Search found 259 matches
- Thu Nov 06, 2003 9:37 pm
- Forum: Object Changes
- Topic: Circlet of planar energy
- Replies: 3
- Views: 1439
- Thu Oct 30, 2003 8:44 am
- Forum: T2 Gameplay Discussion Archive
- Topic: XP Percentage for Area
- Replies: 39
- Views: 10050
I am somewhat partial to Othelil's idea about the harsh trophy but larger bonuses for new mobs. And I think the more extreme, the better. On the other hand Caedym makes a good point that this will kill the exp value on some zones. However, for such cases I think we can instead set the trophy penalty...
- Tue Oct 28, 2003 9:21 pm
- Forum: Logs
- Topic: Now that is Painful!
- Replies: 4
- Views: 1293
- Tue Oct 28, 2003 9:18 pm
- Forum: Logs
- Topic: where did it go???
- Replies: 4
- Views: 1543
- Sat Oct 25, 2003 12:47 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Illusionist - A spell that they are missing
- Replies: 31
- Views: 6676
This might be getting off track but I must contest again that the increase in soloability would not be slight, and would definitely not be on par with an enchanter. Any single mob is utterly doomed facing an illusionist. When I pair up with Ssissu, any single mob and most multi-mob fights are doomed...
- Sat Oct 25, 2003 12:22 am
- Forum: T2 Gameplay Discussion Archive
- Topic: XP Percentage for Area
- Replies: 39
- Views: 10050
Er so -- this conclusion came up in many other threads, but the exp versus accomplishment issue isn't going to be fixed without major renovations. I agree with Cirath insofar exp should be even harder so that 50 means something. But I also will NOT do any exp in its present form. You can't have both...
- Fri Oct 24, 2003 11:28 pm
- Forum: General Discussion Archive
- Topic: Hi Sillies
- Replies: 8
- Views: 3056
- Fri Oct 24, 2003 8:31 am
- Forum: General Discussion Archive
- Topic: Hi Sillies
- Replies: 8
- Views: 3056
- Thu Oct 23, 2003 7:25 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Illusionist - A spell that they are missing
- Replies: 31
- Views: 6676
I think you guys just don't realize how powerful blinding ability is. As an enchanter, my soloing ability sums up to just this: the ability to blind. The fact that I can dragonscale myself just means I'm able to attempt blinds without dying immediately. The only weakness of the illusionist is solo v...
- Sat Oct 11, 2003 10:32 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: bug with breach
- Replies: 3
- Views: 855
Oh it's not supposed to destroy debilitating enchantments? In that case, I'll submit as a bug the fact that you can breach yourself and other players without needing consent. If it doesn't destroy anything but beneficial enchantments, I'm not sure there's a good reason for that. I just assumed it wa...
- Sat Oct 11, 2003 1:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Quest makers
- Replies: 8
- Views: 1884
Quest makers
I like you guys and I like quests but...
They are seriously taking over the world, I bet there's more of these than there are types of dogs: Can we never, ever, ever have another dragon involved in any quest ever again? That would be superduper thanks :)
They are seriously taking over the world, I bet there's more of these than there are types of dogs: Can we never, ever, ever have another dragon involved in any quest ever again? That would be superduper thanks :)
- Thu Oct 09, 2003 7:18 pm
- Forum: T2 Ideas Archive
- Topic: Some Snake Gripes
- Replies: 7
- Views: 1994
- Wed Oct 08, 2003 1:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Broken "poison" proc
- Replies: 11
- Views: 1783
Broken "poison" proc
Here's a death proc from a mob that con'd no match in DarkHold that I think should be fixed. And please don't classify it as a legal proc that does > 722 hps. :) Thanks! You complete your spell... The wyvern won't be seeing much in the near future.. < 722h/738H 102v T: Ssissiv TC: few scratches E: h...
- Sat Oct 04, 2003 7:16 am
- Forum: RP-Quest Discussion
- Topic: New RP-Quest Reward Information!
- Replies: 61
- Views: 19506
I appreciate all the obvious effort that has gone into planning these great things for role-players in TorilMUD. Are us non-role-players going to be able to acquire equal benefits? I expect the fairness of this system has been discussed extensively, especially considering the large degree of backlas...
- Sat Oct 04, 2003 5:25 am
- Forum: Logs
- Topic: the gated succubus of no escape
- Replies: 7
- Views: 2498
the gated succubus of no escape
(and ofc I am wearing !charm at the time) You start chanting... < 568h/738H 138v > Ssissu opens an ancient tome and begins studying it intently. < 568h/738H 138v > Casting: major paralysis ***** < 568h/738H 138v > Casting: major paralysis **** < 568h/738H 139v > Your staff sends a shock racing throu...
