Search found 495 matches

by Waelos
Mon Aug 25, 2003 2:14 pm
Forum: S3 Ideas Archive
Topic: Ranger Ideas
Replies: 48
Views: 13556

Most, if not all rogues I know have 45+ damage. Many of them are evil, and there is more variety of damage equipment for them. They can eschew most save equipment because of evasion. They need about 4 more hit than rangers do to fight effectively, but this is easily overcome because they have escape...
by Waelos
Mon Aug 25, 2003 4:47 am
Forum: RP-Quest Discussion
Topic: Hey - who do you pray to?
Replies: 43
Views: 6071

The Uber Short Story: Waelos, the illigitimate son of an affair between a Wildelven hunter and a lesser Grey elven noble, forsake Shevarash in favor of Fenmarel after re-uniting with his Grugach lineage. His abandoning of his first Patron was also done to avoid the sacrifice of a certain assassin wh...
by Waelos
Sun Aug 24, 2003 2:28 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Auction System
Replies: 89
Views: 24247

Could't we just sell our stuff on Ebay? ;)


hahahahhaa!

JK! good work Az!


Lost
by Waelos
Fri Aug 22, 2003 8:56 pm
Forum: S3 General Discussion Archive
Topic: FaCtOr?
Replies: 13
Views: 1575

Damnit where are you! Who gormal and NOTHING BAH! when is the return! I must protect the goats! ;)

LoST
by Waelos
Fri Aug 22, 2003 6:11 am
Forum: S3 Gameplay Discussion Archive
Topic: Hulburg/TTF Idea :)
Replies: 0
Views: 522

Hulburg/TTF Idea :)

Heya! Just a quick idea I had while reading these threads. Seems like people are upset about not being able to finish quests. . .and it looks like alot of people are interested in restrings. . . maybe we could have a quest/ or turn in for restrings. .. . for every. . .1 2 3 4? (however many) items w...
by Waelos
Thu Aug 14, 2003 5:28 pm
Forum: S3 Gameplay Discussion Archive
Topic: Zone upgrades
Replies: 19
Views: 2565

In my experience the following items should be looked at. Those marked with an + should be upgradd (imho) and those with a - should be downgraged perhaps. Zone: Seer Kings reward: Serpent armbands+ Zone: multiple reward: lusterous red/gold rings+ Zone: Kazgoroth Quest reward: (all)+ Zone: Multiple r...
by Waelos
Tue Aug 12, 2003 4:28 am
Forum: S3 Gameplay Discussion Archive
Topic: Top 5 Features You'd Like To See (Part II)
Replies: 112
Views: 29116

Idea!

Hey .. . I don't know if this was brought up before (didn't read the whole thread) but I think it would be great if something could be coded where you could give cursed items to other players (like if you had consent). Would make undressing for SpOB much less risky (HATE seeing valhalla on the groun...
by Waelos
Fri May 16, 2003 2:19 pm
Forum: S3 Gameplay Discussion Archive
Topic: Gythka caustic goo
Replies: 1
Views: 617

That is the para proc. If the mob saves, no para. If he doesn't, then he is para. No damage associated wif it.

Lost
by Waelos
Fri Feb 21, 2003 12:15 am
Forum: S3 Ideas Archive
Topic: Remove silence person spell
Replies: 22
Views: 2483

Idea:

Have silence person significantly increase chant times on mob spells.

Not sure why this might be good. but it seems good now.

Lost
=)
by Waelos
Mon Feb 17, 2003 8:05 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 12691

yea thats really weird Sylvos. My testing shows that as well. . the extra with scepter hits very infrequently, but windsong extras all seem ok
by Waelos
Mon Feb 17, 2003 5:15 pm
Forum: S3 Gameplay Discussion Archive
Topic: New Defensive Skills Feedback
Replies: 77
Views: 12691

Noticing extra attacks are blocked alot. . .like rips, the extra swings from scepter. . .I have to try windsong now. Perhaps the degrading isn't degrading, but rather upgrading?

Lost =)
by Waelos
Thu Feb 13, 2003 4:53 pm
Forum: S3 Ideas Archive
Topic: Highlevel Warriors, Prestige Classing
Replies: 44
Views: 5890

Hello. The issues we face are fundamental code / system imbalances. Adding/tweaking/etc will never fix this. We've added Dire raiders. . .that simply added another class that needs balancing. So! Fix the combat system and I think the classes will balance themselves out =) A big task, but one that I ...
by Waelos
Tue Feb 11, 2003 5:55 pm
Forum: S3 Ideas Archive
Topic: Upgrade Rangers...
Replies: 57
Views: 7122

Peepz

Heya! Thanks Shev! really appreciate the update. In the meantime I think we'll continue our discussions, maybe more ideas will pop out that you can use. Nuk - I don't know. . . Mobs don't have the benefit of having blur, dscales, etc etc. so not being able to hit them sucks for us. Warrior tanking c...
by Waelos
Mon Feb 10, 2003 10:35 pm
Forum: S3 Ideas Archive
Topic: Upgrade Rangers...
Replies: 57
Views: 7122

Nuk!

