Search found 109 matches

by Frobakhal
Fri Mar 07, 2003 2:55 am
Forum: MUD Client Help
Topic: Zmud - assassinate timer
Replies: 18
Views: 3905

Previous. #if (@Assasused=0) {#sa You may assassinate again.} {#sa Assasinate charge will be replenished at @Assashrs:@Assasmins. Time now is %time( hh:n)} Missed an 'n' near the end of this trigger...May wanna change it to how the bottom one looks. New Change. #if (@Assasused=0) {#sa You may assass...
by Frobakhal
Fri Mar 07, 2003 12:59 am
Forum: MUD Client Help
Topic: Zmud - assassinate timer
Replies: 18
Views: 3905

Ok, got it working. Try it out.

I had some problems later on upgrading anyhow..finally got it working again. If you have problems try this. I'm using Zmud 6.53Beta. You may also want to check under preferences and script parser and set your Allow [] for eval on. Hope this helps some of you. NOTE: Your Alias's should look like this...
by Frobakhal
Thu Mar 06, 2003 11:07 pm
Forum: MUD Client Help
Topic: Zmud - assassinate timer
Replies: 18
Views: 3905

Updated..

Bah more fixes..
by Frobakhal
Sat Nov 23, 2002 6:57 pm
Forum: S3 Gameplay Discussion Archive
Topic: Haste Items
Replies: 44
Views: 7596

I personally think there is no need for perm haste items in the game. I do vouch for making bard haste last longer or occur faster, I'm not sure on how many battlechanters play vs. bards, but fixing battletrance would be great (even if it isn't haste...the occurance of hitting all members in group i...
by Frobakhal
Thu Oct 10, 2002 2:10 am
Forum: S3 General Discussion Archive
Topic: Wedding announcement!
Replies: 29
Views: 3508

*bump*

So who's all gonna come? Image
by Frobakhal
Sun Oct 06, 2002 8:25 am
Forum: S3 Gameplay Discussion Archive
Topic: searching for low int races
Replies: 18
Views: 2616

How about chance of search a percentage for race, so each time you search you reduce the actual search by the perctage for that particular race... ie. trolls get 5% search so like as follows 5% chance to search out target with once search at 100. 2nd attempt then 5 out of 95 chances to search it out...
by Frobakhal
Sat Oct 05, 2002 11:16 pm
Forum: S3 General Discussion Archive
Topic: What do you drink when you mud?
Replies: 63
Views: 13981

I dip my yap into a glass of milk, chocolate milk, sometimes strawberry milk or even coffee flavored milk!

I also drink coffee, if I run outta whitner I drink tea.

Frob.
by Frobakhal
Fri Oct 04, 2002 6:02 am
Forum: S3 General Discussion Archive
Topic: Don't even get me started...
Replies: 59
Views: 6603

Before anyone even replies to my post if that is the intent. I just wish to relate to you that I had the benifit to grow up in non-christian schools and experience what difference there is compared to many people I have worked with who have gone to private christian schools after I moved to B.C. Man...
by Frobakhal
Fri Oct 04, 2002 5:41 am
Forum: S3 General Discussion Archive
Topic: Don't even get me started...
Replies: 59
Views: 6603

I hope you guys realize just how much Christians have done for the world. Many orginizations had been started such as the Salvation Army, World Vision, amnesty international etc...that have aided people all over the world. I'm not denouncing other religions, I'm sure there have been many contributio...
by Frobakhal
Wed Oct 02, 2002 2:40 pm
Forum: S3 General Discussion Archive
Topic: Wedding announcement!
Replies: 29
Views: 3508

Yep, she is lovable all right. Everyone loves Ambar. This will be interresting to see... Ambar Nightblade http://www.sojourn3.org/ubb/smile.gif So far the ideas we've thought about getting married is around the Underdark. We'd like to make it accessible for goodies, since Ambar has several friends w...
by Frobakhal
Wed Oct 02, 2002 2:05 am
Forum: S3 General Discussion Archive
Topic: Wedding announcement!
Replies: 29
Views: 3508

Wedding announcement!

