Search found 47 matches
- Thu Oct 07, 2010 5:09 pm
- Forum: T2 General Discussion Archive
- Topic: the most responses, take 2
- Replies: 13
- Views: 3000
Re: the most responses, take 2
pull my finger
- Wed May 25, 2005 2:18 pm
- Forum: MUD Client Help
- Topic: Auto-Rescue Triggerset
- Replies: 35
- Views: 10279
- Wed May 25, 2005 12:52 pm
- Forum: MUD Client Help
- Topic: The Perfect Rescue Trigger
- Replies: 4
- Views: 2730
hrmm, she may be right about all that, i got 2 different rescue triggers on two different char files, they are both too big, they lag me pretty bad so i guess whut i want is a look based trigger, i want to find a way to cut the spam from look. i want it to look once, rescue the first person it sees ...
- Wed May 25, 2005 12:31 pm
- Forum: MUD Client Help
- Topic: *NEW AND IMPROVED* Rescue Triggers, Version 2.23 (3/27/05)
- Replies: 38
- Views: 12256
- Wed May 25, 2005 10:42 am
- Forum: Homeland Player Integration
- Topic: homeland player compesasion
- Replies: 6
- Views: 8492
homeland player compesasion
it seems like homeland players got the shortest end of the stick here, giving up a whole mud, leveled chars, collected eq, guilds, guildhalls... an entire mud so toril could expand. some of us have always played both, those of us at least had chars here. others played exclusivly there, those people ...
- Wed May 25, 2005 10:23 am
- Forum: Homeland Player Integration
- Topic: merger...
- Replies: 1
- Views: 6288
merger...
im not sure whut yall got in the works with this but heres some things from homeland id like to see here -zerkers, specifically ogre, along with some of the other races and classes -mob balance, mobs that shouldnt have di or ultra not having di ,ultra or any other spell/skill/ability they shouldnt h...
- Wed May 25, 2005 10:18 am
- Forum: T2 Gameplay Discussion Archive
- Topic: merger......
- Replies: 9
- Views: 1675
merger......
im not sure whut yall got in the works with this but heres some things from homeland id like to see here -zerkers, specifically ogre, along with some of the other races and classes -mob balance, mobs that shouldnt have di or ultra not having di ,ultra or any other spell/skill/ability they shouldnt h...
- Wed May 25, 2005 9:23 am
- Forum: MUD Client Help
- Topic: The Perfect Rescue Trigger
- Replies: 4
- Views: 2730
The Perfect Rescue Trigger
ok, the perfect rescue trigger should be fast and it shouldnt be spammy now, i dont write triggers, that sort of thing is beyond me. but i have done some thinking and i think this is how it should work. it should be both look and attack based look is fast, but its spammy. i think ive come up with a ...
- Tue May 04, 2004 7:14 pm
- Forum: General Discussion Archive
- Topic: 80s rock fans rejoice
- Replies: 3
- Views: 1136
- Sun May 02, 2004 2:14 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: time sinks
- Replies: 5
- Views: 1262
i only said pause button to make a point. as for getting locked into a cr that takes hours you could simply eliminate the need to cr. let the group vote or something. cring can be alot of fun, it can also be the most hateful and time consuming aspect of the game. with sometimes hours where you just ...
- Sun May 02, 2004 1:07 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: time sinks
- Replies: 5
- Views: 1262
time sinks
you gotta get rid of or greatly reduce them. *ress fx, take it out, let people spank in a zone and cr and be zoning again in munutes *failed ress, why does that need to happen, sometimes a great lot of trouble is went to by a few different people to make sure corpses get pressed and relocated for re...
- Wed Apr 28, 2004 9:24 am
- Forum: NHC: New Player Help
- Topic: Zmud basics
- Replies: 0
- Views: 1632
- Tue Apr 27, 2004 10:31 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
DIRECTION PAD. The direction pad is great but it helps to change it some for this mud. I change 7 to stand, 1 to rest/recl/mem/med, 9 to up, 3 to down, 5 to scan and subtract to look. In order for me to do this i needed to alias nw to stand, sw to rest/recl/mem/med, look to scan, ne to up and se to ...
- Tue Apr 27, 2004 10:00 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
COMMAND STACKING. The semi-colon is the default command separator, is great for things like difficult crs. The general rule is if you can get there to die there you can get there to cr, you just need to be smarter the second time in. Locate your corpse and get as close to it as possible, once you ar...
