Search found 483 matches

by Latreg
Tue Aug 22, 2006 9:03 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Character Attributes
Replies: 107
Views: 36936

flib wrote:might have been talked about already but what is gonna happen to al the + max gear if theres no ceiling on attributes then + max is gonna be irrelevant.. which is gonna change a whole lotta gear


on page one of this topic Shev. posted about having not forgotten about those items.....
by Latreg
Sun Aug 20, 2006 7:38 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 and the Racewars?
Replies: 31
Views: 5386

Other than for rp, what's the point of restrictions? Each side of the game has bonuses and detriments to playing it. If everyone can group together, a lot of those detriments will cease to exist and you will have way more powerful groups possible. 3 troll warrior 2 barb shaman 3 grey invokers 2 yua...
by Latreg
Sat Aug 19, 2006 4:22 pm
Forum: Toril 2.0 Discussion
Topic: Feature Ideas and Requests for 2.0
Replies: 20
Views: 5683

claiming auction items won by an alt would be nice, kind of like the storage access thing. how about adding some spell slots for those silly spells that fall in useful slots, Like water breath, how about making it so you can only mem a max of 6 full heals, but have 8 slots so you can mem water breat...
by Latreg
Fri Aug 18, 2006 2:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
Replies: 13
Views: 1593

Hopefully my wife will have to work that day, if so, I'll be there, I'll keep you posted.
by Latreg
Thu Aug 17, 2006 7:51 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 and the Racewars?
Replies: 31
Views: 5386

I say remove grouping restrictions altogether. The pbase is far too small for this little quirk. totally agree, if the player base wa.n'ts an issue and forming/filling out groups wasn't a problem then even alignment restrictions would make sense, but currently there just aren't enough people to sup...
by Latreg
Wed Aug 16, 2006 10:43 pm
Forum: General Discussion Archive
Topic: Advertising the mud
Replies: 0
Views: 372

Advertising the mud

we should advertise the mud once the new code goes in. As an example if anyone is familiar with the Living Geoff of D&D, it's basically the mud on paper, with more restrictions. Basically with living geoff the story is already written, and there isn't much flexability. I think the people who lik...
by Latreg
Tue Aug 15, 2006 6:55 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Character Attributes
Replies: 107
Views: 36936

So to get extra innate attacks, if still applicable, do you need to hit a certain value for dex, or is that same value reserved for certain races only? I think there are feats which give you extra attacks, seems things like extra attacks and better ac is more feat/skill driven than affected by stats.
by Latreg
Tue Aug 15, 2006 6:00 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Character Attributes
Replies: 107
Views: 36936

Will worn constitution items change all classes' base hitpoints? And in accordance, will all classes be able to have all bonus effects from stats applied to them equally? Yes. All ability score bonuses are based on the value of the score For instance, a 100 Str grants you a +25 Str Bonus, which is ...
by Latreg
Tue Aug 15, 2006 1:37 pm
Forum: General Discussion Archive
Topic: Snakes on a Plane Advertisement (You'll lol)
Replies: 10
Views: 1232

Oh come on, lots of things seem like a good idea when you are stoned Dude, I got this great idea for a movie.... (passes the bong) oh yeah, what's that? (gives it back after taking a hit) These snakes, they like get loose on this air plane and like all the people freak out. (takes a hit) Dude that w...
by Latreg
Mon Aug 14, 2006 9:19 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Character Attributes
Replies: 107
Views: 36936

Re: Toril 2.0: Character Attributes

So if 50 is "average" and we all start with an average ability score of 50 for each ability, where do the scores below average come into play? I think you can opt to lower a stat to raise another, but I'm not 100% sure so there are 6 stats x 50 = 300 total points to allocate, but I'm not totally su...
by Latreg
Mon Aug 14, 2006 5:33 pm
Forum: Logs
Topic: Why bears will never be field medics...
Replies: 5
Views: 976

awesome lol

I wanna see what happens if someone wolfs and trys to bandage..

