Search found 254 matches

by Deltin
Fri Aug 12, 2005 1:09 pm
Forum: T2 Ideas Archive
Topic: What if rangers had a sneak spell
Replies: 27
Views: 2956

rangers are supose to be hunters/trackers as I understand it, don't know why they wouldn't have outdoor hide.
by Deltin
Sun Apr 10, 2005 4:53 pm
Forum: Homeland Player Integration
Topic: Homelanders!
Replies: 7
Views: 3602

Re: Homelanders!

I have played Toril now for about 5-6 yrs. Not long ago I had a big disagreement with a few people here and decided to take some time off. I found a new family at Homeland. I was accepted right away,guilded in less than a week and everything was going good. Then it was all just gone. It sucked! I d...
by Deltin
Thu Apr 07, 2005 12:56 am
Forum: General Discussion Archive
Topic: Shadows of Imphras LIVE AUCTION
Replies: 34
Views: 4387

are you going to be setting up some bidding guide lines? Like 100 plat increments, that kind of thing?
by Deltin
Tue Apr 05, 2005 6:42 pm
Forum: T2 Ideas Archive
Topic: AMT at shops
Replies: 16
Views: 1820

and loan sharks too! Like the RDF in waterdeep with global tracking if you don't pay.

(knock,knock,knock) Candy gram....Land shark.
by Deltin
Mon Apr 04, 2005 8:22 pm
Forum: T2 Ideas Archive
Topic: Fund transfers
Replies: 4
Views: 671

no reason to even provide pword for it just make it so that you can transfer TO someone's account but not withdraw to it so as an example: Player X: Transfer 5000 p Player Y BUT Player Y couldn't do: Player Y: Withrawl 5000 p Player X Makes sense to me, it's how it works in rl. Pril Excellent, make...
by Deltin
Mon Apr 04, 2005 4:41 pm
Forum: T2 Ideas Archive
Topic: Fund transfers
Replies: 4
Views: 671

Fund transfers

could we access alts bank accounts like storage? Hopefully this will cut down on the auction junk. As it stands now all anyone has to do is place some junk item for an amount you want to transfer for a short auction, then bid and win on it with your alt, and bingo fund transfer. If some fool out bid...
by Deltin
Fri Apr 01, 2005 8:31 pm
Forum: T2 Ideas Archive
Topic: invite only forum
Replies: 5
Views: 1010

invite only forum

http://www.torilmud.dyndns.org/phpBB2/viewtopic.php?t=15759 he has a point, not just the one on top of his head ;) I would like to see an Ideas/gameplay forum that is by invite only, the staff memebers can decide whom they feel should have access to the forum. The usual flamers could be kept out as ...
by Deltin
Fri Apr 01, 2005 6:31 pm
Forum: T2 Ideas Archive
Topic: Why The Bull's Eye Bonus is Bunk - And Other Myths Gnawed At
Replies: 29
Views: 3131

Deltin, you've missed the bigger picture. Mid-level zones are a snore, and in no way match the chaos and enjoyment of the massive battles, player-triggered events, and planning that higher-end zones feature - all of which could be accessible to mid-level players by simply tuning the mob groups / le...
by Deltin
Fri Apr 01, 2005 1:49 am
Forum: T2 Ideas Archive
Topic: Why The Bull's Eye Bonus is Bunk - And Other Myths Gnawed At
Replies: 29
Views: 3131

Teflor you seemed to have missed the bullseye hehehe aka the point/bigger picture. The builders have invested lots of time and effort in to making zones. It's a shame that the mid level ones don't get explored or done. What I was suggesting were ideas so those zones just didn't sit there unused. You...
by Deltin
Wed Mar 30, 2005 2:21 am
Forum: T2 Ideas Archive
Topic: exp,level 50 newbs etc.
Replies: 19
Views: 2349

zone experience bonus harder the zone, the more the bonus experience for doing it encourages people to zone instead of doing mundane kill the same mobs over and over again experience except that no mid level zones are done, no reason to when you can buy or be given better than what you could get fr...
by Deltin
Tue Mar 29, 2005 9:44 pm
Forum: T2 Ideas Archive
Topic: exp,level 50 newbs etc.
Replies: 19
Views: 2349

exp,level 50 newbs etc.

