Search found 75 matches
- Mon Sep 17, 2001 11:12 pm
- Forum: Stories
- Topic: The 3W Breakdown
- Replies: 2
- Views: 1219
- Wed Aug 29, 2001 7:02 pm
- Forum: Stories
- Topic: Nokie Stories
- Replies: 6
- Views: 1387
- Sat May 12, 2001 7:46 pm
- Forum: S3 Ideas Archive
- Topic: Idea for Rogues
- Replies: 4
- Views: 1089
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tyren: Has anyone considered a skill for Rogues called 'swindle' or 'fasttalk', or something? A skill that lets them knock 10% off of the store price, or adds some % if they fa...
- Sat May 12, 2001 7:46 pm
- Forum: S3 Ideas Archive
- Topic: Idea for Rogues
- Replies: 4
- Views: 1089
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tyren: Has anyone considered a skill for Rogues called 'swindle' or 'fasttalk', or something? A skill that lets them knock 10% off of the store price, or adds some % if they fa...
- Fri May 04, 2001 3:16 pm
- Forum: S3 Ideas Archive
- Topic: Clerics and Druids are also hitters
- Replies: 10
- Views: 1747
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ragorn: <B>Well. Would you wield a fiery mace over a nebula? - Ragorn</B></font><HR></BLOCKQUOTE> Depends upon how I thought of myself as a PC. This "upgrade" isn't an upgrade,...
- Fri May 04, 2001 3:01 pm
- Forum: S3 Ideas Archive
- Topic: Clerics and Druids are also hitters
- Replies: 10
- Views: 1747
Clerics and Druids are also hitters
I was thinking maybe clerics and druids, at high levels, should get double attack. They are a somewhat militant group of people, and it stands to reason that at high levels they might be able to get in an extra hit here and there. Also, maybe they could get a bonus on blunt weapons over others who u...
- Fri May 04, 2001 2:43 pm
- Forum: S3 Ideas Archive
- Topic: Cut down scribe time
- Replies: 8
- Views: 1321
I totally agree about increasing playing time, not wasting player time. But a little scribing time is cool if you are trying to make spellbooks more valuable. One thing the gods gotta come to terms with though is whether or not it is important for spellbooks to be so valuable. Does this really add m...
- Fri May 04, 2001 12:01 pm
- Forum: S3 General Discussion Archive
- Topic: Player wipes...
- Replies: 20
- Views: 3282
- Fri May 04, 2001 11:57 am
- Forum: S3 Ideas Archive
- Topic: Portal idea
- Replies: 7
- Views: 1514
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Rahl: <B>This is a good idea but it has consequences. The possibility of abuse by other players to get back at someone they dont like, etc. Also, it could pose a problem for ma...
- Thu May 03, 2001 6:29 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: woodcarving
- Replies: 18
- Views: 1930
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ragorn: <B> I don't see why anyone would think it's unbalanced, or why orcs should get it. - Ragorn</B></font><HR></BLOCKQUOTE> I don't think its unbalanced, or that orcs SHOUL...
- Thu May 03, 2001 11:56 am
- Forum: S3 General Discussion Archive
- Topic: Player wipes...
- Replies: 20
- Views: 3282
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Trogar: <B> On another point, stable boots would control the flow of EQ. Trogar</B></font><HR></BLOCKQUOTE> But wouldn't these boots, these so-called "Boots of Stability" be ab...
- Thu May 03, 2001 11:51 am
- Forum: S3 Gameplay Discussion Archive
- Topic: woodcarving
- Replies: 18
- Views: 1930
- Wed May 02, 2001 1:42 pm
- Forum: S3 General Discussion Archive
- Topic: Casting offensive spells engages you now???
- Replies: 24
- Views: 4046
So lemme get this straight. Tank is on mob, and you cast offensive spell on the mob. suddenly you are involved in punching the mob while trying to cast other spells. It forces you to punch the mob too? If so, that sounds silly. Casters wouldn't come up and sit there and punch a mob when they can hol...
- Wed May 02, 2001 12:29 am
- Forum: S3 General Discussion Archive
- Topic: brain golem 350 hps crit!
- Replies: 6
- Views: 1160
- Tue May 01, 2001 5:46 pm
- Forum: S3 General Discussion Archive
- Topic: What up with Illuionist and elementalist?
