Search found 179 matches

by Ihazim
Wed Sep 28, 2005 2:49 am
Forum: T2 Gameplay Discussion Archive
Topic: Shaman
Replies: 7
Views: 949

come to skullcrusher with the rest of us bilgai :p
by Ihazim
Wed Jun 22, 2005 9:02 pm
Forum: General Discussion Archive
Topic: peace
Replies: 8
Views: 1120

peace

hey i quit too :p

ihazim, tsaen, liganes
by Ihazim
Tue Jun 14, 2005 11:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Tiamat 6 more weeks, post #3
Replies: 16
Views: 1674

kiryan i think you should chill out with tiamat :p
by Ihazim
Fri May 06, 2005 3:51 pm
Forum: General Discussion Archive
Topic: Memory Lane
Replies: 59
Views: 8527

* trogar never gave me my merman boots and leggings. i saw him log on 5 years later and i asked for them back and he still wouldnt give them to me.

db & co
by Ihazim
Wed Apr 27, 2005 1:49 pm
Forum: General Discussion Archive
Topic: The Immortals
Replies: 71
Views: 10988

Jalagai
Hibbidy
Diel
Molokaram
Bilgai
Niligai
mumeh
lonel
glahir
soroth
kiyre, cause he sucks
aeds
athanaum, husband of llandrien
kedle
rat
Your
Momma
IsA
Horde
by Ihazim
Mon Apr 25, 2005 4:56 pm
Forum: T2 Gameplay Discussion Archive
Topic: Stupid Rogue Mistakes - Help me compile a list pls
Replies: 18
Views: 1775

- botting
by Ihazim
Mon Apr 18, 2005 4:51 am
Forum: General Discussion Archive
Topic: WoW!!!
Replies: 55
Views: 8715

If anyone wants to join us, liganes (me), diel, molor, veldrex, qualith, gerlock, hibbidy are on skullcrusher. its a pvp server. our guild name is <YourMommasAHorde>.
by Ihazim
Tue Apr 05, 2005 5:15 pm
Forum: General Discussion Archive
Topic: WoW!!!
Replies: 55
Views: 8715

skullcrusher, alliance.
by Ihazim
Mon Apr 04, 2005 5:46 pm
Forum: T2 Gameplay Discussion Archive
Topic: News Flash: Are invokers obsolete?
Replies: 32
Views: 4006

rogue's are overpowered. they have too many responsibilities. all classes need to be reevaluated for usefullness. backstab doesn't work that much. ppl who make rogues do more than circle rely on them to do too much work. equipment need to be re evaluated in their abilities and stats. just one exampl...
by Ihazim
Sat Mar 26, 2005 1:08 am
Forum: T2 Gameplay Discussion Archive
Topic: Plat Farms & money in general.
Replies: 6
Views: 1046

equipment sold to the stores should be more commonplace. This could be accomplished by raising the reward for selling equipment.
by Ihazim
Wed Mar 23, 2005 2:26 pm
Forum: T2 Ideas Archive
Topic: Hide msgs
Replies: 21
Views: 2027

to reply nurpy, its just my opinion but the difficulty of this mud shouldn't come from inconvenience. ie, the inconvenience of not knowing when you're hidden. This only adds to the fact that levels sub 45 are useless. The game should be enjoyable from 1-50 not 45-50. seriously i think that some peop...
by Ihazim
Wed Mar 23, 2005 2:39 am
Forum: T2 Ideas Archive
Topic: Hide msgs
Replies: 21
Views: 2027

This might be a little late in response since i just read this thread but..

Just because some people feel rogues are over powered doesn't mean a class should be left out for any type of update.
by Ihazim
Wed Jan 19, 2005 3:27 pm
Forum: General Discussion Archive
Topic: Please stop the snooping, you're killing our pbase
Replies: 57
Views: 7057

i heard most of the older rogues had a much easier time practicing assassinate. i would trade all of my skills for a few notches in assas. if i still played :p.
by Ihazim
Mon Dec 20, 2004 4:56 am
Forum: T2 Gameplay Discussion Archive
Topic: Guild ranks do not show up on assoc list
Replies: 0
Views: 356

Guild ranks do not show up on assoc list

Guild ranks do not show up on the assoc list currently. It would be cool if they reflected the personalized guild rank associated with their ranks instead of seeing member, officer, leiutenant.

thanks
by Ihazim
Sun Dec 19, 2004 6:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: congratulations
Replies: 24
Views: 2187

some people just need attitude overhauls :p. the bbs has been up for years now, no ammount of complaining gets anything done any faster.
by Ihazim
Fri Dec 17, 2004 4:46 am
Forum: T2 Ideas Archive
Topic: Invokers
Replies: 23
Views: 2427

you guys are so quick to shoot down ideas and not even in the nicest ways :p. You could simply post a whole lot nicer or send him a private message with your proofs otherwise :p
by Ihazim
Tue Dec 14, 2004 12:29 am
Forum: T2 Gameplay Discussion Archive
Topic: Guild Halls
Replies: 7
Views: 1172