Nuk - well, I guess we could use me as an example of where upping damage dice doesnt really work. I get 4-7 attacks per round at 3d7 or 6d4 per hit. With mob defense and AC the way it is (and I keep a 32-35 hitroll by the way) I'll hit 25-80% of those attacks (yes it is that random). Having huge dic...
by Waelos
Sat Feb 08, 2003 3:33 am
Forum: S3 Ideas Archive
Topic: New thread about haste items (in case there weren't enough)
Replies: 17
Views: 2269

Haste scrolls! can only quaff 5 potions per day!

=)
by Waelos
Fri Feb 07, 2003 7:38 pm
Forum: S3 Gameplay Discussion Archive
Topic: Prestige
Replies: 14
Views: 1883

Nope

At the moment it does nothing. It is speculated that will do as much as it does now, to allowing you to create artifacts that rival Fade. =) bwhahaha. Anyway. I think it will be used for the new 'kingdom code'. Exactly how is heretofore yet unknown. I'd like to see it be able to be used for a restri...
by Waelos
Fri Feb 07, 2003 6:46 pm
Forum: S3 Ideas Archive
Topic: Upgrade Rangers...
Replies: 57
Views: 7122

Stuff

Eq really isn't an answer, but it makes a good bandaid when coupled with the knobs being turned down. Right now, even if you DO have hasters, you're lucky if the 'melee specialists' in the party (one, maybe two rogues/rangers) get it. Enchanters have 20 spells they need to cast on the tanks so you'r...
by Waelos
Fri Feb 07, 2003 5:22 pm
Forum: S3 Ideas Archive
Topic: Upgrade Rangers...
Replies: 57
Views: 7122

Thanuk is right. All Melee needs upgrading. If melee was worth a damn, then rangers would be alot more usefull. Want two simple ways to Fix melee real fast? 1) return perm haste eq 2) dial that mob defense knob DOWN Or you could just tweak it so that mobs defend at a much reduced rate for every atta...
by Waelos
Fri Feb 07, 2003 4:47 pm
Forum: S3 Ideas Archive
Topic: Umm Storage or something
Replies: 17
Views: 1761

Great idea

Yes! great idea! =)
by Waelos
Wed Feb 05, 2003 7:53 pm
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

Ash

Ash I know you better than this. People aren't complaining about the new zones being too hard. They are complaining that the new hard zones do not have rewards that are congruent with the risk. Airship rewards are on the same level as most BC rewards with alot less risk, yes? This balance issue isn'...
by Waelos
Wed Feb 05, 2003 7:02 pm
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

Umm

Yaya- Those same scientists don't also have to prove that the broccoli is green before they start their experiments do they? The Facts I presented are accepted as such by the general community in which we're having this discussion. Astronomers don't have to prove the sun rises in the east and sets i...
by Waelos
Wed Feb 05, 2003 1:18 am
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

Yayaril

Fact: Anyone can dispute facts by saying anyone can say them without them being facts. Request: Yayaril? Disprove anything I stated as being fact. Notes: The Imm's of this game are currently balancing existing game items, most notably from newer zones and quests. Ashiwi supports my points about the ...
by Waelos
Wed Feb 05, 2003 12:08 am
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

Umm

Fact: With a good enough group there is very very little that can't be done by 5 people. Fact: The risk for a spank at the Airship is minimal. If you die, the CR is extremely simple (hell, it loads at two major hometowns) Fact: Newer zones have had out of whack stat'd items. (BC, Airship, Tower of t...
by Waelos
Fri Jan 31, 2003 5:57 pm
Forum: S3 Gameplay Discussion Archive
Topic: Quests revisited
Replies: 3
Views: 508

Quests revisited

Guys I'd like to look at this from another angle. No offense to anyone again (I seem to be saying this alot lately hehe) but have you stopped to think that if these people didn't do the quests over and over again that a very large portion of the mud population would never get the quest items that th...
by Waelos
Thu Jan 30, 2003 11:58 pm
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

Thank you Sav! Image

------------------
by Waelos
Thu Jan 30, 2003 11:33 pm
Forum: S3 Ideas Archive
Topic: No offense, but. . .
Replies: 133
Views: 18986

No offense, but. . .