- Replies: 1
- Views: 800
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Joth: Just wondering wondering the timeframe of when we get to see the classes, will it be before or after beta? </font><HR></BLOCKQUOTE> What is life? It is the flash of a fir...
- Tue May 01, 2001 4:59 pm
- Forum: S3 General Discussion Archive
- Topic: Player wipes...
- Replies: 20
- Views: 3282
My idea is to make stores accept trades also, such that if you want to buy a flamberge you'd have to trade 10 flaming stiletto's (which would amount ot a certain value). The store would suddenly be down 1 flamberge, and up exactly ONE flaming stiletto. Now, to make this really take off, high-power i...
- Mon Apr 30, 2001 11:48 am
- Forum: S3 Ideas Archive
- Topic: Portal idea
- Replies: 7
- Views: 1514
Cherzra: I agree. However, that idea of "enchange pentagram" would solve that. You could be guarenteed a safe ride, 100 percent of the time if you take the 2 minutes to cast it. And it'd last a long time so you could open up 500 portals till you get the right one. Abuse-minded-folks: nope, this woul...
- Fri Apr 27, 2001 12:37 pm
- Forum: S3 Ideas Archive
- Topic: Portal idea
- Replies: 7
- Views: 1514
Portal idea
This idea was inspired by something Sartorix said in one of the general discussion posts. <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sartorix: Speaking of portals and getting killed and stuff, I would like to see mobs w...
- Fri Apr 27, 2001 12:34 pm
- Forum: S3 General Discussion Archive
- Topic: Outcasting and Portal Hopping
- Replies: 15
- Views: 2658
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sartorix: Speaking of portals and getting killed and stuff, I would like to see mobs walk through PC portals and smack people.[This message has been edited by Sartorix (edited ...
- Thu Apr 26, 2001 6:35 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Haliflings...
- Replies: 10
- Views: 1898
Halflings and all other "small warriors" should NOT get more hp. Rather, they should be COMPLETELY protected against receiving any critical hits. I say completely so that when people make their speed vs. hp decision, it is absolute on either side. More hp is more hp, and protected against critical h...
- Wed Apr 25, 2001 6:00 pm
- Forum: S3 General Discussion Archive
- Topic: Top 5 Books You Would Like To See Movies...
- Replies: 35
- Views: 5545
- Wed Apr 25, 2001 5:56 pm
- Forum: S3 Ideas Archive
- Topic: Menzo EVER going to be done?
- Replies: 19
- Views: 2750
I'll agree that I think goodie cities aren't as fun as evil cities, to me at least. And from the sounds eminating from miax it looks like menzo is going to rule. Now, since we can't very well have goodies running around evil cities that leaves us with 2 options: 1) make evil towns suck or 2) balance...
- Wed Apr 25, 2001 11:04 am
- Forum: S3 General Discussion Archive
- Topic: Do you plan on using your old name?
- Replies: 31
- Views: 5396
Santego likes to show up in WD and chat with old friends from time to time. Most of the time he's disguised as a duergar rogue named Draakchadra though. Draak (as he's known) never seems to be around when Gledrukmig is (duergar cleric) for some reason. Its weird...You see, every once in a while when...
- Wed Apr 25, 2001 10:48 am
- Forum: S3 Ideas Archive
- Topic: Pay to role-play :)
- Replies: 14
- Views: 2400
Yep, D2 is absolutely right. Sorry about bringing up what I didn't know was an old can of worms http://www.sojourn3.org/ubb/smile.gif I didn't know about the whole Midevia thing. So as far as I'm concerned this topic is dead. On a related topic though (heh)... I think the gnu project allows for open...
- Wed Apr 25, 2001 10:40 am
- Forum: S3 Ideas Archive
- Topic: Menzo EVER going to be done?
- Replies: 19
- Views: 2750
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Gormal: <B>Makes you wonder if goodies will ever get such a thing exclusive to them. It's really too bad imho that one of the allegedly greatest zones will be unavailible to ha...
- Tue Apr 24, 2001 2:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Enchanter changes
- Replies: 41
- Views: 5429
Hmm, I played an ench last whipe so I figure i can add to this too. I think a group GLOBE would be a good idea for the 10th circle. Sure, as Jegzed said it would be a walk in the park to do a zone - but it certainly wouldn't HAVE BEEN a walk in the park getting that spell. You'd have to work your as...
