Search found 198 matches
- Mon Aug 16, 2004 2:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44127
I wouldn't say the top end of the game is easy personally Nurpy. Khanjari for instance is incredibly hard to do. If it was incredibly hard there wouldn't be so many of the damn things. A question: Is it hard because you have to camp and/or sneakhide to check for umtidumti rareloads in different mid...
- Thu Aug 12, 2004 8:19 am
- Forum: T2 Ideas Archive
- Topic: preserve time left
- Replies: 6
- Views: 1295
- Wed Aug 11, 2004 11:04 pm
- Forum: T2 Ideas Archive
- Topic: preserve time left
- Replies: 6
- Views: 1295
- Wed Aug 11, 2004 10:43 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44127
On the soloing thing Lenefir I am confused, my post says the same as your reply, rogues with khanjaris can solo a bit more than those without. I kind of responded to: Everyone is talking about soloing so here is my 2cents. Rogue, with a khanjari, can't solo diddly. With regards to rogues needing de...
- Wed Aug 11, 2004 9:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44127
Everyone is talking about soloing so here is my 2cents. Rogue, with a khanjari, can't solo diddly. They can solo a bit more than a rogue without a khanjari (not as much as one with a couple of 5 p potions tho). They suck at tanking and take more damage than they heal. Sorry, but I'm afraid I'm not ...
- Sun Aug 08, 2004 9:45 pm
- Forum: T2 Ideas Archive
- Topic: Archery Idea discussion on GCC (12 pages)
- Replies: 23
- Views: 5429
having never played a ranger seriously (as if anyone can *duck* ) i would still tend to agree that missile shield is what broke rangers. Yes, it DOES need to be on some mobs to prevent twinking. The number that it is currently on, makes the whole archery system... lacking. Would be nice to see some...
- Sun Aug 08, 2004 9:39 pm
- Forum: T2 Ideas Archive
- Topic: Archery Idea discussion on GCC (12 pages)
- Replies: 23
- Views: 5429
Maybe if there was a spell or something rangers could cast at high level to poof missile shield [...] Dispel magic already does that (7th circle for a ranger), but as you know, if it lands, it will also take away all other spells on that mob, like silence, blindness, slow, ray of enfeeblement, faer...
- Wed Aug 04, 2004 9:18 am
- Forum: T2 Ideas Archive
- Topic: preserve time left
- Replies: 6
- Views: 1295
preserve time left
Another thought that I seem too recall in an old thread somewhere (or was it GCC?) Upon examining a corpse, would it be possible to see how long time time left until your corpse rot if 1) you are the owner of the corpse or 2) you have the corpse owner's consent? Also, another thing suggested... If y...
- Wed Aug 04, 2004 8:57 am
- Forum: T2 Ideas Archive
- Topic: corpse dragging
- Replies: 6
- Views: 1874
corpse dragging
Gave up finding the old thread I recall being somewhere... So, making a new... Could drag be changed so that if you try to drag multiple corpses and lack consent for one or several, you still drag those you have consent for? Also if you try to drag multiple corpses, and one of those corpses is not t...
- Sat Jul 31, 2004 5:40 pm
- Forum: Logs
- Topic: Yet another brilliant mori idea...
- Replies: 1
- Views: 555
- Sat Jul 31, 2004 5:27 pm
- Forum: T2 Ideas Archive
- Topic: What can we do to help the mud?
- Replies: 21
- Views: 5340
Just for information... The newbie starting kit for a mage gives the whole whopping AC 3 (that's total addition for wearing it all), 4 moves, and a 1d4 dagger covered in butter. (I identified it all just to be sure.) So the only usefullness is basically just for covering yourself (when you are alive...
- Tue Jul 20, 2004 6:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: What do you think of the races?
- Replies: 10
- Views: 2961
Ehh? No need to do it more difficult than necessary ;) race ,str,dex,agi,war,cle/sha, inv ,mem,pray,cha barb , 6, 6, 70, 39, 21+4, , , 27, 139 drow , 4, 7, 49, 35, 27+2, 17+2, 20, 29, 124 dwarf , 6, 6, 70, 39, 29+4, , , 27, 124 duergar , 7, 6, 70, 39, 29+4, 19+4, 29, 27, 124 gnome , 3, 7, 55, 36, 28...
- Tue Jun 15, 2004 2:10 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Enchanter staff/Fumble/Stumble
- Replies: 8
- Views: 2024
- Thu Jun 03, 2004 1:10 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dragging corpse
- Replies: 4
- Views: 683
- Mon May 31, 2004 5:19 am
- Forum: General Discussion Archive
- Topic: The Least Responses
- Replies: 12
- Views: 1945
twibble Could not insert new word matches DEBUG MODE SQL Error : 1016 Can't open file: 'phpbb_search_wordmatch.MYI'. (errno: 145) INSERT INTO phpbb_search_wordmatch (post_id, word_id, title_match) SELECT 124596, word_id, 0 FROM phpbb_search_wordlist WHERE word_text IN ('twibble') Line : 242 File : /...
