Search found 226 matches
- Sat Mar 15, 2008 3:19 am
- Forum: General Discussion Archive
- Topic: Cruisin' Together
- Replies: 20
- Views: 12913
I've reserved a cabin on the ship, so I'll be there! hrm, does a cabin count as a nature room? Maybe if i bring a fern. Cruising really is a nice way to travel for anyone fence sitting. Hey Shev have you taken Shar on a honey moon yet, and I don't mean to Gencon. Sorry Teflor I'd room with ya but I ...
- Wed Nov 14, 2007 5:09 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Announcing Tuesday Night Evil Zoning
- Replies: 5
- Views: 1507
- Wed Nov 14, 2007 3:49 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Announcing Tuesday Night Evil Zoning
- Replies: 5
- Views: 1507
Announcing Tuesday Night Evil Zoning
Going to lead a zone a week for evils, Tuesday night, about 5pm(oops, said 8 at first, i do mean 5) west coast time. I don't tend to read the forums so you don't have to reply, just be about if you want evil zoning!
Lilithelle
Lilithelle
- Sun Oct 14, 2007 6:23 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril 2.0: Interim Changes
- Replies: 87
- Views: 21547
I'd suggest allowing goods and evils to group either only in scardale or only below 20th. Trolls and Paladins grouped is so wrong. caster exp is probably too hard, maybe reduce damage exp for rogues/rangers/warriors they have it way easy atm but casters have to struggle, make exp easier for them. le...
- Thu Sep 13, 2007 6:08 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Qualifications for being allowed to help the MUD
- Replies: 100
- Views: 21922
ooh ooh listen to me, i have an opinion too! I needed Cyric's help getting my latest zone into the mud and he was able to do so. I asked him to put up my newbie road map he did. Was a small number of days delay but the man has a life. What you kids can't wait to have your stuff done? And I think the...
- Wed Aug 29, 2007 3:02 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Thanks!!!!!!!!!!!
- Replies: 11
- Views: 2294
I tend to agree, the plans for 2.0 look quite ambitious I wait for them eagerly, yet waiting is not all one can do. I'm writing a new zone to help spice up the game for new players. The system the mud has for making zones has quite a bit of potential for innovative zones if people would only take a ...
- Fri Aug 17, 2007 9:58 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Reboot ETA postings and other shananigans
- Replies: 27
- Views: 4408
I don't read the bbs, I was directed to this post. I'm thinking regular reboots would be nice. Maybe every 64 hours uptime, (3 days -8 hours) it would occur at different times of the day on different days so wouldn't always be when aussi's are asleep or europe is asleep. And being predictable we cou...
- Sat Mar 03, 2007 5:24 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Announcing the Darwin Awards for Toril!
- Replies: 33
- Views: 7531
Announcing the Darwin Awards for Toril!
I'm sure many of us have seen the Darwin Awards, Honoring those who improve the species by accidentally removing themselves from it... thereby ensuring that the next generation is one idiot smarter. I propose we use this thread to award one "special" player with a Darwin award for their ch...
- Fri Dec 08, 2006 7:57 pm
- Forum: MUD Client Help
- Topic: Fleeing the right way, ZMud triggers.
- Replies: 2
- Views: 2314
Fleeing the right way, ZMud triggers.
#ALIAS f { flee #if (%len( %1)=0) {#abort 1} #temp {^You flee (?)%w!} {#if (%1 <> %%1) { #exec %subchar( %%1, "densuw", "uwsnde") %-1 } {%-2}} } The f alias will allow you to spec...
- Sat Nov 25, 2006 6:46 am
- Forum: T2 Gameplay Discussion Archive
- Topic: How does a pcorpse leave the room when there are no exits?
- Replies: 8
- Views: 2500
How does a pcorpse leave the room when there are no exits?
Your blood freezes as you hear the rattling death cry of Tahla. Tahla stops following you. Tahla has left the group. <633h> Ifin winces in pain. <633h> Corpse of Tahla slowly sinks downwards. <633h> sigh Your lips move, but no sound is heard... <633h> l Submerged in a River of Blood (Fogged) Room si...
- Mon Oct 30, 2006 7:18 pm
- Forum: Logs
- Topic: Yet another stupid Cofen death
- Replies: 4
- Views: 1251
Yet another stupid Cofen death
A remorhaz slithers in from below. <796h> Cofen places an enchanted khanjari dagger in the back of a remorhaz, resulting in some strange noises and some blood. Cofen is burned severely as he hits a remorhaz! Cofen places an enchanted khanjari dagger in the back of a remorhaz, resulting in some stran...
