Search found 164 matches

by namatoki
Tue Jan 30, 2001 5:49 pm
Forum: S3 General Discussion Archive
Topic: Question about name selection
Replies: 6
Views: 2164

Question about name selection

I was wondering if it would be possible to change your mind during name selection. For example, you have a mental block and decide to just use the name generator for a name. After rolling a few names, you see one that you almost like but gives you inspiration for a really cool name. Hmmm... Can you ...
by namatoki
Tue Jan 30, 2001 5:35 pm
Forum: S3 Ideas Archive
Topic: Storage boxes instead of storage chars
Replies: 14
Views: 2188

Storage boxes instead of storage chars

I know I just posted this idea to another thread, but I just realized how cool this idea would be. From a RP standpoint, I believe against storage characters. If we could have a storage safe box in the bank, I think that would be more interesting. We could then store essential items there without ha...
by namatoki
Tue Jan 30, 2001 5:30 pm
Forum: S3 Ideas Archive
Topic: Casting classes
Replies: 10
Views: 1412

Bah, you could always go buy spellbooks from a magic shop and just go scribe them from the guildmaster. I never got high enough to get the quest spells, but from what I've heard, you already can memorize them without a book. So, really, what's the point of backup? From a RP standpoint, backup chars ...
by namatoki
Tue Jan 30, 2001 5:03 am
Forum: S3 General Discussion Archive
Topic: Illusionists
Replies: 4
Views: 472

Repost from the SOS2 board regarding sorcerers and illusionists from Shevy: No, the Sorcerer class is not coming back. I understand some of the grumblings about Enchanters, and I will get a handful of new spells in for them to add a little variety and diversity. For those of you who long for a mixed...
by namatoki
Tue Jan 30, 2001 4:51 am
Forum: S3 Ideas Archive
Topic: New rogue skill
Replies: 9
Views: 1332

New rogue skill

I was looking at the new rogue skills and I thought of a skill not listed. How about adding a skill where you can study your intended victim. You must hide in shadows for the skill to work, but once you do, you can observe your target and after some time, you can hit with a critical backstab or a pa...
by namatoki
Tue Jan 30, 2001 4:29 am
Forum: S3 Ideas Archive
Topic: New races?
Replies: 2
Views: 666

*cheer Shevy*

I can't wait to see the new list!

*bounce*

Thanks for the info, Shevy!

Nizrath
by namatoki
Tue Jan 30, 2001 4:27 am
Forum: S3 Ideas Archive
Topic: Casting classes
Replies: 10
Views: 1412

I was thinking about that as well. It would be cool to be able to select spells from a huge pool of spells, but the balancing aspect would be a nightmare. I think that the mage classes are wonderful as is and I especially like the specialization spellcast skills. I miss those so much!!!

Nizrath
by namatoki
Tue Jan 30, 2001 4:16 am
Forum: S3 General Discussion Archive
Topic: Illusionists
Replies: 4
Views: 472

From what I read on SOS2 from D2 or Shevy (forget who discussed them), they are a balance of offense and defense. It was also mentioned that they may be a niche class. I guess we'll see...

Nizrath
by namatoki
Mon Jan 29, 2001 9:31 pm
Forum: S3 Ideas Archive
Topic: New races?
Replies: 2
Views: 666

New races?

I vaguely remember someone asking if a few more new races would be implemented in Sojourn III, and a few ideas were tossed around, but no one officially said anything about it. I was wondering if any new races would indeed be implemented and if so, which are they? =) Just curious! Thanks... Nizrath
by namatoki
Mon Jan 29, 2001 9:25 pm
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 4315

Those are some neat ideas. But would they also apply for evils as well? I wonder if a squid would offer to help guard or lead a merchant caravan...

Nizrath
by namatoki
Mon Jan 29, 2001 9:18 pm
Forum: S3 Ideas Archive
Topic: Deity Status
Replies: 11
Views: 1683

While I agree that CR is one very important element for Sojourn to retain, I strongly disagree on how you responded to the idea, Brugg. Everyone is entitled to ideas and opinions and to put it down by saying, "OMG man whoever you are that is the single most idiotic thing i have ever heard on any mud...
by namatoki
Mon Jan 29, 2001 2:54 am
Forum: S3 Ideas Archive
Topic: Level 50 quest
Replies: 9
Views: 1413

I kind of like the idea you have there, Gin. But I was thinking of something similar to the necro's lich quest. I think it would be neat if other classes could have a quest to promote them to a higher class at 50. Maybe a druid could become a heirophant druid. Or mages could become archmages. With t...
by namatoki
Sat Jan 27, 2001 4:17 pm
Forum: MUD Client Help
Topic: Mapping help for zMud
Replies: 5
Views: 1345

Thanks for all the tips, guys! I'll try them out and see how they work.
by namatoki
Sat Jan 27, 2001 6:45 am
Forum: MUD Client Help
Topic: Mapping help for zMud
Replies: 5
Views: 1345

Mapping help for zMud

Hi all, I have the latest version of zMud (6.15 or so) and I tried out the automapper for a certain mud. I configured it and it seemed to be working fine. But the thing is, after a little while, it goes wacky and overlaps rooms that shouldn't and also makes rooms where I backtracked into the same ro...

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