though (heh)... I think the gnu project allows for open...
by santego
Wed Apr 25, 2001 10:40 am
Forum: S3 Ideas Archive
Topic: Menzo EVER going to be done?
Replies: 19
Views: 1598

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Gormal: <B>Makes you wonder if goodies will ever get such a thing exclusive to them. It's really too bad imho that one of the allegedly greatest zones will be unavailible to ha...
by santego
Tue Apr 24, 2001 2:09 pm
Forum: S3 Gameplay Discussion Archive
Topic: Enchanter changes
Replies: 41
Views: 3385

Hmm, I played an ench last whipe so I figure i can add to this too. I think a group GLOBE would be a good idea for the 10th circle. Sure, as Jegzed said it would be a walk in the park to do a zone - but it certainly wouldn't HAVE BEEN a walk in the park getting that spell. You'd have to work your as...
by santego
Tue Apr 24, 2001 1:43 pm
Forum: S3 Ideas Archive
Topic: Menzo EVER going to be done?
Replies: 19
Views: 1598

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Lokke: <B>Ohh the neverending promise of actually getting a REAL city in the UD. Lazz</B></font><HR></BLOCKQUOTE> Dude, Gloomhaven is a frigging tight little city. Every mob in...
by santego
Mon Apr 23, 2001 6:20 pm
Forum: S3 Ideas Archive
Topic: Pay to role-play :)
Replies: 14
Views: 1303

Pay to role-play :)

First i wanna say that I believe in the free-game concept. Second I wanna say that bandwidth/equipment costs money. Maybe we could set up a system of voluntary donations? And those folks who DO donate could have their names on a statue in any hometown as a "Financier" or "Founder" or something like ...
by santego
Mon Apr 23, 2001 2:02 pm
Forum: S3 General Discussion Archive
Topic: monsters we hope to never see
Replies: 21
Views: 2702

This has got to be the funniest thing I ever read. Did you (Cherz) make this up yourself? Dude... when the game comes up I'm going to hunt you down and wait for you to be funny:P I also liked that post you did where the folks only did stuff that "gave the most plusses" and "anything by TSR" or somet...
by santego
Fri Apr 20, 2001 1:17 pm
Forum: S3 General Discussion Archive
Topic: stupidest question of all time/How do I get on?
Replies: 4
Views: 699

Heya dj. Also if you don't already know, you may wanna make sure that you have a name server specified somewhere in your machine's configuration. And if you don't have access to a nameserver do a search for a file called "hosts" (no extension), open it with notepad and put in the address/IP accordin...
by santego
Fri Apr 20, 2001 12:36 pm
Forum: S3 General Discussion Archive
Topic: Any old time duergars out there?
Replies: 16
Views: 1362

Heya DJ, glad to see you! I'm coming back as Gled this time around, see if I can get res this time Image
by santego
Mon Apr 16, 2001 12:44 pm
Forum: S3 General Discussion Archive
Topic: Good Stuff I am reading...
Replies: 15
Views: 1773

Heya Sang! Gratz on the anti-pal upgrade!
by santego
Fri Apr 13, 2001 12:30 pm
Forum: S3 Ideas Archive
Topic: Small request, involving Evermeet..
Replies: 2
Views: 440

This would be a good place to post my suggestion for fixing one of the many quests involving a certain hermit west of Gloomhaven who gives a really really really really cheezy item. It takes a certain amount of danger/time to get to him, or even find him if it is your first time, not to mention the ...
by santego
Thu Apr 12, 2001 10:37 am
Forum: S3 Ideas Archive
Topic: How about a "Compare" command
Replies: 19
Views: 1772

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B>Even though I'm going to play a Rogue, I agree with Belle that a 'compare' skill would be best fitted to a Bard. Nokie Quickfingers!</B></font><HR></BLOCKQUOTE> You b...
by santego
Wed Apr 11, 2001 11:13 am
Forum: S3 Ideas Archive
Topic: How about a "Compare" command
Replies: 19
Views: 1772

This would be a good rogue skill. And a "master" (level 45-50?) would be able to do full stats just like the spell "identify". It would NOT put anyone out of a job, because neither would be better than the other. You could give it to your buddy the rogue, or your buddy the enchanter. And more folks ...
by santego
Fri Apr 06, 2001 6:24 pm
Forum: S3 General Discussion Archive
Topic: The pulselike stat page.
Replies: 3
Views: 501

Are these Cricket graphs?
You know, I'd like to see the graphs on "money in the game", or things like, "flamberge's in the hands of sub-level-20 folks" *heh* Funny stuff like that.
by santego
Mon Apr 02, 2001 6:56 pm
Forum: S3 Ideas Archive
Topic: Conjurer enhancement
Replies: 3
Views: 657

Those are all incredible ideas dude http://www.sojourn3.org/ubb/smile.gif I hope they put those ideas in, makes more sense to have elemental related spells like that. Here's 1 idea from me: being able to order an elemental to bring an item to another char. eg. "order fire give miax sword"....fire el...
by santego
Mon Apr 02, 2001 2:46 pm
Forum: S3 General Discussion Archive
Topic: Roller.....
Replies: 24
Views: 2103

