Search found 293 matches
- Sun Sep 07, 2008 2:04 am
- Forum: T2 Areas Discussion Archive
- Topic: Icecrag Adjustments
- Replies: 13
- Views: 2950
Re: Icecrag Adjustments
K here's what I'm thinking - 1. Upper grid & Strife are fine. 2. Remove Ruin & Havoc's ability to hunt. Allows you to do runs on them, and makes it harder to clear grid to hunt for rares as safely. 3. Moving an item (thinking circlet of blue earthstone) to Ruin & Havoc's lair to make it ...
Re: I Robot
I aim to please :)
- Wed Sep 03, 2008 9:08 am
- Forum: T2 Areas Discussion Archive
- Topic: Icecrag Adjustments
- Replies: 13
- Views: 2950
Icecrag Adjustments
So I recently did IC2 and got to thinking that the tactics involve running past a bunch of content. So, think I'll change IC2 (and IC while i'm at it) in such a way that when we finally end up in the zone we don't skip stuff. Open forum for suggestions & fixes for either zone. Harder fights, bet...
- Sat Aug 30, 2008 4:17 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Toril editor and the area docs -yes this belongs in gameplay
- Replies: 17
- Views: 5532
Re: Toril editor and the area docs -yes this belongs in gameplay
http://www.icebergdryice.com/areadocs/toc.php
Whipped that up.. incomplete, needs work, not hosted on torilmud.org yet. However - it IS better then scrolling through text.
Dug
- feel free to request updates to confusing / unformatted parts / whatever.
Whipped that up.. incomplete, needs work, not hosted on torilmud.org yet. However - it IS better then scrolling through text.
Dug
- feel free to request updates to confusing / unformatted parts / whatever.
- Thu Aug 14, 2008 11:16 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Introducing Toril-Trac
- Replies: 14
- Views: 26318
Re: Introducing Toril-Trac
I'm using it a lot, easy to use, looks like it has potential to keep both parties informed of what's being updated. Anyone can update tickets. Thumbs up imo.
Dug
Dug
- Tue Aug 12, 2008 4:05 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Twinking
- Replies: 6
- Views: 1053
Re: Twinking
Although some situations certainly abuse the technical limitations an area creator has when building something, what most people call "twinking" is just players who know how to use all of their resources. Small grouping things is exceptionally fun and I applaud the skill it takes to not br...
- Sun Aug 10, 2008 6:31 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Can I get a god ress please?
- Replies: 11
- Views: 1698
- Tue Aug 05, 2008 1:24 am
- Forum: T2 Areas Discussion Archive
- Topic: top tier eq by zone (courtesy of Klandal and Kegor)
- Replies: 8
- Views: 2178
Re: top tier eq by zone (courtesy of Klandal and Kegor)
Ya, that's pretty close to what I'm doing.
- Thu Jul 31, 2008 6:46 pm
- Forum: T2 General Discussion Archive
- Topic: 3000th Post Celebration!
- Replies: 22
- Views: 2178
- Wed Jul 30, 2008 5:00 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Alignment aggro problems continue
- Replies: 11
- Views: 2508
Re: Alignment aggro problems continue
Removed the aggressive flag from a bunch of bugged mobs. This is only PART of the problem but it should help.
Dug
Dug
- Wed Jul 30, 2008 4:58 am
- Forum: T2 Areas Discussion Archive
- Topic: No identify
- Replies: 39
- Views: 16294
Re: No identify
Changed a bunch of these. There's a couple I didn't change on purpose (dagger of oblivion for instance) because I think it fits the theme / power of the weapon to leave it boggling your senses. Also I didn't change potions or scrolls. I agree that there's a bunch of things that should be IDable, but...
- Fri Jul 25, 2008 3:17 am
- Forum: T2 Announcements Archive
- Topic: Beer for Everyone!!
- Replies: 12
- Views: 9755
Re: Beer for Everyone!!
I just wanted to tell everyone how ridiculous it's been since I've been back. It's been 5 days. FIVE and the players of Toril are coming out of the woodwork to help like you would not believe. New zones are being brainstormed, old zones are being completed, and Homeland zones are in high gear to mov...
- Thu Jul 24, 2008 5:35 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4819
Re: Platinum Coins in Vaults, Please.
Dugmaren wrote:So I've solved the problem and have something for everyone to spend their money on. Something big. Details will follow in the next couple of days but no spoilers, you all love the anticipation far too much.
viewtopic.php?f=5&t=20604
Dug
- Tue Jul 22, 2008 2:24 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4819
Re: Platinum Coins in Vaults, Please.
Yasden wrote:Maybe Dug should put in a quest to upgrade the pirate eyepatch into an infrared monocle with a fricking laser beam. :P
Oh, mah, gawd.... everything else is on hold for a bit.
Dug
- Tue Jul 22, 2008 2:50 am
- Forum: T2 Areas Discussion Archive
- Topic: About This Forum
- Replies: 3
- Views: 4830
Re: About This Forum
So start a thread about it Thilindel. :) For the equipment sets - it doesn't have to be "only the best", the original posts are a compilation of what a bunch of level 50's are wearing. I'd like to see 2nd / 3rd best too - anything reasonably viable. It's very exciting for me to see so much...
