Search found 37 matches

by kaitos
Tue Feb 11, 2003 5:00 pm
Forum: S3 Gameplay Discussion Archive
Topic: Quests.
Replies: 7
Views: 3403

Re: Quests.

Valke wrote:How many people did it take to figure out Res? or Fire embody. one? two?
...........


Actually there were about 7 or 8 of us that worked on Fire embody, and it took us about 3 weeks of searching for the right mobs, and figure out their clues.


-nenolople
by kaitos
Wed Jan 08, 2003 5:28 pm
Forum: S3 Ideas Archive
Topic: elemental embodiment
Replies: 11
Views: 2313

I think part of the idea behind embodiment was to help balance the warrior vs paladin tanking 2h damage issue.

Also since elems can only keep 1 emodiment up at a time, so it doesn't really make sense that they could emodi a pet as well as its owner.
by kaitos
Tue Nov 12, 2002 5:17 pm
Forum: S3 Gameplay Discussion Archive
Topic: Muspelheim
Replies: 43
Views: 6656

I have lead this zone probably about 40+ times and I still love it, except for the few things that seem broken right now, or were. The eq is not uber, but for loading 90% of the time its damn good, not as good as rare things, such as flayed, but those are much more rare and in theory not as common. ...
by kaitos
Thu Jul 18, 2002 7:05 am
Forum: S3 General Discussion Archive
Topic: NOT ANOTHER DOWNGRADE!
Replies: 18
Views: 1877

The dang sword was originally made for me..:b

and i've always been a half breed.... Image

But its not a very good weapon for rangers anyway, there are many better weapons, but almost none that look as nice.
by kaitos
Mon Jul 15, 2002 5:56 pm
Forum: S3 Gameplay Discussion Archive
Topic: Firbolgs in Muspelheim
Replies: 15
Views: 2083

The firbolgs and fire giants are at war with each other, and i'm sure if you are in the middle of a war with someone you will attach anyone that is coming into your home with 14 of their friends... Image
I'd be pretty sure that they were up to no good.
by kaitos
Thu Jul 11, 2002 10:46 pm
Forum: S3 Gameplay Discussion Archive
Topic: Roots and new flee code
Replies: 8
Views: 732

It sounds like a nice change, thanks. As for the trying to flee if you are the 2nd person engaged: In the old code you could flee back over someone behind you if they were reclining. Otherwise you would bump into either the mob or the person behind you. This was definately need'd for several occasio...
by kaitos
Mon Jul 08, 2002 3:15 am
Forum: S3 Gameplay Discussion Archive
Topic: New flee?
Replies: 12
Views: 923

I have been noticing a huge increase in failed flees (which just makes huge fights !fun if odds are its going to take you 3-4 rounds to succ flee out). I made some triggers to check last night while zoning and i failed 15 outa 19. That just seem way too high. Almost all of those flees were from a ro...
by kaitos
Fri May 17, 2002 1:30 am
Forum: S3 Ideas Archive
Topic: Elementalists and Embodiment
Replies: 23
Views: 2549

The spell is quite hard, and I think the only thing that even come close to comparing is res. The quest is very well done, and thought out, and a great story but its damn hard. I just did inferno, which took me 2 days and never more then 4 ppl to get any single item for it. I did have some help with...
by kaitos
Wed May 08, 2002 8:12 am
Forum: S3 Gameplay Discussion Archive
Topic: Elemental QC?
Replies: 1
Views: 355

Elemental QC?

Any chance we can be allowed to master QC and med like other casters?

Being stuck at 90 is kinda frustrating.

-neno
by kaitos
Fri May 03, 2002 9:36 am
Forum: S3 General Discussion Archive
Topic: roots
Replies: 16
Views: 1538

But who has 2 roots on trophy.

Image
by kaitos
Tue Apr 30, 2002 6:37 pm
Forum: S3 Gameplay Discussion Archive
Topic: thunder lance????
Replies: 7
Views: 980

It breaks prots on mob, specifially cleric mobs since they prot themselves. And that does work through globe.

-neno
by kaitos
Mon Apr 15, 2002 5:31 pm
Forum: S3 Gameplay Discussion Archive
Topic: Languages
Replies: 20
Views: 2336

It could be very useful for quests, and fun. Even zone quests could be changed if the an extra bit were added to the files.

