Shevarash wrote:3) Punishments here very much take into account the past infractions of the player. The punishments are generally very light until you start amassing a bad record.
frankly, jegz is around quite a bit lately..and for his excellent contributions in groups CONSTANTLY when he is around i'd have no problem with him gettin that ring if it happened that way. so stfu !!x.
ill only comment on one or two things.
1. prolly shouldnt have claimed it if u didnt say u would before u killed the rare.
2. wouldnt have claimed it unless i was a snake because its the best tail ring in the game.
Dear Gods, Please make the mud fun again. If we screw up, don't save us from ourselves. If we spank, make it so it's hard to get our corpses and gear back, and make it so we can fail the CR. If we lock ourselves in, don't give us the key to get out. If we mess up the zone pop, or steal the keys to ...
Cofen led a 5-man roots last night, just for "fun". He was able to solo clear the roots in 1 pop. The final 2 fights were easy. For as easy as the zone is, the belt is STILL a little overpowered. I gotta tell you, I was bored to tears. Now, granted, it doesnt have to be done like that, but when you...
storm bracelet needs to be downgraded or moved somewhere else in the zone. as is you can do it with a group of 5 people with minimal risk and its locateable. no reason it should be that easy or that good.
Drache wrote:Rubbish? -100 gets hit ALL the time if you aren't a cleric/warrior w/defense skill. *no Lvl 50+ mob misses much anyway. **I agree too that shield should be 2nd only to body armor.
no -100 doesnt get hit all the time. mages have dodge and level 50+ mobs miss alot with displace or blur.
Hi. I'm building my own PC ... going to be ordering the parts within the next few weeks. I have a few questions though. I really like the Media Center style PC... so I wanted to have TV connectivity as well as recording like a TiVO. My question to you is .. is it better to get a 2-in-1 solution lik...
if anyone can figure out how to add 2 things i'd love it to make my life even easier. 1. prevent look from going off multiple times a round. 2. add a trig for the < T: ({@casterglist}) but make it so it only gets set off once until a rescue attempt is made. until then those those trigs never get use...
my problem with the disorient lag is that it just adds another skill check. you already get a skill check for how many mobs you hit..why do we have one for the amount of lag received? maybe gormal is right and its just a similar issue with bash. feedback plz.
hitall lag is consistently 2 rounds now which is nice but the disoriented message still pops up for another 4 or 5 rounds sometimes. can we just make it a standard 2 round lag please? the skill is barely useful. wouldnt hurt anything imo.