there seem to be common themes to peoples threads about exp,exploring and grouping. 1. how do you get people out of hometowns and exploring? 2. how do you get people exploring and learning the mud? 3. how do you prevent power leveled newbs? picture if you will a hometown, this hometown would be the ...
by Deltin
Sat Mar 26, 2005 3:08 am
Forum: T2 Ideas Archive
Topic: procs instead of !class/race items
Replies: 10
Views: 1483

well undead trident and valk sword use to do something like what you describe.
by Deltin
Thu Mar 24, 2005 12:26 pm
Forum: T2 Ideas Archive
Topic: innate woodcarving
Replies: 9
Views: 1117

eh if you really feel they need metal tips then the tips from broken arrows that you quest or purchase should come off and then be useable, or just the tips should be sold in shops.
by Deltin
Tue Mar 22, 2005 12:36 pm
Forum: Logs
Topic: Yah.. you could call it a crit...
Replies: 5
Views: 750

Thilindel wrote:almost 1100 hps in 3 hits...that's absolutely gay


and looks like he had dragon scales up too.
by Deltin
Mon Mar 21, 2005 12:57 am
Forum: T2 Ideas Archive
Topic: innate woodcarving
Replies: 9
Views: 1117

innate woodcarving

why can't you make crossbow bolts with innate woodcarving? If you can make arrows it would only make sense you could make crossbow ammo.
by Deltin
Fri Mar 18, 2005 5:27 pm
Forum: Homeland Player Integration
Topic: Homeland Players and their Chars
Replies: 97
Views: 34383

Seems to me that the way people feel is that a Torilers time over the last few years is more valuable than someone who played Homeland before this "merger". If you really want to be fair do all the implementation of homeland code that you're gonna do and then pwipe. I don't think it matters whether...
by Deltin
Fri Mar 18, 2005 5:13 pm
Forum: T2 Gameplay Discussion Archive
Topic: reimbursing arrows lost due to crash
Replies: 25
Views: 3455

why just arrows? I'm sure someone must have fumbled a nice weapon and lost it due to a crash. Would other weapons get replaced as well?
by Deltin
Fri Mar 18, 2005 5:10 pm
Forum: T2 Ideas Archive
Topic: add a new forum
Replies: 1
Views: 504

add a new forum

they added a forum on homeland "Eratta" which was for typos etc, any thought to adding something like that here? It was pretty helpful in that players could check the board to see if a typo or error was already reported.
by Deltin
Thu Mar 17, 2005 12:16 pm
Forum: Logs
Topic: Welcome to Toril
Replies: 3
Views: 684

moritheil wrote:Wow, that sucked when I heard about it earler, and . . . yup, it still sucks. Hope you didn't lose anything.


Thankfully I didn't, all I lost was exp, which is easier to replace than gear.
by Deltin
Wed Mar 16, 2005 5:32 pm
Forum: T2 Ideas Archive
Topic: Replies to posts
Replies: 16
Views: 1580

Sheesh, Deltin..for years now I've been literally asking staff to comment on a thread, they don't. You say it once and WHAM! *moon* :P Just lucky timing, speaking of which look at the log I posted, dragon walks in on me, mud crashes and I come back on dead. There are some new staff too, so that cou...
by Deltin
Wed Mar 16, 2005 2:21 am
Forum: Logs
Topic: Welcome to Toril
Replies: 3
Views: 684

Welcome to Toril

It's hotter than anyone could imagine. < 359h/359H 127p/127P 7v/151V P: std > mount wolf You climb on and ride A massive snarling dire wolf. < 359h/359H 127p/127P 2v/151V P: std > dismount You dismount A massive snarling dire wolf. < 359h/359H 127p/127P 3v/151V P: std > pray You have memorized the f...
by Deltin
Tue Mar 15, 2005 5:51 pm
Forum: T2 Ideas Archive
Topic: Replies to posts
Replies: 16
Views: 1580

Replies to posts

One of the things I loved about Homeland was the fact that immortals would post replies to messages even if it was just to say we are thinking about it or I've read the message. Many idea posts go by with little to no reponse, I for one can't/don't assume it has been read even though it may have bee...
by Deltin
Tue Mar 15, 2005 5:33 pm
Forum: T2 Ideas Archive
Topic: Bring back artifacts, politics and god favoritism
Replies: 241
Views: 44163

I believe strongly in egalitarianism and I think I have some skill. Its lack of egalitarianism that drives players away, you start giving out artifact and the like and those will be the people who will get into groups. Those people without will be marginalized, how are they to develop skills if not...
by Deltin
Wed Mar 09, 2005 12:31 pm
Forum: T2 Ideas Archive
Topic: Enchant weapon
Replies: 1
Views: 516

Enchant weapon

why can't bows be enchanted? Are they not weapons? Would this give the ranger class a HUGE advantage? Yeah you can buy arrows with +'s but they break and are expensive. While on the subject, why is there a lack of bows? there are +2/2 weapons all over the place, many even better than that but find a...
by Deltin
Mon Mar 07, 2005 5:36 pm
Forum: Homeland Player Integration
Topic: Homeland Players and their Chars
Replies: 97
Views: 34383

