Search found 167 matches

by Xebes
Thu Aug 25, 2005 12:26 am
Forum: T2 Gameplay Discussion Archive
Topic: Exp whine 2005
Replies: 23
Views: 2032

I found xping a bard to be extremely easy. But my damroll is a bit higher (55ish in xp mode) and I play like a rogue for damage xp.

If you are the second bard in a group, you also will xp like a freaking madman for reasons which other bards may find obvious.
by Xebes
Thu Aug 25, 2005 12:23 am
Forum: T2 Ideas Archive
Topic: Suggestion to help new players
Replies: 48
Views: 7794

I think the main problem with XP can be distilled as "We enjoy hanging out with people and want a social game" compared to that the optimum system for avoiding a long xp grind is incredibly antisocial (grab like 1-2 other people and smite the same stupid thing over and over again). Personally, I've ...
by Xebes
Sun Jun 26, 2005 4:20 am
Forum: T2 Gameplay Discussion Archive
Topic: Top 5 Code Requests
Replies: 130
Views: 17214

I only have four main points which I think should be addressed by the coding staff. I list them in decreasing order of importance (to me). The first two are about game mechanics, and the last two reflect observations and desires about classes which I myself play. (I do not consider myself qualified ...
by Xebes
Thu Apr 14, 2005 9:40 pm
Forum: General Discussion Archive
Topic: Mini-gathering maybe
Replies: 36
Views: 3683

Panic... a mud gathering, near my place? Might have to show up this one, even though it's been years since I've talked to y'all.

the xeb
by Xebes
Fri May 16, 2003 5:49 am
Forum: S3 General Discussion Archive
Topic: What MUD Client do you use?
Replies: 24
Views: 7975

You also forgot to account for color codes, which can account for half or more of the total traffic.

(By the way, if you have a crap link and you're trying to be effective in a large battle, togging ansi off helps IMMENSELY, for this very reason.)

-Xeb
by Xebes
Sat Dec 21, 2002 8:13 pm
Forum: S3 Ideas Archive
Topic: Multi-Class idea
Replies: 33
Views: 3043

Personally, i think an illusionist/lich would be fun. ;-) Can you think of anything it can't do?

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sat Nov 30, 2002 7:39 am
Forum: S3 General Discussion Archive
Topic: Invokers and game balance...
Replies: 167
Views: 24260

It's actually pretty simple, oteb. Yank vokers and we yank 1/4-1/3 (as you said) of spell damage. Yank areaspells of all otehr classes and you just replace another 1-2 people in the group that USED to be even somewhat useful (example: rogue, ranger, druid, etc) with another couple of invokers. And y...
by Xebes
Sat Nov 23, 2002 1:22 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste Items
Replies: 44
Views: 4728

Judging from how many times it's been done, I'd say kern is a bit easier than oakvale quests. And deathknell pwns any oakvale item by FAR. or the elf collars, or spellbooks, etc. oakvale shield is missle shield, who the fuck cares? armor is fullbody and prots, prots aren't THAT hard to come by... an...
by Xebes
Wed Nov 20, 2002 1:27 am
Forum: S3 General Discussion Archive
Topic: People you would like to meet
Replies: 101
Views: 9077

Hmm... I'm in the middle of indiana, little under 2hr from fort wayne. Might have to make the trek up to visit you guys in January, *wink* I've wanted to come up and meet dranix for awhile, but never got the chance!


------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Tue Nov 19, 2002 8:27 pm
Forum: S3 General Discussion Archive
Topic: Try it out...
Replies: 7
Views: 636

Some good ones... "Is it live, or is it Sojourn?" "If you've got the time, we've got the Sojourn." "Look, Ma, No Sojourn!" "A Sojourn Is Forever." "Make it a Sojourn night." and the best... this one was just horribly ironic. "Moving at the speed of Sojourn" ------------------ -<(#)>- Xebes makes you...
by Xebes
Tue Nov 19, 2002 3:11 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste spell
Replies: 85
Views: 6695

If I didn't want to cast hastes, I wouldn't play a hasting class. Enough said, perhaps you should do the same? I don't deny it's difficult to play enchanter. I don't deny that haste would be REALLY nice if it lasted longer. But for god's sakes, grow some balls and play your class decently if you're ...
by Xebes
Mon Nov 18, 2002 2:03 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste Items
Replies: 44
Views: 4728

as a bard: I regularly get 1 hit per round while dual wielding and haste song up. It's depressing also that bard haste even at level 40 is so undependable that when I'm singing offensive harmony (which gives haste some of the time), all the melee types in the group still request the spell. Just to c...
by Xebes
Sat Nov 16, 2002 9:38 am
Forum: S3 Gameplay Discussion Archive
Topic: Accompany at its finest
Replies: 13
Views: 1003