Id like to see guilds be more integrated into the mud. More integrated to the point where it makes sense to join a guild in the "grand scheme" of the mud. ideas for guilds and guildhalls: -Inn cache could be made a lot smaller, bag sizes halved and guild storage caches made larger creating a demand ...
by Ihazim
Wed Dec 08, 2004 5:31 am
Forum: General Discussion Archive
Topic: ask ihazim anything
Replies: 94
Views: 14067

your attempt at humor rivals that of gagai trying not to be gai. which is not very well.

also id like to say that toril-mud is a game. to some of you out there, relax a little :p
by Ihazim
Tue Nov 30, 2004 10:59 pm
Forum: T2 Gameplay Discussion Archive
Topic: Game Uptime - Feedback?
Replies: 20
Views: 2314

i enjoy the long uptimes
by Ihazim
Tue Nov 30, 2004 12:18 am
Forum: General Discussion Archive
Topic: ask ihazim anything
Replies: 94
Views: 14067

Ensis Posted: Sat Nov 27, 2004 10:51 am Post subject: -------------------------------------------------------------------------------- What are the 8 cyclic functions of an m16a2 rifle? i havent the slightest. Arilin Nydelahar Posted: Sat Nov 27, 2004 1:41 pm Post subject: -------------------------...
by Ihazim
Sat Nov 27, 2004 8:40 am
Forum: General Discussion Archive
Topic: ask ihazim anything
Replies: 94
Views: 14067

what ryhmes with "orange"?


nothing that i know of.
by Ihazim
Sat Nov 27, 2004 8:06 am
Forum: General Discussion Archive
Topic: ask ihazim anything
Replies: 94
Views: 14067

probably one day. even now rangers are fun for some people to play.
by Ihazim
Sat Nov 27, 2004 7:31 am
Forum: General Discussion Archive
Topic: ask ihazim anything
Replies: 94
Views: 14067

ask ihazim anything

kay go
by Ihazim
Fri Nov 26, 2004 5:21 am
Forum: T2 Gameplay Discussion Archive
Topic: the mud is too easy
Replies: 7
Views: 1033

the mud is too easy

can it be made harder?
by Ihazim
Thu Nov 25, 2004 3:49 am
Forum: T2 Ideas Archive
Topic: movement ideas
Replies: 12
Views: 1135

remove gate relocate teleport dim well shift and whatever other transport spell in the game except res 8)
by Ihazim
Sun Nov 21, 2004 1:12 am
Forum: T2 Ideas Archive
Topic: Banking stuff
Replies: 2
Views: 737

can there be bank notes for withdrawing large sums of coins?
by Ihazim
Wed Nov 10, 2004 10:38 pm
Forum: T2 Ideas Archive
Topic: New features that don't impact game dynamics
Replies: 46
Views: 7415

logged guild cache accessable by all members of a guild
by Ihazim
Sat Nov 06, 2004 1:05 am
Forum: T2 Gameplay Discussion Archive
Topic: Broken Rogue Things
Replies: 20
Views: 2182

why couldn't this just be a feature of hiding while tracking?
by Ihazim
Thu Nov 04, 2004 2:22 am
Forum: T2 Gameplay Discussion Archive
Topic: Toril and GTA :p
Replies: 5
Views: 789

Toril and GTA :p

Will toril ever implement a system where there is an ultimate storyline to the game? For example a new player comes into the game with a purpose, a progressing storyline. Sure you can make one for yourself or whatever but a lot of games offer a storyline and on top of that, the ability to do what yo...
by Ihazim
Tue Oct 19, 2004 8:44 am
Forum: General Discussion Archive
Topic: What's Toril like for you now?
Replies: 56
Views: 13058

The mud is boring.
old hotness: guilds, competition, new code, monks, mercs, artifacts, spanks, talking about spanks, long way to the top

remaining old hotness: none

new hotnesses: im not sure 8)

-ihazim
by Ihazim
Sat Oct 16, 2004 3:37 pm
Forum: T2 Ideas Archive
Topic: tinker machines
Replies: 2
Views: 681

tinker machines

The tinker machines "winners" list needs to hold up from one boot to the next. And my other idea is that instead of recieving coins, tickets or coins that can be used to buy something useful would be the prize. This could be tied in with using prestige to buy things too. *unoriginal idea* in ff11 yo...
by Ihazim
Wed Sep 29, 2004 4:30 pm
Forum: T2 Announcements Archive
Topic: Rumors regarding Miax, and the MUD being made public
Replies: 48
Views: 15964

shevarash's name should be changed to ihevarash so the forger pyramids acronym is CSI and we can call shev i have a rash
by Ihazim
Sat Sep 18, 2004 11:43 am
Forum: T2 Gameplay Discussion Archive
Topic: PvP idea (not original)
Replies: 14
Views: 1528

i like it
by Ihazim
Fri Sep 10, 2004 7:13 pm
Forum: General Discussion Archive
Topic: Who is the best player as ...
Replies: 72
Views: 10927

