Search found 34 matches

by Merrick
Fri Dec 10, 2010 5:50 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

I was not intending it as a snide remark. You were saying I didn't mention anything to do with your argument were you not the one that suggested to allow people to see exits? hmm no that couldn't have been you... But whatever I'm sure your correct.... I will stop arguing anything to do with this as ...
by Merrick
Fri Dec 10, 2010 1:41 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

Pretty sure I was responding to you Gormal but whatever. As I mentioned before I have and still do play a whole range of dayblind characters. I still have 3 or 4 drow that are not lichs. I've played a couple of duergar as well. Sorry if i was coming across a bit rude on that last post :(. Also I nev...
by Merrick
Thu Dec 09, 2010 4:53 pm
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

Okay so we show the exits to a room. Now we still can't use items from our inventory so your saying theirs !solution to being able to fully see a mob that's attacking you? or are you saying we would be able to use items now too? Then dayblind would hardly be an inconvenience. It's supposed to be bal...
by Merrick
Thu Dec 09, 2010 1:49 am
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

I think that one option rather then being able to see the exits which would sorta defeat the purpose of being dayblind would be to be able to see into your bags or being able to use something from your inventory while dayblind. This would support some of the items that are in game atm that have soli...
by Merrick
Wed Dec 08, 2010 10:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

[quote="Kindi"]"if you've played here ten years, then you can handle it" sorry but I've been here for a year and a half. I got used to dayblind pretty quick. But for sure it sucks as a new player not disagreeing with that :(. Oh as far as dealing with dayblind there are already i...
by Merrick
Wed Dec 08, 2010 8:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: Improvements to Dayblind
Replies: 41
Views: 25494

Re: Improvements to Dayblind

sorry but completely agree with Malia. I've played a whole range of dayblind characters. For new players it does suck to be dayblind as you don't know where to go and get stuck sitting around for long periods of time. However for people that know how to play and know how to get around dayblind is no...
by Merrick
Fri Jun 25, 2010 7:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: CANADA DAY multiplay
Replies: 10
Views: 2555

Re: CANADA DAY multiplay

Canada ftw! go duggy!
by Merrick
Tue Jun 01, 2010 6:40 pm
Forum: T2 Gameplay Discussion Archive
Topic: plz remove dayblind
Replies: 22
Views: 4907

Re: plz remove dayblind

completely right malia although... as far as evils and zoneing goes... don't think we really get to zone often enough to worry about being dayblind in a zone. :)
by Merrick
Wed May 26, 2010 9:35 pm
Forum: T2 Gameplay Discussion Archive
Topic: plz remove dayblind
Replies: 22
Views: 4907

Re: plz remove dayblind

shouldn't speak for everyone when ya say everyone hates it. I have lots of drow characters and I like dayblind so there.
by Merrick
Fri Mar 26, 2010 4:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: Mud down?
Replies: 50
Views: 11549

Re: Mud down?

thanks duggy
by Merrick
Fri Feb 05, 2010 6:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Sleep spell works really crappily now a-days
Replies: 1
Views: 1023

Sleep spell works really crappily now a-days

Anyone noticing that the sleep spell is shit now? right now i can barely put a level 20 something mob to sleep whereas before it might take 2-3 tries but i could put something a lot closer to my level to sleep i think the mob was level 46ish now i can't put the gambling master in VT to sleep. i trie...
by Merrick
Tue Dec 29, 2009 6:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: erase should not kill you
Replies: 11
Views: 2997

Re: erase should not kill you

I don't know... I kind of like the fact that there's a chance of killing ya. Your releasing powerful magic from a spell book ya don't think there would be some kind of effect from that? silly.
by Merrick
Tue Dec 15, 2009 6:37 pm
Forum: T2 Gameplay Discussion Archive
Topic: Reimbursement of lost necro pet gear
Replies: 58
Views: 10779

Re: Reimbursement of lost necro pet gear

@ Lorendel Ebonmist

Glad to see you play your necro all proper like! If only there were more like you and I.
by Merrick
Fri Oct 30, 2009 5:37 pm
Forum: T2 Gameplay Discussion Archive
Topic: Reimbursement of lost necro pet gear
Replies: 58
Views: 10779

Re: Reimbursement of lost necro pet gear

Oh common... what kinda lich's are you... when have you ever heard of a lich in a book or otherwise equiping there horde with crazy magical weapons and vorporal long swords or what not. Hordes are disposable. They usually come equipped with rusty swords and maybe a shield or some crumbling armor, no...
by Merrick
Wed Jul 15, 2009 12:37 am
Forum: Toril 2.0 Discussion
Topic: Umm...Update?
Replies: 25
Views: 15726

Re: Umm...Update?

sweeeettt
by Merrick
Sat Jul 11, 2009 6:01 pm
Forum: T2 Areas Discussion Archive
Topic: Area Requests - MODIFICATIONS
Replies: 59
Views: 22599

Re: Area Requests - MODIFICATIONS

gee... enough about spell focus healing/nature what about spell focus necromancy? there's only one item in the game that currently does that... but anyways would be nice if ya don't put too many spell focus items into the game then it's actually cool when you find one.
by Merrick
Sat Jul 11, 2009 5:08 pm
Forum: T2 Gameplay Discussion Archive
Topic: Feign Death
Replies: 8
Views: 1976