- Mon May 31, 2004 5:18 am
- Forum: General Discussion Archive
- Topic: The Least Responses
- Replies: 12
- Views: 1945
- Sat May 15, 2004 10:12 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Dumbing Down the Mud
- Replies: 8
- Views: 1429
To follow up on what Dalar said. The amount of times the first chunk of zones are done compared to the second chunk of zones. Then, the average amounts of deaths for each zone run. I'm not convinced hard zones are a joke. Astral Plane (Tiamat) ------------ levels 50's ONLY! Maker: Miax The Cloud Rea...
- Sat May 15, 2004 9:39 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: It's Rogues, not Rangers
- Replies: 13
- Views: 2362
Re: It's Rogues, not Rangers
What I do disagree with is the "rogue as damage dealer" part of the class. While I obviously enjoy it lots, I think that fighters (and their subclasses, including the whinging rangers) should be the people who do melee damage. Big two handed sword surely must do more damage than short sharp dagger!...
- Tue May 04, 2004 10:01 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Exp tables
- Replies: 28
- Views: 4203
Hmm... I don't really know... Sure, it isn't very hard to do exp with a rogue if you manage to get into a group, which btw isn't that easy with all the rogues floating around ;), but if you end up with solo exp, I personally don't think it is that easy to get the exp... At least it seems to take age...
- Fri Apr 30, 2004 3:10 am
- Forum: T2 Ideas Archive
- Topic: Familiars for invokers and enchanters?
- Replies: 26
- Views: 6504
Guess I was just unlucky with having an air, and not a solid one like earth mephit then... < 652h/647H 124v/124V > < P: std > cast 'dragonscales' mephit Sotana completes her spell... Sotana utters the words, 'babratgtui' Feldamir's skin gains the texture and toughness of bark. You start chanting... ...
- Thu Apr 22, 2004 12:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Eq Level Restrictions?
- Replies: 18
- Views: 3115
Another thing that would annoy the crap out of me with level restrictions on equipment is the fact that you can lose level at any time... So... wouldn't it be fun to be in a zone and you suddenly die a couple of times due to various reason, and now you can't wear a given piece of eq any longer? And ...
- Thu Apr 08, 2004 12:19 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Enchant weapon
- Replies: 30
- Views: 5794
Two words: Time stop And, no matter what kind of nice features an enchant weapon would give, I for one doubt I would ever cast it if I had to pay 100p for some components for it (of course, if someone else gave me that money that would be something else), or if it would somehow backfire on myself. I...
- Mon Apr 05, 2004 2:15 pm
- Forum: General Discussion Archive
- Topic: Mud down?
- Replies: 13
- Views: 2062
- Tue Mar 16, 2004 5:06 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Rogue Skills
- Replies: 4
- Views: 1454
- Wed Mar 10, 2004 4:47 am
- Forum: General Discussion Archive
- Topic: Now is the time.
- Replies: 59
- Views: 14674
Moritheil ASSOC:: 'and btw, I know I'm pissing off a lot of people' Moritheil ASSOC:: 'http://torilmud.dyndns.org:8080/phpBB2/viewtopic.php?t=13385' Someone ASSOC:: 'I think you screwed up the vote... Ithink the poll is closed' Moritheil ASSOC:: 'weird' Someone ASSOC:: 'I think you're partially full...
- Mon Mar 08, 2004 3:56 pm
- Forum: T2 Ideas Archive
- Topic: Big Downgrades - Game is too dumbed down
- Replies: 45
- Views: 8269
1) No blur: Hmm... Too bad... Less work during spellup, more corpses to the pile, and I get to cast fireball :P, but then, why bring an enchanter to cast fireball when there are other classes that do much more damage... When you consider the arsenal of spells than can be dropped on a tank - armor, ...
- Mon Mar 08, 2004 2:33 pm
- Forum: T2 Ideas Archive
- Topic: Big Downgrades - Game is too dumbed down
- Replies: 45
- Views: 8269
Chanters do tank better than warriors. I was meaning specifically solo. A chanter with decent AC, keeping blur and dragonscales on himself tanks better than a warrior with decent AC and a shield. Lets change it a little... With no spells at all, or no other spells than scales and blur, but in both ...
- Sun Mar 07, 2004 4:31 pm
- Forum: T2 Ideas Archive
- Topic: Big Downgrades - Game is too dumbed down
- Replies: 45
- Views: 8269
I have said it before, and I'll say it again... If you remove/downgrade blur & dragonscales to oblivion, can I please change the class of my character? 1) No blur: Hmm... Too bad... Less work during spellup, more corpses to the pile, and I get to cast fireball :P, but then, why bring an enchanter to...
- Sun Feb 29, 2004 4:52 pm
- Forum: Logs
- Topic: Achexit and para...
- Replies: 0
- Views: 495
Achexit and para...
< 291h/623H 103v/109V > < P: std > A Bend in the Corridor Room size: Mid-sized (L:20 ft W:20 ft H:20 ft) Exits: -N -E A window of haze floats in the murky air before you. Birile Mightymouth (RP) (Halfling) stands here. < 291h/623H 102v/109V > e < P: std > A harmonious combination of notes from Biril...
