Search found 378 matches

by Hyldryn
Wed Oct 27, 2004 7:58 pm
Forum: T2 Ideas Archive
Topic: Paladin idea
Replies: 43
Views: 10393

OK, the vit is too powerful argument is retarded. Giving vit to a class that already has heal doesn't make them able to fight even bigger and badder things. Explain, how these "game mechanics" you mention. The idea is to give paladins a secondary usefulness in a zone situation. And its not even full...
by Hyldryn
Tue Oct 26, 2004 8:47 pm
Forum: T2 Ideas Archive
Topic: Paladin idea
Replies: 43
Views: 10393

Theme? What are you talking about? Paladins are knights with some minor clerical powers. What makes vit not fit the spells paladins already have? They already have heal, vit is by no means a stretch. This is a suggestion to have paladins incrementally less unpalatable to take in a group. This allows...
by Hyldryn
Tue Oct 26, 2004 12:00 pm
Forum: T2 Ideas Archive
Topic: Paladin idea
Replies: 43
Views: 10393

Paladin idea

Give paladins vit. Can make it the same circle as heal (9th). Thats it.
by Hyldryn
Tue Oct 26, 2004 11:48 am
Forum: T2 Ideas Archive
Topic: Worn Containers
Replies: 10
Views: 2081

Inama? Hmmm, Ashiwi? Yeah, I can see how you could get those names mixed up, they are so similar and all.
by Hyldryn
Mon Oct 25, 2004 8:18 am
Forum: General Discussion Archive
Topic: What's Toril like for you now?
Replies: 56
Views: 31181

I disagree, it think a more accurate saying is, "Hasn't changed significantly in that direction. And most likely will not in the immediate future. However, there is a possibility it could given a more extended timeframe."


Don't mind me, I've been up a while and I'm bored.
by Hyldryn
Sun Oct 24, 2004 7:16 pm
Forum: General Discussion Archive
Topic: What's Toril like for you now?
Replies: 56
Views: 31181

Calm down there.
by Hyldryn
Sun Oct 24, 2004 10:50 am
Forum: Logs
Topic: Why bother stoning?
Replies: 10
Views: 1811

Each hit by the buffalo does more than 100 hp worth of damage. That's gonna go through stone like it wasn't even there. Svpet is gonna do squat in this situation.
by Hyldryn
Sat Oct 02, 2004 4:28 pm
Forum: T2 Ideas Archive
Topic: cast 'revive' old exp zones (idea not orginal)
Replies: 14
Views: 3012

1 hour of Blip XP? Taking in account the time it takes to get to the mobs big enuff to count as XP. Blech.
by Hyldryn
Sat Oct 02, 2004 4:24 pm
Forum: T2 Gameplay Discussion Archive
Topic: Why are there no racial bonuses for wisdom except for yuan?
Replies: 52
Views: 13179

Obviously reduce the wis of halflings.
by Hyldryn
Tue Sep 28, 2004 5:00 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bandage
Replies: 13
Views: 3470

Yeah, lets give max bandage skill a straight 1 hp heal.
by Hyldryn
Mon Sep 27, 2004 3:51 am
Forum: T2 Ideas Archive
Topic: Species Enemy (ranger)
Replies: 15
Views: 2956

Yeah, +1 hit and +1 dam per species of your choice! That'll make rangers uber!
by Hyldryn
Thu Sep 23, 2004 8:05 pm
Forum: T2 Ideas Archive
Topic: New features that don't impact game dynamics
Replies: 46
Views: 11508

Allow us to mount other players.
by Hyldryn
Thu Sep 23, 2004 4:20 pm
Forum: T2 Gameplay Discussion Archive
Topic: Overriding buffs
Replies: 17
Views: 2732

Enchanters already do shine under the current system. The few who are already on the last star of blur right when it drops on the MT.

Then there are those who suck.
by Hyldryn
Wed Sep 22, 2004 11:28 am
Forum: General Discussion Archive
Topic: A letter from Kerry
Replies: 417
Views: 84404

So, what's better someone who changes his mind too much, or someone too stubborn to do it at all?
by Hyldryn
Tue Sep 21, 2004 5:53 am
Forum: T2 Gameplay Discussion Archive
Topic: Overriding buffs
Replies: 17
Views: 2732

So, tanks can be never endingly spelled up? Yes, let's make the mud even easier.
by Hyldryn
Mon Sep 20, 2004 11:29 pm
Forum: T2 Ideas Archive
Topic: Make enlarge/reduce aggro spells
Replies: 39
Views: 6541

Giants can bash us? Hah! Who knew.
by Hyldryn
Mon Sep 20, 2004 8:22 pm
Forum: T2 Ideas Archive
Topic: Make enlarge/reduce aggro spells
Replies: 39
Views: 6541

