Search found 118 matches

by Harthorm
Fri Feb 23, 2001 4:08 am
Forum: S3 Ideas Archive
Topic: Character stat effect
Replies: 28
Views: 2573

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Ragorn: <B>Str: Affects damage roll and max weight carried. Agi: Affects armor class and dodge ability, as well as chance to avoid bash. Dex: Affects shieldblock, parry and bas...
by Harthorm
Thu Feb 22, 2001 9:12 pm
Forum: S3 General Discussion Archive
Topic: All the drow coming back?
Replies: 43
Views: 6341

Ahhhh, thanks for all the tips. I had previously understood the UD to be a somewhat pitiful thing, didn't know it was so developed already.

I'll have to lure more ppl to the Drow Side and invite some trolls and ogres down there. Maybe they'll get lost *cackle*.

Harthorm/Twiblin
by Harthorm
Thu Feb 22, 2001 4:03 pm
Forum: S3 General Discussion Archive
Topic: All the drow coming back?
Replies: 43
Views: 6341

Hehe, maybe all you former drow could give a drow wannabe some tips on playing the race? Drow are mucho +style but blind on the surface, eh? This might not be a problem when Menzo comes in and there's better UD zones for the deep dwelling races, but how do you deal with not being able to see half of...
by Harthorm
Thu Feb 22, 2001 2:02 am
Forum: S3 General Discussion Archive
Topic: All the drow coming back?
Replies: 43
Views: 6341

I won't be coming back, since I never played a drow, but I'm pretty sure I'll put in an appearance as one of the newer drow crowd. Especially with Menzo around the corner.

Harthorm/Twiblin
by Harthorm
Thu Feb 22, 2001 2:01 am
Forum: S3 General Discussion Archive
Topic: Wanderlust Unite!
Replies: 8
Views: 904

Can somebody post the log of Go to Bed Bob? I recall it being freaking hilarious, but I lost my copy Image

Hehehehehe

Harthorm/Twiblin
by Harthorm
Wed Feb 21, 2001 1:55 am
Forum: S3 General Discussion Archive
Topic: An Opportunity to Help Build SojournIII
Replies: 31
Views: 3738

BGR is what I would call a proper zone (it's tiny, but it is a zone) as compared to a connecting area. There were maybe 5 mobs on the road to MH from WD. Not a zone.

Harthorm/Twiblin
by Harthorm
Wed Feb 21, 2001 1:51 am
Forum: S3 Ideas Archive
Topic: Paladin Griffons
Replies: 22
Views: 2673

Ahhhh. I never played a pallie to high enough level, but what incarnation of Soj was this in?

Harthorm/Twiblin
by Harthorm
Tue Feb 20, 2001 11:55 pm
Forum: S3 Ideas Archive
Topic: Paladin Griffons
Replies: 22
Views: 2673

Eh? I've been around for a loooong time, but what the heck are paladin griffons?

Harthorm/Twiblin
by Harthorm
Tue Feb 20, 2001 11:26 pm
Forum: S3 General Discussion Archive
Topic: An Opportunity to Help Build SojournIII
Replies: 31
Views: 3738

Aight, I just gotta throw my opinion in here. I've resisted the whole artis discussion, but this is less controversial, so here I go! Kyos, you say that when running from WD to IC you stopped to read the descriptions. How many times? Not more than once, I bet. I agree that not stopping and reading t...
by Harthorm
Tue Feb 20, 2001 11:12 pm
Forum: S3 General Discussion Archive
Topic: Sojourn 3 Update: Areas
Replies: 56
Views: 7712

Cyric/Shev/Mask: Thanks for info. Another quick question. Will a drow still be able to start in Mir once Menzo is in? As for the size of Menzo, it looks amazing. If the zone is on par with Baldur's Gate for descriptions/mobs, then I can totally understand the amount of time this has taken. I'm defin...
by Harthorm
Tue Feb 20, 2001 3:18 pm
Forum: S3 General Discussion Archive
Topic: Sojourn 3 Update: Areas
Replies: 56
Views: 7712

If (when Image) Menzo comes in, will existing/new drow all be relocated/started in Menzo or will they have a choice of starting in Mir as well as Menzo?

