Search found 179 matches

by Ihazim
Fri Dec 19, 2003 4:03 am
Forum: T2 Gameplay Discussion Archive
Topic: Any Reason to be A paladin any more?? No didn't think so.
Replies: 59
Views: 7537

i still take paladins to zone
by Ihazim
Tue Dec 16, 2003 4:21 pm
Forum: T2 Gameplay Discussion Archive
Topic: disarm trap broken from 85 to 86 notch?
Replies: 2
Views: 508

disarm trap broken from 85 to 86 notch?

can't seem to notch it. 1 confirmation. thanks!
by Ihazim
Sun Dec 14, 2003 12:29 am
Forum: General Discussion Archive
Topic: Mario Kart Double Dash
Replies: 16
Views: 1587

mario kart does pwn 8)
by Ihazim
Sat Dec 13, 2003 11:06 pm
Forum: General Discussion Archive
Topic: To be or not to be, chaos christmas is the question.
Replies: 36
Views: 3587

imo,

1. it gets old.
2. it takes away from the chase to the top.
by Ihazim
Sat Dec 13, 2003 7:23 pm
Forum: T2 Gameplay Discussion Archive
Topic: Awareness
Replies: 20
Views: 2099

I think the sarcasm went over Kifle's head :p
by Ihazim
Fri Dec 12, 2003 3:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Enchanted Khanjari Dagger
Replies: 96
Views: 14037

<primary weapon> Thanuk's mullet of death (humming)
by Ihazim
Wed Dec 10, 2003 5:47 pm
Forum: T2 Gameplay Discussion Archive
Topic: Halfling strength
Replies: 15
Views: 1790

halflings are damage machines! if they could drag, id be a halfling too!
by Ihazim
Tue Dec 09, 2003 8:25 pm
Forum: General Discussion Archive
Topic: LF l33t chemist
Replies: 16
Views: 1746

"As for that last part, I assume they mean that the C=C would imply nonconductivity. " c c double bond implies sp2(trigonal planar) geometry, there's some overlapping p orbitals in that allowing the electrons to "flow". That's where you get conjugation from. maybe electron distrubution meant 1 set o...
by Ihazim
Tue Dec 09, 2003 8:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Enchanted Khanjari Dagger
Replies: 96
Views: 14037

There's a reason why the khanjari dagger is a rogue weapon and not a warrior class/sub class weapon! Making a chief arguement using that as an example is weak at most :p. Comparing it to the former premier weapon for warriors is aslo pretty weak :p. There's a reason gythka was dg'ed. Just because it...
by Ihazim
Tue Dec 09, 2003 3:06 pm
Forum: T2 Gameplay Discussion Archive
Topic: Enchanted Khanjari Dagger
Replies: 96
Views: 14037

No it doesn't stack your circle. It will double your attack on a circle IF you miss a circle and land a regular attack. Prot all is uber, 6d4 is uber, 150 hp vit is uber, 1 khanjari effect at a time is not uber. The difference with the other healing weapons is that whoever is wielding it is expected...
by Ihazim
Tue Dec 09, 2003 3:52 am
Forum: T2 Ideas Archive
Topic: half elf rogues
Replies: 25
Views: 2872

i would play barb rogue or barb enchanter :p
by Ihazim
Sun Dec 07, 2003 5:48 pm
Forum: Logs
Topic: questing for faeries :(
Replies: 8
Views: 1784

your mom?
by Ihazim
Sun Dec 07, 2003 6:24 am
Forum: T2 Ideas Archive
Topic: half elf rogues
Replies: 25
Views: 2872

half elf rogues

yes? no?
by Ihazim
Sun Dec 07, 2003 6:09 am
Forum: T2 Ideas Archive
Topic: battle arena
Replies: 0
Views: 420

battle arena

complete with battle arena update channel, betting system, prizes, and open once a month.
players and teams of players pitted against mobs and formations of mobs!
by Ihazim
Sat Dec 06, 2003 5:17 pm
Forum: T2 Gameplay Discussion Archive
Topic: eldritch ring
Replies: 3
Views: 778

no
by Ihazim
Sat Dec 06, 2003 2:54 pm
Forum: T2 Gameplay Discussion Archive
Topic: Enchanted Khanjari Dagger
Replies: 96
Views: 14037