- Mon Mar 13, 2006 7:30 pm
- Forum: General Discussion Archive
- Topic: Just Another Day in the Country
- Replies: 16
- Views: 2667
- Sat Feb 18, 2006 5:59 pm
- Forum: Logs
- Topic: So much for global load normalcy
- Replies: 1
- Views: 823
- Sat Feb 04, 2006 12:13 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Why are People Gone?
- Replies: 33
- Views: 6957
Exp too slow? I don't think so. I've heard of people getting characters up pretty fast. My ranger did 1-50 in 4 1/2 play days and I wasn't really trying, mostly exped, did 2 or 3 zones. Thilindel has gotten characters solo to upper 40s in 2 weeks. What makes a game old is when you have one of everyt...
- Thu Feb 02, 2006 6:12 pm
- Forum: T2 Ideas Archive
- Topic: Group Caps VS New High End Zones
- Replies: 19
- Views: 3415
With shrinking pbase not sure how many 15+ groups will be formed, sometimes hard enough to get 15. I like the idea of zones meant to be done with smaller groups it could give people the opportunity to do guild only zones or even for evils to do a zone! What I wonder about is how you'd stop people fr...
- Thu Feb 02, 2006 5:46 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: A slump in interest
- Replies: 16
- Views: 2452
- Thu Feb 02, 2006 6:01 am
- Forum: T2 Gameplay Discussion Archive
- Topic: A slump in interest
- Replies: 16
- Views: 2452
- Tue Jan 03, 2006 6:52 am
- Forum: T2 Ideas Archive
- Topic: Don't let Narnia pass us by.
- Replies: 14
- Views: 2474
Don't let Narnia pass us by.
I noticed when Lord of the Rings was in the theatre it caused some increased interest in muds, seemed like more people were starting here as rangers. I didn't see any real move to capitalize on the interest in the movie to get more people to play. Not that I know how one would go about this. Seems l...
- Sat Dec 31, 2005 9:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Neutral necromancers/liches
- Replies: 26
- Views: 4387
Seemed obvious to assume that it being changed the boot after his necro achieved neutral meant the change was caused by noticing his neutral necro raising undead. It is of course your job to fix these oversights, I merely assumed you neglected to tell him that his ability to raise undead while neutr...
- Sat Dec 31, 2005 8:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Neutral necromancers/liches
- Replies: 26
- Views: 4387
- Sun Nov 06, 2005 12:27 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Some like it hot.
- Replies: 2
- Views: 915
Some like it hot.
Toril just doesn't have the hot spots to fire me up. Edge of the Elemental Plane of Fire Casting: dessicate *** Lack of heat reduces the effectiveness of your spell! I've been to Avernus, Fire plane, and Magma and all three places have been not hot enough for dessicate to do maximum damage. Can some...
- Sun Oct 23, 2005 1:13 am
- Forum: T2 Gameplay Discussion Archive
- Topic: It must be a cold day in hell.
- Replies: 0
- Views: 763
It must be a cold day in hell.
Location: Along the River Styx It's really, really hot here. A slight breeze would really improve things. weather It's mostly clear, very, very hot, and calm. cast 'dessicate' Lack of heat reduces the effectiveness of your spell! This happens on Fire plane sometimes too, and these zones don't allow ...
- Sat Oct 08, 2005 7:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: A fire elemental's flesh chars and burns?
- Replies: 8
- Views: 1629
A fire elemental's flesh chars and burns?
A fire elemental's flesh chars and burns as it touches the fiery remorhaz!
That there just ain't right.
Lil
That there just ain't right.
Lil
- Mon Sep 26, 2005 1:26 am
- Forum: T2 Gameplay Discussion Archive
- Topic: No wonder mobs don't run from druids!
- Replies: 5
- Views: 1180
You think hail is bad, try dessicate. Muspelheim usually isn't warm enough for it to do full damage. I've had fire plane not be hot enough for full damage. So you can't control weather to change the weather on FP anymore and its not naturally warm enough for a fire based spell to do full damage... L...
- Fri Aug 26, 2005 9:02 pm
- Forum: General Discussion Archive
- Topic: Going Zoning in that Whole New Zone
- Replies: 19
- Views: 3747
- Wed Aug 24, 2005 3:42 am
- Forum: T2 Ideas Archive
- Topic: Must request more!
