12-16 is insanity. I'd rather do housework than that.
I really wish someone would wake up and turn down the 'time required' knob. It can be elite, difficult, and epic - without taking that much time.
Search found 1639 matches
- Tue Jan 17, 2006 6:53 am
- Forum: T2 Gameplay Discussion Archive
- Topic: TIAMAT: Saturday Jan 28th 1pm eastern
- Replies: 6
- Views: 1160
- Fri Jan 13, 2006 7:46 pm
- Forum: T2 Ideas Archive
- Topic: Maybe we should stop being like DnD and be DnD?
- Replies: 16
- Views: 2404
- Mon Jan 09, 2006 5:37 pm
- Forum: Logs
- Topic: 1 round against Dragon
- Replies: 27
- Views: 3905
ssar wrote:Malia wrote:id like to see some of the fights changed to more epic fights vs in/out runs. 12h is a good time limit and 300+ corpses is a good number for the rewards.
12hrs & 300 pcorpses max suits the loads of rewards.
15-17hrs and 500+ pcorpses goes well beyond the current rewards, imo.
QFT
- Mon Jan 09, 2006 5:29 pm
- Forum: General Discussion Archive
- Topic: Congratulations Adriorn
- Replies: 15
- Views: 1943
- Sat Dec 24, 2005 6:27 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Things that would make a trip to tia more fun (or any zone)
- Replies: 27
- Views: 4313
- Sat Dec 24, 2005 6:18 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Things that would make a trip to tia more fun (or any zone)
- Replies: 27
- Views: 4313
- Sat Dec 24, 2005 5:28 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Things that would make a trip to tia more fun (or any zone)
- Replies: 27
- Views: 4313
After trying Tia tonight, I have a couple pieces of feedback for the zone... First and foremost - length. This takes WAY too long. A lot of us have played for years, and simply don't have the time to devote 12+ hours to doing a run. It's just not fun to slaughter ourselves repeatedly for hours. It w...
- Fri Dec 23, 2005 3:49 pm
- Forum: General Discussion Archive
- Topic: Merry Christmas and a Happy New Year.
- Replies: 16
- Views: 3156
- Tue Dec 20, 2005 1:13 am
- Forum: General Discussion Archive
- Topic: Kezlor/Teppen/Esrel?
- Replies: 3
- Views: 546
- Mon Dec 19, 2005 9:25 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Illusionist vs. enchanter with haste
- Replies: 48
- Views: 10353
- Mon Dec 19, 2005 8:32 pm
- Forum: General Discussion Archive
- Topic: Kezlor/Teppen/Esrel?
- Replies: 3
- Views: 546
Kezlor/Teppen/Esrel?
Anyone know how to get in touch with him?
- Mon Dec 19, 2005 4:28 pm
- Forum: General Discussion Archive
- Topic: Old Players? ('95-'97)
- Replies: 123
- Views: 32281
- Mon Sep 22, 2003 1:44 pm
- Forum: S3 General Discussion Archive
- Topic: yo nukie
- Replies: 3
- Views: 7196
- Thu Sep 18, 2003 12:05 am
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36770
- Tue Sep 16, 2003 5:18 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36770
- Mon Sep 15, 2003 8:12 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See (Part II)
- Replies: 112
- Views: 62979
- Mon Sep 15, 2003 5:45 pm
- Forum: S3 General Discussion Archive
- Topic: Hey Thanuk!
- Replies: 5
- Views: 7578
- Mon Sep 15, 2003 5:44 pm
- Forum: S3 General Discussion Archive
- Topic: Things each 'Camp' can do to convince us to play their mud
- Replies: 63
- Views: 36770
I'm in agreement over the Kia thing. I won't play where he goes. It's been 6 months, and I guess I still harbor ill feelings. I'm sure he's a decent fellow in RL. Haste items will be a big factor for me, too... I heard Dug mention he'd be writing zones for both muds if they allowed him to do that. B...
- Thu Sep 11, 2003 6:48 pm
- Forum: S3 General Discussion Archive
- Topic: Hey Thanuk!