- Tue Apr 27, 2004 9:47 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
- Tue Apr 27, 2004 9:45 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
HIGHLIGHTS. Highlights can be great, i use alot of them, some simply for the sack of color coding and some to make certain things stand out so i dont miss them. #TRIG {sits resting} {#cw 13} Will make sits resting pink when it occurs. The colors go from 0-15, 16-31, 32-47 and so on in groups of 15 o...
- Tue Apr 27, 2004 9:32 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
ALIASES. If youre a caster you should have every spell aliased. You can alias everything, and should. I have aliases for all my spells, some of my skills and things like look in portal, enter portal, drag corpse, anything thats alot of typing and needs to be done quickly. Aliases should be easy to t...
- Tue Apr 27, 2004 9:22 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
I use 5.55, for different char files for the same mud i create a char file for a different mud then edit it for the mud i want. If i didnt my char files would be sort of linked together or something. Making changes to one changes the othes. I didnt mean to say customizing colors was hard, i said its...
- Tue Apr 27, 2004 7:48 am
- Forum: MUD Client Help
- Topic: Zmud char file basics
- Replies: 9
- Views: 2805
Zmud char file basics
I use different files for each of my chars. CAPTURE WINDOWS. Zmud will capture things into a seprate window for you. I capture everything, tells, ooc, nhc, assoc, g-say, petition, god tells... all of it. I capture everything into the same window: #TRIG {tell} {#cap tell} #TRIG {-group} {#cap tell} #...
- Tue Apr 27, 2004 5:38 am
- Forum: MUD Client Help
- Topic: i need a trigger to report whut i see when i look in portals
- Replies: 3
- Views: 1996
i need a trigger to report whut i see when i look in portals
i need a trigger to report whut i see when i look in portals, anyone know how to build one?
- Wed Apr 21, 2004 10:22 am
- Forum: T2 Ideas Archive
- Topic: whut i think
- Replies: 4
- Views: 1472
Id hate to see anything removed, especially our squids and even battlechanters and dire riders. Squids are not only our travel specialests they are our totally unique race. I wish we had more things unique and different from the goodie side. I also think an unlooted corpse shouldnt rot, we should be...
- Wed Apr 14, 2004 11:17 am
- Forum: T2 Ideas Archive
- Topic: whut i think
- Replies: 4
- Views: 1472
- Tue Mar 23, 2004 3:56 am
- Forum: T2 Ideas Archive
- Topic: whut i think
- Replies: 4
- Views: 1472
whut i think
whut i think. Evils are supposed be harder. We are not spossa get any love. We are to be hated and discriminated against. This is why i chose evil after first begining as a goodie. Illusionists, they are ok, i could take them or leave them. Battle Chanters, they are silly, the idea of some little bu...
- Sun Jan 05, 2003 1:28 pm
- Forum: S3 General Discussion Archive
- Topic: Inspiration!
- Replies: 15
- Views: 3494
- Fri Oct 04, 2002 12:47 pm
- Forum: S3 General Discussion Archive
- Topic: food for (American) thought
- Replies: 228
- Views: 35747
*has found his first dead horse and kicks it violently* this is nothing less than a crock of shit, history is written by the victors and opinions are like assholes, everyone has got one. lol, whut a joke, everyone knows the usa does some realy fckd up shit in the name of "the greater good" people ar...
- Fri Oct 04, 2002 12:02 pm
- Forum: S3 General Discussion Archive
- Topic: You too can see the light!
- Replies: 394
- Views: 73461
- Thu Jun 06, 2002 12:57 am
- Forum: S3 General Discussion Archive
- Topic: Maker of Mayhem, petition
- Replies: 209
- Views: 37730
- Sat Jun 01, 2002 5:23 pm
- Forum: S3 General Discussion Archive
- Topic: Maker of Mayhem, petition
- Replies: 209
- Views: 37730
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ashiwi: But somebody else obviously isn't. Lord can mean the leader of a household, queen is the leader of a nation. I'm sorry, is there a nation in Faerun we have't heard abou...
- Tue May 28, 2002 9:41 am
- Forum: S3 General Discussion Archive
- Topic: god logs
- Replies: 14
- Views: 1403
- Tue May 28, 2002 9:22 am
- Forum: S3 General Discussion Archive
- Topic: Maker of Mayhem, petition
- Replies: 209
- Views: 37730
- Sat Nov 17, 2001 11:44 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Pets and whut they can do.
- Replies: 3
- Views: 709
this i think would realy add to the game, add to chars who rp especially, you would have to pick what is it you want as whut is it 2 or 3 pets max? so say now you want a horse and a bear, now you need to work with each and giving them exp, but in the end after alot of work you have kick ass pets, ho...
