Search found 162 matches

by Klandal
Tue Jun 17, 2008 7:29 pm
Forum: 2.0 Announcements
Topic: Domain List
Replies: 11
Views: 10055

Re: Domain List

Another option could be moving some of the new help files onto the main MUD for us to look at now. It may be a little easier to organize than calling them up yourself and cut/pasting (or not), and would allow us to absorb in a familiar manner.

Klandan
by Klandal
Fri Jun 13, 2008 8:07 am
Forum: 2.0 Announcements
Topic: Domain List
Replies: 11
Views: 10055

Re: Domain List

Hey there Shev, Just wondering if somebody was able to cut/paste those domain spells from the 2.0 testmud. It would also be nice to have help files and general in-game FAQ's available on the webpage somewhere. I'm not sure who takes care of that sort of thing but it would be nice to have a searchabl...
by Klandal
Wed May 28, 2008 5:57 pm
Forum: T2 Gameplay Discussion Archive
Topic: TorilMUD Statistics
Replies: 29
Views: 1656

Re: TorilMUD Statistics

but i really dont think that in the long run it's a good idea to suggest to real newbies to xp there. they dont learn how to get to the other zones or even how to navigate the mud in general. This exact thing was said before about Druid Sanctuary, tower, WD elites, etc. ad naseum since the beginnin...
by Klandal
Mon May 26, 2008 8:58 pm
Forum: 2.0 Announcements
Topic: Domain List
Replies: 11
Views: 10055

Re: Domain List

Will the 10 spells per domain overlap elsewhere or are they all unique to that domain? Could we have a list of those spells when you get the chance please? I'd also love the descriptions of the spells and where they can be granted (ie. Granted: 6th cleric, 5th Law/Earth/Healing, Or Granted: 9th Heal...
by Klandal
Thu May 22, 2008 2:30 am
Forum: T2 Gameplay Discussion Archive
Topic: Buggy Skill Lag on Mob Death
Replies: 2
Views: 332

Buggy Skill Lag on Mob Death

I had noticed this for a long time; this occurance reminded me to post it. It seems like if you perform a skill (such as the 'circle' here) and the mob dies while you would still be in skill lag, it lags you much longer than normal. The circle killed the mob, then it took 4 rounds (seen from Ssissux...
by Klandal
Wed May 14, 2008 5:20 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0: Q&A
Replies: 352
Views: 83989

Shaman

Shev, I was wondering if you can elaborate about the role of the shaman class in 2.0. I'm concerned specifically about their ability to contribute anything unique if priests and mages get the abilities stated on the d20srd website. Two of the specialties of shamans are group heal and options for pri...
by Klandal
Mon Mar 31, 2008 5:07 am
Forum: T2 Gameplay Discussion Archive
Topic: Comarian Mines - limbs
Replies: 15
Views: 1748

Bingo. There are a few situational items that can be useful but not worth the effort.
by Klandal
Sun Mar 30, 2008 3:14 am
Forum: T2 Gameplay Discussion Archive
Topic: Comarian Mines - limbs
Replies: 15
Views: 1748

CM Rewards

Being the first (with Greg) to do most of the CM quests, I can assure you that only one quest in the zone was worth the reward given the time/risk/items used (and it wasn't the epic one). Overall I liked the idea of the zone having multiple purposes, but having extremely consuming quests yield mostl...
by Klandal
Sun Jan 27, 2008 8:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: More CM gripes
Replies: 48
Views: 3491

Zetetha

Actually, the item Zetetha loads was already changed from its original load. It used to be a hidden rare on Zetetha, and you needed four (I think) to quest. After doing 15 or so with only 1 of the items loading, we convinced the areawriter to change it to always loading but requiring more. The inten...
by Klandal
Fri Jan 18, 2008 4:50 am
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace
Replies: 26
Views: 2747

Choking the Palace

That belt was always the best of the loot in there imo and looks to remain a worthwhile snag. It's been a while since an item has been added to make tanks salivate. You might want to consider lowering the weight though, especially for smaller-race warriors. There are still a few ways to twink Chokin...
by Klandal
Thu Jan 03, 2008 1:20 am
Forum: T2 Gameplay Discussion Archive
Topic: CM quests
Replies: 3
Views: 553