did you get any exp from the bandage death?
by Latreg
Mon Aug 14, 2006 5:29 pm
Forum: Logs
Topic: OMG I LIVED!
Replies: 4
Views: 738

obviously this was a typo

I ment to type fharm pril but typed fheal pril
by Latreg
Mon Aug 14, 2006 5:08 pm
Forum: MUD Client Help
Topic: Bandage set
Replies: 2
Views: 967

interesting idea. what I think would be really helpful is a trigger/script set that gsays or something when a person has a certain number of wounds. Basically I tried to figure out who had the most wounds and bandage them first, lots of times it was hard to tell.
by Latreg
Mon Aug 14, 2006 3:35 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Character Attributes
Replies: 107
Views: 36936

Sweet consent for ress with a con of 50! hehehe is there going to be adjustments for resurrect since it's doubtful everyone will be walking around with a 100 con? Since there is no longer max stats, will the gear with the +max be given extra stats? To find gear that is +10 wis is easy, to find gear ...
by Latreg
Fri Aug 11, 2006 9:09 pm
Forum: T2 Gameplay Discussion Archive
Topic: Necromancers Feedback and thoughts.
Replies: 30
Views: 3870

interesting ideas, pre pressed corpses, just a different kind of spell component really. animate failed res pc corpses....mmmm fun but yeah you start out on level 2 in cm as an example raise some dead, go down raise bigger ones, until you get ones that are more your level. It is a time sink really, ...
by Latreg
Fri Aug 11, 2006 6:37 pm
Forum: T2 Gameplay Discussion Archive
Topic: Social rewrite
Replies: 35
Views: 5675

Disoputlip wrote:Not sure if this is a social or a proc on an item, but I think it would be nice if you poked people with what you hold.

E.g. if I hold a dry stick I poke with that. (no damage)


ohhh more uses for camel crap!
by Latreg
Fri Aug 11, 2006 5:23 pm
Forum: MUD Client Help
Topic: Macros/hot keys
Replies: 15
Views: 2572

thanks alot for the examples and ideas, that will help me alot
by Latreg
Thu Aug 10, 2006 1:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: Social rewrite
Replies: 35
Views: 5675

bard sing- sings tales of long ago. battlechanter - sings tales of past glory. could toss in some racial specific emotes human- doesn't know which side to pick, good race or evil race. dwarf- guess I'll never play for the NBA halfing- dam giants think we are chess pieces elf- of course I'm better th...
by Latreg
Wed Aug 09, 2006 4:18 pm
Forum: MUD Client Help
Topic: Macros/hot keys
Replies: 15
Views: 2572

It'd be easier to assign variables to the keys that way you can just #unvar the variables through a script and reassign new names to them. That is, if you're planning on using those keys exclusively for vits. Basically, you'd set it up to c 'vit' @VitTarget1, the next key to c 'vit' @VitTarget2, an...
by Latreg
Tue Aug 08, 2006 5:21 pm
Forum: MUD Client Help
Topic: Macros/hot keys
Replies: 15
Views: 2572

Macros/hot keys

What I would like to do is, temporarily assign a name and command to a macro key. I'm think it could be done something like the rescue list tanks use, but that's too advanced for me to really understand. My idea is basically for a vit list, so I can, for example press the f1 key and it could c 'vit'...
by Latreg
Tue Aug 08, 2006 5:07 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 9978

bro there's 1 tail ring from avernus (rare) that gives you 75hp. well im not sure if 2 earring + leggings + boots can match up with that amount.. :) my 1.5 cents well get me one dam it! still I'd rather have the 4 slots for gear than one high hp tail item, mainly for the protections and saves, ET e...
by Latreg
Mon Aug 07, 2006 5:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bel's bored Sat. 8/12 1 pm EST
Replies: 30
Views: 4274

I will try to make it and play cleric, cause that's the only good race zone-able character I have ;)

I'll try to remember to mudmail you, but I don't read the bbs at home, just when I'm at work.
by Latreg
Mon Aug 07, 2006 5:31 pm
Forum: NHC: New Player Help
Topic: Newbie Elementalist
Replies: 7
Views: 3482

if you are new to the game, consider this, getting off of hyssk is difficult if you are < level 20. And if you don't know the way when you are > 20 you'll probably need to ask someone. Hyssk dangerous place to explore.
by Latreg
Mon Aug 07, 2006 5:18 pm
Forum: General Discussion Archive
Topic: Can Anyone Help Me Update This List?
Replies: 12
Views: 2434

hope I spell it right but Jezved (drow)
by Latreg
Mon Aug 07, 2006 2:51 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 9978

