Search found 115 matches

by Tzat
Tue Aug 07, 2001 7:02 pm
Forum: MUD Client Help
Topic: TF prompt = Annoying
Replies: 4
Views: 721

I'm not sure exactly what you mean by prompt, but if you mean that status line thing then
/set visual off
should be what you want to do.
by Tzat
Wed Aug 01, 2001 1:43 am
Forum: S3 General Discussion Archive
Topic: whoa
Replies: 0
Views: 379

whoa

Heh, went away sailing for a few days and started reading the board....finally done...like 3 hours later! I like how the log board had fully filled a new page!

And i used to wish there were more posts, rofl!
by Tzat
Wed Jul 25, 2001 4:26 pm
Forum: S3 Ideas Archive
Topic: Shipping Technologies
Replies: 10
Views: 1162

Yeah! make ships instant, then implement the duris map so we can run anywhere in the game in 3 seconds! Hehe, waiting for ships is annoying sometimes...maybe they could be a bit faster..i mean, sure, taking a boat should probably be faster than walking, but having instant transport all over the plac...
by Tzat
Wed Jul 25, 2001 4:26 am
Forum: S3 Ideas Archive
Topic: Small request
Replies: 7
Views: 750

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Galorion: <B>Thanks, I did not know that http://www.sojourn3.org/ubb/smile.gif . Now the question becomes, why is that? [This message has been edited by Galorion (edited 07-24-...
by Tzat
Wed Jul 25, 2001 1:37 am
Forum: S3 Ideas Archive
Topic: Small request
Replies: 7
Views: 750

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Galorion: Can protection from evil be made to show up in the active spells list? </font><HR></BLOCKQUOTE> perhaps you know this, but none of the protection spells show up unles...
by Tzat
Tue Jul 24, 2001 8:42 pm
Forum: S3 General Discussion Archive
Topic: For Trade!
Replies: 10
Views: 679

Some player(s) mentioned in another thread that they were setting up some websites for this and other purposes...an example is:
waterdeep.isyourtown.com
however it doesnt work yet.
by Tzat
Tue Jul 24, 2001 4:46 am
Forum: S3 Gameplay Discussion Archive
Topic: Rainbow Patter Feedback
Replies: 3
Views: 578

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Tzat: not all ouches are crits...that one didnt look too hard...maybe you had stone on tho..(err, probably not if you are an illusionist i guess :P) but if you did then i would...
by Tzat
Tue Jul 24, 2001 4:45 am
Forum: S3 Gameplay Discussion Archive
Topic: Rainbow Patter Feedback
Replies: 3
Views: 578

not all ouches are crits...that one didnt look too hard...maybe you had stone on tho..(err, probably not if you are an illusionist i guess :P) but if you did then i would say that the spell only goes into effect after the round or something Image
by Tzat
Mon Jul 23, 2001 4:04 pm
Forum: S3 Ideas Archive
Topic: sojourn4
Replies: 5
Views: 698

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Wobb:
no ships, easier exp</font><HR></BLOCKQUOTE>

Isn't that kinda a contradiction? :P
by Tzat
Sun Jul 22, 2001 5:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Troll mob regen - Outta Control!
Replies: 13
Views: 1044

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Wobb: This all happened with no big break inbetween..took me about 10 minutes of combat to get to the point above, in a matter of seconds he was back to excellent. </font><HR><...
by Tzat
Fri Jul 20, 2001 3:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: Mirror Image vs. Bash
Replies: 4
Views: 392

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Kiaransalee: <B> It is. On the list of things to be fixed. </B></font><HR></BLOCKQUOTE> Hmm. This will make bashable illusionist mobs more difficult. Interesting.
by Tzat
Thu Jul 19, 2001 7:37 pm
Forum: S3 Ideas Archive
Topic: Group command
Replies: 4
Views: 476

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B>EXCELENT IDEA Dalar! Right now, some people do client-side triggers to show hps in diff colors on the group list if they are a certain percentage lower. It would be g...
by Tzat
Thu Jul 19, 2001 5:19 pm
Forum: S3 Gameplay Discussion Archive
Topic: Holy Word
Replies: 39
Views: 4437