Yes it's true, Ambar and I are FINALLY getting married! After months and MONTHS of preparation, we've finally set a date to tie the knot!!! The wedding will be on October the 23rd, this is a special time for us as both Ambar's rl birthday is on the 22nd and my rl birthday is on the 24th! We have yet...
by Frobakhal
Mon Sep 30, 2002 5:09 am
Forum: S3 Gameplay Discussion Archive
Topic: adrenalize syntax
Replies: 5
Views: 693

That's been around since sojourn. Just make an alias and deal with it would be the typical response. It's been like that since squids were first put in, so I doublt it would be changed now. Just try making an alias to suit how you want your skills to work. I use #al {Adren} {adrenalize me} I don't e...
by Frobakhal
Mon Sep 30, 2002 4:42 am
Forum: S3 Gameplay Discussion Archive
Topic: Top 5 Features You'd Like To See
Replies: 161
Views: 26760

1. Make it so squids can group-report shows their mana just like how report works by itself. 2. Fix squid issues. 3. Get Menzo put in. 4. Better help files which actually are up to date. 5. A section that explains how power is actually being used by squids past 100. I have yet to discover any use fo...
by Frobakhal
Thu Sep 05, 2002 5:30 am
Forum: S3 Ideas Archive
Topic: Proposal with mounts+mounted combat
Replies: 7
Views: 1276

Yeah I realize sending the email to shev...but it's a known issue..don't worry I will send him the thread...better to have a bunch of voices then just one imho.
by Frobakhal
Thu Sep 05, 2002 1:32 am
Forum: S3 Gameplay Discussion Archive
Topic: I don't see a lot of Illithids around
Replies: 8
Views: 1374

I've enjoyed playing a squid for the purpose of making leading zones easier, but then again a rogue is nice as well for this. There are some drawbacks to the class with some of the skills that need to be 'fixed' but other then that I find them useful with dealing area damage only in specific zones, ...
by Frobakhal
Wed Sep 04, 2002 7:24 am
Forum: S3 Gameplay Discussion Archive
Topic: Influx of Uber EQ
Replies: 89
Views: 11215

<bJurdex</b> <b>I don't have a problem with someone gaining prot-all from wearing numerous items individually. However, I have always disliked the fact that prot-all on a single item is in the game and not at Tiamat.</b> Do that and you get people claiming or handing out that only prot-all eq like i...
by Frobakhal
Wed Sep 04, 2002 6:54 am
Forum: S3 Gameplay Discussion Archive
Topic: Influx of Uber EQ
Replies: 89
Views: 11215

<b>Ragorn:

[Like all muds past and future, Sojourn is arms racing. I never thought I'd EVER see the day when a prot-all item was introduced.]</b>

I remember a deep dragon amulet giving all prots on toril for awhile. :P

[This message has been edited by Frobakhal (edited 09-04-2002).]
by Frobakhal
Wed Sep 04, 2002 6:43 am
Forum: S3 Gameplay Discussion Archive
Topic: Wizards and Specialization
Replies: 26
Views: 3251

So when are squids gonna get specilization psionic attack? *duck*
by Frobakhal
Wed Sep 04, 2002 5:34 am
Forum: S3 Ideas Archive
Topic: Proposal with mounts+mounted combat
Replies: 7
Views: 1276

oh as for say a room that is to small to ride in while mouned, if you try to mount while inside that room make something like this.

You find it to cramped here to ride your mount.

