Search found 49 matches
- Sat Aug 18, 2001 6:54 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Feedback on Summon Mount
- Replies: 8
- Views: 1071
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Hyldryn: Err? Then, there is no problem. I know that Summoning indoors = doesn't count. And you just said Summoning outdoors+end up indoors = doesn't count. Then, whats the pro...
- Fri Aug 17, 2001 5:48 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: hide feedback
- Replies: 5
- Views: 714
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B>Thank you so very much for fixing this D2! </B></font><HR></BLOCKQUOTE> Just offhand, about hiding, we were doing a test..how is it that you can hide from an elf or o...
- Sun Aug 12, 2001 2:11 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Next bs post - Paladork
- Replies: 28
- Views: 2682
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Treladian: The whole OC system had a lot of problems with it that have been mentioned at least 5 times in this section if you cared to use the search function of this board . ....
- Sun Aug 12, 2001 12:36 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Next bs post - Paladork
- Replies: 28
- Views: 2682
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by cherzra: <B>ROFL! Duct tape forever! I remember seeing an Oprah Winfrey show with the topic "Oprah help me, my husband fixes EVERYTHING with duct tape!", it was one of the funn...
- Fri Aug 10, 2001 2:44 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Feedback on Summon Mount
- Replies: 8
- Views: 1071
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Hyldryn: Well, I know that if your already indoors and you summon it doesn't count as an attempt. I'm not sure about starting the summon outdoors and the walking indoors before...
- Thu Aug 09, 2001 11:36 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Feedback on Summon Mount
- Replies: 8
- Views: 1071
Feedback on Summon Mount
The helpfile says you can summon three mounts weekly, which is ample enough, but everyone knows that when you go into a building it says "TRY OUTDOORS NEXT TIME" What a lot of people DON'T know is that this counts as a summoned mount. I accidently summoned inside two buildings, and rented with one h...
- Tue Aug 07, 2001 8:38 pm
- Forum: S3 General Discussion Archive
- Topic: U.S. military spending vs the world.
- Replies: 1
- Views: 457
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Joth: <B>Stumble on this site was really interesting. http://www.cdi.org/issues/wme/spendersFY02.html </B></font><HR></BLOCKQUOTE> In it's defence, keep in mind that counts in ...
- Tue Aug 07, 2001 1:23 pm
- Forum: S3 General Discussion Archive
- Topic: there are people that find playing a warrior rocks . . .
- Replies: 37
- Views: 4496
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by kwirl: <B>nekler dude - you are what? 38ish? somewhere like that. im barely level 28 (actually, i think 27) i dont ask to group with people that high above me - i feel like im ...
- Mon Aug 06, 2001 9:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: group limits.. they're good fer you.. honest!
- Replies: 29
- Views: 3293
Not to be inflammatory or start a flame, but sounds like the problem isn't the group limit, its the people on the other side of the house. That's pretty messed up to say "We would group with Thran's weak ass character if we had extra slots!" You oughta be taking him anyway and helping him build hims...
- Mon Aug 06, 2001 4:51 pm
- Forum: S3 Ideas Archive
- Topic: Class Mods..
- Replies: 1
- Views: 564
Class Mods..
Grouping with a lot of Invokers lately, seems like theres a big theme in common with the want for Sorcerers to return. Along with that goes a want for a different option: Specialization. In the old school Sorcerers just specialized in the particular school that they wanted to be good for. Stoners sp...
- Mon Aug 06, 2001 4:40 pm
- Forum: S3 Ideas Archive
- Topic: Very Possible New Cleric Spells.
- Replies: 51
- Views: 7420
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by izarek: [B]I dunno about more healing spells. Seems like overkill, but I'll leave that to the experienced clerics. Here's my suggestion: Blade Barrier. B]</font><HR></BLOCKQUOT...
- Fri Aug 03, 2001 2:17 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Invokers vs. Demon/dragon/undead/elemental shrugging
- Replies: 54
- Views: 5637
3.) Lastly the !invoker same spell area thing. This should not do damage to the caster. I understand the purpose of this and agree with it.. for the case of maybe 3+ 50th level invokers just lettin loose infernos. Allthough I fail to see the harm in 2. -Jaznolg My thoughts on the matter.[/B][/QUOTE]...