CM Epic(s)

I do agree that the quest lives up to the News entry when it was put in as one of the most difficult quests. The problem lies more with the rewards than the difficulty itself. Yes, the quest is long, annoying, and at times incredibly difficult, but this wouldn't be as big a complaint IF the rewards ...
by Klandal
Mon Aug 13, 2007 6:00 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0: Q&A
Replies: 352
Views: 83989

Item Values

Concerning the monetary value of items: Currently there is a general zone calculator guide to making item stats cost a certain number of points to put into the game. Could the number of points required to create the item be used to generate a DEFAULT of the item's monetary VALUE? That way an item th...
by Klandal
Fri Jul 07, 2006 9:17 pm
Forum: Logs
Topic: klandan and his stupid quests
Replies: 14
Views: 2125

Relative

You're comparing one fight to the entire Tiamat zone. In comparison to the Tiamat fight alone it was fairly close death-wise. We'll also use different tactics next time since we actually know what the fight entails now... if there is a next time.
by Klandal
Fri Jul 07, 2006 9:11 pm
Forum: T2 Gameplay Discussion Archive
Topic: and on the 5th day, god created CM...... (but why?)
Replies: 51
Views: 9586

Clarification

Just for clarification, there are quite a few items required for CM quests that are acquired from zoning outside of CM. Just because people see a large portion of time spent finding/popping rares in CM, smiting hardass fights in CM, etc, it doesn't mean a substantial amount of time wasn't spent in g...
by Klandal
Tue Mar 07, 2006 1:53 am
Forum: T2 Gameplay Discussion Archive
Topic: Seelie priest staff upgrade
Replies: 3
Views: 745

Seelie Priest Staff Upgrade

The reason the priest staff doesn't have an upgrade quest is mainly based on the fact that the priest staff didn't exist when the zone was put in. Only after completing it and talking with Mielikki a bit did I find out that the mage staff didn't have a counterpart. I made a valid argument at the tim...
by Klandal
Tue Feb 21, 2006 11:23 am
Forum: Logs
Topic: Telekinetic Thrust works...
Replies: 2
Views: 576

Sweet.

< 839h/773H 130v/130V P: std > n You reel under a powerful telekinetic shove that ripples through the air from a mind flayer. The spell cast by a mind flayer is partially absorbed! YIKES! Another hit like that, and you've had it!! Upon being struck, a mirror image of Klandal shatters into a million ...
by Klandal
Tue Feb 21, 2006 11:14 am
Forum: Logs
Topic: Telekinetic Thrust works...
Replies: 2
Views: 576

Telekinetic Thrust works...

For mobs every round. OUCH. :P < 627h/773H 130v/130V T: Klandal TC: small wounds E: brains EC: few scratches P: std > A mind flayer attacks Limaci, landing a single hit. A mind flayer attacks Limaci, landing a single hit. You reel under a powerful telekinetic shove that ripples through the air from ...
by Klandal
Fri Jan 27, 2006 6:58 am
Forum: T2 Gameplay Discussion Archive
Topic: TIAMAT: Saturday Jan 28th 1pm eastern
Replies: 6
Views: 732

Kill Her.

Still need spots filled for Tiamat on Saturday. Mwrite Klandan if you can make it.
by Klandal
Thu Jan 26, 2006 10:57 pm
Forum: T2 Gameplay Discussion Archive
Topic: Hulburg lockpicks
Replies: 13
Views: 1228

Breaking Lockpicks

I think there are already a few options for nobreak lockpicks, not including the NEVERbreak lockpick in Tiamat. I don't support even more nobreak options, especially ones where several load per boot like the Hulburg ones.
by Klandal
Mon Jan 23, 2006 10:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Hitter Lag Too?
Replies: 9
Views: 1005

Hitter Lag Too?