Pretty basic, but doesn't seem to much code to implement it.
by Frobakhal
Wed Sep 04, 2002 5:26 am
Forum: S3 Ideas Archive
Topic: Proposal with mounts+mounted combat
Replies: 7
Views: 1276

Proposal with mounts+mounted combat

As a ptester for dire raiders I've noted this issue with a bit of concern. For a class that actually benifits from mounted combat there are a few querks I find irritating about it. 1. You can mount your pet in rooms that are to small to walk into while mounted. 2. Almost impossible to use mounted co...
by Frobakhal
Sun Aug 18, 2002 9:46 pm
Forum: S3 Gameplay Discussion Archive
Topic: Recent Downgrades
Replies: 57
Views: 8669

I'm confused, why don't whoever is in charge of the eq in the game make a final agreement with whoever else so eq never needs to be rechecked and downgraded. If you're worried about the playerbase getting to powerful then isn't there other means of maintaning the balance or just make the eq less dra...
by Frobakhal
Sun Aug 18, 2002 3:19 am
Forum: S3 Gameplay Discussion Archive
Topic: Recent Downgrades
Replies: 57
Views: 8669

I'm confused, why don't whoever is in charge of the eq in the game make a final agreement with whoever else so eq never needs to be rechecked and downgraded. If you're worried about the playerbase getting to powerful then isn't there other means of maintaning the balance or just make the eq less dra...
by Frobakhal
Sun Aug 18, 2002 1:17 am
Forum: S3 Gameplay Discussion Archive
Topic: Eat/drink bug.
Replies: 5
Views: 695

Eat/drink bug.

You are getting hungry. You are getting thirsty. < 682h/682H 244p/244P 109v/109V > < > Narra group-says '-=-=-=- Stone Out! -=-=-=-' < 682h/682H 244p/244P 109v/109V > < > You have finished memorizing fireball. < 682h/682H 244p/244P 109v/109V > < > get jerky backpack eat jerky get barrel backpack dri...
by Frobakhal
Tue Jul 23, 2002 5:53 am
Forum: S3 General Discussion Archive
Topic: another plea regarding poofing eq
Replies: 36
Views: 4290

Bring back repairing eq option!!!!


Xserreellex, follow me and I'll be your daddy squid.

[This message has been edited by Frobakhal (edited 07-23-2002).]
by Frobakhal
Wed Jun 05, 2002 2:21 am
Forum: S3 General Discussion Archive
Topic: yea it should have been posted here...
Replies: 6
Views: 1169

Yeah no kidding karikhan *poke*

--Never let a woman do a man's job, because it'll never get done! j/k


Ok and congratulations to the both of you. Image

Daj.
by Frobakhal
Wed Jun 05, 2002 2:20 am
Forum: S3 General Discussion Archive
Topic: yea it should have been posted here...
Replies: 6
Views: 1169

Yeah no kidding karikhan *poke*

--Never let a woman do a man's job, because it'll never get done! j/k

Daj.
by Frobakhal
Tue May 28, 2002 6:10 am
Forum: S3 General Discussion Archive
Topic: Helping a friend and justice code.
Replies: 7
Views: 853

heh yeah it got up and left to report all in 0 ticks. *mutter*...most of them hits were project-force hits....thank god for tower of iron will or I'd be taking around 200+damage per project-force. Image
by Frobakhal
Tue May 28, 2002 3:37 am
Forum: S3 General Discussion Archive
Topic: Helping a friend and justice code.
Replies: 7
Views: 853

Helping a friend and justice code.

Just a bit of a quirk I had that I think is kinda stupid considering how justice code works in IX. Mind you these three psi mobs are about level 30ish, and I have tower of iron will up to reduce psi damage on myself. This is a bit entertaining none the less. Enjoy! You hold the starseed nebula. It g...
by Frobakhal
Sat May 25, 2002 11:52 pm
Forum: S3 General Discussion Archive
Topic: Personality Disorder Test
Replies: 40
Views: 5574

Paranoid: Low click
Schizoid: Low
Schizotypal: Moderate
Antisocial: Low click
Borderline: Low click
Histrionic: Moderate
Narcissistic: Low
Avoidant: Very High
Dependent: Moderate
Obsessive-Compulsive: Moderate


- Xserrellex/Dajenken.
by Frobakhal
Mon Apr 01, 2002 12:30 am
Forum: S3 General Discussion Archive
Topic: Psionic Power
Replies: 22
Views: 3797

