Search found 38 matches

by Orvik
Thu Jan 30, 2003 11:53 pm
Forum: S3 General Discussion Archive
Topic: Psychology in the MMORPG
Replies: 9
Views: 688

Jessica Mulligan wrote a very extensive history of online gaming, not sure who she is writing for atm but a search on google would probably find something. good reading.

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by Orvik
Mon Jan 27, 2003 5:14 am
Forum: S3 General Discussion Archive
Topic: any car insurance agent?
Replies: 20
Views: 2727

so anyways...

you consider the TSX or G35 Iktar or looking for pure sport?
6k is way too much for insurance, would almost cost more per month than your car payments!

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by Orvik
Sun Jan 19, 2003 5:00 pm
Forum: S3 Gameplay Discussion Archive
Topic: Search or Snake Int, take your pick
Replies: 23
Views: 3152

Dizzin wrote: >>Snakebite - Haha, at level 50, it takes *3* bites to kill a level 1 !classed mob. And I'm utterly serious about that. for a caster maybe Xisi wrote: (as a potential change) >>Highest Dex and Agi race in the game. >>Second highest Int. Yuan agility is more than adequate imo, although ...
by Orvik
Tue Jan 14, 2003 11:40 pm
Forum: S3 Gameplay Discussion Archive
Topic: Mid Level Exp help
Replies: 9
Views: 1157

>Minotaurs that have been fighting with the brownies of Tethir could keep you busy for a few levels. >There are plenty of ruffians in Baldurs Gate but that takes some roaming around to find ones that are the right difficulty. Spend time on the docks and southwest side in particular. Sailors are in r...
by Orvik
Tue Dec 03, 2002 12:20 am
Forum: S3 General Discussion Archive
Topic: Invokers and game balance...
Replies: 167
Views: 25949

You guys are all over the map and so is this post, be warned if invokers should be removed due to their one dimensional use (damage dealer) then couldn't the same thing be said for rangers? it isn't that invokers are 1D its more that they are idle during what is one of the more time consuming tasks ...
by Orvik
Mon Nov 25, 2002 4:13 am
Forum: S3 Ideas Archive
Topic: Status bar suggestion
Replies: 3
Views: 555

also would be nice to have a tag/suffix for mounted

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by Orvik
Mon Nov 25, 2002 4:12 am
Forum: S3 Gameplay Discussion Archive
Topic: Only high levels around?
Replies: 17
Views: 1094

Yup, sojourn is top heavy at the moment. You will find that at low levels you will spend a lot of time just familiarizing yourself with nearby zones and experimenting with what to kill. Once you make the trek from 1-20 once or twice it becomes much easier to level up a new character (even without th...
by Orvik
Sun Nov 10, 2002 6:55 pm
Forum: S3 Ideas Archive
Topic: yuan-ti PSP
Replies: 9
Views: 1053

I only have 80 psp but thats plenty to keep up vipermind and scales 24/7. Any reason why mages can complain? Having a huge army of lizardmen from misty woods perhaps

pyth

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by Orvik
Thu Nov 07, 2002 12:27 am
Forum: S3 Gameplay Discussion Archive
Topic: Paladins and Ageing
Replies: 93
Views: 12412

How about making horses worth something, its an innate paladin ability and they are almost worthless when compared to fly. Even just a way to whistle for your horse instead of togging follow and summoning another one.

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by Orvik
Sat Nov 02, 2002 7:02 pm
Forum: S3 Gameplay Discussion Archive
Topic: mounts and combat
Replies: 1
Views: 289

here's my favorite < T: Bythen TC: small wounds E: fearless EC: nasty wounds > You slash a fearless smuggler. You slash a fearless smuggler. A fearless smuggler misses you with his hit. A fearless smuggler does an acrobatic maneuver in battle, and trips up A magnificent heavy warhorse! But A magnifi...
by Orvik
Wed Oct 30, 2002 3:55 am
Forum: MUD Client Help
Topic: OSX Info Please
Replies: 7
Views: 862

Raps aliases: In the box after command put in the alias text, such as heal under script put in the text for the commands, such as gsay healing %1 c 'heal' %1 %0 to use everything entered after the alias or %1 %2 etc to use first word, second etc This is the simplest form, more complex stuff is also ...
by Orvik
Wed Oct 02, 2002 12:00 am
Forum: MUD Client Help
Topic: OSX Info Please
Replies: 7
Views: 862

Been using rapscallion for years, only problem is that it isnt a osx native app so I've done some looking for something that is but had no real luck. TF is great if you like the command line, otherwise look at raps, savitar, or cantrip (which is currently being developed, too unstable for my taste a...
by Orvik
Wed Sep 18, 2002 12:01 am
Forum: S3 General Discussion Archive
Topic: Recent changes to hide
Replies: 109
Views: 11143

After a day to think about it (alhough very little play testing) I feel the removal of hide's ability to 100% protect a rogue is in the best interest of the game. it is now no more powerful after a spank than the mage spell invisible. some mobs have di, some have sense life. there are problems w/ th...
by Orvik
Tue Sep 17, 2002 2:53 am
Forum: S3 General Discussion Archive
Topic: Recent changes to hide
Replies: 109
Views: 11143

Its quite simple really. If you want a rogue in your group to hold a zone? Well then someone needs to put out the cash for all those disguise kits cuz most rogues I know dont have that kind of cash.