Re: Feign Death

Lol... sorry but a lich camoflauging? thats just wrong... even playing dead is still pretty wrong... if your meaning for necromancers only might work for them to play dead... iono
by Merrick
Fri Jul 10, 2009 5:02 pm
Forum: T2 Gameplay Discussion Archive
Topic: Feign Death
Replies: 8
Views: 1976

Re: Feign Death

they already have this spell do they not? it's an illusionist spell. Under a different name though i think nope nope it's the exact same name and everything. "When cast on a group member, this spell creates an illusion of the victim's death, while simueltaneously camoflauging the real victim in...
by Merrick
Tue Jul 07, 2009 6:18 am
Forum: T2 Gameplay Discussion Archive
Topic: Lich suggestions: Straight from the book
Replies: 2
Views: 1196

Re: Lich suggestions: Straight from the book

Lol i don't have 850 health on my lich to worry about that.... i stay at a constant 560.... mutter...
by Merrick
Fri Jul 03, 2009 4:38 pm
Forum: T2 Gameplay Discussion Archive
Topic: Spellcasting bug
Replies: 3
Views: 1308

Re: Spellcasting bug

Oh cool thanks for clearing that up for me.
by Merrick
Thu Jul 02, 2009 10:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: Spellcasting bug
Replies: 3
Views: 1308

Spellcasting bug

This happened to my voker twice yesterday didn't seem to happen on my lich. I would start casting a spell it was at one * left and then it would never finish casting. So i would start casting minute meteors it would say * and then i would be stuck there until i decided to abort spell. Is that suppos...
by Merrick
Thu Jul 02, 2009 7:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2388

Re: Rechargeable items

Ya that one takes about 2.8 hours to use once lol.. but they are pretty awsome so worth it.
by Merrick
Wed Jul 01, 2009 7:31 am
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2388

Re: Rechargeable items

Thanks dug for clearing that up.
by Merrick
Tue Jun 30, 2009 7:55 pm
Forum: T2 Gameplay Discussion Archive
Topic: When it crashes during zones
Replies: 31
Views: 5383

Re: When it crashes during zones

I agree with spunionring on the part about increasing the rot time of corpses form 18 hours to 24 hours. However having no rot time I strongly disagree on. First off it's just silly. Second we already have problems with people leaving there corpses around in VT for months on end and clogging up the ...
by Merrick
Tue Jun 30, 2009 7:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rechargeable items
Replies: 7
Views: 2388

Re: Rechargeable items

I've always wondered how this works... I have multiple tridents of the undead. Do I need to be wearing them when i charge them? it seems that sometimes i'll take one outta a bag on my person and I can summon a zombie right away from it... so does that mean I have to charge it while holding the item ...
by Merrick
Tue Jun 23, 2009 7:08 pm
Forum: Logs
Topic: I Love Kreznyk
Replies: 1
Views: 2027

Re: I Love Kreznyk

Yup. that was always fun to do.
by Merrick
Sat Apr 11, 2009 6:06 pm
Forum: Toril 2.0 Discussion
Topic: Umm...Update?
Replies: 25
Views: 15726

Re: Umm...Update?

=(
by Merrick
Fri Mar 20, 2009 5:31 pm
Forum: Toril 2.0 Discussion
Topic: Umm...Update?
Replies: 25
Views: 15726

Re: Umm...Update?

I agree with the above sentiments. An update would be really nice. Anything at all would do... personally i'd like more info on spells as I'm a wizardly type but anything at all would do.
by Merrick
Thu Jan 22, 2009 7:09 pm
Forum: MUD Client Help
Topic: [MushCLient] Some plugins
Replies: 1
Views: 2407

Re: [MushCLient] Some plugins

lol i thought i was the only one using that client... too bad i recently switched over to zmud...
by Merrick
Mon Nov 10, 2008 7:08 am
Forum: T2 Ideas Archive
Topic: Classless Multi-RP-PC Alts
Replies: 11
Views: 3286

Re: Classless Multi-RP-PC Alts

uhhh considering theres maybe 30 people on at any given time 5 peoples alot
by Merrick
Sun Oct 19, 2008 5:44 am
Forum: MUD Client Help
Topic: Clients clients clients!!!
Replies: 6
Views: 3200

Re: Clients clients clients!!!

mush client! i use that. it works on any operating system not sure about vista though haven't tried it on there but works on linux window's and mac and such.
by Merrick
Thu Oct 02, 2008 12:17 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0: Q&A
Replies: 352
Views: 132875

Re: Toril 2.0: Q&A

in 2.0 you make many mentions of tons of new spells for controlling and summoning monsters and the like. will there be a stabling system for this summonables so you do not have to start from the begining every time you log on?
by Merrick
Tue Sep 23, 2008 8:45 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 Update: Polymorph
Replies: 16
Views: 10792

Re: Toril 2.0 Update: Polymorph

would polymorph be able to be cast on the caster him or herself? As in using polymorph to sneak into a city?
by Merrick
Tue Sep 23, 2008 8:16 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0: Q&A
Replies: 352
Views: 132875

Re: Toril 2.0: Q&A

Just wanted to ask in the current system it does not allow to recite scrolls during combat is that going to be the same in 2.0?

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