Playing a squid durring soj/toril to 47th level and playing one soj3 48th level (Xserreellex) this is what I have to say about squids. The ability for mobs to factor in magic resistance in illithid attacks shouldn't be included. Instead, make some of the extremely hard fights include a new factor su...
by Frobakhal
Tue Jan 29, 2002 6:48 pm
Forum: S3 Gameplay Discussion Archive
Topic: levitate and !ground..idea! rogue scale wall ability?
Replies: 11
Views: 1493

Maybe they use a grappling hook! Or big honking plungers attached to their knees and elbows, doesn't anyone ever watch Inspector Gadget anymore? *snicker*
by Frobakhal
Tue Jan 29, 2002 5:49 pm
Forum: S3 Gameplay Discussion Archive
Topic: levitate and !ground..idea! rogue scale wall ability?
Replies: 11
Views: 1493

levitate and !ground..idea! rogue scale wall ability?

Since rogues are a good cr class...perhaps making them have a skill such as scale wall would let them travel up and down shafts to drag corpses or at least move through them without falling (but chance of failure to fall with each movement perhaps increasing every room they scale?)
by Frobakhal
Sun Jan 20, 2002 5:29 am
Forum: MUD Client Help
Topic: Zmud - assassinate timer
Replies: 18
Views: 3905

#ALIAS assr {#sa Assassinate timer re-set;#t- AssasinateTimer;#var AssasUsed {0} {0};#var AssasMins {};#var AssasHrs {}} #ALIAS assas {~assas %1;#if (@Assasused = 0) {#math AssasTime [(%time(hh) * 60) + %time(n)];#t+ AssasinateTimer;#if ([(@AssasTime + 24) >1439]) {#math Assastime {@Assastime - 1416...
by Frobakhal
Sun Jan 20, 2002 4:13 am
Forum: MUD Client Help
Topic: I made a little app
Replies: 5
Views: 924

Yeah it's pretty kickass...I got a copy back playing basternae. Thanks.

aka Savak.
by Frobakhal
Wed Jan 02, 2002 12:48 am
Forum: S3 Gameplay Discussion Archive
Topic: on spells/defense skills again...
Replies: 32
Views: 2494

Looks to me like you just need more warriors to help even out the damage, perhaps a few ghealers in addition of just a few pc tanks. Even out the damage and your spellups will last longer and you may just live when your spells fall when your not tanking on more then you can chew. Difficult zones sho...
by Frobakhal
Wed Jan 02, 2002 12:39 am
Forum: S3 Gameplay Discussion Archive
Topic: cursed quest items
Replies: 13
Views: 1081

Why not just make a mini-quest for evils to run, say like a staff with 5 charges of remove curse?
by Frobakhal
Sun Dec 30, 2001 8:00 am
Forum: S3 Gameplay Discussion Archive
Topic: Keep your friends close and your enemies closer
Replies: 20
Views: 2614

We just both got off on the wrong spot..I seemed to me you were insinuating that my 5mins ordeal would turn into a 45min deal. I know you help people out, I agree with everyone else it that it wasn't a big deal. I think stress in our lives tends to put things off on the wrong foot. Anyhow Noliez is ...
by Frobakhal
Sun Dec 30, 2001 7:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Keep your friends close and your enemies closer
Replies: 20
Views: 2614

*hugs dear* Ok let's kiss and make up now.

Xser.
by Frobakhal
Sat Dec 29, 2001 10:40 pm
Forum: S3 Gameplay Discussion Archive
Topic: Keep your friends close and your enemies closer
Replies: 20
Views: 2614

Just a few other things I failed to mention that Baikalisan brought up. I don't know if she meant to say her group as in she leading it...but I asked who was leading and Laxlez told me Izid was. He was the one that said that we'd help...when a group says they are going to help then a person in the g...
by Frobakhal
Sat Dec 29, 2001 10:18 pm
Forum: S3 Gameplay Discussion Archive
Topic: Keep your friends close and your enemies closer
Replies: 20
Views: 2614