Normally backstab has 2 rounds of lag. I see 5+ here. Maybe something gets screwed when mob switches? The Scattered Remains of a Thick Forest Exits: -E -S -W [3] A broken arrow lies here, discarded. Osod }-Prodigal-{ Shades of Twilight (Human) stands here. A treant stands here protecting the forest ...
by Klandal
Sun Jan 22, 2006 7:44 am
Forum: T2 Gameplay Discussion Archive
Topic: TIAMAT: Saturday Jan 28th 1pm eastern
Replies: 6
Views: 732

Current Sign-Up List

The following have signed-up:

Aluvon
Aneku
Branthur
Glahir
Gormal
Klandan
Krabat
Kramel
Larim
Lopi
Malat
Maxler
Pava
Sarell
Silena
Teflor
Tiyela
Vigis
by Klandal
Wed Jan 18, 2006 8:44 pm
Forum: General Discussion Archive
Topic: Sudoko
Replies: 8
Views: 1090

Sudoku

I came across a whole book of Sudoku's. I completed Easy, moved on Medium with little effort. Hards took a little longer. Fiendish ones took a bit longer. I was really interested for a couple days but I came up with a few strategies that work for every one and it's fairly boring just applying the sa...
by Klandal
Mon Jan 16, 2006 11:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: TIAMAT: Saturday Jan 28th 1pm eastern
Replies: 6
Views: 732

Shit Takes

This shit takes between 12-16 hours, depending whether Shev keeps upgrading stuff or not when we actually get it to a reasonable time.
by Klandal
Mon Jan 16, 2006 7:50 pm
Forum: T2 Gameplay Discussion Archive
Topic: TIAMAT: Saturday Jan 28th 1pm eastern
Replies: 6
Views: 732

TIAMAT: Saturday Jan 28th 1pm eastern

I will be leading Tiamat again on Jan 28th, leaving at 1pm eastern. I have all the information catelogued from the previous runs beforehand so the split shouldn't take as long. I will be using the same method of split last time: handout/handdown. For clarification, I still intend all people that att...
by Klandal
Sun Jan 15, 2006 12:35 am
Forum: Logs
Topic: Lag > Skill too often.
Replies: 0
Views: 485

Lag > Skill too often.

< 1030h/1030H 126v/126V P: std > s c 'group heal' Ifin sits down in a comfortable spot. Inama gets a bunch of stuff from pcorpse. The Bottom of an Enormous Spiral Shaft Exits: -N -S Erarim (RP) (Grey Elf) stands here, fighting an ancient white dragon. Lopi (Human) stands here. Aristan Vassant (Human...
by Klandal
Fri Jan 06, 2006 1:32 am
Forum: Logs
Topic: Dragon Proc Joy
Replies: 3
Views: 569

Dragon Proc Joy

< 1002h/1003H 179v/180V P: std > Dranth attacks a green guardian dragon, landing a single hit. Luma's attack only grazes a green guardian dragon as it dodges aside! Luma attacks a green guardian dragon, landing a single hit. Drav attacks a green guardian dragon, landing two hits. Widle attacks a gre...
by Klandal
Thu Jan 05, 2006 8:03 am
Forum: General Discussion Archive
Topic: Tiamat Run: Jan 7th, 2006
Replies: 3
Views: 629

Tiamat Pwnage

Still a few spots open but filling up quickly. Catch Klandan in-game and mmail to be put on the list.
by Klandal
Tue Jan 03, 2006 7:17 am
Forum: General Discussion Archive
Topic: Tiamat Run: Jan 7th, 2006
Replies: 3
Views: 629

Committed

Current list of committted to group:

Adriorn
Aluvon
Aristan
Ayra
Branthur
Cofen
Dasid
Elusia
Galzar
Goroz
Inama
Klandan
Kramel
Lopi
Malacar
Malat
Mikar
Mogr
Pava
Pidibeple
Ruraz
Silena
Vakoth
Weylarii
by Klandal
Tue Jan 03, 2006 7:13 am
Forum: General Discussion Archive
Topic: Tiamat Run: Jan 7th, 2006
Replies: 3
Views: 629

Tiamat Run: Jan 7th, 2006

Gathering for Tiamat this Saturday. Please mmail Klandan with your class/level of characters available for the run. I want to start moving at 1pm eastern, which means come 30 mins early to allow for character optimization for group please. A ton of grief has been related to bids so I'm going to try ...
by Klandal
Tue Dec 20, 2005 8:56 pm
Forum: T2 Gameplay Discussion Archive
Topic: Weird Lag Bugs
Replies: 12
Views: 1348

