Search found 15 matches

by Jols
Tue Sep 09, 2003 8:57 pm
Forum: S3 General Discussion Archive
Topic: The Weird Website Thread
Replies: 19
Views: 5593

the ultimate:<a href='http://maddox.xmission.com'>The Best Site In the Universe</a>
by Jols
Mon Jul 01, 2002 2:20 am
Forum: S3 Gameplay Discussion Archive
Topic: Blind: most useless spell
Replies: 12
Views: 1606

I like Ragorn's idea. Maybe tone down the duration a bit more but I think it is a neat idea. It is sort of like the saves in D&D 3rd edition where even though you save versus the spell/effect you still take half damage/half effected.

Jols
by Jols
Sun Jun 30, 2002 1:23 am
Forum: S3 Gameplay Discussion Archive
Topic: Blind: most useless spell
Replies: 12
Views: 1606

Blind: most useless spell

This spell is just horrible now. On previous wipes it didn't land 99% of the time but at least it landed usually 1 out of 2 times. Now it takes 5 attempts just to get one to land. It also seems to last a lot less longer and doesn't seem as effective. This spell is one of the few spells a cleric gets...
by Jols
Fri Jan 25, 2002 12:48 am
Forum: S3 Gameplay Discussion Archive
Topic: Blind
Replies: 6
Views: 986

Blind

I'm just wondering if something happened to blind because it is next to impossible to land it. Out of 15 castings I have landed it twice. I know the duration of the spell is reduce but the failure rate of landing this spell is ridiculous.

Jols
by Jols
Sun Jan 20, 2002 7:53 pm
Forum: S3 Gameplay Discussion Archive
Topic: Sitting while riding
Replies: 1
Views: 485

Sitting while riding

Why can't you sit on a horse and ride? The way it is now you stand in the saddle and ride. That doesn't make sense. I think you should be able to sit and/or rest while on a horse and still move.
by Jols
Sun Jan 20, 2002 5:21 pm
Forum: S3 Gameplay Discussion Archive
Topic: Of Mud Mail and remove curse....
Replies: 6
Views: 831

Dumb question: What is mud mail and how does it work?
by Jols
Sun Jan 20, 2002 5:20 pm
Forum: S3 Gameplay Discussion Archive
Topic: Splitting group loot
Replies: 2
Views: 782

Splitting group loot

This bug might of been reported already but I find it really annoying so I hope no one minds me posting again if it already was. For some reason I cannot split loot among my group members. It gives me a message that I am 'too generous' and 'you don't have that much' when I know I do. This is what I ...
by Jols
Sun Oct 14, 2001 3:56 am
Forum: S3 General Discussion Archive
Topic: Esp anyone?
Replies: 4
Views: 951

You have to look at it carefully but it is a hoax. If you look at the cards suits after you pick a card none of them match the previous suits of the cards that were there before. You are just looking at a similar set of cards, suit wise.

Jols
by Jols
Wed Jun 27, 2001 8:22 pm
Forum: S3 Gameplay Discussion Archive
Topic: Economics: Code Vs. Player Use
Replies: 51
Views: 7429

I totally agree with removing the fee to exchange money. It seems stupid that the bank charges you 14 g for 1p when you give them 1p and they give you 10 g. That doesn't make any sense. Also, why would not having an exchange fee cause inflation?? 100 g is still 10p. The money is there, we just decid...
by Jols
Tue May 29, 2001 5:08 am
Forum: S3 Ideas Archive
Topic: Group Word of Recall
Replies: 10
Views: 1752

Group Word of Recall

Basically the spell is exactly as it sounds. Make it a high circle, like 8 or 9. Prolly should be quested. Basically you word of recall your whole group to YOUR hometown cleric guild. If you are dwarf and have evil in group, tough luck. Or you could make it somewhere neutral like BG or CP. Also, the...
by Jols
Tue May 29, 2001 4:49 am
Forum: S3 Ideas Archive
Topic: A possible solution to twinking.
Replies: 82
Views: 12309

I think the original poster has some good ideals, but in the real MUD world I think this idea is kind of lame. Where would trading go? Now instead of trading/buying items you want you personally have to wait to get into an eq group to get that item. Now you may be saying that they replaced thier ite...
by Jols
Thu Apr 12, 2001 1:21 pm
Forum: S3 Ideas Archive
Topic: Upgrade low lvl cleric healing
Replies: 14
Views: 2384

I have to agree with everything said. I play a cleric and it sucks when you are basically a hitter until lvl 21 when you can actually do some healing. I think those three lower cures should actually amount for the time it takes to pray them.

Jols
by Jols
Thu Apr 12, 2001 2:21 am
Forum: S3 General Discussion Archive
Topic: Never going to believe this!!
Replies: 7
Views: 1485

Never going to believe this!!

Founds this at stratics.com: A new company Cypod Interactive has begun work on a new MMORPG they have named Duris: 3D. They currently run a MUD (Multi-User-Dungeon) on the net known as Duris: Land of Bloodlust. The mud has grown so popular and developed such a strong community that they have decided...
by Jols
Mon Apr 02, 2001 3:42 pm
Forum: S3 Gameplay Discussion Archive
Topic: lastly...
Replies: 59
Views: 12853

There is one important thing you are missing in regards to rolling stats. A barb's str and con are going to be much better than an elf with even heroic str and con. The race is an important factor, you are just looking at the numbers. A barbarian warrior will always have more hitpoints and hit harde...
by Jols
Tue Mar 06, 2001 4:32 am
Forum: S3 Ideas Archive
Topic: Conjurers!
Replies: 42
Views: 9615

I've played a conjie into the mid 40's and conjies need a handful of things to make them a more 'balanced' class. They should get a summoning spell at a lower level than 21. It would not be incredibley strong, it would be more like a weak hitter. It would help the conjie getting thier summoning skil...

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