- Tue Jul 31, 2001 6:28 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Invokers vs. Demon/dragon/undead/elemental shrugging
- Replies: 54
- Views: 5637
Not to stick it to the invokers, but doesn't this give them a weakness to an otherwise super powered class? A while back everyone was shouting downgrade invokers because they did so much damage that they made hitters obselete. I do agree with Hyldryn that there should be more shieldblocking/mountblo...
- Tue Jul 31, 2001 1:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Paladin Charge?
- Replies: 10
- Views: 1401
- Tue Jul 31, 2001 2:34 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Paladin Charge?
- Replies: 10
- Views: 1401
Paladin Charge?
Anyone else notice how the stun from mounted charge lasts about a millisecond? The mobs senses seem to clear the beginning of the round after you charge.. Meaning they can use bash/switch/etc.. again since they aren't stunned. Is it busted? or is charge just supposed to be a little extra damage here...
- Sat Jul 28, 2001 12:27 am
- Forum: S3 General Discussion Archive
- Topic: Outcast..
- Replies: 7
- Views: 999
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by kwirl: <B>meaning you wanna go outcast again as a druid so you can group with the evils :P </B></font><HR></BLOCKQUOTE> was talking about as a whole..all the evils i used to gr...
- Sat Jul 28, 2001 12:09 am
- Forum: S3 General Discussion Archive
- Topic: Outcast..
- Replies: 7
- Views: 999
Outcast..
I was thinking outloud with a friend the other day, and we were talking about the old Outcast system. granted, like Miax said it was a pain to hunt down and outcast people that grouped with evils, but given as a whole.. i think it made for a lot more roleplaying situations. As it is now, with the "r...
- Sun Jul 22, 2001 9:16 pm
- Forum: S3 General Discussion Archive
- Topic: Gathering
- Replies: 25
- Views: 2740
- Fri Jun 22, 2001 5:52 pm
- Forum: S3 General Discussion Archive
- Topic: Your Character and Yourself
- Replies: 36
- Views: 6409
I always enjoyed playing my characters as underdogs. Most of the characters I've run into, and a lot of descriptions in the forums, mention either mostly or only high points.. handsome, fast, etc.. I always enjoyed pointing out a specific weakness with my characters. Thorlin was overly reckless, whi...
- Wed Jun 20, 2001 9:00 pm
- Forum: S3 Ideas Archive
- Topic: Familiar(s)
- Replies: 16
- Views: 2408
I'm a little hazy on the traditional familiar forms, but ill take a shot at this anyway.. Since everyone is agreeing there should be penalties, but the standard penalties of con loss are a little extreme considering the cloud vs falcon idea.. how about something simple, like assigning the post-ress ...
- Mon Jun 18, 2001 6:17 pm
- Forum: S3 Ideas Archive
- Topic: Lobby for warriors
- Replies: 36
- Views: 4840
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Galok Icewolf: Specialize weapon anyone? the most basic backbone to warriors in AD&D?... why not have a skill that lets them.. get more damage beyond offense, and more hit beyo...
- Sat Jun 16, 2001 8:11 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Warriors/Mounted Combat
- Replies: 2
- Views: 533
Warriors/Mounted Combat
Why don't warriors get Mounted combat?.. maybe It just doesn't show up in the help file, i think it only shows anti's/pallys/rangers having it. I think its an awesome addition for pallys/anti's as knights, rangers and their affinity with animals i can see it, but why not warriors?.. every army had c...
- Sat Jun 16, 2001 7:58 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: The mount that wouldn't fight back
- Replies: 4
- Views: 730
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Werg: But if you look, you'll notice that the worg only clawed him when he tried to mount. Then never fought back at all. It looks kinda like a bug. The worg just sat there whi...
- Sat Jun 16, 2001 6:10 pm
- Forum: S3 Ideas Archive
- Topic: The Drow Anti-Ranger Answer
- Replies: 27
- Views: 4158
I can see this starting a debate, but i've got nothin better to do so hey http://www.sojourn3.org/ubb/smile.gif As someone said in the post, 3rd ed allows for evil rangers, many other rpg's allow for evil rangers.. its just a matter of intent, Rangers don't uphold good, justice, etc.. thats for pala...
- Wed Jun 13, 2001 5:28 pm
- Forum: S3 General Discussion Archive
- Topic: Archery
- Replies: 8
- Views: 1156
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sarvis: You know Rags... if random pops were in you wouldn't have to camp 24 hours in advance for a mastiff collar. You could just run and check on it every once in a while to ...