Response

Eilistraee, thanks for the prompt response. Since this wasn't happening to my knowledge before the 2 second spell completion lag was added in the first place, I'd start my search there. This is almost as annoying as that ancestral shield bug you've been working on for me I'm sure. ;)
by Klandal
Tue Dec 20, 2005 8:11 pm
Forum: T2 Gameplay Discussion Archive
Topic: Weird Lag Bugs
Replies: 12
Views: 1348

Spell Completion Lag Again

Please look into this. Either say it's intended or state your intent to address this problem. c 'stone skin' fire A Comarian village guard watches the battle in amusement. You start chanting... < 994h/994H 175v/175V P: std > Casting: stone skin **** < 994h/994H 175v/175V P: std > A fire elemental re...
by Klandal
Mon Dec 12, 2005 8:33 am
Forum: T2 Gameplay Discussion Archive
Topic: Weird Lag Bugs
Replies: 12
Views: 1348

Weird Lag Bugs

Been getting some really weird lag bugs after spell endings MUCH longer than normal 2 seconds. Thought I'd start posting them to see if they can't be squashed. < 789h/792H 99v/125V T: Klandan TC: few scratches E: dark EC: nasty wounds P: std > You start chanting... < 789h/792H 99v/125V T: Klandan TC...
by Klandal
Thu Nov 17, 2005 3:24 am
Forum: T2 Gameplay Discussion Archive
Topic: Mob Shieldpunch
Replies: 5
Views: 581

Mob Shieldpunch

Is a single mob supposed to be able to lag you indefinitely with successive shieldpunches? < 576h/764H 128v/131V P: std > s ci guard A Mine Tunnel Exits: -N -E -S -W Corpse of a Comarian village guard is lying here. A few coins. A large warrior patrols the area. < 576h/764H 127v/131V P: std > You ci...
by Klandal
Sat Aug 20, 2005 7:37 pm
Forum: General Discussion Archive
Topic: Advertising!
Replies: 57
Views: 20889

Lawsuits

Wouldn't using that flier globally bring in lots of false advertising claims or is there an update you aren't telling us? :P
by Klandal
Thu Aug 04, 2005 9:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: The Zouve Corpse Game Begins!
Replies: 40
Views: 5851

Plat Quest

I'm sure Pilibible really needed the plat... about as much as most people with multiple lvl 50 characters, but it seems like the people that would be in places where you couldn't fight out of would be above the head of anybody that could actually use the platinum to begin with. Maybe a more useful a...
by Klandal
Tue Aug 02, 2005 7:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Special Orc
Replies: 3
Views: 493

Special Orc

< 431h/426H 124v/124V T: Irune TC: excellent E: card EC: awful P: std > An orc's face turns all shades of purple as he struggles to break free of your garrote. An orc is mortally wounded, and will die soon, if not aided. An orc is stunned! An orc slumps to the ground. An orc does a nifty move, flipp...
by Klandal
Thu Jul 21, 2005 9:02 am
Forum: T2 Gameplay Discussion Archive
Topic: Bug with Invis
Replies: 1
Views: 359

Targetting corpses

Somebody has apparently been screwing with targetting orders because a similar issue happened in Meilech today. Rogues were getting poisoned by the traps and I couldn't remove poison them because they had freaking corpses in the room. It took a little bit to figure out but we moved the corpses out s...
by Klandal
Tue Jul 19, 2005 9:59 pm
Forum: General Discussion Archive
Topic: why bidding systems suck
Replies: 91
Views: 14769

Marble bracer

Larem, I'm not sure where you're getting your information on the marble bracer bids. I know for a fact that I bid the marble bracer, so it's pretty apparent to me that your information regarding its bids is inaccurate at best. Given this information, along with knowing other people also bid the brac...
by Klandal
Fri Jul 01, 2005 5:17 pm
Forum: T2 Gameplay Discussion Archive
Topic: Group Size Limit: Why stop people from coming to zones?
Replies: 29
Views: 3448

Items on Toril are given stats based upon their difficulty in obtaining.