- Tue Sep 23, 2003 6:06 pm
- Forum: S3 General Discussion Archive
- Topic: Things you hate (Keep it civil and no mud stuff)
- Replies: 54
- Views: 33509
- Wed Aug 27, 2003 8:43 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Use your brain
- Replies: 14
- Views: 11315
What is your favorite zone and WHY? I'm afraid I will have to cheat and list more than one. My favorite zones to DO are Clouds, Hulburg, CC, but for all the same reason. Pretty much for what Thanuk said. There's a lot that can happen suddenly, and there's a lot to keep track of. These zones are wel...
- Tue Aug 26, 2003 6:07 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55551
- Sat Aug 23, 2003 12:25 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Drag messages
- Replies: 0
- Views: 878
Drag messages
The timing of the drag message _out_ of the room displays only after the drag is carried out, so it appears in the wrong room. To the people in the room where the drag originated, the person and the corpses vanish without a message, and for the people in the target room, somebody dragging in looks l...
- Thu Aug 07, 2003 8:55 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: the trouble with quests
- Replies: 16
- Views: 4391
Not everybody just asks other people how it's done, but it is the case that learning of the quest in the first place involves watching/hearing other people do it. Learning of the quest before even having ever known of them will virtually never happen unless you're there doing the zone for the first ...
- Wed Aug 06, 2003 5:03 am
- Forum: S3 Ideas Archive
- Topic: 1h slashing axe with a proc?
- Replies: 6
- Views: 2630
- Tue Aug 05, 2003 9:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Death procs
- Replies: 33
- Views: 6512
- Wed Jul 30, 2003 4:56 am
- Forum: S3 Ideas Archive
- Topic: Naked Dragons
- Replies: 4
- Views: 1542
It can vary a lot... I don't have any stats compiled or examples logged (that I know of), but scales may stop hits that would be expected to land up around 100, and it may let through hits as low as 30. With as many hits as a group of well-equipped melee classes would expect to get, I'd bet a reason...
- Wed Jul 23, 2003 8:54 am
- Forum: S3 Gameplay Discussion Archive
- Topic: EqStatsOverhaul and GoodVsEvil Balance bitching.Ok to ignore
- Replies: 37
- Views: 11801
Thanks Sylvos, what you wrote is a lot like I spent 10 mins expressing then decided to tear down. As for the evil/goodie issue, I fail to see how eq balance affects this at all. Do you guys honestly believe standarding eq across the board is somehow gonna penalize evils? Thank you but our playerbase...
- Wed Jul 09, 2003 9:09 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Yuan-ti and New Equipment limits
- Replies: 20
- Views: 6599
For one thing, items are restricted to two affects, so attempting to make tail gear the stat-equivalent of 4 other slots is an exercise in futility, as we all know from full-body armor. For two, I'm not sure I'd *want* such a godly tail item if they were made to exist, for the extravagant stats requ...
- Sun Jul 06, 2003 8:18 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: soul prison
- Replies: 7
- Views: 2044
- Sat Jun 28, 2003 7:03 am
- Forum: S3 Ideas Archive
- Topic: Yet another LichFix(tm)
- Replies: 24
- Views: 6249
- Sat Jun 28, 2003 6:56 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Yuan-ti and New Equipment limits
- Replies: 20
- Views: 6599
- Sun May 18, 2003 5:04 am
- Forum: S3 Ideas Archive
- Topic: Yet another LichFix(tm)
- Replies: 24
- Views: 6249
- Sat May 17, 2003 7:18 am
- Forum: S3 Ideas Archive
- Topic: Yet another LichFix(tm)
- Replies: 24
- Views: 6249
This discussion has been had before and I still maintain that having your pets heal you is not "too easy" (whatever that means). It seriously irks me that other things can heal undead themselves and can heal undead other undead thing. I, being a lich, can heal undead other things, can heal undead my...
- Thu May 15, 2003 11:56 pm
- Forum: S3 Ideas Archive
- Topic: Yet another LichFix(tm)
- Replies: 24
- Views: 6249
I do agree on innate pfg, pfu, and protection from venom. I would also like the ability for my undead to heal me again. That change made no sense at all. :) I will also gladly give up all possibliity of being ressurrected in exchange for these other benefits, sensible as they are of themselves. Lich...