- Replies: 5
- Views: 7578
Hey Thanuk!
I see you posting you red headed bastid. Respond to your private message, dork!
- Fri Sep 05, 2003 8:38 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Chanter ideas
- Replies: 17
- Views: 12422
- Fri Sep 05, 2003 5:39 pm
- Forum: S3 General Discussion Archive
- Topic: Forgotten Realms Junkies Look Here
- Replies: 18
- Views: 3630
- Fri Sep 05, 2003 3:57 pm
- Forum: S3 General Discussion Archive
- Topic: Hi!
- Replies: 8
- Views: 2246
- Fri Sep 05, 2003 3:14 pm
- Forum: S3 General Discussion Archive
- Topic: Hi!
- Replies: 8
- Views: 2246
- Fri Sep 05, 2003 1:57 pm
- Forum: S3 General Discussion Archive
- Topic: Forgotten Realms Junkies Look Here
- Replies: 18
- Views: 3630
- Fri Sep 05, 2003 1:55 pm
- Forum: S3 General Discussion Archive
- Topic: Hi!
- Replies: 8
- Views: 2246
Hi!
I'm sorta kinda playing again, I think.
Got restored, but nekkid! Thanuk apparently has all my old crap. I forgot I gave it to him. :)
Anyways... Hi!
Got restored, but nekkid! Thanuk apparently has all my old crap. I forgot I gave it to him. :)
Anyways... Hi!
- Fri Mar 07, 2003 2:30 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Coincidence, or mislead bug
- Replies: 8
- Views: 3048
Because it's the ultimate goal of one particular person (no names mentioned, though I am sure a lot of people know of whom I speak), to make this game as unfun as possible for the playerbase, so this person can gloat how cool they are. This has got to be one of the more nonsensical changes in a whil...
- Fri Mar 07, 2003 2:23 pm
- Forum: S3 General Discussion Archive
- Topic: Top 12 Reasons NOT to go to War
- Replies: 10
- Views: 3924
- Fri Feb 21, 2003 3:41 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Globe and shield
- Replies: 9
- Views: 2530
- Fri Feb 21, 2003 1:46 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Globe and shield
- Replies: 9
- Views: 2530
- Wed Feb 19, 2003 7:13 pm
- Forum: S3 General Discussion Archive
- Topic: When's your birthday?
- Replies: 66
- Views: 21015
- Wed Feb 19, 2003 5:51 pm
- Forum: S3 General Discussion Archive
- Topic: Protect your passwords!
- Replies: 6
- Views: 1613
- Tue Feb 18, 2003 6:12 pm
- Forum: S3 General Discussion Archive
- Topic: Buh bye. :)
- Replies: 7
- Views: 2184
Buh bye. :)
I'll troll the boards from time to time just for kicks, but my time here is done. I imagine this will make some folks really happy, but I say... More power to them! :) Enjoy the game while ya can folks, and if you can reinvent it so it's fun for you, you rock and I envy you. :) To the Gods put a lot...
- Wed Feb 12, 2003 9:17 pm
- Forum: S3 Ideas Archive
- Topic: Warriors: Core Class or Bore Fast ?
- Replies: 55
- Views: 14781
923hps, 28/27, all prots, -100 ac (no spells), -8 spell Still not maxxed. Can use quite a few more items honestly. You just have to sacrifice style for functionality. I think we should add a skill for warriors akin to shieldblock... Just call it weapon block, and have it ONLY apply to 2handed weapon...
- Wed Feb 12, 2003 7:44 pm
- Forum: S3 Ideas Archive
- Topic: Clerics and Bash
- Replies: 18
- Views: 3292
- Mon Feb 10, 2003 10:19 pm
- Forum: S3 Ideas Archive
- Topic: Warrior upgrade?! no way!
- Replies: 20
- Views: 3525
Part of the problem is mobs have advanced far beyond their old capacity and capabilities. Another part of the problem is the melee code in general. It's on a newer system that can be tweaked, but it's showing its age. With the rash of new mages and spellcasters in general, the melee code needs modif...
