Search found 378 matches
- Wed Oct 27, 2004 7:58 pm
- Forum: T2 Ideas Archive
- Topic: Paladin idea
- Replies: 43
- Views: 10393
OK, the vit is too powerful argument is retarded. Giving vit to a class that already has heal doesn't make them able to fight even bigger and badder things. Explain, how these "game mechanics" you mention. The idea is to give paladins a secondary usefulness in a zone situation. And its not even full...
- Tue Oct 26, 2004 8:47 pm
- Forum: T2 Ideas Archive
- Topic: Paladin idea
- Replies: 43
- Views: 10393
Theme? What are you talking about? Paladins are knights with some minor clerical powers. What makes vit not fit the spells paladins already have? They already have heal, vit is by no means a stretch. This is a suggestion to have paladins incrementally less unpalatable to take in a group. This allows...
- Tue Oct 26, 2004 12:00 pm
- Forum: T2 Ideas Archive
- Topic: Paladin idea
- Replies: 43
- Views: 10393
Paladin idea
Give paladins vit. Can make it the same circle as heal (9th). Thats it.
- Tue Oct 26, 2004 11:48 am
- Forum: T2 Ideas Archive
- Topic: Worn Containers
- Replies: 10
- Views: 2081
- Mon Oct 25, 2004 8:18 am
- Forum: General Discussion Archive
- Topic: What's Toril like for you now?
- Replies: 56
- Views: 31181
- Sun Oct 24, 2004 7:16 pm
- Forum: General Discussion Archive
- Topic: What's Toril like for you now?
- Replies: 56
- Views: 31181
- Sun Oct 24, 2004 10:50 am
- Forum: Logs
- Topic: Why bother stoning?
- Replies: 10
- Views: 1811
- Sat Oct 02, 2004 4:28 pm
- Forum: T2 Ideas Archive
- Topic: cast 'revive' old exp zones (idea not orginal)
- Replies: 14
- Views: 3012
- Sat Oct 02, 2004 4:24 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Why are there no racial bonuses for wisdom except for yuan?
- Replies: 52
- Views: 13179
- Tue Sep 28, 2004 5:00 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bandage
- Replies: 13
- Views: 3470
- Mon Sep 27, 2004 3:51 am
- Forum: T2 Ideas Archive
- Topic: Species Enemy (ranger)
- Replies: 15
- Views: 2956
- Thu Sep 23, 2004 8:05 pm
- Forum: T2 Ideas Archive
- Topic: New features that don't impact game dynamics
- Replies: 46
- Views: 11508
- Thu Sep 23, 2004 4:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Overriding buffs
- Replies: 17
- Views: 2732
- Wed Sep 22, 2004 11:28 am
- Forum: General Discussion Archive
- Topic: A letter from Kerry
- Replies: 417
- Views: 84404
- Tue Sep 21, 2004 5:53 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Overriding buffs
- Replies: 17
- Views: 2732
- Mon Sep 20, 2004 11:29 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6541
- Mon Sep 20, 2004 8:22 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6541
- Sun Sep 19, 2004 7:22 pm
- Forum: T2 Ideas Archive
- Topic: More high end content
- Replies: 4
- Views: 916
- Sun Sep 19, 2004 7:03 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6541
- Sun Sep 19, 2004 3:31 pm
- Forum: General Discussion Archive
- Topic: Stupid BitTorrent
- Replies: 5
- Views: 1596
I use bittorrent fairly often. I like it. Speed is largely based on the amount of uploading bandwidth of the ppl currently sharing the file versus the number of downloaders. Too a much lesser extend your own UL to DL ratio effects your speed. To speed up your download try getting the files when they...
- Sun Sep 19, 2004 12:43 pm
- Forum: T2 Ideas Archive
- Topic: Xp
- Replies: 20
- Views: 2434
- Sun Sep 19, 2004 2:01 am
- Forum: T2 Ideas Archive
- Topic: Xp
- Replies: 20
- Views: 2434
- Sat Sep 18, 2004 11:36 pm
- Forum: General Discussion Archive
- Topic: Posting and you
- Replies: 6
- Views: 1100
- Thu Sep 16, 2004 7:24 pm
- Forum: General Discussion Archive
- Topic: Assault Weapon Ban
- Replies: 82
- Views: 20262
- Wed Sep 15, 2004 3:38 pm
- Forum: T2 Ideas Archive
- Topic: Experience Discussion and Debate Ideas
- Replies: 27
- Views: 4619
- Mon Sep 06, 2004 10:52 pm
- Forum: T2 Ideas Archive
- Topic: new concept on armor class
- Replies: 4
- Views: 1378
I think it should be somehow differentiated or somehow changed. I do not like how AC is calculated before defensive skills in the current system. The protection of the armor that you are wearing should not influence the frequency in which you parry/riposte/dodge/block blows. It's not like we're walk...