Harthorm/Twiblin
by Harthorm
Tue Feb 20, 2001 5:40 am
Forum: S3 Ideas Archive
Topic: Items on Shopkeepers (dunno if this has been covered)
Replies: 19
Views: 1669

I'd heard +1 +1 as well. Then again I never saw it personally, although we did try to get it a few times. *snicker*

Harthorm/Twiblin
by Harthorm
Mon Feb 19, 2001 11:02 am
Forum: S3 Ideas Archive
Topic: A Few More Ideas...
Replies: 14
Views: 1933

Hmmm, as for rangers killing animals, what do you think they've done all their lives, eat grubs, roots, and bark? Just saying in a rather sarcastic way that I agree with most of the posts above. Experience for picking locks, solving quests: EXCELLENT IDEA! I don't think it would be unbalancing at al...
by Harthorm
Sun Feb 18, 2001 11:28 pm
Forum: S3 General Discussion Archive
Topic: Can we get emailed when this goes beta?
Replies: 3
Views: 521

That would be nice Image Of course it would probably arrive first thing in the morning just when I start work and I'd have to suffer a very long day before I could connect.

Harthorm/Twiblin
by Harthorm
Thu Feb 15, 2001 12:38 am
Forum: S3 Ideas Archive
Topic: Small tweak to an awesome spell
Replies: 12
Views: 1553

ROFL. Holy Word. Every time I think of Holy Word I remember using it in SS to do alignment or just cuz I was bored. Otherwise, that spell never got used by my. Unfortunate, since I think it was one of the cooler spells a cleric could get. One time, I was in SS holy wording the sh** out of everything...
by Harthorm
Tue Feb 13, 2001 9:46 pm
Forum: S3 General Discussion Archive
Topic: What do you drink when you mud?
Replies: 63
Views: 6699

Coke, Pepsi, water, Kool-Aid, whatevah.

If I'm zoning I usually just lick the sweat from my upper lip because I forgot to get something to drink before we started.

Harthorm/Twiblin
by Harthorm
Tue Feb 13, 2001 9:42 pm
Forum: S3 General Discussion Archive
Topic: I really really really wanna play!
Replies: 4
Views: 1092

To quote Blizzard, Bioware, Shiny, and pretty much any other developer out there: "It'll be done when it's done".

Waiting sucks, eh? I wouldn't mind seeing a news page update, though.

Harthorm/Twiblin
by Harthorm
Tue Feb 13, 2001 6:04 pm
Forum: S3 General Discussion Archive
Topic: not going to pwipe. take down ect....??
Replies: 19
Views: 1843

Here's my take on it: Let's say you were on vacation in a beautiful and exotic place (without Leonardo Dicaprio) and you met a beautiful, intelligent, downright amazing woman who you had a chance to get with. This wonderful woman knows you are on vacation, you know you are on vacation, and in the en...
by Harthorm
Mon Feb 12, 2001 3:17 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 16371

Galok, You're not an ahole http://www.sojourn3.org/ubb/smile.gif Anyway, I think the main point of this whole thread is to make a ranger more fun to play and add to their RP value. Obviously new skills are exciting, and tweaks will cause the class to become more ranger-like. In the end, giving range...
by Harthorm
Mon Feb 12, 2001 3:12 pm
Forum: S3 General Discussion Archive
Topic: not going to pwipe. take down ect....??
Replies: 19
Views: 1843

Obviously everyone here would be pretty upset if something like that happened. All I can say is who knows what the future holds. We might all be on the cusp of lvl 50 and the Imms could decide to take it down. It's their right, and it sucks for us, but they had valid reasons last time, and I'm sure ...
by Harthorm
Mon Feb 12, 2001 1:23 am
Forum: S3 General Discussion Archive
Topic: Been asked before, but where's everyone at?
Replies: 85
Views: 10980

Calgary, Alberta... in the Great White North of course.

Harthorm/Twiblin
by Harthorm
Mon Feb 12, 2001 1:20 am
Forum: S3 Ideas Archive
Topic: Druid spell/skill ideas! :)
Replies: 18
Views: 1485

Navia, I played a druid for quite a while in my early years on Soj, and I think most of your ideas are right on the money. All of those skills/spells would further the value of a druid. As you mentioned, a druid is an engine of balance. Right now, except for some of the higher level spells (I never ...
by Harthorm
Sun Feb 11, 2001 10:14 pm
Forum: S3 General Discussion Archive
Topic: Rolling Stats?
Replies: 11
Views: 791

Well, I think being able to see stats will cause people to roll for less time. Here's my reasoning: If I can see that I have, for the past 10 rolls, only gotten 3 stats 75+ consistently, then I know that it isn't likely I'll get 4 stats 75+. Therefore, I'll be more likely to accept a roll with only ...
by Harthorm
Sun Feb 11, 2001 5:54 am
Forum: S3 Ideas Archive
Topic: Anti-Paladins
Replies: 10
Views: 840