- Mon Feb 10, 2003 4:43 pm
- Forum: S3 General Discussion Archive
- Topic: Okie, since we brought up haste items...NEW POLL!
- Replies: 10
- Views: 1996
- Fri Feb 07, 2003 5:53 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26245
I don't have the time to search through the BBS, but if I am not mistaken, a God DID post at some time a response to you when you brought this up before. And I think I recall them saying that it wasn't an option. Do a search I guess. I might be wrong, but I am pretty certain I have it at least remot...
- Fri Feb 07, 2003 1:25 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26245
8) Malacar, I don't know which is more work- rewriting mud code to give mobs the ability to go beyond level 70 or going through all the equipment in the game and trying to find some sort of balance. Chandigar, people bitched about how they had to do jabber just to get a 20hp upgrade from ring of el...
- Thu Feb 06, 2003 1:28 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26245
Yaya, it's been explained to you a few times before, but you choose to not listen. Mobs can only get so powerful. The gods do not want to rewrite the entire mud code to allow PCs to get more levels, or mobs to go higher, etc. It's hard coded, so yes, there IS a cap. And if you allow your idea for 'o...
- Wed Feb 05, 2003 10:48 pm
- Forum: S3 Ideas Archive
- Topic: shield block
- Replies: 16
- Views: 3683
- Wed Feb 05, 2003 10:47 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26245
It ever occur to anyone in this thread, that the eq balancing might not be as bad as everyone thinks? Does anyone disagree that Eldritches are too powerful? Did you stop to think for a minute that maybe the gods asked for player input on the matter? I have it on good authority they are taking player...
- Tue Feb 04, 2003 9:45 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: sends you sprawling.
- Replies: 26
- Views: 5616
It works fine for already small races. Gee, something that small races can benefit from getting removed, there's a new one. Dwarves, elves, gnomes, halflings... All become !bash to medium sized and large sized mobs while reduced, last I checked. Humans, barbs are still bashable, because they don't g...
- Fri Jan 31, 2003 11:17 pm
- Forum: S3 General Discussion Archive
- Topic: A recently uncovered picture of Thanuk
- Replies: 4
- Views: 671
- Fri Jan 31, 2003 5:56 pm
- Forum: S3 General Discussion Archive
- Topic: Puzzles
- Replies: 14
- Views: 1741
- Fri Jan 31, 2003 3:45 pm
- Forum: S3 General Discussion Archive
- Topic: Give that man a cigar! - Thread Deleted
- Replies: 15
- Views: 1840
- Fri Jan 31, 2003 2:48 pm
- Forum: S3 Ideas Archive
- Topic: No offense, but. . .
- Replies: 133
- Views: 26245
Having been in on some brainstorming for eq 'downgrades', all I can say is that the gods involved seem to be taking balance and player perspective in equal amounts. Some great points were raised by the players, and the gods listened and took our opinions into consideration. Kudos to the gods for tha...
- Fri Jan 31, 2003 2:44 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: knetzar's solution
- Replies: 10
- Views: 1707
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by moritheil: <B>Long ago, Knetzar proposed a solution to many of the woes we now face with trade. For important items, code it so that the appropriate class MUST pick up the item...
- Fri Jan 31, 2003 2:24 pm
- Forum: S3 General Discussion Archive
- Topic: Give that man a cigar! - Thread Deleted
- Replies: 15
- Views: 1840
I have a question about this... A political discussion is ok, imo... But is it a political discussion when insulting pictures of a country's leader are posted, as well as derogatory statements about said person are made? That to me strikes of extreme flamebait. ------------------ Malacar - omg ymir!...
- Thu Jan 30, 2003 1:15 pm
- Forum: S3 Ideas Archive
- Topic: Abbreviations
- Replies: 17
- Views: 2761
- Wed Jan 29, 2003 6:46 pm
- Forum: S3 General Discussion Archive
- Topic: Sound Cards?
- Replies: 14
- Views: 1576