I know that they bash on entry, but unless the warrior totally sucks, its not as bad as you make it sound.
by Hyldryn
Sun Sep 19, 2004 7:22 pm
Forum: T2 Ideas Archive
Topic: More high end content
Replies: 4
Views: 916

Ponding competition!
by Hyldryn
Sun Sep 19, 2004 7:03 pm
Forum: T2 Ideas Archive
Topic: Make enlarge/reduce aggro spells
Replies: 39
Views: 6541

I get bashed left and right in big zone fights. Meh, 2 rounds of lag, no beat down. Who cares?
by Hyldryn
Sun Sep 19, 2004 3:31 pm
Forum: General Discussion Archive
Topic: Stupid BitTorrent
Replies: 5
Views: 1596

I use bittorrent fairly often. I like it. Speed is largely based on the amount of uploading bandwidth of the ppl currently sharing the file versus the number of downloaders. Too a much lesser extend your own UL to DL ratio effects your speed. To speed up your download try getting the files when they...
by Hyldryn
Sun Sep 19, 2004 12:43 pm
Forum: T2 Ideas Archive
Topic: Xp
Replies: 20
Views: 2434

I never said trolls were good, I said they can solo xp, hence all the noob troll warriors.
by Hyldryn
Sun Sep 19, 2004 2:01 am
Forum: T2 Ideas Archive
Topic: Xp
Replies: 20
Views: 2434

Unless your warrior happens to be a troll.
by Hyldryn
Sat Sep 18, 2004 11:36 pm
Forum: General Discussion Archive
Topic: Posting and you
Replies: 6
Views: 1100

Our search button just happens to suck.
by Hyldryn
Thu Sep 16, 2004 7:24 pm
Forum: General Discussion Archive
Topic: Assault Weapon Ban
Replies: 82
Views: 20262

I want a tank!
by Hyldryn
Wed Sep 15, 2004 3:38 pm
Forum: T2 Ideas Archive
Topic: Experience Discussion and Debate Ideas
Replies: 27
Views: 4619

Instead of all this roundabout experience stuff. Wouldn't it be easier to just start everyone at level 50?
by Hyldryn
Mon Sep 06, 2004 10:52 pm
Forum: T2 Ideas Archive
Topic: new concept on armor class
Replies: 4
Views: 1378

I think it should be somehow differentiated or somehow changed. I do not like how AC is calculated before defensive skills in the current system. The protection of the armor that you are wearing should not influence the frequency in which you parry/riposte/dodge/block blows. It's not like we're walk...
by Hyldryn
Fri Sep 03, 2004 10:35 pm
Forum: General Discussion Archive
Topic: Ethics and leading
Replies: 27
Views: 4721

Restricted bids I've seen. Refusing a person a bid outright I don't see happening, ever. Too subjective, as well as causing grief and bad blood. Even though its a good idea in theory. Can you ever see this happening? "Hey warrior X, you sucked. Your level 41. You never rescued or did anything beside...
by Hyldryn
Fri Sep 03, 2004 9:19 pm
Forum: General Discussion Archive
Topic: Ethics and leading
Replies: 27
Views: 4721

I have yet to witness a time where the leader actually refused ppl bids.
by Hyldryn
Wed Sep 01, 2004 10:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Equipment ID Question
Replies: 15
Views: 3080

thats why i said it was weak
by Hyldryn
Tue Aug 31, 2004 10:39 pm
Forum: T2 Gameplay Discussion Archive
Topic: Equipment ID Question
Replies: 15
Views: 3080

Yeah, weak isn't it?
by Hyldryn
Tue Aug 31, 2004 7:39 pm
Forum: General Discussion Archive
Topic: Buying medals...
Replies: 28
Views: 6231

Re: heh, Ev.

I am not a socialist like you, Evan. I believe in survival of the fittest. It only makes the most sense after all. First off, I'm a democrat, but there is nothing wrong with being a socialist... Second, I am definitly an advocate for the reinstitution of natural selection... Thanks for coming out. ...
by Hyldryn
Sun Aug 29, 2004 9:41 pm
Forum: General Discussion Archive
Topic: Are you Ready for some Football!
Replies: 8
Views: 1470

Skins all the way!
by Hyldryn
Sat Aug 28, 2004 7:36 pm
Forum: T2 Gameplay Discussion Archive
Topic: Being Human
Replies: 18
Views: 3955

Gnome warriors are good, as are halflings.
by Hyldryn
Sat Aug 28, 2004 7:32 pm
Forum: NHC: New Player Help
Topic: Pirate Island?
Replies: 7
Views: 2964

You won't get much of anything worthwhile there solo. If you wanna just look around, have invis casted on yourself.
by Hyldryn
Tue Jan 06, 2004 7:26 pm
Forum: T2 Ideas Archive
Topic: New Skill Idea
Replies: 30
Views: 5614

Yeah prolly a combination. But when fights do last long enuff for spells to drop, there is only a 1 second to 15 minute window of vulnerability depending on how good your enchanter is.
by Hyldryn
Tue Jan 06, 2004 6:47 pm
Forum: T2 Ideas Archive
Topic: Eliminate the strength check for dragging
Replies: 47
Views: 14919

icecillam wrote:Btw if your not immediatly moble with all your gear/coins in a bag after ress, you are overloaded, hence some of your str is going to that.