Did this actually work, Pheten? Soj being !PK, it seems that it shouldn't. You might accidentally kill somebody with it, right? http://www.sojourn3.org/ubb/wink.gif Who knows, I never grabbed a poison ration at any time on the MUD in my 4 years of playing. ROFL just another thought... maybe we can l...
by Harthorm
Sun Feb 11, 2001 1:50 am
Forum: S3 General Discussion Archive
Topic: RP - When appropriate
Replies: 4
Views: 1402

Hmmm. This reminds me of an article I read in a PC gaming mag about an RP'er on EQ who apparently role-played too well. The player came up with a background story which was apparently very disturbing, but fit the character he intended to play (a necromancer I believe). He was banned from playing EQ....
by Harthorm
Sat Feb 10, 2001 11:06 pm
Forum: S3 General Discussion Archive
Topic: Rolling Stats?
Replies: 11
Views: 791

Well, I wish I could remember my stats from some of my chars. I think the best set of stats I rolled was for a ranger during Soj2. Now, correct me if I'm wrong, but I seem to remember a time when the roller was made like hardcore tough. After a while it seemed to be a little easier. This is all sinc...
by Harthorm
Sat Feb 10, 2001 8:03 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 16371

Izzy and Saitcho, 'Vokers will _always_ be churning out more dmg than a ranger. Remember a 'voker usually casts areas that will do ranger equivalent damage to everything in the room. A ranger can only concentrate his attacks on one mob at a time. In this way, even if ranger dmg was "equal" to 'voker...
by Harthorm
Sat Feb 10, 2001 7:57 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 16371

DOH! Yeah, Trel, I meant to type spell. I guess I was on crack a little Image

Harthorm/Twiblin
by Harthorm
Sat Feb 10, 2001 2:03 am
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 16371

Seeking: Trel, isn't this the whole purpose behind having better range weap/archery skills? So you don't miss and send strays out? I could see seeking being a valid skill if it would track a mob for a small number of rooms. For example, you've been fighting a mob and it flees when it gets low, inste...
by Harthorm
Fri Feb 09, 2001 3:40 am
Forum: S3 General Discussion Archive
Topic: classes for people with limited time
Replies: 15
Views: 1580

If you're interested in soloiing, warriors are good for the early levels. If you don't want to spend alot of time getting eq for higher level damage though, conjurers, shamans, and invokers are usually sought after for groups once you get past lvl 21. It takes a while if you have to solo a caster hi...
by Harthorm
Fri Feb 09, 2001 2:00 am
Forum: S3 Ideas Archive
Topic: Spell mem bug
Replies: 6
Views: 903

Yeah, I always found that to be a problem, too. One other, somewhat related and somewhat off-topic idea: Let us label our spellbooks. We could already write notes in Soj. before it went down, would it be so hard to allow this on a spellbook? This would help when you've got multiple books (for backup...
by Harthorm
Fri Feb 09, 2001 1:52 am
Forum: S3 Ideas Archive
Topic: Druid, Special Flags / Shapechange
Replies: 14
Views: 2224

Averyn, Insect Plague is one of my favorite spells from BG2 (or 3rd Edition, if you prefer; not sure if it was in 2nd Edition). This would be an excellent spell for a Druid's arsenal, as it behaves pretty much like silence, but allows others to cast spells in the room. This might not be needed at hi...
by Harthorm
Fri Feb 09, 2001 1:17 am
Forum: S3 General Discussion Archive
Topic: When is this place re-opening?
Replies: 20
Views: 2216

Rags, you always did have a way with words.

*shudder*

Harthorm/Twiblin
by Harthorm
Fri Feb 09, 2001 1:15 am
Forum: S3 General Discussion Archive
Topic: cant take it anymore
Replies: 9
Views: 1265

Checking the website and forums is almost as much of a full-time job as MUDding.

: twibbles around aimlessly.

Harthorm/Twiblin
by Harthorm
Fri Feb 09, 2001 1:05 am
Forum: S3 General Discussion Archive
Topic: Sojourn Mudders and Where they are Now!
Replies: 94
Views: 16537

Wow... it's interesting reading through this thread. It looks like those who played Soj/Toril in the past all had bright futures http://www.sojourn3.org/ubb/smile.gif As for myself, I was in my last semester of college when Toril went... on vacation. At the time I was working as a technician at Vood...
by Harthorm
Tue Feb 06, 2001 5:29 am
Forum: S3 General Discussion Archive
Topic: banned ISPs (IP addresses)
Replies: 9
Views: 970

AOL sucks... they should all be banned on general principle Image Muahahahahaha!