Iyachtu... that's AWESOME to hear. You've pretty much pinpointed some of my annoyances with the class as what you're going to address. I find that I may sing up to 4 different songs within the span of a single large fight. Just as a data point. I'd say I never ever use the songs of revelation, prote...
by Xebes
Mon Nov 11, 2002 7:31 am
Forum: S3 Gameplay Discussion Archive
Topic: Muspelheim
Replies: 43
Views: 3475

Muspelheim may be the most recent example of why I've had to find other things than zoning to still have fun at all at the game. If anyone wants an interesting read that applys so goddamn highly to life on the mud, I highly suggest reading "An Absurd Reasoning" by Albert Camus. Those who've read it ...
by Xebes
Sat Nov 09, 2002 5:22 am
Forum: S3 General Discussion Archive
Topic: What is your REAL personality type?
Replies: 26
Views: 1704

INTJ "The Analyst" "I" stands for Introversion. An attitude in which interest, value and meaning are attached primarily to internal objects. External matters are habitually not valued or difficult for the introvert. Introversion is the opposite of Extroversion. "N" stands for Intuition. One of Jung'...
by Xebes
Thu Nov 07, 2002 6:23 am
Forum: S3 Gameplay Discussion Archive
Topic: New Song Ideas, Post Here
Replies: 92
Views: 10904

Hrm... if ya wanted to make miscast magic worth casting, maybe add a lower/remove spell feedback effect to it? :-P

Or could add a separate song with that sort of effect.

-Zameru

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sun Nov 03, 2002 8:07 am
Forum: S3 General Discussion Archive
Topic: Favourite question time....What's your P-Time?
Replies: 51
Views: 4269

Hrm, I think pretty soon we'll need to celebrate Tod's 1st mud-birthday when he hits 365 pdays ;-)

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sun Oct 27, 2002 3:55 am
Forum: S3 Gameplay Discussion Archive
Topic: Stutter Rate
Replies: 19
Views: 1168

Failed 6 dragonscales in a row recently. _never_ had that happen before.

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sat Oct 26, 2002 5:19 am
Forum: S3 Gameplay Discussion Archive
Topic: Stutter Rate
Replies: 19
Views: 1168

I have observed the same effect.

Abort rate feels at least 15% higher than it used to, maybe closer to 20%.

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Fri Oct 25, 2002 4:12 pm
Forum: S3 Gameplay Discussion Archive
Topic: Tanking question...
Replies: 19
Views: 1044

As an enchanter, I vastly prefer 4-5 tank groups. *wink* It's _not_ that hard, guys. (note: if ya keep tanks blurred, you have enough time to mem all the stones you want, otherwise you're screwed in many cases) Heh, if the group doesn't have at least 3 tanks I get bored! ------------------ -<(#)>- X...
by Xebes
Wed Oct 23, 2002 3:43 am
Forum: S3 General Discussion Archive
Topic: Local players
Replies: 98
Views: 8190

Main Character: Xebes
Country: USA
State: Indiana (not by choice, I swear!)
City: West Lafayette

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Wed Oct 16, 2002 6:37 pm
Forum: S3 Gameplay Discussion Archive
Topic: Justice and Invis
Replies: 30
Views: 1466

So are all the evils advocating that nobody should ever xp in DK? *chuckle*

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sun Oct 13, 2002 9:32 pm
Forum: S3 Gameplay Discussion Archive
Topic: Dire raider Feedback
Replies: 25
Views: 1832

Jeg & Wobb... We have to do some testing of rangers vs. dire raiders archery damage. Cause I rarely see rangers using it, at least at higher levels melee seems to be doing more damage for em. How are dire raiders' melee skills? Xeb ------------------ -<(#)>- Xebes makes your heart start to race REAL...
by Xebes
Thu Oct 10, 2002 1:19 pm
Forum: S3 Gameplay Discussion Archive
Topic: Paladins and Ageing
Replies: 93
Views: 11383

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Aedarton: <B>Can Anti-Paladins get rejuved ? -Aed </B></font><HR></BLOCKQUOTE> Yes. ------------------ -<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Thu Oct 03, 2002 8:52 pm
Forum: S3 General Discussion Archive
Topic: Don't even get me started...
Replies: 59
Views: 3899