- Tue Apr 24, 2001 1:43 pm
- Forum: S3 Ideas Archive
- Topic: Menzo EVER going to be done?
- Replies: 19
- Views: 2750
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Lokke: <B>Ohh the neverending promise of actually getting a REAL city in the UD. Lazz</B></font><HR></BLOCKQUOTE> Dude, Gloomhaven is a frigging tight little city. Every mob in...
- Mon Apr 23, 2001 6:20 pm
- Forum: S3 Ideas Archive
- Topic: Pay to role-play :)
- Replies: 14
- Views: 2400
Pay to role-play :)
First i wanna say that I believe in the free-game concept. Second I wanna say that bandwidth/equipment costs money. Maybe we could set up a system of voluntary donations? And those folks who DO donate could have their names on a statue in any hometown as a "Financier" or "Founder" or something like ...
- Mon Apr 23, 2001 2:02 pm
- Forum: S3 General Discussion Archive
- Topic: monsters we hope to never see
- Replies: 21
- Views: 4136
This has got to be the funniest thing I ever read. Did you (Cherz) make this up yourself? Dude... when the game comes up I'm going to hunt you down and wait for you to be funny:P I also liked that post you did where the folks only did stuff that "gave the most plusses" and "anything by TSR" or somet...
- Fri Apr 20, 2001 1:17 pm
- Forum: S3 General Discussion Archive
- Topic: stupidest question of all time/How do I get on?
- Replies: 4
- Views: 1092
Heya dj. Also if you don't already know, you may wanna make sure that you have a name server specified somewhere in your machine's configuration. And if you don't have access to a nameserver do a search for a file called "hosts" (no extension), open it with notepad and put in the address/IP accordin...
- Fri Apr 20, 2001 12:36 pm
- Forum: S3 General Discussion Archive
- Topic: Any old time duergars out there?
- Replies: 16
- Views: 2218
- Mon Apr 16, 2001 12:44 pm
- Forum: S3 General Discussion Archive
- Topic: Good Stuff I am reading...
- Replies: 15
- Views: 2636
- Fri Apr 13, 2001 12:30 pm
- Forum: S3 Ideas Archive
- Topic: Small request, involving Evermeet..
- Replies: 2
- Views: 820
This would be a good place to post my suggestion for fixing one of the many quests involving a certain hermit west of Gloomhaven who gives a really really really really cheezy item. It takes a certain amount of danger/time to get to him, or even find him if it is your first time, not to mention the ...
- Thu Apr 12, 2001 10:37 am
- Forum: S3 Ideas Archive
- Topic: How about a "Compare" command
- Replies: 19
- Views: 3030
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B>Even though I'm going to play a Rogue, I agree with Belle that a 'compare' skill would be best fitted to a Bard. Nokie Quickfingers!</B></font><HR></BLOCKQUOTE> You b...
- Wed Apr 11, 2001 11:13 am
- Forum: S3 Ideas Archive
- Topic: How about a "Compare" command
- Replies: 19
- Views: 3030
This would be a good rogue skill. And a "master" (level 45-50?) would be able to do full stats just like the spell "identify". It would NOT put anyone out of a job, because neither would be better than the other. You could give it to your buddy the rogue, or your buddy the enchanter. And more folks ...
- Fri Apr 06, 2001 6:24 pm
- Forum: S3 General Discussion Archive
- Topic: The pulselike stat page.
- Replies: 3
- Views: 902
- Mon Apr 02, 2001 6:56 pm
- Forum: S3 Ideas Archive
- Topic: Conjurer enhancement
- Replies: 3
- Views: 1019
Those are all incredible ideas dude http://www.sojourn3.org/ubb/smile.gif I hope they put those ideas in, makes more sense to have elemental related spells like that. Here's 1 idea from me: being able to order an elemental to bring an item to another char. eg. "order fire give miax sword"....fire el...
- Mon Apr 02, 2001 2:46 pm
- Forum: S3 General Discussion Archive
- Topic: Roller.....