You're asking them why didnt they see into the future to see what would happen. absurd :p
by Ihazim
Sat Dec 06, 2003 4:02 am
Forum: Logs
Topic: Brass Highlights
Replies: 10
Views: 1547

dex moved in too fast :p
by Ihazim
Thu Dec 04, 2003 8:07 pm
Forum: T2 Ideas Archive
Topic: dagger of greed
Replies: 42
Views: 7211

dude, didnt you read how engorged everyone was about making the dagger of greed proc platinum in the first 2 posts?
by Ihazim
Tue Dec 02, 2003 2:05 am
Forum: General Discussion Archive
Topic: Why do you play what you play?
Replies: 24
Views: 3071

rogue, i dont like to type
by Ihazim
Sun Nov 30, 2003 1:23 am
Forum: T2 Ideas Archive
Topic: dagger of greed
Replies: 42
Views: 7211

get a life :p
by Ihazim
Sat Nov 29, 2003 3:40 pm
Forum: T2 Ideas Archive
Topic: dagger of greed
Replies: 42
Views: 7211

I think based on the overwhelming opinion of others we see above, we should change the proc to proc platinum coins!
by Ihazim
Wed Nov 26, 2003 9:05 pm
Forum: T2 Gameplay Discussion Archive
Topic: level restrictions on eq
Replies: 1
Views: 518

level restrictions on eq

how about em? I propose just having 2 level restrictions

25 and 40,

It would make lower level zones useful for attaining eq while not feeling the choke of many level restrictions.
by Ihazim
Tue Nov 25, 2003 9:12 pm
Forum: T2 Ideas Archive
Topic: dagger of greed
Replies: 42
Views: 7211

dagger of greed

it should proc platinum or gold! it IS a dagger of greed....

or if we want to be accurate with the proc, life drain! But i would settle for a money proc.

-iha how do you spell that
by Ihazim
Sat Nov 15, 2003 8:47 pm
Forum: T2 Gameplay Discussion Archive
Topic: Rogues and weapon fumbles
Replies: 13
Views: 1747

doogers are fumble maniacs. race is a consideration in fumbling
by Ihazim
Sat Nov 15, 2003 4:40 am
Forum: NHC: New Player Help
Topic: my observations on a new player.
Replies: 0
Views: 1036

my observations on a new player.

when i watch a brand new player to mudding mud. here are some things i notice. acclimating to the precise syntax seems difficult. Things like longswords dont appear tot hem as one word, but rather long sword. they try to get things like back packs instead of backpacks. when they cast, c ' spell here...
by Ihazim
Fri Nov 14, 2003 9:31 pm
Forum: T2 Ideas Archive
Topic: let us wear
Replies: 5
Views: 648

let us wear

more than 2 rings!
by Ihazim
Fri Nov 14, 2003 5:16 am
Forum: Object Changes
Topic: Wrist razor
Replies: 52
Views: 8330

i think 5 was the smallest
by Ihazim
Thu Nov 13, 2003 11:51 am
Forum: MUD Client Help
Topic: Need help fixing Assassination timer.
Replies: 11
Views: 1665

#trigger {With practiced ease and lightning reflexes, you}{#alarm assassinate {+24:00} {#say You are ready to assassinate} #trigger {Your assassination attempt goes wide of the mark.}{#alarm assassinate {+24:00} {#say You are ready to assassinate} #alias check {#MATH checkmin {%alarm( assassinate) /...
by Ihazim
Thu Nov 13, 2003 2:56 am
Forum: T2 Gameplay Discussion Archive
Topic: Save Para?
Replies: 17
Views: 2239

whatever you did, it sounded pretty impressive :p
by Ihazim
Wed Nov 12, 2003 11:57 pm
Forum: Object Changes
Topic: a silver harp earring
Replies: 1
Views: 3089

a silver harp earring

a silver harp earring is weak. can it be reconsidered? the load rate is very low. compounded with its low stats, i suspect its days are numbered.

edit* i think this classic item should be moved or remade. it would be a shame to see it dissapear from the mud completely.
by Ihazim
Tue Nov 11, 2003 3:33 pm
Forum: T2 Announcements Archive
Topic: Guild Forums!
Replies: 24
Views: 9742

my guild is too poor :p

its too difficult to contribute to guild funds unless you have no life like me and can kill 1p mobs all day. in other words, the cost outweighs the means for the average player to contribute to the guild funds.
by Ihazim
Tue Nov 11, 2003 3:30 pm
Forum: Object Changes
Topic: enchanted dread gythka of the thri-kreen
Replies: 7
Views: 4974

this just opens the door for a harder 2h quest
by Ihazim
Tue Nov 11, 2003 1:03 am
Forum: Object Changes
Topic: How are you adjusting to the object changes?
Replies: 24
Views: 3634

also on a side note. For all the newbies to scared to post for fear of flaming, i think newbies fared the worst in the eq changes.
by Ihazim
Mon Nov 10, 2003 10:50 pm
Forum: Object Changes
Topic: Effect of Object Changes:
Replies: 42
Views: 23100