- Mon Jul 21, 2008 9:31 pm
- Forum: T2 Areas Discussion Archive
- Topic: Top Tier MAGE Gear
- Replies: 14
- Views: 4812
Top Tier MAGE Gear
Please add any top tier mage (.. ya) gear that is used to the following list. If anything on the list shouldn't be considered top tier please say so. This does not include Tiamat equipment as the Tiamat zone is currently a bit of an anomoly. - HEAD ---------------------------------------------------...
- Mon Jul 21, 2008 9:30 pm
- Forum: T2 Areas Discussion Archive
- Topic: Top Tier PRIEST Gear
- Replies: 13
- Views: 4133
Top Tier PRIEST Gear
Please add any top tier priest (cle, sha, dru) gear that is used to the following list. If anything on the list shouldn't be considered top tier please say so. This does not include Tiamat equipment as the Tiamat zone is currently a bit of an anomoly. - HEAD -----------------------------------------...
- Mon Jul 21, 2008 9:29 pm
- Forum: T2 Areas Discussion Archive
- Topic: Top Tier HITTER Gear
- Replies: 20
- Views: 6358
Top Tier HITTER Gear
Please add any top tier hitter (rog, rng) gear that is used to the following list. If anything on the list shouldn't be considered top tier please say so. This does not include Tiamat equipment as the Tiamat zone is currently a bit of an anomoly. - HEAD ----------------------------------------------...
- Mon Jul 21, 2008 9:27 pm
- Forum: T2 Areas Discussion Archive
- Topic: Top Tier TANK Gear
- Replies: 14
- Views: 5373
Top Tier TANK Gear
Please add any top tier tank (war, pal, anti) gear that is used to the following list. If anything on the list shouldn't be considered top tier please say so. This does not include Tiamat equipment as the Tiamat zone is currently a bit of an anomoly. - HEAD ------------------------------------------...
- Mon Jul 21, 2008 9:11 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4819
Re: Platinum Coins in Vaults, Please.
Welcome back, Dug. Did you miss us? Apparently ;) So I've solved the problem and have something for everyone to spend their money on. Something big. Details will follow in the next couple of days but no spoilers, you all love the anticipation far too much. However I'm here as a facilitator , not to...
- Sun Jul 20, 2008 8:56 pm
- Forum: T2 Ideas Archive
- Topic: Platinum Coins in Vaults, Please.
- Replies: 18
- Views: 4819
Re: Platinum Coins in Vaults, Please.
Initially I'm against this idea. Explain what you need the money for, and how this isn't going to exacerbate the inflation situation?
Dug
Dug
- Sat Jul 19, 2008 7:51 am
- Forum: T2 Announcements Archive
- Topic: Beer for Everyone!!
- Replies: 12
- Views: 9755
- Thu Nov 11, 2004 8:44 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Dugmaren
- Replies: 0
- Views: 637
Dugmaren
Took a couple weeks off from playing Dugmaren and realized the futility of playing an aspect of this GAME that isn't fun. I'm retiring my staff position, best of luck to everyone in finding something in this game to enjoy, I'm tired of listening to everything you don't.
Chris
Chris
- Tue Oct 19, 2004 3:28 am
- Forum: General Discussion Archive
- Topic: What's Toril like for you now?
- Replies: 56
- Views: 30918
- Mon Oct 18, 2004 9:13 pm
- Forum: General Discussion Archive
- Topic: What's Toril like for you now?
- Replies: 56
- Views: 30918
I like Shevarash's break down better, it applies to staff but I have the feeling it applies equally to players with the opposite reasoning. Stage1: Eager and Excited!! All of a sudden you have the ability to change the very mud you've played for so long, you want to fix all the bugs, build the coole...
- Fri Oct 08, 2004 6:58 pm
- Forum: General Discussion Archive
- Topic: Might just be me..
- Replies: 1
- Views: 673
- Sat Sep 18, 2004 6:38 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 73785
Corth YOU asked for the equipment system espousing risk vs. reward, and with the above concensus that things are mathematical now, let me begin with "Thank-you". I don't think artifacts, systems, favoratism, or cheating have anything to do with why you all played so much back then. I think it's beca...
- Sat Sep 18, 2004 1:28 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dynamic Loads and Gear Points
- Replies: 17
- Views: 2642
- Wed Sep 08, 2004 4:30 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 73785
- Tue Sep 07, 2004 12:51 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 73785
but the lack of people willing to give direct help in the matter of zone creation has kept my personal attempt at writing a zone at about 2/3 to 3/4 finished for quite some time now That's not only off topic it's insulting. * There's tutorials to get you through zone building. * A very simple 4 ste...
- Mon Aug 30, 2004 7:31 pm
- Forum: T2 Ideas Archive
- Topic: Throw us a bone!
