Search found 17 matches

by Neram
Wed Sep 12, 2001 9:27 am
Forum: S3 Gameplay Discussion Archive
Topic: give us a break (hitroll) and where is everyone
Replies: 20
Views: 1977

Hi, with hit dam 22/10 I as 19th barb warrior still can kill SS elites/protectors. tho have to agree not always can kill at first atempt if it eq'ed. and yes Im eq not bad. So newbies with newbie eq will face more problems, but... finaly it will make dumb warriors to group, as I remember from time w...
by Neram
Tue Sep 04, 2001 11:15 am
Forum: S3 Gameplay Discussion Archive
Topic: Immortal Favors Defined.
Replies: 62
Views: 10219

1. dont see problem with anyone asking for reboot 2. rebooting sure is admins right only thing is that: would be nice to get warning/question about reboot and have time to petition respond not like, - hey we reboting in 1 sec so you can ask hold for 5 mins or more if you doing CR/zone; I believe no ...
by Neram
Fri Aug 24, 2001 9:55 am
Forum: S3 Gameplay Discussion Archive
Topic: bad bag new flee :((
Replies: 0
Views: 253

bad bag new flee :((

Hello, so far this new flee code are more killer, than life saver :/ because lot of times you wander in room and you see agro BAD mob stand grinning, so before you type in flee and yoiu have chance get out without getting hit if mob lets say blinked at this time and not noticed you yet, or flee will...
by Neram
Fri Jul 20, 2001 12:11 am
Forum: S3 General Discussion Archive
Topic: Daily rant
Replies: 20
Views: 2732

I may be wrong but if i remember correctly you Lonel have toggled ANON. at this: 1) if you ask someone to group they wont know yours class/level 2) if someone looking for ppl to make group eh wont know you even exists http://www.sojourn3.org/ubb/tongue.gif tog anon off freaks http://www.sojourn3.org...
by Neram
Fri Jul 20, 2001 12:03 am
Forum: S3 General Discussion Archive
Topic: Highest trophy
Replies: 50
Views: 9484

hrm.. intresting. could someone light up me what this trophy numbers means? i thought b4 that it means percent of exp that will be cut of from 100% means more you kill less you getting from next same mob. and now i see 100+. if you have 118 you shold get 100-118=-18% actualy should go down to level ...
by Neram
Fri Jul 13, 2001 8:47 am
Forum: S3 Gameplay Discussion Archive
Topic: Disarm self
Replies: 9
Views: 898

probably your weapon(s) are cursed?
i think cursed items that you hold/wield used to go after rent/log back into you
inventory
by Neram
Tue Jul 10, 2001 9:12 am
Forum: S3 Gameplay Discussion Archive
Topic: PC pets
Replies: 10
Views: 1057

hi, yeh pets autorescue but at very low rate. i wont be that bad if pets will respond commands more often. now after i spam 20 times order to rescue me im not sure if i will get it http://www.sojourn3.org/ubb/frown.gif same with other orders liek flee. etc I think it realy too high rate of not respo...
by Neram
Thu Jul 05, 2001 9:31 am
Forum: MUD Client Help
Topic: Fumbling weapon help
Replies: 14
Views: 2421

since like someone mentioned not always you can get weapon name from fumble text i was using and works pretty good few weapons that i recently using variables problem that in this case U can pick too much weapons http://www.sojourn3.org/ubb/tongue.gif trig text: You swing _really_ badly, sending res...
by Neram
Thu Jul 05, 2001 9:00 am
Forum: S3 Gameplay Discussion Archive
Topic: Most anoyingest code i've dealt with
Replies: 53
Views: 6736

heh think its adding some fun http://www.sojourn3.org/ubb/smile.gif dont look at all this like at hard word, play the game http://www.sojourn3.org/ubb/smile.gif and oh yeh. that gives bard to do something in group http://www.sojourn3.org/ubb/tongue.gif
by Neram
Mon Jun 25, 2001 6:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Anonymous
Replies: 12
Views: 1082

Anonymous

I dont like this toggle and dont think it fits into sojourn RP idea. 1. it makes 'cliques', that have this toggled, beneficial. I mean none can see them and offer them anything(zone/exp etc) They see who logged and can make decisions what to do and who to call to they group. 2. if i cannot see them ...
by Neram
Mon Jun 25, 2001 6:39 am
Forum: S3 Gameplay Discussion Archive
Topic: Darkness spell
Replies: 17
Views: 2387

Darkness spell

1. DARKNESS Spell. Area of Effect: Room Aggressive: No Cumulative: No Duration: Permanent unless dispelled Class/Circle: Druid 4th, Cleric 6th, Shaman 7th Type of spell: Enchantment In mine case it lifts up after 3 seconds(Im 34lvl), so it not permanent and have kinda very very short duration. Dont ...
by Neram
Sun Jun 03, 2001 2:52 pm
Forum: S3 Gameplay Discussion Archive
Topic: Silence bug i think.
Replies: 4
Views: 803

Silence bug i think.

after i got silenced i was unable to hear any says/gsays; of course this log only shows that there was no says after this silencing. Casting: blindness * < 203h/192H 116v/116V > <> Garad starts casting a spell called 'heal'. < 203h/192H 116v/116V > <> You complete your spell... < 203h/192H 116v/116V...
by Neram
Sun Jun 03, 2001 12:14 pm
Forum: S3 Gameplay Discussion Archive
Topic: sleep is bugged
Replies: 5
Views: 803

Maybe it the same think as with blind.
Right after blind mob still makes hit as if it not blinded.
Spell not affect mob at same round and in such case it screws sleep.
just idea.
by Neram
Tue May 29, 2001 6:17 pm
Forum: S3 Gameplay Discussion Archive
Topic: Pets hitall!?
Replies: 6
Views: 1041

Pets hitall!?

Once I leave room where pet fighting to remem when Im back pet usualy have some another mobs engaged and I cant stay to mem in room where fighting.
Not something very very extremely bad and I know that you say get group and stay all fight in that room, but... it kinda anoying
by Neram
Mon Apr 23, 2001 1:47 pm
Forum: S3 Gameplay Discussion Archive
Topic: The wind is incredibly strong!
Replies: 2
Views: 690

Heh, worst thingie with wind in low levels that you cant light torch, so once yer torch went out you need to run blind somewhere to lit it.
Well... it fun tho... Image
by Neram
Mon Apr 23, 2001 1:39 pm
Forum: S3 Gameplay Discussion Archive
Topic: Suggestion for shamans
Replies: 1
Views: 650

Suggestion for shamans

As they got realy shaman type dmg spells at 1-4 levels I would like to suggest remove cause_* spells from them.
Are there real reason for them!?
What do you think?
by Neram
Wed Apr 04, 2001 9:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Shamans HP
Replies: 35
Views: 5855

Shamans HP

Seems like shamans max HP they get at start not depends on Con. With Mighty im getting like 23/21 with Perfect 25/21 seems like Con-HP modifier counts current HP not max HP. Of course current Hp drops after while to 21. I think mages getting 21 max hp also. Arent shamans as priest type supposed get ...

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