- Thu May 15, 2003 5:38 am
- Forum: S3 Gameplay Discussion Archive
- Topic: ancestral shield
- Replies: 10
- Views: 2416
- Wed May 14, 2003 9:43 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Rough map of the world of Sojourn?
- Replies: 12
- Views: 3529
Ack, wrappage is bad. :( Didn't notice at first... shifted it over now so might not wrap for you long as your window is wide enough. Yeah, the desert is westly of DK, and is a big expanse, but there's a road that cuts through its centre so you can follow that through it. The ,'s are supposed to repr...
- Wed May 14, 2003 8:47 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Rough map of the world of Sojourn?
- Replies: 12
- Views: 3529
- Thu May 08, 2003 10:43 pm
- Forum: S3 General Discussion Archive
- Topic: Good-Bye =)
- Replies: 11
- Views: 3138
- Sat May 03, 2003 10:21 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Shaman pshift
- Replies: 18
- Views: 4322
Just because every other clerical class has it doesn't mean that there is no class diversity. Nobody is arguing pshift is a unique spell, because obviously it isn't. But the fact that shamans do not get it further differentiates shamans from other clerical classes. That "there is enough diversity be...
- Sat May 03, 2003 2:53 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Shaman pshift
- Replies: 18
- Views: 4322
Never did understand the reasoning about shaman not getting pshift. Is that spell so unbalancing as to not give it to us? Or is it that you want to have clerics have something that shaman have other than Res, Fheal, Slow poison? Of course. Class diversity. It's a good thing. This argument has been ...
- Sat May 03, 2003 2:45 am
- Forum: S3 Ideas Archive
- Topic: RP, Prestige, Titles, and Restrings...with a twist
- Replies: 49
- Views: 10499
Honestly the ANSI and titles on the who list scare me, I'd rather not be subjected to that everytime I look at somebody. Players have a terrible habit of making their restrings, like their titles, ostentatious and overdone. And while I too would enjoy for restrings for my own set, I'm inclined to jo...
- Fri Apr 04, 2003 6:03 pm
- Forum: S3 Ideas Archive
- Topic: Wither
- Replies: 5
- Views: 1564
- Sat Mar 08, 2003 12:26 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Spell Fail....MYTH or TRUTH?
- Replies: 1
- Views: 1106
- Sat Mar 08, 2003 12:23 am
- Forum: S3 Gameplay Discussion Archive
- Topic: feeblemind and failure rate..
- Replies: 10
- Views: 2319
I know that if I'm trying feeblemind any mob with mage abilities, I generally don't expect to land it anytime soon. 50+ fails isn't too surprising. Sure the occasional gets through, but usually this is not so. On clerical mobs it's a different story, and landing feeblemind is super easy. Whether thi...
- Fri Feb 28, 2003 4:54 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Pet following you to the welcome screen.
- Replies: 2
- Views: 1391
- Mon Feb 24, 2003 4:43 am
- Forum: S3 Ideas Archive
- Topic: Search
- Replies: 12
- Views: 2381
- Wed Feb 12, 2003 10:21 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: sends you sprawling.
- Replies: 26
- Views: 5616
- Tue Feb 04, 2003 10:33 am
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26241
I understand completely that your high end quests won't be done once every boot. I honestly don't care about those. There are plenty of other items there that will be done ad nauseum, flooding the market much faster than any other item in the game. Get the point this time? No actually, I don't real...
- Mon Feb 03, 2003 8:42 am
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26241
- Sat Feb 01, 2003 7:31 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26241
Perhaps you believe it has turned into this because of the widespread loose-tongued attitude towards quests as a whole lately. I'm fairly certain those who first figured this quest out were as adamant as you are now about how much they deserved their reward. I do indeed believe there is a far too l...
- Fri Jan 31, 2003 11:02 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26241
I don't see what's so overpowered about any magebane... their dice is mediocre, even after the upgrade, the quest is far harder than khanjari, etched, or kirin horn, and it procs something moderately useful, but nothing I'd called out of balance. Hell I was with Dizid throughout that whole painful q...
- Thu Jan 23, 2003 11:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Thoughts, Ideas, or just plain crap.
- Replies: 29
- Views: 3731
So what makes a quest hard? Lots of zone items? Obscure items that aren't regularly done and are not widely known? Difficult hints? Many steps? I hate to join in this discussion because I'd rather not encourage any dissemination of lich info, but the lich quest does have more or less all of the abov...
- Tue Jan 21, 2003 6:10 am
- Forum: S3 General Discussion Archive
- Topic: Suckiest and Ugliest?
- Replies: 10
- Views: 2136