I'm read numerous 'new class ideas' and frankly. . . uh, guys? good as they may be the last thing Sojourn needs is another class. If anything we need _less_ classes. We already are having issues in finding uses/niches for a number of the existing classes. We're having balance issues with the existin...
by Waelos
Tue Dec 17, 2002 10:54 am
Forum: S3 Gameplay Discussion Archive
Topic: Rhemoraz breaks soundbarrier causing shockwave damage!
Replies: 26
Views: 3165

oh yes the protection from vamp touch that we all know about. . .yea. . .thats it. =P Sorry, rumors and speculation means nothing. . . if someone would like to not play these silly games and come out and _tell_ us what the protection is that'd be great. Until then. . .no offense. . .but all this hin...
by Waelos
Tue Dec 17, 2002 8:24 am
Forum: S3 Gameplay Discussion Archive
Topic: Rhemoraz breaks soundbarrier causing shockwave damage!
Replies: 26
Views: 3165

Don't need to hit to have vamp suck yer lil tushie =(

Downgrade Vamp! or give some protection! yea!

Lost

------------------
by Waelos
Thu Dec 12, 2002 6:15 pm
Forum: S3 Gameplay Discussion Archive
Topic: Kudos
Replies: 5
Views: 433

Agree 100%!!!!!!


Lost

------------------
by Waelos
Fri Dec 06, 2002 4:28 am
Forum: S3 Gameplay Discussion Archive
Topic: Arrows
Replies: 8
Views: 588

Missile shield is still bugged. Near as I can tell archery is . . . uh, really crappy and I almost never use it. =( Very sad.


lost

------------------
by Waelos
Thu Dec 05, 2002 8:16 am
Forum: S3 Gameplay Discussion Archive
Topic: GN quests - sabretooth mask
Replies: 46
Views: 4685

omg who wasted glimmering chain!? *blink*


Lost

------------------
by Waelos
Sun Dec 01, 2002 11:01 pm
Forum: S3 Ideas Archive
Topic: Bandage
Replies: 18
Views: 1142

Please fix the bandage bug. I see new players abusing it all the time by getting morted and then healed back to 0 hps so they can continue fighting those non-vicious mobs. If you have two players bandaging, the possibilities are endless for abuse. I also see lvl 50 players twinking rares and zones l...
by Waelos
Sun Dec 01, 2002 10:56 pm
Forum: S3 Ideas Archive
Topic: Surprise!
Replies: 5
Views: 397

Now that Shevy is back. . .


BUMP!

Lost =)

------------------
by Waelos
Fri Nov 29, 2002 5:45 am
Forum: S3 General Discussion Archive
Topic: Would you pay money for Sojourn Gear / Char?
Replies: 25
Views: 1681

What would you pay for: <worn as a badge> the Badge of the Knights of Volheru <worn on head> iron crown of the fire giant warlords <worn on eyes> a black eyepatch (illuminating) <worn in ear> a flaming earring <worn in ear> a flaming earring <worn on face> the mask of the scorpion <worn around neck>...
by Waelos
Wed Nov 20, 2002 9:00 pm
Forum: S3 Ideas Archive
Topic: New Warrior Skill
Replies: 1
Views: 311

New Warrior Skill

Hey. We all know melee needs a boost so: Give warriors a skill called 'pin shield'. If successful a mob with a shield will not be able to shieldblock for X rounds, or until they 'break free'. Could also develop skills for warriors tha prevent mobs from dodging or parrying too, thus allowing for more...
by Waelos
Tue Nov 19, 2002 9:05 pm
Forum: S3 General Discussion Archive
Topic: question for windows users
Replies: 49
Views: 4637

To all of you who have posted here telling Daz what a bad person he is: If you have a single MP3 downloaded from the net and do not own the CD there is a 99% chance that you're a hypocrite and are just as guilty of theft as he is. So why don't you sit down and enjoy a nice hot cup of shut the fuck u...
by Waelos
Tue Nov 19, 2002 8:33 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste Items
Replies: 44
Views: 4728

Jhorr: Vermillion sleeves are hardly a 'haste' item. I would trade them if I got a decent offer for them because haste potions are SO much more effective. Iyachtu: I do not understand your question. . . the dual wield haste attack? I do not get the full effect of a true 'haste' spell when under the ...
by Waelos
Mon Nov 18, 2002 1:26 am
Forum: S3 Gameplay Discussion Archive
Topic: Haste Items
Replies: 44
Views: 4728

Haste Items

Yes, I'm bringing this up again. Why? For several reasons. There are at least two other active/current threads about this spell, and 95% of all of the enchanters who responded indicated that haste is nothing more than a pain in the ass, how they gag people who ask for it, how they don't bother memmi...
by Waelos
Sun Nov 17, 2002 6:49 am
Forum: S3 General Discussion Archive
Topic: Three West -Set 3-
Replies: 43
Views: 4909