I don't think yuan are penalised for missing slots much at all now. Tail items are awesome. I havn't seen any 65HP earrings, boots or leggings kicking around. can I have one of those 65 hp tail items? Don't think I've seen one yet. You are not comparing it properly, the tail is supose to "replace" ...
by Latreg
Mon Aug 07, 2006 2:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 9978

hhmm you'd think drow would get a bonus for wis, or are they on par with grey elves? What other race should get a wis bonus? If human is the standard to which all others are compared, most fall below. as for Yuan-ti find me some protection gear that I can use and not have to loose a bunch of hit poi...
by Latreg
Fri Aug 04, 2006 3:22 pm
Forum: T2 Gameplay Discussion Archive
Topic: Remove PC interaction with justice code.
Replies: 16
Views: 1679

but how else you can practice unbind? Just trigger it so you start to try to unbind when you get tied up.
by Latreg
Thu Aug 03, 2006 9:20 pm
Forum: T2 Gameplay Discussion Archive
Topic: Dear Imms
Replies: 5
Views: 916

Dear Imms

For those immortals that read the posts. Has any of our new ideas/arguments help at all, anything specific we should focus on or expand upon?
by Latreg
Thu Aug 03, 2006 7:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: Knight's Test
Replies: 8
Views: 1094

Badges? We don't need no steekin badges

man can't believe no one beat me to it.
by Latreg
Thu Aug 03, 2006 5:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 11895

Some good ideas there Bobo.

this is a bit off topic but, might be cool to have some npcs, you could play with some spanky gear so actual new people could see what the game can be like? People like spammy gear, things that proc....
by Latreg
Thu Aug 03, 2006 3:38 pm
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 11895

Again I think people are off focus, the slowing down of leveling, getting rid of pleveling is really to encourage/attaract and keep real new players. Now I really do like Teba and Pril and many others even though I poke fun at them, but I could care less if the game made it difficult for them to get...
by Latreg
Wed Aug 02, 2006 12:47 pm
Forum: T2 Ideas Archive
Topic: Stop the Auctions
Replies: 15
Views: 2318

It's not like I really hate the auction or anything, but it has taken something things away from the game. Remember when guilds held live auctions? That was a lot of fun. You got to see lots of different gear (what people where wearing), you met people from both sides, good and evils. And it was jus...
by Latreg
Tue Aug 01, 2006 9:06 pm
Forum: T2 Ideas Archive
Topic: Stop the Auctions
Replies: 15
Views: 2318

well people shouldn't complain about the gear or dumbing down the mud when clearly the auction has made it easier.
by Latreg
Tue Aug 01, 2006 8:58 pm
Forum: T2 Gameplay Discussion Archive
Topic: a flap of barbarian skin (from golem forge)
Replies: 5
Views: 686

Dalar wrote:that's fucking gross if you're wearing it on rulk



dude relax it's just foreskin, it was just going to be thrown away.
by Latreg
Tue Aug 01, 2006 7:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bel's bored Sat. 8/12 1 pm EST
Replies: 30
Views: 4274

About how much time will the whole thing require, minus actual forming of group. I can probably provide the cleric......
by Latreg
Tue Aug 01, 2006 7:23 pm
Forum: General Discussion Archive
Topic: What Should Shevarash Announce Next?
Replies: 21
Views: 2167

Lahgen wrote:He should tell us whether we can have human psi or monks.


Everyone can......EXCEPT YOU! muahahahaha
by Latreg
Tue Aug 01, 2006 6:28 pm
Forum: Toril 2.0 Discussion
Topic: toril 2.0, exp, and the value of characters.
Replies: 36
Views: 5130

As usual I agree with Kiryan, currently equipment makes you powerful, not skills or stats. If 2.0 can refocus the "power" to stats/skills and feats and equipment is designed to only enhance your skills this will go a long way to give characters value. Consider this, until you max your level you are ...
by Latreg
Tue Aug 01, 2006 6:07 pm
Forum: T2 Ideas Archive
Topic: Stop the Auctions
Replies: 15
Views: 2318