Well, i just cast holy word for the first time this wipe (woo!). And yeah, the lag sorta sucks, i mean, this is probably worse than just making the spell have a 5 star cast time or something. At least then you could abort or something. It seems to me that all the holy word changes are being made so ...
by Tzat
Thu Jul 19, 2001 5:07 pm
Forum: S3 Gameplay Discussion Archive
Topic: Don't Talk Until You Are One...
Replies: 66
Views: 9482

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Sarvis: <B>We deal less damage then probably every class but warriors, paladins and clerics. And that's only if the clerics don't use their damage spells... </B></font><HR></BL...
by Tzat
Wed Jul 18, 2001 4:02 pm
Forum: S3 General Discussion Archive
Topic: grouping 101
Replies: 62
Views: 5421

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Vazzgo: <B>Im GLAD finally there is a constructive non-flame topic with things that can directly being said without the effort of pissing ppl off but instead to let them know w...
by Tzat
Tue Jul 17, 2001 4:28 am
Forum: S3 Gameplay Discussion Archive
Topic: Double Fleeing
Replies: 11
Views: 1031

I agree with gordex, quite often i flee when not fighting as a reflex...i dont care where i go..as long as its out!
by Tzat
Mon Jul 16, 2001 12:13 am
Forum: S3 Ideas Archive
Topic: Casting Spells
Replies: 8
Views: 818

Isn't he referring to the fact that if you cast a spell on your melee opponent (without specifying a target) that when you are rescued you abort your spell?

This happens to me all the time, i assist, start casting blind, get switched to, rescued, abort blind. repeat ad nauseum :P
by Tzat
Sat Jul 14, 2001 5:01 am
Forum: MUD Client Help
Topic: alt key combos in tf!
Replies: 0
Views: 410

alt key combos in tf!

Hi. If anyone is able to to bind actions to alt-fkeys in tinyfugue, let me know! I think it really has more to do with your terminal that TF though. Anyway, this would be under linux. thanks.
by Tzat
Fri Jul 13, 2001 4:46 am
Forum: S3 Ideas Archive
Topic: spell change
Replies: 0
Views: 321

spell change

make "cast 'silence'" cast silence person instead of trying to cast silence itself which no one has anymore! This is of utmost priority! :P Also, this is kinda the wrong forum, but when casting the spell "fear" sometimes when i succeed and get the message: You scare the bejesus out of *mobname*! the...
by Tzat
Fri Jul 13, 2001 3:32 am
Forum: S3 Ideas Archive
Topic: Hunger/Thirst
Replies: 23
Views: 1971

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nassis: <B>Spam control is always good, but what Lyt said. Just displaying any hunger/thirst message when one starts memming (or tries to) would help.</B></font><HR></BLOCKQUOT...
by Tzat
Fri Jul 13, 2001 3:28 am
Forum: S3 General Discussion Archive
Topic: Highest trophy
Replies: 50
Views: 6762

Heh mines so small! Kill statistics for Doral Exp % Name 4.3 a huge buffalo 2.7 a shady smuggler 8.6 the navy seaman 2.1 the elite guard http://www.sojourn3.org/ubb/smile.gif Just need someone whos died like 10 times recently to post theirs, shudder.
by Tzat
Wed Jul 11, 2001 1:23 am
Forum: S3 Gameplay Discussion Archive
Topic: Feedback: Greater Realm of Protection
Replies: 8
Views: 917

Yeah, and also implement a spell that gives your whole group armor and bless or one or the other or something! yeah! nod me!
by Tzat
Tue Jul 10, 2001 11:37 pm
Forum: S3 General Discussion Archive
Topic: What do you drive???
Replies: 31
Views: 2871

rofl!

maybe its only funny cuz im somewhat intoxicated atm. hurm.
by Tzat
Sun Jul 08, 2001 2:00 am
Forum: S3 General Discussion Archive
Topic: What do you drive???
Replies: 31
Views: 2871

1984 Chevrolet Chevette
Grey (or is that silver? :P)
86000 kilometres
by Tzat
Thu Jul 05, 2001 5:35 pm
Forum: S3 General Discussion Archive
Topic: gained an hp
Replies: 10
Views: 978

gained an hp

I logged on today and had one more hitpoint (maxhitpoint) than when I logged off yesterday....is this normal? Maybe I'm aging?
by Tzat
Wed Jul 04, 2001 4:54 pm
Forum: S3 Gameplay Discussion Archive
Topic: Mobs that don't detect invis, but yet do.
Replies: 9
Views: 637