- Fri Sep 03, 2004 10:35 pm
- Forum: General Discussion Archive
- Topic: Ethics and leading
- Replies: 27
- Views: 4721
Restricted bids I've seen. Refusing a person a bid outright I don't see happening, ever. Too subjective, as well as causing grief and bad blood. Even though its a good idea in theory. Can you ever see this happening? "Hey warrior X, you sucked. Your level 41. You never rescued or did anything beside...
- Fri Sep 03, 2004 9:19 pm
- Forum: General Discussion Archive
- Topic: Ethics and leading
- Replies: 27
- Views: 4721
- Wed Sep 01, 2004 10:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Equipment ID Question
- Replies: 15
- Views: 3080
- Tue Aug 31, 2004 10:39 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Equipment ID Question
- Replies: 15
- Views: 3080
- Tue Aug 31, 2004 7:39 pm
- Forum: General Discussion Archive
- Topic: Buying medals...
- Replies: 28
- Views: 6231
Re: heh, Ev.
I am not a socialist like you, Evan. I believe in survival of the fittest. It only makes the most sense after all. First off, I'm a democrat, but there is nothing wrong with being a socialist... Second, I am definitly an advocate for the reinstitution of natural selection... Thanks for coming out. ...
- Sun Aug 29, 2004 9:41 pm
- Forum: General Discussion Archive
- Topic: Are you Ready for some Football!
- Replies: 8
- Views: 1470
- Sat Aug 28, 2004 7:36 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3955
- Sat Aug 28, 2004 7:32 pm
- Forum: NHC: New Player Help
- Topic: Pirate Island?
- Replies: 7
- Views: 2964
- Tue Jan 06, 2004 7:26 pm
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5614
- Tue Jan 06, 2004 6:47 pm
- Forum: T2 Ideas Archive
- Topic: Eliminate the strength check for dragging
- Replies: 47
- Views: 14919
- Tue Jan 06, 2004 6:44 pm
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5614
- Tue Jan 06, 2004 6:41 pm
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5614
I have no clue what point sesexe is trying to make. It won't change how tanks play at all, we still gotta rescue someone once the mob walks in. Only now, it's the ranger some of the time rather than the nearly always the invoker/psi. I mean whoopdie f*cking doo. I don't think wey wanted the skill to...
- Tue Jan 06, 2004 3:58 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Constructive thoughts for upgrading rangers..
- Replies: 46
- Views: 11767
- Mon Jan 05, 2004 9:29 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Clear constructive way on how to fix melee. Coders Read!
- Replies: 30
- Views: 7449
- Mon Jan 05, 2004 8:33 pm
- Forum: Logs
- Topic: Proof that 2h weapons blow chunks
- Replies: 6
- Views: 1523
- Mon Jan 05, 2004 8:00 pm
- Forum: T2 Ideas Archive
- Topic: New Skill Idea
- Replies: 30
- Views: 5614
- Mon Jan 05, 2004 3:24 pm
- Forum: T2 Ideas Archive
- Topic: Eliminate the strength check for dragging
- Replies: 47
- Views: 14919
- Mon Jan 05, 2004 3:19 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Area Wanks!
- Replies: 24
- Views: 6192
- Sun Jan 04, 2004 10:09 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: yes yes another ranger thread sorta
- Replies: 18
- Views: 3103
There are a few rangers who have fought hard to carve their own niche into groups of friends. NICHECARVING Ranger Applied skill. Syntax: innate nichecarving <person> Aggressive: Sometimes Class/Level: Ranger 50th When nichecarving, the ranger gathers information from his/her surroundings and fashio...
- Fri Jan 02, 2004 11:34 pm
- Forum: Object Changes
- Topic: Object Changes, Round 2!
- Replies: 136
- Views: 74432
- Wed Dec 31, 2003 3:02 pm
- Forum: General Discussion Archive
- Topic: do we want chaos for jan 2nd?
- Replies: 30
- Views: 6279
- Wed Dec 31, 2003 2:57 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Area Wanks!
- Replies: 24
- Views: 6192
- Wed Dec 31, 2003 2:50 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Underpowered rogues
- Replies: 39
- Views: 9298
- Tue Dec 30, 2003 3:45 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Room Silence vs. Targetted
- Replies: 23
- Views: 4174