Harthorm/Twiblin
by Harthorm
Mon Feb 05, 2001 1:49 am
Forum: S3 Ideas Archive
Topic: Anti-Hacking Measurements
Replies: 5
Views: 929

I was "hacked" once, but that was a simple case of using a friend's comp to logon and them checking the command history for my password. I've never heard of nor been seriously hacked before (my friend was spending a bit of my cash, but I smacked him around and managed to get the cash back in return ...
by Harthorm
Fri Feb 02, 2001 12:40 am
Forum: S3 General Discussion Archive
Topic: Welcome to the Soj3 BBS!
Replies: 10
Views: 839

The blink tag is about the only thing NS has got going for it anymore ;) All the coolest pages work in IE *grin*

Harthorm/Moradin
by Harthorm
Thu Feb 01, 2001 9:48 am
Forum: S3 General Discussion Archive
Topic: Welcome to the Soj3 BBS!
Replies: 10
Views: 839

If your blinkies are supposed to blink, it only works in NS I think :) Lucky IE users *snicker*.

Harthorm/Moradin
by Harthorm
Thu Feb 01, 2001 9:40 am
Forum: S3 General Discussion Archive
Topic: Waterdeep OC of Necromancer
Replies: 17
Views: 2453

The Illusionist guild will no doubt be invis... or masquerading as a mushroom or something of that sort ;)

Harthorm/Twiblin
by Harthorm
Thu Feb 01, 2001 9:36 am
Forum: S3 General Discussion Archive
Topic: Names- Not a Problem
Replies: 8
Views: 1447

Hmmm, MUD, you mean :)

Harthorm/Twiblin
by Harthorm
Wed Jan 31, 2001 6:40 am
Forum: S3 Ideas Archive
Topic: So, how is the unique item system gonna work?
Replies: 4
Views: 924

Ruhr, I never played on Soj as a high lvler for most of the time that those you speak of did, so I don't know the circumstances of how/why they got some of their items. As has been mentioned before, Soj3 is supposed to be completely unbiased by the Gods and everyone should have an equal opportunity ...
by Harthorm
Wed Jan 31, 2001 3:25 am
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 4285

I think what it really boils down to is giving the rich people something to spend their money on. In the end, having that house/castle, and other interesting things to spend money on will even out the economy. There will still be those super-rich people, nothing will change that because some people ...
by Harthorm
Wed Jan 31, 2001 3:16 am
Forum: S3 General Discussion Archive
Topic: Names- Not a Problem
Replies: 8
Views: 1447

Gnerble, Shevy has let us know there's going to be no need for storage characters anymore :) That's one problem solved... sorry for the off topic post here btw ;)

Harthorm/Twiblin
by Harthorm
Wed Jan 31, 2001 12:15 am
Forum: S3 Ideas Archive
Topic: New rogue skill
Replies: 9
Views: 1326

What, D2? You don't have every line of code memorized yet? You should know that off by heart! Shame, shame...

But thanks for "confirming" my suspicions... I knew I wasn't being a complete idiot when I hid in shadows before every battle... *shrug*

Harthorm/Twiblin
by Harthorm
Wed Jan 31, 2001 12:11 am
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 4285

As long as I don't have to pay taxes. Yadir (and Co.'s) ideas have great merit. I'd definitely like to see some of that implemented (after the MUD is opened hehehe). I do agree there should be some sort of limiter on the total wealth of the MUD. At some points between previous wipes, you'd see insan...
by Harthorm
Wed Jan 31, 2001 12:05 am
Forum: S3 General Discussion Archive
Topic: Question about name selection
Replies: 6
Views: 2162

I just hope I never see VeggieBoy as a name on the MUD ;)

Harthorm/Moradin
by Harthorm
Tue Jan 30, 2001 6:51 pm
Forum: S3 Ideas Archive
Topic: Storage boxes instead of storage chars
Replies: 14
Views: 2168

With the advent of the online area creation tool, I'm hoping the Gods will allow us to design our own homes, etc. This would be ideal if we could have a stash or treasure room. And of course put in a few spanky guard mobs :) Now, assuming you will be able to create a home/castle/hideout/whatever, yo...
by Harthorm
Tue Jan 30, 2001 6:34 pm
Forum: S3 General Discussion Archive
Topic: Question about name selection
Replies: 6
Views: 2162

If it isn't an option yet, it should be easy to implement... as I recall, the name generator will produce a batch of names and then allow you to choose from them (by inputting a number from 1 to ?)... all they'd have to do was allow you to input a name at the same prompt as an alternative to the num...
by Harthorm
Tue Jan 30, 2001 4:56 pm
Forum: S3 Ideas Archive
Topic: Alternate Quest Ideas
Replies: 32
Views: 3488

Ragorn... All of these quest ideas are good :) The one that especially caught my eye was the alignment quest. It makes much more sense in a scenario like this: A ranger's alignment is low because of previous "unsavory" deeds, and to please his/her gods or maintain his/her status, the alignment must ...

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