Search found 2577 matches

by Shevarash
Tue Jan 30, 2001 10:23 pm
Forum: S3 Ideas Archive
Topic: New rogue skill
Replies: 9
Views: 917

Of course you can still eq your alts and stuff. What I mean is, the need to have a character dedicated to storage is over. You can still do it if you really want to for some bizarre reason, but it won't be *neccessary*.
by Shevarash
Tue Jan 30, 2001 10:14 pm
Forum: S3 Ideas Archive
Topic: Deity Status
Replies: 11
Views: 1215

Interesteing idea Caedym, I'm not sure how feasible it is though...maybe it'd make a good SCT sometime after opening. I'll keep it in mind in any case.
by Shevarash
Tue Jan 30, 2001 10:12 pm
Forum: S3 Ideas Archive
Topic: New rogue skill
Replies: 9
Views: 917

I believe we have such a skill - it's called assassinate and was added along with the other rogue changes near the end of Soj2. I don't remember the details of it of the top of my head, but maybe D2 will feel like further elucidating it.. :)
by Shevarash
Tue Jan 30, 2001 10:10 pm
Forum: S3 Ideas Archive
Topic: Storage boxes instead of storage chars
Replies: 14
Views: 1478

This is already in the works, in fact most of it has already been coded and tested. :)

More details will follow, but I assure you that the days of storage characters are over.
by Shevarash
Tue Jan 30, 2001 9:53 pm
Forum: S3 Ideas Archive
Topic: Casting Times
Replies: 5
Views: 733

You're so subtle, Ilsha ;) We addressed this before Soj2 shut down. The 30 second mem penalty was deemed to be too unfair and restricting across the board, so we eliminated it. Later on, when the MUD had matured a bit, it become apparent that the loss of this restriction combined with the new emphas...
by Shevarash
Tue Jan 30, 2001 9:46 pm
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 2428

Thanks for the info! :)
by Shevarash
Tue Jan 30, 2001 9:44 pm
Forum: S3 General Discussion Archive
Topic: Downgrades from last iteration
Replies: 4
Views: 783

Other than the Monk question, these are all area questions, so I'll leave it to someone else to answer. Monks, however, are still history. We just dont' feel they fit in our gameworld. There are several other fighter classes to choose from, and Invokers have taken their place as a pure damage class....
by Shevarash
Tue Jan 30, 2001 6:29 am
Forum: MUD Client Help
Topic: Tinyfugue macros
Replies: 9
Views: 3320

I used tf for a number of years. The thing I liked best about it was "hooks". Why? Cause you could make auto-spelling corrections!

My favorite (heh) :

/hook -replace "jsut" "just"

(syntax is horribly wrong, but you get the idea!)

-- Shevy the off-topic
by Shevarash
Tue Jan 30, 2001 6:25 am
Forum: S3 Ideas Archive
Topic: Char Creation Help Idea
Replies: 3
Views: 536

Sounds reasonable. And it doesn't take any coding, just help file work - so I'm all for it! :D

-- Shevy the lazy elf
by Shevarash
Tue Jan 30, 2001 6:18 am
Forum: S3 Ideas Archive
Topic: Expand minor creation
Replies: 15
Views: 1084

My god, man! Get a hold of yourself!

*slap*
by Shevarash
Tue Jan 30, 2001 6:15 am
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 3222

Yadir -

Excellent ideas man, and very well thought out. We will take all this into considation I assure you! Thanks for the input.

-- Shevy
by Shevarash
Tue Jan 30, 2001 12:19 am
Forum: S3 Ideas Archive
Topic: New races?
Replies: 2
Views: 509

New races are still under consideration. We will announce a complete race/class list for Soj3 in the near future.
by Shevarash
Tue Jan 30, 2001 12:17 am
Forum: S3 Ideas Archive
Topic: About group sizes...how about room limits....
Replies: 1
Views: 617

Worldwide room size limits would most likely be just far too difficult a task to balance correctly - Sojourn has ALOT of rooms, getting them all just right would be....ugh. However, enforcing limits in a select few rooms where the zone maker wishes it is more feasible, though possibly at conflict wi...
by Shevarash
Tue Jan 30, 2001 12:13 am
Forum: S3 Ideas Archive
Topic: Casting classes
Replies: 10
Views: 1072

Well. That was how I originally set out to do the caster changes. Then I got to thinking.. What's the difference really, between one mage class that can spec in five different kinds of magic, and five mage classes that automatically spec their chosen kind of magic? The former is hard as hell to bala...
by Shevarash
Mon Jan 29, 2001 10:38 pm
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 2428

Yeah, the idea is to combine the best elements of egroups and UBBS to form the UberBoard.