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jaznolg: <B>Mobs also can continue a spell targeting you after you leave a room without aborting thier spell. So when you leave room for 3 seconds and come back in just in time...
by Tzat
Wed Jul 04, 2001 4:38 am
Forum: S3 Gameplay Discussion Archive
Topic: DK stables
Replies: 4
Views: 623

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Grungar:
One time my horse evapourated</font><HR></BLOCKQUOTE>

Whew! Good thing it wasn't Ed!
by Tzat
Fri Jun 29, 2001 11:52 pm
Forum: S3 Gameplay Discussion Archive
Topic: Potions to cure lycanthropy in vault.
Replies: 8
Views: 812

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by rylan: Not sure on this, but I think mobs will attack you, and walking through WD as a werewolf would probably be bad. </font><HR></BLOCKQUOTE> I saw a wolfie someone hangin at...
by Tzat
Fri Jun 29, 2001 9:31 pm
Forum: S3 Gameplay Discussion Archive
Topic: Potions to cure lycanthropy in vault.
Replies: 8
Views: 812

Does being a werewolf actually do anything bad? other than being out of comission for 10 mins or so?
by Tzat
Wed Jun 27, 2001 9:04 pm
Forum: S3 Gameplay Discussion Archive
Topic: Economics: Code Vs. Player Use
Replies: 51
Views: 5517

Removing the exchange rate would basically have the effect of giving everyone more money. Ok..fine. Then everyone increases their prices accordingly....supply and demand...nothing will really be different, all that will be accomplished is bringing player to player selling in line with shop to player...
by Tzat
Wed Jun 27, 2001 6:03 pm
Forum: S3 Ideas Archive
Topic: Corpse Decay Time
Replies: 38
Views: 3986

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B> Very true that could happen. But I guess I'm trying to figure out what is abusable about that? The players still have to refrain from logging on, else the timer will...
by Tzat
Wed Jun 27, 2001 5:43 pm
Forum: S3 Gameplay Discussion Archive
Topic: Silence shortened? And Hword downgraded?
Replies: 36
Views: 5176

Well, I've basically realized that the last time I cast holy word was like back on the original sojourn, so I think I'll just shut up until I cast it again here, it sounds a lot different :P
by Tzat
Wed Jun 27, 2001 5:17 pm
Forum: S3 Ideas Archive
Topic: Corpse Decay Time
Replies: 38
Views: 3986

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Nokie: <B>What about 'freezing' the decay time of your corpse whilst you are not online so if you are unable to reconnect for whatever reason (lightning strikes your computer),...
by Tzat
Wed Jun 27, 2001 4:35 am
Forum: S3 Gameplay Discussion Archive
Topic: Silence shortened? And Hword downgraded?
Replies: 36
Views: 5176

Back when I had holy word I used the spell to solo stuff, usually not in groups (when I had full heals memmed). It was nice because it was zero casting time and could not be saved against, and was basically a clerics only half decent damage spell (even at level 50). I guess you could say that cleric...
by Tzat
Tue Jun 26, 2001 4:56 pm
Forum: S3 General Discussion Archive
Topic: Board Problems?
Replies: 1
Views: 410

Err, never mind, you just need to have java or javascript enabled in your browser. Problem solved.
by Tzat
Tue Jun 26, 2001 4:39 pm
Forum: S3 Gameplay Discussion Archive
Topic: Darkness spell
Replies: 17
Views: 1497

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed: <B>Darkness is the single most powerful effect in the game. If you don't know how to use it, then thats not my job to tell you http://www.sojourn3.org/ubb/smile.gif </B...
by Tzat
Tue Jun 26, 2001 4:37 pm
Forum: S3 General Discussion Archive
Topic: Board Problems?
Replies: 1
Views: 410

Board Problems?