Best at: doesnt do anything- Hibbidy too many alts - Maedor too much eq - Molor too many warriors- Veldrex too many rogues - Kiyen bragging about himself - Klandan not having anything encouraging to say about stuff on the bbs - Delmair at losing eq - Diel guild - DB at coming up with a million ideas...
by Ihazim
Wed Sep 08, 2004 6:14 pm
Forum: T2 Ideas Archive
Topic: third fourth and fifth attack
Replies: 10
Views: 1314

you guys don't realize that i need a new class to play that has REAL ULTIMATE POWER.
by Ihazim
Wed Sep 08, 2004 12:50 pm
Forum: T2 Ideas Archive
Topic: third fourth and fifth attack
Replies: 10
Views: 1314

third fourth and fifth attack

give them to rangers
by Ihazim
Tue Sep 07, 2004 4:09 pm
Forum: T2 Ideas Archive
Topic: Bring back artifacts, politics and god favoritism
Replies: 241
Views: 43916

Gamers game to gain power. Sojourn/toril has become so fair that there's only a finite ammount of power to gain over other players. I feel the reason for less gamers is because this mud is less interesting (for the masses).

The mud changing isn't going to happen. Just get over it.
by Ihazim
Sun Sep 05, 2004 1:35 am
Forum: T2 Ideas Archive
Topic: Bring back artifacts, politics and god favoritism
Replies: 241
Views: 43916

I agree with corth.
by Ihazim
Tue Aug 31, 2004 2:20 pm
Forum: T2 Ideas Archive
Topic: Throw us a bone!
Replies: 22
Views: 3058

You guys should enjoy the game for what it is 8). Relying on an update for fun = dissapointment. If that's the case anyways.
by Ihazim
Sat Aug 28, 2004 7:29 pm
Forum: T2 Gameplay Discussion Archive
Topic: Loot Triggers and Ninja's
Replies: 22
Views: 2909

50th level players know how to make a proper trigger. Problem is that's just not how things are done here. 3nj0y!
by Ihazim
Fri Aug 27, 2004 11:56 pm
Forum: T2 Ideas Archive
Topic: Just an 'out there' idea...
Replies: 29
Views: 3578

if ever i have seen a worthy idea it would have been these two
by Ihazim
Fri Aug 27, 2004 2:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: Input wanted from all angles about Pwipe
Replies: 71
Views: 11904

put in something worth buying, then do a god-ran eq buyback program. If nobody watches the news, its sorta similar to a gun buy back program :p. The idea is to remove eq(guns) from the streets.
by Ihazim
Thu Aug 12, 2004 12:08 am
Forum: T2 Ideas Archive
Topic: Class balance
Replies: 17
Views: 2062

bonus exp for classes with the least ammount of that class on!
by Ihazim
Thu Aug 05, 2004 7:30 pm
Forum: T2 Gameplay Discussion Archive
Topic: Go-Go Khanjari Gender Bender
Replies: 147
Views: 28142

I feel the only reason for the new trend in rogues is because e/f/h rogues deal the most damage.
by Ihazim
Thu Aug 05, 2004 7:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: Go-Go Khanjari Gender Bender
Replies: 147
Views: 28142

Actually if you guys took the time out to test out every combination of rogue :p, you might find another set that gets some nifty bonuses or even niftier bonuses. Just to compare three race/gender/align combo that ive tested: evil/grey/male gets a 1:3:1 (fury, power, rage) every 27 hits(ish) with 2 ...
by Ihazim
Tue Aug 03, 2004 8:02 pm
Forum: T2 Ideas Archive
Topic: Scadale
Replies: 18
Views: 2484

I so agree that the recent trend of zones and newbie zones has made experience far too easy. on a side note: You complain of level 40 newbies? It's because they have no reason to become more experienced. I feel exp-ing, leveling up, gaining new skills/spells is as much a part of this game as the +40...
by Ihazim
Sat Jul 17, 2004 8:48 pm
Forum: Logs
Topic: I AM SHEVARASH!
Replies: 1
Views: 631

I AM SHEVARASH!

score Score information for Gogan Level: 21 Race: Human Class: Necromancer Hit points: 1(135) Moves: 160(160) Experience Progress: 21 % Coins carried: 0 platinum 0 gold 0 silver 0 copper Coins in bank: 9 platinum 0 gold 2516 silver 15412 copper Prestige: 2660 Citizen of: Baldur's Gate Outcast from: ...
by Ihazim
Wed Jul 14, 2004 5:59 am
Forum: T2 Ideas Archive
Topic: What's YOUR Dream Item?
Replies: 47
Views: 7848

you seem to have some brown on your nose! :O
by Ihazim
Sat Jul 03, 2004 8:29 pm
Forum: T2 Ideas Archive
Topic: Sense undead spell
Replies: 9
Views: 1301

having an undead flag would be nice but if that happened i would like a giant, dragon, plant flag as well 8)
by Ihazim
Tue Jun 29, 2004 6:32 am
Forum: T2 Gameplay Discussion Archive
Topic: assassinate
Replies: 0
Views: 291

assassinate

Assassinate: 31
Fail: 25
Total: 56
Percent: 55%

DEX: 129
DEX: 106

assassinate (very good) (89)

??
8)
anything broken? any insight welcomed.

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