- Sat Nov 17, 2001 10:50 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Pets and whut they can do.
- Replies: 3
- Views: 709
Pets and whut they can do.
i was thinking, say you have a pet for a long time, it seems that a bond would develop, also it seems like a dog you had for a month would listen better and maybe have more skills than one you had an hour. maybe give pets skills and levels. so if one wanted to have a tight pet, maybe someone who pre...
- Sat Nov 17, 2001 9:17 am
- Forum: S3 General Discussion Archive
- Topic: toggle receive
- Replies: 3
- Views: 1031
good idea, the othere day i logged came bag to the comp after goin ld at fountain while afk, tried to move and i couldnt move, so i started checking this out, scrolled back to see that zipalodok had my consent from the ress ha gave me and him and jaznolg gave me about 15000 copper coins and entertai...
- Sat Nov 17, 2001 8:59 am
- Forum: S3 Gameplay Discussion Archive
- Topic: CR, those you trust, dragging corpse and consent.
- Replies: 0
- Views: 430
CR, those you trust, dragging corpse and consent.
this doesnt seem like such a good idea since the rot timer recoding and honestly im not sure i understand exactly how that works yet, but heres something i think. there are times when cr might take too long due to rl responsibilities or obligations, but you need to do something if at the very least ...
- Sat Nov 17, 2001 7:16 am
- Forum: S3 General Discussion Archive
- Topic: Ranger innate tame
- Replies: 78
- Views: 12206
i didnt bother to read any of these posts, but ranger inate tame seems to make a whole lotta sense, like level based, say around level 4 or 5 you can tame squirrels and stuff, not that they would be usful in any way, just a little pet that follows you around, as you advance in in levels and the morw...
- Fri Nov 16, 2001 2:25 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Ummm?
- Replies: 13
- Views: 1474
- Sun Nov 11, 2001 1:35 pm
- Forum: S3 General Discussion Archive
- Topic: Gun control after Sept. 11th
- Replies: 230
- Views: 50131
when I was little my parents did what they could to keep me safe. they stored dangerous cleaners and chemicals where I could not get at them. they put little plastic covers on the outlets. they padded corners and blocked stairways. as I grew and became more aware they did not need to work as hard to...
- Sun Nov 11, 2001 6:23 am
- Forum: S3 General Discussion Archive
- Topic: Rejoice!
- Replies: 23
- Views: 3092
- Sat Nov 10, 2001 5:26 pm
- Forum: S3 General Discussion Archive
- Topic: Gun control after Sept. 11th
- Replies: 230
- Views: 50131
- Fri Nov 09, 2001 4:37 am
- Forum: S3 General Discussion Archive
- Topic: Gun control after Sept. 11th
- Replies: 230
- Views: 50131
i know, i added it for flavor, seriously tho, im not given them up, ban them ill hide mine, as will just about every other gun owner i know, ive never even had so much as an inclination to shoot anouther human being, yet it is within my power. is too bad there are so many freaks in the world, gun co...
- Fri Nov 09, 2001 3:09 am
- Forum: S3 General Discussion Archive
- Topic: Gun control after Sept. 11th
- Replies: 230
- Views: 50131
- Sun Oct 21, 2001 9:33 am
- Forum: S3 General Discussion Archive
- Topic: the most responses
- Replies: 1022
- Views: 291579
- Sat Oct 13, 2001 5:39 am
- Forum: S3 General Discussion Archive
- Topic: evil anons
- Replies: 33
- Views: 5011
- Fri Oct 12, 2001 11:42 pm
- Forum: S3 General Discussion Archive
- Topic: newbie help document
- Replies: 63
- Views: 9776
- Fri Oct 12, 2001 11:39 pm
- Forum: S3 General Discussion Archive
- Topic: how many mud connectors are there?
- Replies: 1
- Views: 487
how many mud connectors are there?
ok i am familiar with telnet, zmud and gmud both of with i believe run off of telnet, any how i just wonder how many other mud conectors are there, how well do they work, how much do they cost, anyone have experiance with more than one to offer comparisons is whut i am most looking for but if you do...
- Fri Sep 14, 2001 7:43 pm
- Forum: S3 General Discussion Archive
- Topic: names
- Replies: 6
- Views: 1017
- Fri Sep 14, 2001 11:35 am
- Forum: S3 General Discussion Archive
- Topic: names
- Replies: 6
- Views: 1017
names
anybody else get a vowelless name?