For everyday use languages were a pain, but I like the idea of using it for quests and RP.
by kaitos
Fri Mar 08, 2002 10:07 pm
Forum: S3 Ideas Archive
Topic: Erasing Book
Replies: 9
Views: 1265

my tome was missing several spells when given to me......and had 0 blank pages, i think hatan was in the same boat and had to use another nice spell book for like 3 spells.. Image

-neno
by kaitos
Tue Mar 05, 2002 10:32 pm
Forum: S3 Ideas Archive
Topic: Elementalists
Replies: 12
Views: 1539

Our stone sucks, but i like it that way.... http://www.sojourn3.org/ubb/smile.gif I never have to stone unless the chanter isn't paying attention. I love the class, but they are a novelty when it comes to zoning. When filling out a group i look for chanters/invokers/illu's. Its a fun class to play b...
by kaitos
Tue Feb 26, 2002 7:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: Twinking and Zone Pops
Replies: 16
Views: 1724

mmmmm, a re-written brass..... Image
by kaitos
Tue Feb 26, 2002 4:47 pm
Forum: S3 Gameplay Discussion Archive
Topic: prot animals
Replies: 8
Views: 969

Prot animal is too powerful. You don't know how many times Gormal has stopped mid-zone to refresh his prot animal.

I mean without that spell those goats in jot would just destroy a group.

-neno
by kaitos
Mon Feb 25, 2002 8:58 pm
Forum: S3 Ideas Archive
Topic: Stoneskin drop message
Replies: 25
Views: 2935

Enchanters get a slightly random number of hits, but shamans, elementalist can count hits nods. I prefer the glancing trick to adding another line of text to the screen.
-neno
by kaitos
Sun Feb 24, 2002 3:58 am
Forum: S3 Gameplay Discussion Archive
Topic: Being quaked while flying/levitating?
Replies: 54
Views: 7081

I agree with Iyachtu, in that earthquakes could definatly throw stuff in the air or knock them from the building, trees etc and stun you or throw you to the ground. So the spell is pretty much fine like it is. Annoying but fine.. http://www.sojourn3.org/ubb/smile.gif But i also agree with ebgar that...
by kaitos
Fri Feb 22, 2002 3:44 am
Forum: S3 Gameplay Discussion Archive
Topic: Update on rogue ranged weapons?
Replies: 10
Views: 944

Laugh..... Image
by kaitos
Wed Feb 20, 2002 11:58 pm
Forum: S3 Gameplay Discussion Archive
Topic: Questions on a couple of elementalist spells
Replies: 4
Views: 803

Thunder lance is usefully for missle shield, but most any mob we fight has major globe up so its not much use casting it, as for its other uses? i guess ill have to try again and see if i can find out what else its good for. Glitter still seems to have a horrible time hitting? At least before the la...
by kaitos
Wed Feb 20, 2002 11:51 pm
Forum: S3 Gameplay Discussion Archive
Topic: Yay, nerfed again
Replies: 12
Views: 1239

I actually did quite a lot of testing with fire/air mentals on gate/elites. Blind/rayed mob, and any decent wraith could tank till i finished casting my 7 offense spells and ordered it to flee. Now wraiths don't last 3 spells, let alone long enough to kill a mob. I could normally keep a pet alive fo...
by kaitos
Wed Feb 20, 2002 9:53 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste for rangers? Hate for rangers.
Replies: 62
Views: 7816

Yaya just casts to slow.... Actually not getting hastes was one of the reasons i stopped playing a ranger and being a pushy leader i almost never give the chanter enough time to haste anyone, even though I hated that when I played one. There are just so many other spells the chanter needs to be worr...
by kaitos
Sun Feb 17, 2002 10:54 pm
Forum: S3 Gameplay Discussion Archive
Topic: Embodyment message?
Replies: 0
Views: 335

Embodyment message?