- Replies: 22
- Views: 4831
Baaaahhahahahhahahaa, ya umm.. lets see here.. Tiamat should be done mid september.. 2006 And Menzoberranzan's like RIGHT behind it, maybe 2010 ish.. but then again the Olympics 'll be here again and I might be distracted, so better make that 2011. On a serious note, I'll keep a dead line as soon as...
- Fri Aug 27, 2004 7:00 pm
- Forum: General Discussion Archive
- Topic: Alien Vs Predator Review Thread
- Replies: 13
- Views: 3657
I thought it was great, of course I went into it expecting zero plot, and some great fight scenes. The plot turned out urrm.. decently :) And that one craptacular "shakey camera" fight scene was well made up for by the big fight scene at the end. My friends and I were talking about it and although w...
- Tue Aug 24, 2004 12:26 pm
- Forum: Logs
- Topic: A bored jabberwock yawns. Sleepy head!
- Replies: 4
- Views: 1206
- Thu Aug 19, 2004 12:29 am
- Forum: T2 Gameplay Discussion Archive
- Topic: an email to koss (slightly edited for content)
- Replies: 48
- Views: 11181
- Sat Jul 31, 2004 12:01 am
- Forum: General Discussion Archive
- Topic: Open Call
- Replies: 11
- Views: 2191
- Fri Jul 23, 2004 4:18 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Death and the lack thereof
- Replies: 9
- Views: 1811
I always have the most fun when I'm in a fight that wears the group right down to no spells, 1/4 of the casters are out memorizing, I've blown a couple of potions, and then either barely survive, or die but in such a way as the group survives. Some of the best times are working your way back through...
- Sat Jun 19, 2004 4:57 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: History of the Mud
- Replies: 44
- Views: 10249
Jan 23, 2000 Manscorpion Group Warriors: Touk, Gorth, Arisha, Jurdex Invokers: Mplor, Alaindril, Cardolan, Korus (1death), Jani Clerics: Varia Enchanters: Valos, Blanah Shamans: Dakn (1death) Druids: Fayren (1death) Conjurers: Nalix (2deaths) Rogues: Tovel, Nitania Rangers Waelos, Saitcho There was ...
- Mon Jun 14, 2004 9:43 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: History of the Mud
- Replies: 44
- Views: 10249
- Sun Sep 21, 2003 3:17 am
- Forum: S3 General Discussion Archive
- Topic: [Greater Areas] Dugmaren (Away From Mud)
- Replies: 1
- Views: 6384
[Greater Areas] Dugmaren (Away From Mud)
Too much real life lately. I won't be around for a week+ but just to answer some general questions in my absence: 1. I'm building an area, who do I talk to? - Cyric 2. Hey I was right in the middle of complaining about you/you're stupid zone / you're stupid policies! - post anyways, I'll catch up la...
- Sun Sep 21, 2003 3:06 am
- Forum: S3 Ideas Archive
- Topic: Zone suggestion
- Replies: 4
- Views: 7628
- Sat Sep 20, 2003 4:36 pm
- Forum: S3 General Discussion Archive
- Topic: (Contentious Poll) Favourite Beer?
- Replies: 28
- Views: 18055
- Fri Sep 19, 2003 12:04 am
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36600
- Fri Sep 05, 2003 2:17 am
- Forum: S3 Gameplay Discussion Archive
- Topic: EQ changes.
- Replies: 27
- Views: 17012
- Wed Aug 27, 2003 4:31 am
- Forum: S3 Gameplay Discussion Archive
- Topic: spob
- Replies: 114
- Views: 55273
92 posts about an issue using OLD statistics to base all your arguements on? Seriously guys, its a valid point but this has been taken into account and your breath would be better spent a month or two after the changes go in (no comments please) if SPoB still holds a monopoly on too many best-in-slo...
- Sun Aug 24, 2003 5:22 pm
- Forum: S3 General Discussion Archive
- Topic: Things you hate (Keep it civil and no mud stuff)
- Replies: 54
- Views: 33148
People that go through life wrapped in the 'I'm the center of the universe' bubble. ex: When your standing in line for a chair lift and the guy behind you smacks his ski into your board EVERY time you move. Or the guy who drives in your blind spot while you have your signal lights on to change lanes...
- Fri Aug 22, 2003 8:46 pm
- Forum: S3 General Discussion Archive
- Topic: FaCtOr?
- Replies: 13
- Views: 2663
- Fri Aug 22, 2003 5:58 pm
- Forum: S3 General Discussion Archive
- Topic: FaCtOr?
- Replies: 13
- Views: 2663
- Wed Aug 13, 2003 4:49 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Eq changes
- Replies: 5
- Views: 1668
Vacation > Response Time But, pretty sure we have 99% of the zoning zones complete and will try to move those in pending forger approval at the end of the week. The rest (hometowns, roadzones, low level stuff, extraneous quests) will be fixed up shortly, but.. shortly god time, and I know you don't ...
- Mon Jul 28, 2003 6:24 am
- Forum: S3 Gameplay Discussion Archive
- Topic: question about the changes and such
- Replies: 2
- Views: 1271