- Thu Dec 18, 2003 7:58 pm
- Forum: T2 Ideas Archive
- Topic: Cure Affliction
- Replies: 18
- Views: 2868
- Tue Nov 25, 2003 10:16 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Ancestral Shield Bug
- Replies: 5
- Views: 1723
- Tue Nov 18, 2003 11:02 am
- Forum: T2 Ideas Archive
- Topic: The good old days weren't all that good.
- Replies: 24
- Views: 4733
- Tue Nov 18, 2003 10:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Elementalists
- Replies: 64
- Views: 13107
Actually, I did tests with ward and globe and they have the exact same duration. Ward >> Globe. Same duration, but ward prevents chipping of stone/scale, and those spells a globe can stop high level mobs so to say never cast, but most elementalists are reluctant to mem it because they lose another ...
- Thu Nov 13, 2003 9:02 pm
- Forum: General Discussion Archive
- Topic: the most repsonses
- Replies: 43
- Views: 9666
- Thu Nov 13, 2003 2:29 pm
- Forum: T2 Ideas Archive
- Topic: fireshield/coldshield
- Replies: 6
- Views: 1640
Hmm... Don't remember where I saw it, perhaps it was the 3rd edition rules, but anyway, there fireshield and coldshield did a fixed amount of damage, like 1d6+something, each time you hit a mob with it. Don't really think it is like this here, because rogues can backstab themselves to death on a shi...
- Wed Nov 12, 2003 10:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 39002
< 650h/1034H 127v/127V > A fire giant warrior barely slashes you. A fire giant warrior misses you with his slash. You parry a fire giant warrior's lunge at you. You parry a fire giant elite's lunge at you. Your dragon scales melt back into your regular flesh. You stagger from a fearsome slash from ...
- Mon Nov 10, 2003 11:03 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 39002
I have nothing against melee players being more useful (as if they aren't now :P), tank better, do more damage and whatnot (I have a couple of low level melee characters myself :P), but what I fail to understand is how reducing effectivity/removing blur/displace/stone and/or scale is going to help m...
- Mon Nov 10, 2003 8:23 am
- Forum: Object Changes
- Topic: Thick addie
- Replies: 11
- Views: 2988
- Sun Nov 09, 2003 11:26 am
- Forum: Object Changes
- Topic: shroud
- Replies: 5
- Views: 1815
- Sat Nov 08, 2003 1:53 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Prismatic Spray...
- Replies: 3
- Views: 890
- Sat Nov 08, 2003 9:44 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance Melee?
- Replies: 153
- Views: 39002
- Sat Nov 08, 2003 8:45 am
- Forum: Object Changes
- Topic: Roots belt
- Replies: 6
- Views: 2078
- Sat Nov 08, 2003 8:29 am
- Forum: T2 Gameplay Discussion Archive
- Topic: I thought we wern't supposed to lose pp in the arena.
- Replies: 5
- Views: 1470
- Fri Nov 07, 2003 1:12 pm
- Forum: General Discussion Archive
- Topic: EVILS EZINE (December Issue) UPDATED!
- Replies: 31
- Views: 5915
- Wed Nov 05, 2003 5:17 am
- Forum: General Discussion Archive
- Topic: My Niece in her Halloween costume!
- Replies: 9
- Views: 2063
- Thu Oct 30, 2003 3:49 pm
- Forum: General Discussion Archive
- Topic: Is Shar Ok??
- Replies: 6
- Views: 2706
- Thu Oct 30, 2003 3:40 pm
- Forum: General Discussion Archive
- Topic: If your hard drive crashes can you still get the data off it
- Replies: 22
- Views: 5396
Depends on if, and how much money your willing to use to get the data on it back... If you won't spend any money on it, it's pretty much gone if you can't put it into another computer and do a raw copy (which then pretty much go down to what is wrong with the hd). Or else, data on a hd isn't really ...
- Wed Oct 29, 2003 1:32 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Poor Policing
- Replies: 44
- Views: 10304
No, it's "salen" that can mean "the hall" (sal - hall or saddle) in Swedish (and Norwegian and Danish too I would presume). It can mean "the saddle" too btw :wink: (And "dalar" could mean "valleys" (dal - valley) in Norwegian) :D (Oh and probably a lot of other names of characters out there too coul...
- Thu Oct 23, 2003 11:05 pm
- Forum: T2 Ideas Archive
- Topic: UM2-DK portal
- Replies: 11
- Views: 2657
The portal from Hyssk to Evermeet goes both ways. And as far as I know you have to be level >20 and (half)elf to enter it. To my knowledge there are no other (except from the obvious elfgate) working portals on Evermeet, and I think I've explored Evermeet more than the average plevel-20-so-I-can-lea...
- Thu Oct 23, 2003 2:01 pm
- Forum: T2 Ideas Archive
- Topic: 3 10th Circle single damage spells
- Replies: 22
- Views: 3660