I want a badge that says "I spent a lot of time on Homeland and all I got was this stinkin badge." ;)
by Deltin
Sat Mar 05, 2005 1:55 am
Forum: T2 Gameplay Discussion Archive
Topic: Guard Skill for Paladins
Replies: 16
Views: 1651

guard is just like rescue actually, it's just if you are guarding someone you are paying special attention to that person. On homeland guard was essentianly a coded rescue trigger for lack of a better description. It worked faster than a trigger could. So if you have the rescue skill, guard would al...
by Deltin
Mon Feb 28, 2005 3:18 am
Forum: T2 Gameplay Discussion Archive
Topic: Things from Homeland I would like to see in Toril
Replies: 12
Views: 1374

http://www.homelandmud.org/forums/topic ... hichpage=2

check that link too

longer decay times and putting cursed/nodrop weapons into bag
by Deltin
Mon May 31, 2004 3:09 pm
Forum: General Discussion Archive
Topic: Ex-Landlord Problems
Replies: 17
Views: 2376

However, if she is actively preventing people from renting the apartment I really feel like it's beyond my responsibility here... Actually if I remember correctly from my classes, the landlord has a duty to minimize their loss of rent by re-renting a vacated apartment asap. Since both parties agree...
by Deltin
Sat Mar 06, 2004 1:23 am
Forum: T2 Ideas Archive
Topic: Big Downgrades - Game is too dumbed down
Replies: 45
Views: 5165

Perhaps remove the chance to nuke equipment at the same time as removing realms. The idea of having dragons breathing different types of breath, and spells and various effects doing different types of elemental damage is wasted when there's a spell freely available which covers all. Hope you see wha...
by Deltin
Wed Sep 03, 2003 8:41 pm
Forum: S3 General Discussion Archive
Topic: win98 help needed
Replies: 5
Views: 1143

win98 help needed

I noticed when I hit ctrl alt and del I have some programs running but no clue what they do, I can shut them down and nothing seems to happen, how can I keep some of these programs from running in the first place, on start up? I thought it was the win.ini file but that doesn't seem to be it, I can k...
by Deltin
Sat Aug 30, 2003 2:20 pm
Forum: S3 Gameplay Discussion Archive
Topic: Clerics
Replies: 10
Views: 4116

Re: Clerics

While I would agree that clerics are fairly balanced, I find myself wishing we are more like cleric's are supposed to be in AD&D. In AD&D clerics actually wield weapons and wear shields and are on the front lines so to speak. I'm not sure how it changed but a few years ago clerics were indeed like ...
by Deltin
Sun Aug 17, 2003 10:52 pm
Forum: S3 Ideas Archive
Topic: Annoying typos
Replies: 14
Views: 4865

Morlanthrtilans says 'We only deal in fine cloaths here.'


Here's another.
by Deltin
Fri Aug 15, 2003 3:25 pm
Forum: S3 Gameplay Discussion Archive
Topic: Zone upgrades
Replies: 19
Views: 2565

I agree with what Delmair said about sharing quest info. however this then ties into actually being able to get to the quest mobs to find out what it is all about (see seperate thread).
by Deltin
Wed Aug 13, 2003 4:44 pm
Forum: S3 Ideas Archive
Topic: ...........is lying here, mortally wounded.
Replies: 27
Views: 7110

consenting someone at the begining of the fight is all good and well if they don't die or get para'd. Dragging a morted person to smoke to die would be pk, I'm sure Rag was just joking around. Hmmm next time I get consented for a ress I'll snag a random item hehehe naw you have to consent others all...
by Deltin
Mon Aug 11, 2003 11:22 pm
Forum: S3 Gameplay Discussion Archive
Topic: Top 5 Features You'd Like To See (Part II)
Replies: 112
Views: 29124

lorohten wrote:Would be great if it was attached to players only so u know when everyone has completed their durn spells and u can move along!


totally agree
by Deltin
Mon Aug 11, 2003 8:27 pm
Forum: S3 Ideas Archive
Topic: Un/holy Word
Replies: 40
Views: 12281

you know if you just distributed the 3 usefull cleric spells (resurrect,full heal, and greater realms) to other classes you could just do away with clerics all together!
by Deltin
Fri Aug 08, 2003 4:08 pm
Forum: S3 Gameplay Discussion Archive
Topic: quest mob load rates
Replies: 0
Views: 586

quest mob load rates

Can someone check and/or change the load rate of the quest mobs on evermeet? Specifically the elder court. I have been working on the Evermeet quests that I have never done, just because I have never done them. The gear is newbie at best so why they load so infrequently just doesn't make sense. Ther...
by Deltin
Fri Aug 08, 2003 3:52 pm
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