Is this happening to anyone else? At the BBS front page it is often telling me there are new posts in forums where there arent...and then within each forum, threads with new posts are not highleted with a red folder anymore... This shouldnt be some sort of browser thing, this was happening yesterday...
by Tzat
Tue Jun 26, 2001 1:57 pm
Forum: S3 Gameplay Discussion Archive
Topic: Silence shortened? And Hword downgraded?
Replies: 36
Views: 5176

Well, its good for players having it cast against them, but basically kills a clerics only damage spell...kinda sucks for us...thats the problem with harm....always gets saved. Holy word was a pretty nice spell before...no casting time, consistent damage...the HUGE drawback being that it was in the ...
by Tzat
Tue Jun 26, 2001 1:52 pm
Forum: S3 Gameplay Discussion Archive
Topic: Darkness spell
Replies: 17
Views: 1497

It might not stop fighting...but if it prevented mobs from attacking you, because they cant see anything....then perhaps it could be combined with something else to achieve the desired effect....don't bards have something that stops fighting? Or maybe feign death! http://www.sojourn3.org/ubb/smile.g...
by Tzat
Tue Jun 26, 2001 2:16 am
Forum: S3 Gameplay Discussion Archive
Topic: Darkness spell
Replies: 17
Views: 1497

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Wargo: <B>It's an instant disengage spell for safe departures without using word of recall. can also use it for instant holy/unholy word. </B></font><HR></BLOCKQUOTE> It ends f...
by Tzat
Mon Jun 25, 2001 1:53 pm
Forum: S3 Gameplay Discussion Archive
Topic: Darkness spell
Replies: 17
Views: 1497

This spell used to last a lot longer than that...say 5 years ago :P

Has anyone come up with good uses for this spell? I've never really used it other than to un-light items...
by Tzat
Sat Jun 23, 2001 4:15 am
Forum: S3 General Discussion Archive
Topic: Jot Spank =)
Replies: 5
Views: 790

Ooh post some logs... :P
by Tzat
Sat Jun 23, 2001 4:14 am
Forum: S3 Gameplay Discussion Archive
Topic: Rangers Upgrade Plan (Revisited)
Replies: 65
Views: 7248

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Yayaril: <B>I don't know if this is a bug or what, but get this: clerics can heal better than rogues! Where's the balance?! </B></font><HR></BLOCKQUOTE> I've also been doing so...
by Tzat
Thu Jun 21, 2001 2:52 am
Forum: S3 General Discussion Archive
Topic: Chat Room?
Replies: 7
Views: 765

Chat Room?

Where does everyone go when soj goes down and you want to discuss stuff like "omg, that was so bad, maybe the box actually exploded and we lost our chars and stuff!!" Or whatever else.

?
by Tzat
Wed Jun 20, 2001 2:49 am
Forum: S3 General Discussion Archive
Topic: Class "Upgrades" Etc.
Replies: 1
Views: 482

Class \"Upgrades\" Etc.

Just a question for ya... Lets say a class is "balanced" does that mean that the class should stay the same forever? I mean...is that the general idea? Get everything balaced in a month or two, and then just leave everything as is...adding areas but not changing classes and stuff? Just curious... I ...
by Tzat
Tue Jun 19, 2001 4:15 am
Forum: S3 Gameplay Discussion Archive
Topic: The bug that killed my group.
Replies: 17
Views: 1620

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Kiloppile: <B> 1. Bash it. 2. Blind it. 3. Stun it.</B></font><HR></BLOCKQUOTE> Hehe, yeah...I guess those are pretty obvious...but you are right http://www.sojourn3.org/ubb/sm...
by Tzat
Tue Jun 19, 2001 2:10 am
Forum: S3 Gameplay Discussion Archive
Topic: The bug that killed my group.
Replies: 17
Views: 1620

Is there anything the people still fighting the mob can do to stop this? (say the tank) I mean...i don't think you can type "kill mob" again when it is not engaged on anyone because you are already killing it...seems a bit dumb...dunno. Anyone have success avoiding this problem?
by Tzat
Fri Jun 15, 2001 4:19 pm
Forum: S3 Gameplay Discussion Archive
Topic: Curse Bug?
Replies: 2
Views: 326

Not anymore, read the shaman downgrade thread.

Curse will soon worsen sv_spell for its target by half of what hex currently does.
by Tzat
Fri Jun 15, 2001 4:04 pm
Forum: S3 Ideas Archive
Topic: Thesis on the Priest classes.
Replies: 35
Views: 3057

Changes to clerics uthgar mentioned in the other thread: The curse spell will have an additional effect of worsening the target's sv_spell by an amount equal to half of the effect of the current hex spell. The hex spell will have its effect cut in half, so with both these spells landed you have the ...
by Tzat
Fri Jun 15, 2001 3:12 pm
Forum: S3 Ideas Archive
Topic: invoker idea
Replies: 4
Views: 672

Heh, when I last played bigbys was THE single target damage spell :P

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