Man, if only that were true.
by Klandal
Fri Apr 01, 2005 11:52 pm
Forum: General Discussion Archive
Topic: Terry Shiavo
Replies: 121
Views: 11380

Artificial Life Support

You do know that Terri was neither terminally ill nor being artificially kept alive, right? All of her vital organs were full functional, the only thing she needed to be kept alive was food and water. If feeding somebody is considered life support, I guess anybody that requires help to eat/drink cou...
by Klandal
Tue Mar 29, 2005 5:15 am
Forum: T2 Gameplay Discussion Archive
Topic: Is this a friggin joke?
Replies: 32
Views: 5508

Erlan Rewards

Do not post quest details. -Cyric
by Klandal
Fri Mar 25, 2005 7:15 pm
Forum: Object Changes
Topic: Object Changes, Round 3?
Replies: 119
Views: 55961

More changes

First, I'd like to thank those working hard on changing the eq to be more in-line with common sense. It may not be exactly how I'd do things, but some are valid changes and step in the right direction imo. However, I'm concerned about this growing trend of better rewards coming from twinkable rares ...
by Klandal
Mon Mar 21, 2005 6:20 pm
Forum: T2 Ideas Archive
Topic: Bring back artifacts, politics and god favoritism
Replies: 241
Views: 47805

Competition

I'd be interested to see your quote of mine about competition and the context in which it was given. I may have said something to the effect that competition is what makes this game worth playing, that to be given things without working for them is killing this game. I also have said I think competi...
by Klandal
Tue Mar 15, 2005 6:45 am
Forum: General Discussion Archive
Topic: Who lives around DC?
Replies: 13
Views: 1850

Ruhr

Holy crap, Ruhr! Where have you been? We were just talking about you the other day.

-Turji aka Klandan
by Klandal
Mon Mar 14, 2005 5:24 pm
Forum: Object Changes
Topic: Object Changes, Round 3?
Replies: 119
Views: 55961

Zone Calc'er

It is completely evident to anybody who actually plays this game that there are serious freaking issues with the placement of the top items. Either the zone calc'er is perfect and zones are being rediculously changed when moved to the MUD or the calc'er needs a lot of work still. With some knowledge...
by Klandal
Thu Oct 21, 2004 8:58 pm
Forum: T2 Gameplay Discussion Archive
Topic: Magma Plane
Replies: 5
Views: 793

Magma

It's fairly hard and takes forever to do... and yields craptastic gear. We did the zone a few times but were less than disappointed at the effort vs reward from the zone. I heard that the itemization stats were done by somebody other than the zonewriter, which may explain how lousy they are. Just pi...
by Klandal
Fri Oct 08, 2004 6:10 am
Forum: Logs
Topic: Stupid crits?
Replies: 7
Views: 722

nazI

< 770h/778H 127v/127V T: Hylae TC: few wounds E: gargoyle EC: awful P: std > c 'group heal' Izan Frosteyes strikes out wildly about the area in a mighty burst of power! The world starts spinning, and your ears are ringing! Your upper body is disconnected from your legs as Izan Frosteyes slashes you....
by Klandal
Sat Oct 02, 2004 4:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 10429

Hit

So which other goodrace would you like to take the hit?


I'm sure you meant: So which other goodrace would you like to that the hit, and which two goodraces would you like to get an increase?
by Klandal
Sat Oct 02, 2004 12:18 am
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 10429

Birile

Klandal, you forgot to mention how goodies don't have NEGATIVE modifiers to their wisdom like TWO of the evilrace races have. I'm sure it was just a simple oversight on your part. Actually, TWO of the goodrace races have NEGATIVE wisdom modifiers. THREE evilrace races have NEGATIVE wisdom modifiers...
by Klandal
Fri Oct 01, 2004 7:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 10429

Human

That's already the way it is. Given a specific class there is a better race to maximize class stat strengths and minimize negligible ones. The only reason to be human is for RP and cross-racewars grouping. I think people are just so used to not having a priest's prime stat bonus that they don't see ...

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