Just hope they don't ALL go out of business because none of them are up to par. :P On a less sarcastic note, what really determines if a school is successful? Is it that its graduates go on to make the most money? <-- But you don't have to be the most educated to make the most money, so this _should...
by Xebes
Tue Oct 01, 2002 6:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: massmorph
Replies: 27
Views: 2530

nonexistence: Thought on this would be to make a group-member last in the order in which mobs switch to. Caveats: Make it not stack with stone/scales, and only affect one player at a time, like embodiment. It could also add an invisibility affect or something of the like as well. Something like this...
by Xebes
Fri Jun 21, 2002 6:19 am
Forum: MUD Client Help
Topic: Linux Color Term
Replies: 3
Views: 486

I've always found eterm to be buggy, but ymmv. I use wterm myself (it's an rxvt derivative)

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Thu Jun 20, 2002 7:10 am
Forum: S3 Gameplay Discussion Archive
Topic: quest mobs
Replies: 10
Views: 558

Watashi, there are some mobs that have been seen once or twice in about the past RL year... I think that qualifies. :-P

-xeb

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Wed Jun 12, 2002 10:59 pm
Forum: S3 Gameplay Discussion Archive
Topic: Areas wish list
Replies: 44
Views: 3720

Procs on items other than weapons.(called procs are AWESOME imo) To go along with the above, items that affect all in the room, not just the wearer. Could be something as simple as a 1/week proc cure light/serious on all in the room or the like. Not too uber, but fun and useful especially for midlev...
by Xebes
Mon Jun 03, 2002 3:33 pm
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

I like the spell, it definitely helps out. HOWEVER, I feel like it makes the class too one-dimensional. Maybe it's a pipe dream, but I'd like to see that not just about every spell that's worthwhile for a chanter to cast is a spellup spell. IMO, stuff like constriction is great... play games with ti...
by Xebes
Tue May 28, 2002 11:17 pm
Forum: S3 Ideas Archive
Topic: Bard Song idea
Replies: 7
Views: 633

Prioritize works nicely for refreshing memtimes to accomodate a changed wis/int notch.
-xeb

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Tue May 28, 2002 2:24 am
Forum: S3 General Discussion Archive
Topic: public apology
Replies: 16
Views: 1011

Definitely a sign of the mud population's growing age... it's nice to see people be able to be mature, apologize, and let bygones be bygones.

-Xeb, pleasantly surprised some days.
by Xebes
Fri May 24, 2002 5:17 am
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

Is globe a _required_ spell for zoning? Same with haste. Why is it that clerics are required in a group for full heal, warriors for rescue, but chanters are required in a group for stone/scales, globe, AND haste? Why aren't chanters required in a group for anything but spellups, when they have a who...
by Xebes
Fri May 24, 2002 4:06 am
Forum: S3 Ideas Archive
Topic: Banishment (New Cleric Spell?)
Replies: 14
Views: 737

solution that would make it more workable:
long chant time + put it in the same circle as fheal :-)

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Tue May 14, 2002 3:32 am
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

Also btw Zetey, I loved playing chanter when I was still midlevel and still had somewhere to go- when spelling people up was still a challenge. now i feel like a human pattern-matcher. Nothing I'm doing takes real intelligence or anything else that really makes it fun anymore. ------------------ -<(...
by Xebes
Tue May 14, 2002 3:30 am
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

Zetey, play a goodie enchanter before you comment please. 9-10 hitter types in MANY groups, and often times I've been the only enchanter available to zone. For all practicaly zoning purposes, goodie liches DO NOT EXIST. there is one active goodie lich and I group with her maybe once every 3 weeks. I...
by Xebes
Mon May 13, 2002 9:10 pm
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

Agreed, Corth. My vision for what would make enchanters awesome and less 1-dimensional would be to yank 1-2 of the "spellup" spells, and add more to the whole concept of status effect spells (ray, slowness, enervate, blind, etc.) How about yanking globe from enchanters, giving elementalists/necros a...
by Xebes
Mon May 13, 2002 7:23 pm
Forum: S3 Gameplay Discussion Archive
Topic: time stop, what was the point?
Replies: 33
Views: 2443

hey Sylv- time stop means you type faster, not slower. No longer does an enchanter have 5*'s of cast time in which to type out the next spell to cast. On the contrary, it has to be typed out instantly now. If I quest time stop, it will be for my own personal benefit to get rid of the annoyance on ca...
by Xebes
Sat May 11, 2002 6:14 am
Forum: S3 General Discussion Archive
Topic: How do you pronounce your char's name?
Replies: 99
Views: 9969