Stop the Auctions

Lots of talk has been about the large amounts of gear in the game, mostly unused. Certainly the auction system adds to this problem. Ever been out bid on something you really were going to use only to see it go up on auction? Ever buy something from a zone you've never been too? yeah me too. sure it...
by Latreg
Tue Aug 01, 2006 4:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 11895

If you want to slow down pleveling remove the auction, i buy stuff there for my alts, it's easier to make plats then get some of that gear. I think it would be fun to do low level zones as low level/nondecked out characters. But again that's not going to happen, there are not enough people who are c...
by Latreg
Mon Jul 31, 2006 6:06 pm
Forum: T2 Ideas Archive
Topic: Poll on alts
Replies: 13
Views: 1841

[quote="Gormal"]A one-answer poll is pretty inaccurate for what you were talking about in your other thread... perhaps a series of questions... 1.) How many 45+ alts in addition to your main character do you have? 3 2.) How many alts are you actively levelling (30% of your online time)? 2 ...
by Latreg
Mon Jul 31, 2006 2:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 11895

The ideas for restricting and controlling people from leveling etc only serves to frustrate,annoy and make people bored. As have been said in sooooo many threads, there is no low level game. You want to level so you can go zoning, the faster you can level the sooner you can go. So rather than placin...
by Latreg
Fri Jul 28, 2006 8:59 pm
Forum: T2 Gameplay Discussion Archive
Topic: common pleveling methods
Replies: 65
Views: 11895

Love him or hate him, he's got some dam fine ideas, sexellent post.
by Latreg
Fri Jul 28, 2006 5:29 pm
Forum: T2 Ideas Archive
Topic: Annoying Paladin
Replies: 17
Views: 2619

Shouldn't a paladin actually try to heal it and then explain to the mob why it is corrupt and should shed its shiny trappings of platinum and equipment and join the priesthood? Make paladins auto-bandage on morted mobs! oh man love that idea....., c 'change alignment' mob. I'm going to make you goo...
by Latreg
Fri Jul 28, 2006 4:59 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 8618

Again, the problem with this idea... Once so many people get above 50, only those who are 50 or higher will be invited on the assumption that the higher level you are as a caster, the more spells per circle you have etc... As it is now I have people sneer at me because Eya is only 47/48th. "You're ...
by Latreg
Fri Jul 28, 2006 2:03 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 8618

Lahgen,Teflor I like your posts, I think you guys are funny and people take what you say wwwaaayy to seriously. Anyway, been thinking about this whole thing. The general idea is to expand the level system to 100 levels, but keep the hps skills etc the equivelant of what we have currently. so basical...
by Latreg
Thu Jul 27, 2006 9:07 pm
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 8618

wow some really good ideas, I especially liked Lilira's and Dalar's posts. Here's the thing, it need to be geared/configured/set up whatever for the true newbie. Some people already know the mud, why wasted their time grinding out exp? but it is a good way to teach newbie how to play. A more agressi...
by Latreg
Thu Jul 27, 2006 3:15 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Feats
Replies: 83
Views: 25607

Lilira are the feats from that link the same as the dnd 3.x?

looks like that list can be easily printed, once we know what ones will be used ;)

Please handicap Teba with 2 left feats
by Latreg
Thu Jul 27, 2006 12:39 pm
Forum: 2.0 Announcements
Topic: Toril 2.0: Feats
Replies: 83
Views: 25607

everyone needs to remember the new code is based on dnd 3.x and not a carbon copy of. more of suggestion than a question, but can the feats and perhaps the general character creation instructions be put in a txt format so we can print it and decide how to create our characters off line? this will he...
by Latreg
Thu Jul 27, 2006 1:59 am
Forum: Toril 2.0 Discussion
Topic: Toril 2.0 - Exp Tables and Trophy
Replies: 55
Views: 8618

Re: Toril 2.0 - Exp Tables and Trophy

Yasden wrote:Are there any definitive plans to address these?

Discuss!


sounds like there is, don't recall what thread, but there was mention of making exp not so much the grind that it currently is as well as having to "bot" practice skills mindlessly. Trophy dunno.
by Latreg
Wed Jul 26, 2006 11:04 pm
Forum: T2 Gameplay Discussion Archive
Topic: song of elem.
Replies: 1
Views: 358

oh and how come song of protection doesn't give you and benefit to save vs rod? or does rod not really exist? Has this been brought up too?

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