Anyways, still thinking about it and whether it'd really be feasible. I'll let you all know if I start work on it.
by Shevarash
Mon Jan 29, 2001 10:14 pm
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 2428

I'm toying with the idea of writing a web board/email list thing using jsp and mySQL. I like getting this stuff in my email as well, so we'll see..
by Shevarash
Sun Jan 28, 2001 11:37 pm
Forum: S3 Ideas Archive
Topic: Name creating
Replies: 12
Views: 1326

But it does solve it... But instead of waiting to roll your character until you see an admin online, you can just roll it with a random name and play with it. Then when you do see an admin, you would request a name change to the name you really wanted. Isn't that better than just waiting around hopi...
by Shevarash
Sun Jan 28, 2001 3:32 am
Forum: S3 Ideas Archive
Topic: Name creating
Replies: 12
Views: 1326

Harthorm, your idea is probably best. That would allow anyone to get in the MUD whenever they like, allow them to get the name they really wanted at some point, AND ensure that no crap names ever get in. (Unless the generator makes em!) That's most likely how we'll do it. As for the god visibility t...
by Shevarash
Sun Jan 28, 2001 3:20 am
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 2428

Yeah, those are all good ideas.

I haven't decided for sure to stick with this BBS software, but it was the fastest thing I could get up. We'll see what happens...maybe I'll code my own with jsp or something ;)

-- Shevy
by Shevarash
Sat Jan 27, 2001 5:13 am
Forum: S3 General Discussion Archive
Topic: Hrmm topic, when's the mud launch date?
Replies: 17
Views: 1752

When is the MUD opening? "First quarter of 2001". That's all I can say for now. Sorry guys, I know the waiting is tedious, but we can't launch until we finish the things we have in development - and I'd really hate to make a date and then break it. When we're a little bit further along we'll anounce...
by Shevarash
Sat Jan 27, 2001 5:09 am
Forum: S3 General Discussion Archive
Topic: Forums?
Replies: 9
Views: 1019

Forums?

The forums you see we have so far are just the ones I came up with off the top of my head. Are there any other forums that you guys would find useful? I think I can add up to six more... :)

-- Shevy
by Shevarash
Sat Jan 27, 2001 1:02 am
Forum: S3 Ideas Archive
Topic: Mob switches target!
Replies: 10
Views: 1021

Hmmmmm, Cherzra has a good point there. It would probably be best to leave it.

Besides, the those rattling death crys are a pretty good indicator of which weakling caster got switched to. ;)

-- Shevy
by Shevarash
Sat Jan 27, 2001 1:00 am
Forum: S3 General Discussion Archive
Topic: Cherzra wuz heer
Replies: 14
Views: 1386

Nononononono, *I* was here first!

In all forums, no less. Nyah!

-- Shevy
by Shevarash
Fri Jan 26, 2001 11:52 pm
Forum: MUD Client Help
Topic: About This Forum
Replies: 0
Views: 485

About This Forum

This is the place to chat about the latest MUD clients, get help with your client, and share fancy triggers and scripts with your fellow MUDders.

-- Shevarash
by Shevarash
Fri Jan 26, 2001 11:45 pm
Forum: S3 Ideas Archive
Topic: About This Forum
Replies: 0
Views: 421

About This Forum

Have an idea for the MUD you want to discuss with the staff and other players? Be it code, areas, helpfiles, whatever - this is the place.

-- Shevarash
by Shevarash
Fri Jan 26, 2001 11:43 pm
Forum: S3 General Discussion Archive
Topic: About This Forum
Replies: 2
Views: 277

About This Forum

General Discussion Forum:

This Forum is for any and all topics. If it doesn't fit in one of the other forums, this is the place!

-- Shevarash
by Shevarash
Fri Jan 26, 2001 11:39 pm
Forum: S3 General Discussion Archive
Topic: Welcome to the Soj3 BBS!
Replies: 10
Views: 706

Welcome to the Soj3 BBS!

Hello everyone and welcome to the new Sojourn III Web BBS. There are only two rules I'd like to ask you to follow on here: 1) No personal attacks. 2) No discussion of illegal activities. The above two are non-negotiable, so please abide by them. The Staff of Soj3 is very busy with developing the MUD...

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