Assuming that the use of a kit will throw off any trackers

-Pythrrus

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by Orvik
Fri Aug 23, 2002 11:04 pm
Forum: S3 General Discussion Archive
Topic: Rogue Newbie Guide
Replies: 16
Views: 1251

Should probly be noted that a snake (yuan-ti) and grey elves for that matter both start in places which may make it difficult to find other people to group with. double attack comes in at lvl 30 and ONLY works if you have 1h piercers wielded. Having a sword in one hand completely negates this skill ...
by Orvik
Fri Aug 23, 2002 10:59 pm
Forum: S3 General Discussion Archive
Topic: Rogue Newbie Guide
Replies: 16
Views: 1251

Should probly be noted that a snake (yuan-ti) and grey elves for that matter both start in places which may make it difficult to find other people to group with. double attack comes in at lvl 30 and ONLY works if you have 1h piercers wielded. Having a sword in one hand completely negates this skill ...
by Orvik
Sun Aug 18, 2002 5:23 am
Forum: S3 Ideas Archive
Topic: yuan-ti eq
Replies: 7
Views: 879

yuan-tis are about 20 feet long, and stand 5 feet tall on sojourn (mine does at least)

also I hit tailsweep quite a lot yssilk, maybe its a class thing

pythrrus

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by Orvik
Mon May 13, 2002 11:18 pm
Forum: S3 Ideas Archive
Topic: Snake Idea
Replies: 32
Views: 1851

I actually get better than ac 30 +5h/+5d and it IS level based including a notch at lvl 50 which makes it worth the time getting there. Sure I could put together 4 pieces of eq that are better but I love tailsweep so other rogues suck http://www.sojourn3.org/ubb/smile.gif Yuan-ti melee classes are c...
by Orvik
Fri Apr 26, 2002 1:39 am
Forum: S3 General Discussion Archive
Topic: turxx and jaznolg
Replies: 6
Views: 516

Havent seen Turxx on mud or on-line for about 5 weeks and no reply from an ICQ sent 2 weeks ago. He and Jaznolg are working on rl stuff atm and I'm not even sure they have reset up an internet connection. Imagine that, a world w/out the internet! I'd expect them back someday but don't hold your brea...
by Orvik
Sat Mar 30, 2002 9:00 pm
Forum: S3 Ideas Archive
Topic: Hasting
Replies: 75
Views: 5060

<font face="Verdana, Arial" size="2">Nopes, the side-affect is that you get ZERKED, and can't flee </font>


Not to mention randomly turning on non-aggr mobs just to cause the occasional group spank. gives a nice +hit/dam boost tho

-Pythrrus
by Orvik
Tue Jan 29, 2002 2:19 am
Forum: S3 Gameplay Discussion Archive
Topic: am i not yuan ti enough?
Replies: 1
Views: 371

Looks like a drow, smells like a drow.. err

always works for me Arrtiliss, least did a few weeks ago

-Pythrrus
by Orvik
Sat Jan 19, 2002 5:43 pm
Forum: S3 Ideas Archive
Topic: Rangers
Replies: 102
Views: 13186

If proccing arrows are in the game then rangers dont need any sort of called shot skill. But it might be more helpful if when using archery that arrows in your inventory got shot before those in the quiver. Would need to fix the collection bug but, A) this would make luring easier if you rem your qu...
by Orvik
Thu Oct 11, 2001 5:05 am
Forum: MUD Client Help
Topic: Rapscallion Gurus?
Replies: 2
Views: 609

-make sure your variable name is case sensitive

-make sure $$ is your variable prefix

or is the question how to put something in
a variable?

&&put %1 into variable pctarget1
Note: do not put $$ in front of variable name

[This message has been edited by Orvik (edited 10-11-2001).]
by Orvik
Thu Oct 04, 2001 12:38 am
Forum: S3 Ideas Archive
Topic: The legless people
Replies: 31
Views: 1815

ultravision has it's pros and cons. The pros outweigh the cons if you have patience. If anything humans and barbs are have a bigger disadvantage since they can't scan dark rooms w/out infra., ever. Snakes are decent enough stat wise in my opinion (compared to human baseline). Sure, losing 4 slots (n...
by Orvik
Sun Sep 30, 2001 5:34 pm
Forum: S3 Gameplay Discussion Archive
Topic: Hide feedback
Replies: 4
Views: 547

I messed w/ that a few months ago.