- Replies: 20
- Views: 3115
- Thu Aug 11, 2005 4:50 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Change to Jotunheim Invasion Rules:
- Replies: 17
- Views: 4273
- Fri Aug 05, 2005 9:37 pm
- Forum: T2 Ideas Archive
- Topic: Suggestion to help new players
- Replies: 48
- Views: 12101
There have been other suggestions on this line, if the cut off point is the issue why not make it no exp loss for an extra player at 20, normal for 40 and a sliding scale inbetween? So there would be no set level where people would stop grouping. Could make exp a bit harder to compensate, with no ex...
- Fri Jul 15, 2005 4:41 am
- Forum: MUD Client Help
- Topic: Autoroller with settable minimum stats.
- Replies: 21
- Views: 13296
- Tue Jun 28, 2005 2:06 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Top 5 Code Requests
- Replies: 130
- Views: 26186
My idea for prestige is for it to give a chance for intelligent low level agros to not attack you. The idea being prestige is really your prestige, how well people know you and what they think of you. I mean Lilithelle has over 19000 prestige, over 400 play days, and has been around for well over 10...
- Mon Jun 27, 2005 4:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Top 5 Code Requests
- Replies: 130
- Views: 26186
OMG, something to temporarily make people stop following the group leader would rock. When I'm leading a zone like TTF thats no well and i have to run outside to well someone I don't want to drag the whole group and well if I do drag the whole group out of the zone it can repop. My suggestion would ...
- Sun Jun 26, 2005 5:40 am
- Forum: T2 Gameplay Discussion Archive
- Topic: The Lost Treasure of Zaor, Tuesday June 28th 8pm EST
- Replies: 0
- Views: 1148
The Lost Treasure of Zaor, Tuesday June 28th 8pm EST
I would like to attempt this new and never completed elf only zone on Tuesday June 28th at 8pm EST. If you are able to come please let me know (Lilithelle/Inama) as well as what class you can bring. You should be 46 or higher for this. The zone gets harder as it progresses so if your not able to mak...
- Sun Jun 26, 2005 5:32 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Top 5 Code Requests
- Replies: 130
- Views: 26186
Maybe make items retrievable from containers with multiple keywords. Some item keywords are way too common. Like some of the potions. Maybe something like get purple.potion vault Guard skill makes no sense for APs! I think they should have a skill thats the reverse of rescue. Makes someone else tank...
- Sat Apr 09, 2005 3:31 pm
- Forum: General Discussion Archive
- Topic: Shadows of Imphras LIVE AUCTION
- Replies: 34
- Views: 7237
- Thu Mar 31, 2005 3:30 am
- Forum: Logs
- Topic: I'm so good I can find secret doors blindfolded.
- Replies: 0
- Views: 754
I'm so good I can find secret doors blindfolded.
A patrolling faerie guard sends a azure shaft of light streaking towards YOU!
You have been blinded!
< 959h/1003H 171v/171V > search s
You find a secret exit south!
You have been blinded!
< 959h/1003H 171v/171V > search s
You find a secret exit south!
- Mon Mar 21, 2005 5:20 am
- Forum: General Discussion Archive
- Topic: Forming a Scorx run today
- Replies: 30
- Views: 5512
I've lead it a few times, I'll help and even lead if you want. The extra damage done now by dragon races didn't really seem to impact on Thorn fight, Thorn is 54 or 55, Scorxariam is 53 or so. Seems like only ancient wyrms are significantly worse. Lots of single target nukers good, best to keep chan...
- Fri Mar 18, 2005 5:16 am
- Forum: Logs
- Topic: Infernos goes down easy.
- Replies: 1
- Views: 720
Infernos goes down easy.
< 975h/975H 183v/183V > You group-say 'tank s' Sotana clambers to her feet. < 975h/975H 183v/183V > Vena settles to her knees. < 975h/975H 183v/183V > Ozemor completes his spell... Ozemor utters the words, 'detect invisibility' < 975h/975H 183v/183V > Warek flies south. < 975h/975H 183v/183V > s Kir...
- Wed Mar 02, 2005 6:06 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Make dessicate work at lower temperatures, avernus too cold.
- Replies: 9
- Views: 1924
- Tue Mar 01, 2005 5:16 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Make dessicate work at lower temperatures, avernus too cold.
- Replies: 9
- Views: 1924
Make dessicate work at lower temperatures, avernus too cold.
cast 'control w' warm ... You complete your spell... Someone seems to have control already of the weather here. < 995h/995H 171v/171V > weather < 995h/995H 171v/171V > It's mostly clear, incredibly hot, and calm. < 942h/804H 171v/171V > cast 'dessi' ... You complete your spell... Lack of heat reduce...