I have to agree with the trend. My casters were for the most part, unaffected. Melee was nerfed good in comparison.
by Ihazim
Mon Nov 10, 2003 10:42 pm
Forum: Object Changes
Topic: How are you adjusting to the object changes?
Replies: 24
Views: 3634

grey elf rogues really suffer through the hitpoint reduction. i could try and wear more severe hp gear but not without a major reduction in hit/dam. As it was before i took a significant sacrifice on hps, now im even more laughable :p.
by Ihazim
Mon Nov 10, 2003 9:37 pm
Forum: General Discussion Archive
Topic: FFXI
Replies: 61
Views: 8213

whats everyones race job combos? i was thinking of doing warrior/monk, ranger/ninja, bard/white mage. from what ive been reading. if you have a set group id be happy to compliment it : )
by Ihazim
Sun Nov 09, 2003 4:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: newbie corpses
Replies: 0
Views: 297

newbie corpses

I've been seeing a good amount of newbie corpses scattered about the realms. Without newbies trying to cr their corpse. I think this is evidence of advertising with a poor newbie system.. The end result is that it drives away potential players. I just wanted to bring this to attention :p
by Ihazim
Sat Nov 08, 2003 8:59 pm
Forum: Object Changes
Topic: Wrist razor
Replies: 52
Views: 8330

downgrade the wolverine claw description.
by Ihazim
Fri Nov 07, 2003 2:58 am
Forum: T2 Gameplay Discussion Archive
Topic: Balance Melee?
Replies: 153
Views: 26629

my suggestion: 1. give an alternative skill to warriors that will engage a mob and keep it from casting while at the same time inflicting and recieving a greater ammount of damage. it could be tackle or ball rooming dancing for all i care, :p. At the same time, remove bash. 2. let vital strike for r...
by Ihazim
Fri Nov 07, 2003 12:19 am
Forum: Object Changes
Topic: would eq have these stats?
Replies: 0
Views: 558

would eq have these stats?

if the zone designers had these constraints? i think that if they made their eq under the new guidelines, eq would look much differently.
by Ihazim
Thu Nov 06, 2003 7:37 pm
Forum: Object Changes
Topic: Wrist razor
Replies: 52
Views: 8330

please remove the wolverine claw description from wrist razors :p
by Ihazim
Tue Nov 04, 2003 4:12 am
Forum: T2 Ideas Archive
Topic: +slot equipment
Replies: 13
Views: 1818

+ skill items!
by Ihazim
Mon Nov 03, 2003 2:00 am
Forum: MUD Client Help
Topic: Need help fixing Assassination timer.
Replies: 11
Views: 1665

make it so zmud will evaluate your trigger automatically. inside one of them, its missing an extra ")". also in more spots than on, its missing hh:mm. it has instead, h:mm or hh:m.
by Ihazim
Fri Oct 31, 2003 4:35 pm
Forum: T2 Ideas Archive
Topic: Auction Ideas Galore
Replies: 27
Views: 3006

how about: a limited ammount of items in the stores slightly better than items found in the zones, except they decayed at a reliable rate.
by Ihazim
Fri Oct 31, 2003 3:46 pm
Forum: General Discussion Archive
Topic: FFXI
Replies: 61
Views: 8213

http://www.squareamp.com/index.php i found ff7 - 2 news somewhere on this site, they have page dedicated to it somewhere. But now it seems hard to find! Anyhow, what i read was that its ff7-2 the dvd movie. something about because of the backwards compatability with ps1 and ps2 gave square less ince...
by Ihazim
Tue Oct 21, 2003 10:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: progress
Replies: 0
Views: 377

progress

now that we have a faster, lagless machine, will we have any way of knowing when there's progress being made? :O
by Ihazim
Sun Oct 19, 2003 2:31 pm
Forum: T2 Ideas Archive
Topic: Upgrade Rangers
Replies: 57
Views: 8772

change archery to a concentration skill :p, (idea taken from ythera's concentration spell). 1 shot, mega damage! like in the movies!
by Ihazim
Tue Oct 14, 2003 8:53 pm
Forum: T2 Ideas Archive
Topic: another use for money
Replies: 34
Views: 3555

although i think irta's idea is a stretch with the past trend of implemented code, i think she does a good job of highlighting money as it is is 1-dimensional on this mud. Or maybe irta just wanted a way to get some exp with all her money :p. anyways im all for creative ways to spend our money.
by Ihazim
Tue Oct 14, 2003 8:33 pm
Forum: T2 Ideas Archive
Topic: avenues of play for lower levels
Replies: 4
Views: 1070

im not going to argue the fact that the spirit of torilmud and its past incarnations have been based off group play, but at the same time the world of gaming is changing, and its in a trend of solo-play. This is merely a compromise. We already have high level players who dont know how to play with a...
by Ihazim
Tue Oct 14, 2003 3:32 pm
Forum: T2 Ideas Archive
Topic: remove gate/relocate
Replies: 1
Views: 705

remove gate/relocate

it makes walking too easy :p

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