- Tue Jun 12, 2001 1:15 am
- Forum: S3 Ideas Archive
- Topic: I Don't Care...
- Replies: 38
- Views: 5070
- Sun Jun 10, 2001 3:15 am
- Forum: S3 Ideas Archive
- Topic: Squids to be replaced!!!!
- Replies: 20
- Views: 3086
I agree that Gith are more "robust" or universal. but i also agree with Cherzra that EVERYONE would be one.. Gith are supposed to be extremely rare, they live in little cults and among those cults are anti paladins as like leaders.. (gimme some leeway im REALLY generalizing in comparison to their ba...
- Sun Jun 10, 2001 3:06 am
- Forum: S3 Ideas Archive
- Topic: I Don't Care...
- Replies: 38
- Views: 5070
HMMMMMmmmmmmm..... I'm sure you know where I'm going with this. Having been in your house watching you on IRL when you played Sang..you were amongst the worst in hoarders bro..and all that bs about "give the item to someone in your ranks that needs it".. i watched you go through storage characters L...
- Sun Jun 10, 2001 2:12 am
- Forum: S3 Ideas Archive
- Topic: Water Mentals
- Replies: 8
- Views: 1247
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Dezzex: <B>How bout: You lick a water elemental. You do not feel thirsty anymore.</B></font><HR></BLOCKQUOTE> So...if you ate a piece of troll meat, would you never be hungry a...
- Sun Jun 03, 2001 11:41 pm
- Forum: S3 General Discussion Archive
- Topic: Dumbest thing you've ever done on Soj?
- Replies: 72
- Views: 16354
I don't know if this is so much of a stupid thing..but it was pretty funny. Me, Sangdraxus, Tadra, Tastone, and a monk..I can't remember who.. but someone had dragged the corpse of the gatemaster or dockmaster out to the farm house and we were killing/ressing the hell out of it. Needless to say I be...
- Mon Apr 30, 2001 2:43 pm
- Forum: S3 Ideas Archive
- Topic: New Race. Orcs?
- Replies: 53
- Views: 10792
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Thurg: <B>well considering i cant play my ap human w/ my evil buddies i am hoping for an evil who can go ap but not something like orc. one of the gith races might be nice. no ...
- Mon Apr 23, 2001 11:11 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Mob Regen and Fleeing
- Replies: 1
- Views: 619
Mob Regen and Fleeing
A lot of people have mentioned mobs regen at an insane rate right now.. it's even worse in cases where the mob flees when it gets below nasty and it heals up to few scratches while you're chasing it. am i the only one thats seeing this? is this intended for the new combat system? woops..yea shoulda ...
- Mon Apr 23, 2001 2:02 am
- Forum: S3 General Discussion Archive
- Topic: Who is in the military?
- Replies: 26
- Views: 4308
- Mon Apr 23, 2001 1:52 am
- Forum: S3 General Discussion Archive
- Topic: A world ruled by grey elves
- Replies: 22
- Views: 4261
I kinda like that there aren't many grey elves.. it sorta adds to the mystique and rarism of elves. If EM was like waterdeep and you did a who with the majority being elves, well.. i can't think of anything descriptive but i wouldn't like it much http://www.sojourn3.org/ubb/smile.gif im not saying t...
- Mon Apr 23, 2001 1:34 am
- Forum: S3 Ideas Archive
- Topic: buckler shields
- Replies: 2
- Views: 704
buckler shields
I read something in another forum about Rogues being able to wear a shield and dual wield darts. Has there ever been any mention of buckler shields?.. a really small shield strapped on that still frees the hand up for a weapon? (albeit a small weapon, i don't see being able to wield a 1h bastard swo...
- Sun Apr 22, 2001 4:00 am
- Forum: S3 Ideas Archive
- Topic: New Race. Orcs?
- Replies: 53
- Views: 10792
- Sat Apr 21, 2001 3:36 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Spell Crits
- Replies: 1
- Views: 829
Spell Crits
I know a lot of you will probably cringe at this, seeing as how the conversation with invokers is currently going, but has there ever been any thought to spell crits? I know by definition a "critical hit" can't exactly be a spell, but what about "superior success" or something. What if you're having...