There were some important notes that were missed earlier on that Baik didn't include...but since I have no log of this..I'll explain it from my side. :P I get confirmation from Izid's group they will help after waiting 20mins in a zone, laxlez had no problems either helping out which was great. So I...
by Frobakhal
Wed Dec 26, 2001 10:48 am
Forum: S3 General Discussion Archive
Topic: Favourite question time....What's your P-Time?
Replies: 51
Views: 7172

Playing time: 37 days / 19 hours/ 9 minutes [quote]Quote by Sarell I totally see what you meant in that post about 'does X have half my Ptime then'> about bidding hehe! Kick ass... Oh and I dunno what's up with that comment earlier but if you must know that makes me 40.2% from Todraels total playing...
by Frobakhal
Wed Dec 26, 2001 10:15 am
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist idea
Replies: 10
Views: 1298

I believe power also affected the conjurer's ability to control the elemental..so less change of you summoning an aggro one.
by Frobakhal
Wed Dec 26, 2001 9:32 am
Forum: S3 Ideas Archive
Topic: Here's an idea re: power attribute.
Replies: 5
Views: 865

Here\'s an idea re: power attribute.

Most of us know that the power attribute serves little purpose in the game, at least for squids it only raises your mana in which most mana eq works the same way. I also have seen many posts about how players do not like how mobs shrug psi attack and spells, etc...so I've come up with this for somet...
by Frobakhal
Wed Dec 26, 2001 9:14 am
Forum: S3 Gameplay Discussion Archive
Topic: How does power skill really affect the game?
Replies: 3
Views: 535

I haven't tested it as I haven't really got any max power eq yet..but may try doing that quest on smoke..I don't know where the silver ring encrusted with a black sapphire is either...right now I got two amy rings. Until I know for sure max power actually is of any use I don't really plan on giving ...
by Frobakhal
Wed Dec 26, 2001 2:21 am
Forum: Stories
Topic: My life...
Replies: 7
Views: 1477

Hey, my name was in it..so it's gotta be a cool story right? j/k

It was a good story, I look forward to reading more in my spare time about my fellow bretheren. Image
by Frobakhal
Wed Dec 26, 2001 1:28 am
Forum: S3 General Discussion Archive
Topic: newbie help document
Replies: 63
Views: 9724

AWESOME WORK! I always knew Cherzra had a brain vastly different from most other trolls, but nobody believe me until now!

Xser.
by Frobakhal
Wed Dec 26, 2001 1:10 am
Forum: S3 General Discussion Archive
Topic: Unfair leadership at it's best! (favoritism)
Replies: 155
Views: 25862

[quote]Quote originally posted by Jegzed He played a dorf on Basternae, so he's a goodie Ack! jegzed how could you turn your back on me, it was all a plot I tell you! I wasn't really a goodie, I merely was a duergar in disguise as one. When it comes to pk muds, I play on the loosing side for the cha...
by Frobakhal
Wed Dec 26, 2001 12:40 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste
Replies: 10
Views: 851

Making haste in accordance to skill level, whether or not that area is specilized, and level of caster would be useful in determining how long the spell would last is an idea.
by Frobakhal
Wed Dec 26, 2001 12:25 am
Forum: S3 Gameplay Discussion Archive
Topic: Skellies and Fire Spirits oh my!
Replies: 62
Views: 6352

[quote} Quote originally posted by Lyt: I remember last wipe the deadly sharn from UM kept getting lead out and smoking people in WD. It was always fun. Same with the displacer beast at turning point. Mobs that track out of area are fun. I agree, there's always an element of danger. Purposely pk'ing...
by Frobakhal
Tue Dec 25, 2001 11:58 pm
Forum: S3 Gameplay Discussion Archive
Topic: How does power skill really affect the game?
Replies: 3
Views: 535

Oh and the reason I am asking about this is reading a post earlier about smoke plane quest with a 10hp +3max power ring, also there is another ring not sure stats totally but somewhere around 50hps and max_power. There never was much max power eq in the game beforehand..and I had about a week ago an...

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