I really miss seeing when embodyment spells have faded on my target, is there a specific reason this was removed? I thought it actually made a lot of since, because we can only keep 1 form up at a time because of the strain of the spell, so we should be able to tell when that strain is over? Thanks ...
by kaitos
Mon Feb 11, 2002 5:53 am
Forum: S3 Gameplay Discussion Archive
Topic: So what's the point of globe?
Replies: 6
Views: 625

Ward last about 2/3 the time of globe, and is failable. Its also 10 lvl's higher then globe so takes a lot longer to mem. Most chanters love the spell cause it frees them from double globing, and can help save the tank a nother 2-4 hits from the mob before scales drop. I always thought globe should ...
by kaitos
Thu Feb 07, 2002 11:49 pm
Forum: S3 Ideas Archive
Topic: News
Replies: 5
Views: 821

Laugh!
Thats a great system.
by kaitos
Sun Feb 03, 2002 3:48 pm
Forum: S3 General Discussion Archive
Topic: Gormal Go Bye Bye
Replies: 83
Views: 13863

No more cookie?
Whats gonna be the point of zoning?
by kaitos
Sat Feb 02, 2002 8:15 am
Forum: S3 Gameplay Discussion Archive
Topic: New order follower lag?
Replies: 15
Views: 1314

I like the idea of pets executing orders when they are able, but I agree this lag is horrible. Hope a teak is coming like tod said.

-neno
by kaitos
Tue Jan 29, 2002 7:01 pm
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

Thanks shev.

-neno
by kaitos
Tue Jan 29, 2002 12:31 am
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

When casting elemental ward:
Is there any way it can get a message like globe?


cast....
You complete your spell.
Target is encased in a shimmering ward?


-neno
by kaitos
Sat Jan 26, 2002 12:32 am
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

Comments: I think a round table would be a good idea also. -- Earthblood: same damage as construct which seem ok, but the side effect is extreme short and more of a pain then anything. The para is too short for even a zone group to kill a mob that was at nasty. -- Ice Layer: I agree with the long ch...
by kaitos
Fri Jan 18, 2002 10:47 pm
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

Elemental Embodyment bugs? If the caster dies while their target has embodyment on. The spell stays but the caster can embody another player before the other one wore off. Also I think the time of embodyment is a little short now. I like having it up for closer to 12minutes, then its current 6min. -...
by kaitos
Fri Jan 18, 2002 6:54 pm
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

Does Air-form no longer give wraith form? Last boot I was !bash when in this form.


A dock master sends you sprawling.
sta


glance nenolople
Nenolople has quite a few wounds.
he is consumed with elemental air!
by kaitos
Tue Jan 15, 2002 12:41 pm
Forum: S3 Gameplay Discussion Archive
Topic: Elementalist Bugs!
Replies: 53
Views: 8653

Minor create is will not mem. When the elementalist cast an embodiment on another player both the target and the caster get the spell description and the wear out message. Is this entended? When in wraith form and mobs try and bash, they fall through but do not fall to the ground. Summon Elemental k...
by kaitos
Sat Oct 27, 2001 1:16 am
Forum: S3 General Discussion Archive
Topic: Complaining - it is not that bad.
Replies: 44
Views: 7637

I just wanted to say thank you to all the gods who spend their time making the MUD what it is. There are certainly things that we all wish were different, but the constant bitching has gotten ridiculous, and driven me to the point where I maybe look at the BBS once a week, if that, because almost al...
by kaitos
Fri Sep 28, 2001 2:39 am
Forum: S3 Gameplay Discussion Archive
Topic: - Breath Save?
Replies: 5
Views: 655

- Breath Save?

Has anyone checked to see if -breath save is actually working. I have done several tests on many different dragons in the last week and regardless of my breathsave I get hit for the same amount as everyone else in the group. The only thing that seems to make any difference are protections. I have go...
by kaitos
Mon Sep 10, 2001 7:20 pm
Forum: S3 Gameplay Discussion Archive
Topic: Feedback on changes to Hit...
Replies: 51
Views: 6718

It seems the melee knob was turned a little too far. 49th ranger with 97 offense/1h s Hit roll: 40 %hit: 75.8% after 3 rounds of clearing the pirate ship That seems a little much. I understand that you might want to lower the damage melee classes are doing but causing us to double our tohit and stil...
by kaitos
Fri Jun 29, 2001 9:11 pm
Forum: S3 Gameplay Discussion Archive
Topic: Rangers Upgrade Plan (Revisited)
Replies: 65
Views: 10050

I was just wondering if there had been any reasons why rangers do not have switch opponents since it seems all other melee classes, including rogues have this ability. I know this is a only a minor problem compared to the over all ranger issues but it seems like it might be one of the easiest upgrad...

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