- Sat Apr 21, 2001 3:12 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Down with invokers
- Replies: 136
- Views: 25005
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sarvis: Umm... err? I've been around on sojourn for 3 years. :shrug: But it's not like I know everything... So what's this reason for everyone to need con? </font><HR></BLOCKQU...
- Fri Apr 20, 2001 6:50 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Down with invokers
- Replies: 136
- Views: 25005
I know i'm no big authority on vokers/chanters/conjurers/whatnot..but reading through this thread i kinda realized something. Where Melee classes generally need all 4 physical attributes high to succeed, there isn't really the same need for spellcasters. (DISCLAIMER: If I'm a dumbass and for some re...
- Mon Apr 16, 2001 11:07 pm
- Forum: S3 General Discussion Archive
- Topic: Star Wars: Legacy of the Jedi
- Replies: 2
- Views: 978
- Mon Apr 16, 2001 9:34 pm
- Forum: S3 Ideas Archive
- Topic: Fumbling in combat.
- Replies: 26
- Views: 4211
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Rausrh: One thing to keep in mind is that the characters we play are not just some wart ridden swamp prowler, mucking his way through life. We are wart ridden swamp warriors. F...
- Mon Apr 16, 2001 6:02 pm
- Forum: S3 Ideas Archive
- Topic: Fumbling in combat.
- Replies: 26
- Views: 4211
Fumbling in combat.
Some of us were mulling about ideas for combat/fumbling the other day. Some people were thinking weapons should be !reachable if fumbled because they didn't see how you could stumble around tryin to pick stuff up mid combat. My idea was, if a weapon is fumbled and someone tries to pick it up, make t...
- Sat Apr 14, 2001 7:43 pm
- Forum: S3 General Discussion Archive
- Topic: exp bonus's?
- Replies: 5
- Views: 1031
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Xizz: Thorlin I think you should go play the mud a bit longer before you give half informed opinions. As it stands it's DAMAGE xp, not just hitting xp that you get. Thus the sp...
- Sat Apr 14, 2001 6:37 pm
- Forum: S3 General Discussion Archive
- Topic: exp bonus's?
- Replies: 5
- Views: 1031
exp bonus\'s?
QUOTE]Originally posted by Malacar: <B> Need to give classes exp for doing what they are meant to do. </B>[/QUOTE] I really agree with this. One thing I've always wondered about was why we could get extra exp while we were hitting during melee, but spellcasters were kindof getting shafted. As a drui...
- Sat Apr 14, 2001 6:28 pm
- Forum: S3 General Discussion Archive
- Topic: Good Stuff I am reading...
- Replies: 15
- Views: 2662
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sangdraxus Blackfire: <B>If you have a name in the many years I ruled Bloodstone... I will remember you. Good to see all the elders of my age, and to see new people who have ye...
- Sat Apr 14, 2001 6:19 pm
- Forum: S3 General Discussion Archive
- Topic: Would Players Want Quicker Leveling?
- Replies: 49
- Views: 7188
I see two sides of this. I can see where its annoying to spend a lot of time trying to get exp and zone, but at the same time I don't think zoning should be reserved for 50th lvls. The trend seems to me that most of the exp/zones built nowadays are for the big questors, so the task of getting high e...
- Sat Apr 14, 2001 6:04 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Corpse Time
- Replies: 15
- Views: 2722
Doesn't making the corpses last longer kindof take away from the challenge??.. One of the reasons i love sojourn is because there is actually some risk involved. Some places the only risk you have to death is losing exp, and even that is negated with ressurrect. Having a risk of losing all your equi...
- Sat Apr 14, 2001 4:10 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Conjurers
- Replies: 5
- Views: 1134
Conjurers
I was reading through one of the feedbacks and read in one of Kia's posts that elementals got downgraded?? Just curious, and has there ever been thought to throwing in some monster summoning spells, or even extraplanar creatures?.. (of the good OR evil persuasion that is) could be cool to see an evi...
- Thu Apr 12, 2001 2:19 am
- Forum: S3 Ideas Archive
- Topic: New Spells
- Replies: 0
- Views: 651
New Spells
Just out of curiosity.. has there ever been talks about wizard types being able to quest/research to create a spell of their own?.. if it sounds like a stupid question in terms of coding be sure its because I know nothing of coding =) Is it a possibility to implement enough spells so that not every ...