If you are sneaking and hide in a room then you can move around and remain hidden... but think it may require a successful sneak so isn't 100% reliable.

but yes there are a bunch of commands that break hide which probably shouldn't

Awarness
Sneak
Glance
by Orvik
Sat Sep 22, 2001 6:04 am
Forum: S3 Ideas Archive
Topic: A few Palidan suggestions.
Replies: 19
Views: 1943

<font face="Verdana, Arial" size="2">6)How about eventually making some solo-only quests for diffrent mounts. It would essentially be an rp quest for a single palidan to obtain a diffrent type of mount, but it would be something to do with the class that would be interesting. Why shouldn't a powerf...
by Orvik
Sun Aug 26, 2001 4:57 pm
Forum: S3 General Discussion Archive
Topic: Punishment
Replies: 14
Views: 1328

Isn't there a way to go back to the random name generator?

It would certainly be one way to eliminate annoyances
like that. Nothing worse than spending time rolling
then not being able to play.
by Orvik
Tue Aug 21, 2001 11:26 pm
Forum: S3 Gameplay Discussion Archive
Topic: Garrote feedback, third attempt.
Replies: 14
Views: 848

Actually you can be rescued while garroting
by Orvik
Wed Jul 11, 2001 10:18 pm
Forum: S3 Ideas Archive
Topic: New inven command?
Replies: 7
Views: 699

also
"give <item> self" or
"give <item> <your_name>" works,
no need to drop stuff
by Orvik
Wed Jul 11, 2001 5:18 am
Forum: S3 Ideas Archive
Topic: Another half baked idea from yours truly
Replies: 8
Views: 758

Thief 2 rocks and Thief 3 is under development (see the latest PCgamer for an article) I remember this idea being brought up when they did the initial upgrades (adding garrote/vital strike/trip etc) and nothing really came of it. http://www.sojourn3.org/ubb/frown.gif Bst we can do atm is assassinate...
by Orvik
Wed Jun 06, 2001 12:10 am
Forum: S3 General Discussion Archive
Topic: Invasions
Replies: 69
Views: 7092

Any newbie under lvl 4 can just recall now. I'd be interested in seeing something like 2 expanded on. a) create a room w/ exits to the town with OLC b) load in non-aggr mobs first maybe not just orcs but also peasants set the lvl 1 peasants to kill the orcs this'll make a load of corpses http://www....
by Orvik
Wed May 02, 2001 10:41 pm
Forum: S3 Gameplay Discussion Archive
Topic: Illusionist Bugs
Replies: 38
Views: 3185

help illusionist - makes reference to help skill_invoker help dimension shift - spell lasts 10 game hours or 10 rl minutes who illusionist, who ill - not working phantom steed - Doesn't void when toggled - Should probly be immaterial, can clog up single file rms - Yuan-ti's will find this (almost) u...
by Orvik
Sat Apr 07, 2001 3:44 pm
Forum: S3 Gameplay Discussion Archive
Topic: Backstab Overpowered?!
Replies: 20
Views: 1748

<font face="Verdana, Arial" size="2">Basically, what i think is happening is that AC isn't effective enough at low levels. Starting out as a newbie, getting to say 20 ac is difficult. Battle mercs shouldn't do that kind of damage to someone with 20 ac. Level 10's should be killing battle mercs with...
by Orvik
Fri Apr 06, 2001 3:00 am
Forum: S3 General Discussion Archive
Topic: Will you/Do you let your kids MUD?
Replies: 17
Views: 1448

telnet, or a client based on the telnet protocols. Information of MUDs in general and various popular clients can be found at http://mudconnect.com Sojourn's newbie help pages don't seem to be in atm, but in a nutshell. Open telnet set server address at sojourn3.org set port as 9999 (instead of defa...
by Orvik
Sun Apr 01, 2001 8:42 pm
Forum: S3 Gameplay Discussion Archive
Topic: lastly...
Replies: 59
Views: 9020

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">This is a character that doesn't deserve to be played on two points; 1) not the max hitpoints (= many more deaths down the road); and 2) a base hitroll of 1 which will hurt eq selections down the r...
by Orvik
Wed Mar 21, 2001 11:58 pm
Forum: S3 General Discussion Archive
Topic: Gods and such
Replies: 6
Views: 815

lets see,

temple of Umberlee(?) in SE Baldur's gate
temple of Bane/Bhaal/Cyric(?) in ZK
shrine to earthmother on MS
believe there was something in Lieuthspar
Ao/valk temple in menden
Calimport had Sharess and Helm I think
by Orvik
Sun Feb 04, 2001 9:17 pm
Forum: S3 Ideas Archive
Topic: Selective Skills
Replies: 6
Views: 895

Well, a rogue who dual-wields and circles would notch skills differently than one who always uses range weapons and one who dual-wields & trips and one who contantly BS, escapes, poisons, sneaks then BSs again but I think that your comparison is going to have trouble working due to the nature of the...
by Orvik
Sat Feb 03, 2001 3:10 am
Forum: MUD Client Help
Topic: RebScallion
Replies: 13
Views: 1510

Yeah it scrolls slow, has something to do w/ the screen redraw (if you collapse the scrolling text pane to 1-2 lines it will fly by) If you want raw speed try Savitar, forget the addy. But I don't like that interface. Too bad, thought it always ran slow cuz my mac is 5 yrs old.. What sort of script ...

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