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: Funny I had the same thing whilst rolling a barbarian the other day, pretty neat stats in just 3 mins of rolling http://www.sojourn3.org/ubb/smile.gif </font><HR></BLO...
by santego
Sun Apr 01, 2001 3:03 pm
Forum: S3 General Discussion Archive
Topic: Roller.....
Replies: 24
Views: 2103

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: Have you ever used an autoroller? </font><HR></BLOCKQUOTE> Heh, yep I've used them. I've written them http://www.sojourn3.org/ubb/smile.gif I'm planning on writing a n...
by santego
Sun Apr 01, 2001 2:20 pm
Forum: S3 General Discussion Archive
Topic: Roller.....
Replies: 24
Views: 2103

This is the way I see it: as long as it is POSSIBLE to nail some exceptional stats, then a long rolling period is actually cool. Make folks work for hard-core stats. And, to control "auto-rollers" (which as they work now is unfair to folks who don't have them), put a sleep period of 2 seconds betwee...
by santego
Tue Mar 27, 2001 3:24 pm
Forum: S3 General Discussion Archive
Topic: Map mode for Sojourn?
Replies: 27
Views: 3416

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed: <B> *cough*gloomhaven ferry*cough* /Jegzed </B></font><HR></BLOCKQUOTE> ROFL JEGZED! Oh hellz yes, fix the damn ferry (please).... I have a character that is STILL wait...
by santego
Fri Mar 23, 2001 6:40 pm
Forum: S3 General Discussion Archive
Topic: EVERQUEST CREATES A TRAIL OF CYBERWIDOWS
Replies: 27
Views: 3126

Raiwen wrote: >I'll basically play the same >way when sojourn3 starts. Though instead of >a telnet session from a linux box to >another linux box, it'll be a ssh session >to a linux box. Problem here if you have a slow or choppy connection. ssh sends 1 character per packet, and if things get laggy y...
by santego
Thu Mar 22, 2001 4:24 pm
Forum: S3 General Discussion Archive
Topic: Addicts please post
Replies: 70
Views: 8878

Me and Joth (jihad) used to break into computer labs to mud over the holidays when they closed. Uh...that's not all...don't wanna get banned though Image snic
by santego
Thu Mar 22, 2001 3:20 pm
Forum: S3 General Discussion Archive
Topic: Elves
Replies: 30
Views: 2702

Hmm, did anyone say what the new race is going to be? I wonder if they will put in sea elves. I remember there was some speculation about sea elves as a race back in sojourn2, with the underwater zone(s) in.
by santego
Thu Mar 22, 2001 1:56 pm
Forum: S3 Ideas Archive
Topic: my idea on artifact/relic/unique item distribution.
Replies: 24
Views: 2818

Another thing you could do with an artifact, because of the "transient/cursed" effect, would be to make all pc corpses with an artifact on them "no rot", so the guy could do his own cr at some period in time. Yep, this would be a major benefit on top of the normal bonuses, but it would help keep art...
by santego
Wed Mar 21, 2001 12:55 pm
Forum: S3 Ideas Archive
Topic: my idea on artifact/relic/unique item distribution.
Replies: 24
Views: 2818

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jasix Prowlingwolf: <B>this wold take time and a coder to be the 'restinging guy' </B></font><HR></BLOCKQUOTE> I hereby volunteer to be Sojourn3's new "restringing guy".
by santego
Mon Mar 19, 2001 4:59 pm
Forum: S3 Ideas Archive
Topic: New fighter classes?
Replies: 20
Views: 2095

You know, there's something pretty dern heroic about "flesh elementals" (pc tanks). I mean, imagine being able to say, "I tunk 1/2 of the tiamat fight..." or whatever. Also, standing in the front of some hard core mobs and watching your hp go from 800 to 100, 800 to 100, 800 to 100, over and over ha...
by santego
Sat Mar 17, 2001 1:19 pm
Forum: S3 General Discussion Archive
Topic: Multiplaying
Replies: 23
Views: 2310

Heh, I don't know about the rest of you, but whenever I twunk a character, I'd get bored at around level 20 and go back to my main char. And I agree with whoever said that Sojourn rules because it doesn't have silly level requirements on eq. Level requirements are a sign of an unbalanced mud (too mu...
by santego
Sat Mar 17, 2001 1:03 pm
Forum: S3 General Discussion Archive
Topic: Random Thoughts
Replies: 30
Views: 2446

Ragorn, I'm going to get to level 50, join your Tiamat group and do all 10 of those things at the same time, just to irk you :P
by santego
Fri Mar 16, 2001 6:52 pm
Forum: S3 Ideas Archive
Topic: Clerics and specialization
Replies: 4
Views: 688

I like the idea of spells being only available upon specialization. Thus, folks who "hold out till later" would be a tad less effective, but could hang on till they figure out what their main group's needs are and then go for that spec. Spec "healing" only is just silly ... I mean up until now there...

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