No, it means your weightless bag is past it's limit.
by Hyldryn
Tue Jan 06, 2004 6:44 pm
Forum: T2 Ideas Archive
Topic: New Skill Idea
Replies: 30
Views: 5614

I disagree thanuk. It's not just invokers that make the mud easy. What truly makes the mud easy is blur and displace.
by Hyldryn
Tue Jan 06, 2004 6:41 pm
Forum: T2 Ideas Archive
Topic: New Skill Idea
Replies: 30
Views: 5614

I have no clue what point sesexe is trying to make. It won't change how tanks play at all, we still gotta rescue someone once the mob walks in. Only now, it's the ranger some of the time rather than the nearly always the invoker/psi. I mean whoopdie f*cking doo. I don't think wey wanted the skill to...
by Hyldryn
Tue Jan 06, 2004 3:58 pm
Forum: T2 Gameplay Discussion Archive
Topic: Constructive thoughts for upgrading rangers..
Replies: 46
Views: 11767

It may be possible shev already has an idea for rangers and giving them dodge is not part of the plan.
by Hyldryn
Mon Jan 05, 2004 9:29 pm
Forum: T2 Gameplay Discussion Archive
Topic: Clear constructive way on how to fix melee. Coders Read!
Replies: 30
Views: 7449

I think fixing melee will help prevent an unexpected litter of little melees.
by Hyldryn
Mon Jan 05, 2004 8:33 pm
Forum: Logs
Topic: Proof that 2h weapons blow chunks
Replies: 6
Views: 1523

I'm guessing the mob AI decided it wanted to dual with the gythka offhand. And it wasn't allowed... thus causing the mob to cry and to log onto the bbs posting RangerThread #472.
by Hyldryn
Mon Jan 05, 2004 8:00 pm
Forum: T2 Ideas Archive
Topic: New Skill Idea
Replies: 30
Views: 5614

Aggressive doesn't work while in combat.
by Hyldryn
Mon Jan 05, 2004 3:24 pm
Forum: T2 Ideas Archive
Topic: Eliminate the strength check for dragging
Replies: 47
Views: 14919

Well, halflings and gnomes are both weaker and smaller than elves... However, do not be fooled ladies! Rumors have it, gnome and halfling men are very virile to compensate.
by Hyldryn
Mon Jan 05, 2004 3:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Area Wanks!
Replies: 24
Views: 6192

So, lets say I wanna write a zone. How do you go about getting the area making tools?
by Hyldryn
Sun Jan 04, 2004 10:09 pm
Forum: T2 Gameplay Discussion Archive
Topic: yes yes another ranger thread sorta
Replies: 18
Views: 3103

There are a few rangers who have fought hard to carve their own niche into groups of friends. NICHECARVING Ranger Applied skill. Syntax: innate nichecarving <person> Aggressive: Sometimes Class/Level: Ranger 50th When nichecarving, the ranger gathers information from his/her surroundings and fashio...
by Hyldryn
Fri Jan 02, 2004 11:34 pm
Forum: Object Changes
Topic: Object Changes, Round 2!
Replies: 136
Views: 74432

*applause*
by Hyldryn
Wed Dec 31, 2003 3:02 pm
Forum: General Discussion Archive
Topic: do we want chaos for jan 2nd?
Replies: 30
Views: 6279

Yeah, Sservis. ;) *snicker* We'd have to have some rules and such. Like -No unguilded chars. -Once you're dead you're out. If you re-enter the arena your guild forfeits the match. Hrmm.. think of anything else? It does sound like a lot of fun tho :) My money is on the guild of mostly rogues!
by Hyldryn
Wed Dec 31, 2003 2:57 pm
Forum: T2 Gameplay Discussion Archive
Topic: Area Wanks!
Replies: 24
Views: 6192

DS can easily be 1 or 2 manned, easily accessibale mobs, and alot of em. It takes maybe 15 minutes just to get to the that zone, not all the mobs are easily gotten to, and there are not that many to kill. Finally, DS still gives better xp.
by Hyldryn
Wed Dec 31, 2003 2:50 pm
Forum: T2 Gameplay Discussion Archive
Topic: Underpowered rogues
Replies: 39
Views: 9298

Delmair Aamoren wrote:This thread is a joke, right?


Nope, we are all totally serious.
by Hyldryn
Tue Dec 30, 2003 3:45 pm
Forum: T2 Gameplay Discussion Archive
Topic: Room Silence vs. Targetted
Replies: 23
Views: 4174

Yeah, but room silence will end up lowering the variety of what can happen in a fight.

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