- Thu Feb 24, 2005 6:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Damage - some thoughts
- Replies: 24
- Views: 3315
One way to go might be by limiting player hps. Duris has a hp cap of 4 hps/level from eq. I mean look at SPOB, the challenge in that zone is the lack of hps means mob areas are actually dangerous instead of a cloud being ho hum. This addresses other inbalances as well. Elves have unsurpassed intelli...
- Wed Feb 16, 2005 6:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: trophy stats for lvl 50 lich
- Replies: 23
- Views: 3633
Well you don't exactly have to be 50 to zone, but personally I rarely invite anyone who's not level 47 at least. Maybe its a flaw, I like to succeed when I zone so I try to bring the best. I want people with decent skills as tend to be absent at lower level and all their quest spells. Well as a lich...
- Thu Jan 27, 2005 7:25 am
- Forum: Logs
- Topic: Muspel invasion fun
- Replies: 7
- Views: 1844
Continued again
< 808h/804H 170v/170V > A frost giant shaman's senses seem to clear again! < 808h/804H 170v/170V > You start chanting... < 808h/804H 170v/170V > A zealous griffon growls at a frost giant blade master. Atin completes his spell... Atin utters the words, 'uiqzieuabral qraje' Billowing clouds of incendi...
- Thu Jan 27, 2005 7:21 am
- Forum: Logs
- Topic: Muspel invasion fun
- Replies: 7
- Views: 1844
Continued
Loreithe's bellowing blast deadens the reflexes of her foes. Loreithe's song noticeably slows the movements of her enemies! Atin starts casting an offensive spell. < 923h/804H 170v/170V > Toraza completes his spell... Toraza utters the words, 'yafqz wuggurzg' Toraza sends a powerful force missile sl...
- Thu Jan 27, 2005 7:17 am
- Forum: Logs
- Topic: Muspel invasion fun
- Replies: 7
- Views: 1844
Muspel invasion fun
< 957h/804H 169v/170V > Pril rides west on a zealous griffon. Gilphi flies west. Kirya flies west. < 955h/804H 170v/170V > w South of the Castle Gates Room size: Very large (L:100 ft W:100 ft H:30 ft) Exits: -N -E -S -W Kirya (Barbarian) stands in mid-air here, fighting a frost giant warrior. Gilphi...
- Wed Dec 15, 2004 2:35 pm
- Forum: General Discussion Archive
- Topic: Merry Christmas and a Happy New Year.
- Replies: 16
- Views: 3157
Merry Christmas and a Happy New Year.
Merry Christmas all or happy mudding to those that don't celebrate x-mas, I'm headed to the sun and warth till January 11th. :)
Lilithelle
Lilithelle
- Sat Dec 11, 2004 8:59 pm
- Forum: MUD Client Help
- Topic: Autoroller with settable minimum stats.
- Replies: 21
- Views: 13296
Autoroller with settable minimum stats.
It attempts to get close to the minimum stats that you set, such that 3 stat improvements that actually notch the stat would meet those minimums, of course it doesn't always but I will leave it as is so as not to cause it to reject rolls that might make it to the minimums with bonuses. #ALIAS Roll &...
- Mon Nov 22, 2004 5:31 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: AFK and bards
- Replies: 6
- Views: 1271
- Sun Nov 21, 2004 2:15 am
- Forum: T2 Gameplay Discussion Archive
- Topic: The Gods.
- Replies: 2
- Views: 1102
The Gods.
Regarding the incidents of November 7th involving myself and the gods, I have heard some people have been giving the gods a hard time over this incident, this is largely unwarranted. This is a small incident compaired to the large contribution of the gods. Rather than complain about what happens in ...
- Thu Nov 04, 2004 9:49 pm
- Forum: General Discussion Archive
- Topic: Canada, who's goin' with me?!
- Replies: 120
- Views: 18429
Your welcome to come up Ashiwi, I'll get out the guest bed. If anyone like Gormal wants to come up I'll get out the pest bed... I'm sure I have a board somewhere I can drive nails into. I wouldn't personally live anywhere but the west coast of Canada, but then I hate the cold. Try Vancouver, it only...
- Wed Sep 29, 2004 12:26 am
- Forum: T2 Announcements Archive
- Topic: Rumors regarding Miax, and the MUD being made public
- Replies: 48
- Views: 31138