I get the feeling though that you know "of" the quest but perhaps wish to learn the quest, or that you do indeed know the quest, but wish to learn all the steps from the NPCs themselves. Some of the things I've personally done are: If you are the leader or good friends with the leader, you can simp...
by Deltin
Thu Aug 07, 2003 8:19 pm
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

but only for some classes, rogues can sneak/hide to any quest mob that I know of so it's a huge advantage for rogues and bards I know of many, many quest mobs that rogues cannot access. well obviously you know more than I do, that's why I said "quest mob that I know of" you even quoted it hehehe
by Deltin
Thu Aug 07, 2003 6:56 pm
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

Part of the difficulty factored into a quest sometimes is the difficulty in accessing the quest mob. but only for some classes, rogues can sneak/hide to any quest mob that I know of so it's a huge advantage for rogues and bards, some can be reached by just being invisible, which not all classes hav...
by Deltin
Thu Aug 07, 2003 3:40 pm
Forum: S3 Ideas Archive
Topic: Death memming
Replies: 7
Views: 1318

I have a deathmem alias that I use. The spells should still be on the list, but should all be as if they had been cast, but not forgotten.
by Deltin
Thu Aug 07, 2003 3:37 pm
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

I guess I'm a serious minority. So does everyone just get the information on quests from people who have all ready done them? I would have thought there would be more replies. Well anyway if there are going to be no changes please say so, so I can start asking around what is the quest for this what ...
by Deltin
Tue Aug 05, 2003 8:16 pm
Forum: S3 General Discussion Archive
Topic: sup again
Replies: 7
Views: 1279

sure some of us without brain damage remember, hope all is well.
by Deltin
Mon Aug 04, 2003 11:20 am
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

why don't you just get a group, kill the area, talk to the mob. As a few people have posted before, it's kind of the same thing as trying to get people to help with a spell quest or whatever, generally it's "what's in it for me" that keeps people from doing these kind of things. And again most are ...
by Deltin
Mon Aug 04, 2003 1:11 am
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

OK, got any ideas how it could be fixed Deltin? (honest question, not being a smartass) -G I was hoping someone else would hehehe, probably no easy way to fix, other than moving the mobs to zone edges and make it a peace room if need be, you could make underground tunnels in certain cases, but this...
by Deltin
Sun Aug 03, 2003 10:51 pm
Forum: S3 Gameplay Discussion Archive
Topic: the trouble with quests
Replies: 16
Views: 2243

the trouble with quests

I like to try to do quests myself (try being the operative word) but in many cases the quest mob you need to talk to that begins a quest is in an argo zone (surrounded by argos) so basically unless you can teleport or hide/sneak to them there really isn't a way to talk to them or quest them. If you ...
by Deltin
Thu Jul 31, 2003 11:16 am
Forum: S3 Ideas Archive
Topic: scoraxium
Replies: 5
Views: 1115

the person could always offer up a token reward if they feel that strong about it ie. dice group winner gets 1k in plat or some extra item. why people don't do this I have no idea, it would be a way of saying thank you for the help, at least offer maybe no one would care or want anything but the off...
by Deltin
Fri Jul 25, 2003 5:53 pm
Forum: S3 Gameplay Discussion Archive
Topic: Top 5 Features You'd Like To See (Part II)
Replies: 112
Views: 29124

remove the !id from items have bless work on items similar to enchant item, maybe with the clerics alignment restriction on it good cleric would bless a sword making it +2/+2 good only heck even attach a race restriction based on the cleric increase ress fail rates and increase exp = more exp groups...
by Deltin
Thu Jul 24, 2003 10:50 pm
Forum: S3 Ideas Archive
Topic: newbie boot camp
Replies: 4
Views: 1130

newbie boot camp

perhaps once the changes settle down, some of the experienced players would offer to hold a newbie session of sorts. basically at a specified date and time a person of a specific class would hold a training class for newbies of the same class who where interested, this could include handy dandy trig...
by Deltin
Thu Jul 17, 2003 5:06 pm
Forum: S3 Gameplay Discussion Archive
Topic: Equipment Stat Changes
Replies: 33
Views: 5618

Todarel it's probably easier to change the items to better fit the zones then it would be to change the zones to better fit the items. If the zones were upgraded instead of the gear down graded etc I think the impact on the current player base wouldn't be hit so hard.

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