BWahahahaha! pwned! I do so love one ways =)

Lost

------------------
by Waelos
Sat Nov 16, 2002 10:19 am
Forum: S3 Gameplay Discussion Archive
Topic: Necro con
Replies: 11
Views: 624

Lower level mobs can't be raised as more powerfull undead. You can't raise podling child's corpse into a ghost or anything. . . best you'll get is a skeleton. Whatever mob you tried to raise was not powerfull enough in life to be brought back as a ghast Is anyone else weirded out that I know this? A...
by Waelos
Mon Nov 11, 2002 8:22 pm
Forum: S3 Gameplay Discussion Archive
Topic: Muspelheim
Replies: 43
Views: 3472

Have to agree with Gormal. And perhaps this is one reason Im so 'bitter' too =P Recently lead a bunch of peeps through Musp. . spent three hours, about 15 deaths and got two mediocre items and we decided that we would give up because stuff got so silly. We saw what Surtur loaded and decided that it ...
by Waelos
Sat Nov 09, 2002 8:07 am
Forum: S3 General Discussion Archive
Topic: Physics and Time
Replies: 68
Views: 6431

Kifle- Interesting. . .where is this explained though? I mean, what you say sounds possible and all. . but the reverse also seems possible too. . . have we done experiments on rats flying around on the concord? or does this only happen at the speed of light? from this, can I add length to my life sp...
by Waelos
Sat Nov 09, 2002 12:50 am
Forum: S3 General Discussion Archive
Topic: Physics and Time
Replies: 68
Views: 6431

Hey. . . question for y'all. . . Something that I've never seen referred to in all of this (or any discussion about the theory of relativity that I've seen). . . Does anyone take into consideration the 'biological clock'? Our bodies may or may not have their own central sense of 'time' and it will a...
by Waelos
Thu Nov 07, 2002 8:05 pm
Forum: S3 Ideas Archive
Topic: We're a rescue team, not assassins.
Replies: 11
Views: 836

Isn't Corth already a Rescue Team of 1 anyway? Minus the ress, but hell he'll phantom heal the hell out of that rotting corpse! muhahhaa

Lost

------------------
by Waelos
Thu Nov 07, 2002 8:03 pm
Forum: S3 General Discussion Archive
Topic: Physics and Time
Replies: 68
Views: 6431

No no Sarvis I meant you doing that mocking him =) hehe try it! bring in a blanket!


Lost

------------------
by Waelos
Thu Nov 07, 2002 7:34 pm
Forum: S3 General Discussion Archive
Topic: Physics and Time
Replies: 68
Views: 6431

I feel like a simpleton, but honestly all I could think about is Sarvis ducking under his covers and yelling at the top of his lungs "EVIL MONSTER MAN, YOU CAN'T HURT ME CUZ I CAN'T SEE YOU" How about I throw this into the mix: If 'reality' requires someone or something to perceive it to be 'real' a...
by Waelos
Thu Nov 07, 2002 8:33 am
Forum: S3 Gameplay Discussion Archive
Topic: New Song Ideas, Post Here
Replies: 92
Views: 10903

Quite simply, bards are far to unidimensional to be truely usefull to a group. Give them all the neato songs you want, but the limiting factor is bards seem to only be able to do a fraction of what casters can and usually for a single person in the group. IE - sing defense on one person for a whole ...
by Waelos
Tue Nov 05, 2002 8:51 am
Forum: S3 Ideas Archive
Topic: Surprise!
Replies: 5
Views: 397

More tweaks: Cause it only to work in nature rooms (really would hate this because it would limit the skill to 2 zones basically so please consider making it still work elsewhere, perhaps at a lower rate) Have it be a timed skill. . .kind of like camp. Syntax: You begin looking for a good ambush spo...
by Waelos
Tue Nov 05, 2002 8:37 am
Forum: S3 Ideas Archive
Topic: Surprise!
Replies: 5
Views: 397

Uh, Surprise does do something. C'mere, I'll show you. . . SURPRISE! RANGERS SUCK! Bwhahahhaha! Just kidding, of course. Alternate idea: Surprise could cause a 'major para' affect for 1-4 rounds if effective (or skill dependent) to reflect the opponent being surprised and unable to react for a time,...
by Waelos
Tue Nov 05, 2002 8:32 am
Forum: S3 General Discussion Archive
Topic: Smurft This!
Replies: 28
Views: 1812

Weylarii = Hoochie Smurf
Real Life = Hannibal Smurf

Bwhahahahaha!

Lost

------------------

Go to advanced search