- Replies: 24
- Views: 3814
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: Funny I had the same thing whilst rolling a barbarian the other day, pretty neat stats in just 3 mins of rolling http://www.sojourn3.org/ubb/smile.gif </font><HR></BLO...
- Sun Apr 01, 2001 3:03 pm
- Forum: S3 General Discussion Archive
- Topic: Roller.....
- Replies: 24
- Views: 3814
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: Have you ever used an autoroller? </font><HR></BLOCKQUOTE> Heh, yep I've used them. I've written them http://www.sojourn3.org/ubb/smile.gif I'm planning on writing a n...
- Sun Apr 01, 2001 2:20 pm
- Forum: S3 General Discussion Archive
- Topic: Roller.....
- Replies: 24
- Views: 3814
This is the way I see it: as long as it is POSSIBLE to nail some exceptional stats, then a long rolling period is actually cool. Make folks work for hard-core stats. And, to control "auto-rollers" (which as they work now is unfair to folks who don't have them), put a sleep period of 2 seconds betwee...
- Tue Mar 27, 2001 3:24 pm
- Forum: S3 General Discussion Archive
- Topic: Map mode for Sojourn?
- Replies: 27
- Views: 7226
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed: <B> *cough*gloomhaven ferry*cough* /Jegzed </B></font><HR></BLOCKQUOTE> ROFL JEGZED! Oh hellz yes, fix the damn ferry (please).... I have a character that is STILL wait...
- Fri Mar 23, 2001 6:40 pm
- Forum: S3 General Discussion Archive
- Topic: EVERQUEST CREATES A TRAIL OF CYBERWIDOWS
- Replies: 27
- Views: 6428
Raiwen wrote: >I'll basically play the same >way when sojourn3 starts. Though instead of >a telnet session from a linux box to >another linux box, it'll be a ssh session >to a linux box. Problem here if you have a slow or choppy connection. ssh sends 1 character per packet, and if things get laggy y...
- Thu Mar 22, 2001 4:24 pm
- Forum: S3 General Discussion Archive
- Topic: Addicts please post
- Replies: 70
- Views: 13413
- Thu Mar 22, 2001 3:20 pm
- Forum: S3 General Discussion Archive
- Topic: Elves
- Replies: 30
- Views: 4976
- Thu Mar 22, 2001 1:56 pm
- Forum: S3 Ideas Archive
- Topic: my idea on artifact/relic/unique item distribution.
- Replies: 24
- Views: 4333
Another thing you could do with an artifact, because of the "transient/cursed" effect, would be to make all pc corpses with an artifact on them "no rot", so the guy could do his own cr at some period in time. Yep, this would be a major benefit on top of the normal bonuses, but it would help keep art...
- Wed Mar 21, 2001 12:55 pm
- Forum: S3 Ideas Archive
- Topic: my idea on artifact/relic/unique item distribution.
- Replies: 24
- Views: 4333
- Mon Mar 19, 2001 4:59 pm
- Forum: S3 Ideas Archive
- Topic: New fighter classes?
- Replies: 20
- Views: 3213
You know, there's something pretty dern heroic about "flesh elementals" (pc tanks). I mean, imagine being able to say, "I tunk 1/2 of the tiamat fight..." or whatever. Also, standing in the front of some hard core mobs and watching your hp go from 800 to 100, 800 to 100, 800 to 100, over and over ha...
- Sat Mar 17, 2001 1:19 pm
- Forum: S3 General Discussion Archive
- Topic: Multiplaying
- Replies: 23
- Views: 3883
Heh, I don't know about the rest of you, but whenever I twunk a character, I'd get bored at around level 20 and go back to my main char. And I agree with whoever said that Sojourn rules because it doesn't have silly level requirements on eq. Level requirements are a sign of an unbalanced mud (too mu...
- Sat Mar 17, 2001 1:03 pm
- Forum: S3 General Discussion Archive
- Topic: Random Thoughts
- Replies: 30
- Views: 5374
- Fri Mar 16, 2001 6:52 pm
- Forum: S3 Ideas Archive
- Topic: Clerics and specialization
- Replies: 4
- Views: 1121
I like the idea of spells being only available upon specialization. Thus, folks who "hold out till later" would be a tad less effective, but could hang on till they figure out what their main group's needs are and then go for that spec. Spec "healing" only is just silly ... I mean up until now there...