Xebes == Zee Beez



------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Sat May 04, 2002 7:51 pm
Forum: S3 Ideas Archive
Topic: Spell, wall of stone etc...
Replies: 16
Views: 1172

Consider two obvious thoughts: a) walling all four walls means there's no longer the risk of any mobs entering on you. b) you can now direct which direction you can flee, turns many fights that used to be hard cause you had to do them straight up into ones that can be done in runs. Both these possib...
by Xebes
Sat May 04, 2002 7:05 pm
Forum: S3 Ideas Archive
Topic: Spell, wall of stone etc...
Replies: 16
Views: 1172

A thousand times no... for one simple reason.

I can name a good 3-4 ways right now that it could be used to either a) tink things, or b) make a lot of existing fights significantlyu easier.

-xeb

------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Mon Apr 29, 2002 12:05 pm
Forum: S3 General Discussion Archive
Topic: Where'd we find Iyachtu and can we clone him?
Replies: 5
Views: 410

Where\'d we find Iyachtu and can we clone him?

Just wanted to say thanks for readin' the bbs and posting + looking at a _lot_ of issues that players have brought up. :-) Now that that's out of the way, we've had too many 30-40 hour boots lately, so maybe we should smite him instead. *grin* Anyways, next time you wanna take a break from bards, Iy...
by Xebes
Thu Apr 25, 2002 8:20 pm
Forum: S3 General Discussion Archive
Topic: Query about fav/least fav zones!
Replies: 17
Views: 1196

Favorites: 1) um/um2: this really takes the cake for me... I _love_ exploring. My only wish is that it felt less unfinished. 2) CC, just cause of all the wandering stuff and repops, you gotta get through fast. 3) Avernus: God I love the hard fights, but something other than the needle-in-a-haystack ...
by Xebes
Thu Apr 25, 2002 8:02 pm
Forum: S3 General Discussion Archive
Topic: What highschool stereotype are you?
Replies: 51
Views: 4329

Bleh, there have to be more blondes somewhere, I refuse to believe I'm the only one...

-Xeb
by Xebes
Thu Apr 25, 2002 6:40 am
Forum: S3 General Discussion Archive
Topic: What highschool stereotype are you?
Replies: 51
Views: 4329

<a href="http://www.mutedfaith.com/quiz/q1.htm" target="new"> http://www.mutedfaith.com/images/blond.jpg </a> Take the <a href="http://www.mutedfaith.com/quiz/q1.htm" target="new">What High School Stereotype Are You?</a> quiz, by Angel . *groan*, and I'm a guy. -Xeb
by Xebes
Tue Apr 23, 2002 3:32 am
Forum: S3 Ideas Archive
Topic: Once again, askance to remove skill loss.
Replies: 12
Views: 483

Meditate can go 3 weeks to a month without notching. Enjoy.



------------------
-<(#)>- Xebes makes your heart start to race REAL FAST!
by Xebes
Wed Apr 17, 2002 5:09 pm
Forum: S3 General Discussion Archive
Topic: anyone speak japanese?
Replies: 15
Views: 1016

Ž„ ‚à “ú–{Œê ‚ð ˜b‚µ‚Ü‚·
by Xebes
Tue Apr 16, 2002 8:41 pm
Forum: S3 Ideas Archive
Topic: Enchanter Work Load
Replies: 77
Views: 8048

I'd like to propose a few ideas here that may be somewhat controversial, but I feel that them, combined, may make enchanters a little bit easier to handle from a work-load perspective. My goals with these ideas are as follows: To make enchanters a class based on defensive and enchantment spells, _wi...
by Xebes
Tue Apr 09, 2002 3:13 am
Forum: S3 General Discussion Archive
Topic: Why your not elite and why youll never be
Replies: 84
Views: 7269

What's the purpose of a quest skill/spell if _everybody_ has it, anyways?
by Xebes
Sun Apr 07, 2002 6:02 am
Forum: S3 Ideas Archive
Topic: Warrior skillz....
Replies: 18
Views: 865

My thought on that, Kiryan, was that out of all the classes on the mud, warriors seem to be around the poorest in what they can do solo at high levels. So my idea was focussing on a method of giving warriors a new skill, adding to their solo ability in a way that brings them closer to par with many ...

Go to advanced search