Search found 170 matches
- Sat Jan 06, 2007 11:02 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Serious Pbase Problems
- Replies: 133
- Views: 26722
- Tue Dec 19, 2006 4:14 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Strategy vrs. Brute Force
- Replies: 19
- Views: 3364
- Tue Dec 19, 2006 3:24 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Strategy vrs. Brute Force
- Replies: 19
- Views: 3364
Strategy vrs. Brute Force
So we just did manscorps/seers with a small group, took some strategy thinking about the zone and also a lot of time, 5 hrs. However we were told that it was going to be changed b/c it took advantage of an unintentioned design. I dunno, I just wanna put it out there that I don't think everytime it's...
- Thu Dec 14, 2006 11:23 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
- Wed Dec 13, 2006 10:00 pm
- Forum: Toril 2.0 Discussion
- Topic: suprised this hasnt been asked...
- Replies: 22
- Views: 5155
- Sun Dec 10, 2006 11:19 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
- Sat Dec 09, 2006 7:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Multiplay poll. When is the best time for you?
- Replies: 52
- Views: 13415
Can't wait for multi! I stopped really leading, since I hate keeping 10 people around waiting for those extra 11, 12, 13, 14, 15 people, but down to race through some zones on this day for those interested! But I think the downfall of multi is that most people get ready just to massively xp their al...
- Sun Dec 03, 2006 2:55 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spellquests, rareloads and demotivation
- Replies: 41
- Views: 8505
- Sun Dec 03, 2006 2:51 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spellquests, rareloads and demotivation
- Replies: 41
- Views: 8505
Again listen to the new player. For all the old people who have alts etc. been around, it might be rewarding to figure out obscure keywords to quests by ourselves. But if your'e new, you don't have that kind of luxury, nor institutional knowledge about what globals around that might give you keyword...
- Fri Dec 01, 2006 7:33 am
- Forum: T2 Gameplay Discussion Archive
- Topic: exp woes
- Replies: 40
- Views: 10866
Great many threads w/good overdue xp suggestions. Objectively, how many non-alt 41+ people have we seen really grind it out to zoning status? And yes surprisingly, a couple new people do pop in now and then, maybe see them reach lvl 20's, but then they just disappear. When talked, yeah they say it's...
- Fri Dec 01, 2006 7:20 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Spellquests, rareloads and demotivation
- Replies: 41
- Views: 8505
Yeah rares and hoarding and whether it's beneficial to hoarde even on the basis of giving away or leaving it there and potentially letting it go to waste is such a tricky subject. But on a side note, due to less activity, I'd say it's almost next to impossible for newer players to really figure out ...
- Fri Dec 01, 2006 7:13 am
- Forum: Toril 2.0 Discussion
- Topic: suprised this hasnt been asked...
- Replies: 22
- Views: 5155
There's only one path of progression in this game - eq. Eq is just a string of ansi, what's the point of playing and zoning and just replacing it with a new string? Guildhalls offer a new line of progression and a central goal for a group of people to progress towards. As it should be rewarding to w...
- Thu Nov 23, 2006 4:00 am
- Forum: T2 Gameplay Discussion Archive
- Topic: New players vs low pbase/slow exp...
- Replies: 14
- Views: 2977
IMHO a fix to newbie problems should have come before fixes here and there/Tiamat/2.0. We lose so many potential long-term players when we don't realize that small fixes/Tiamat/2.0 isn't going to solve our basic problems. Well maybe 2.0, b/c I don't know how lvl'ing's going to be, but again we don't...
- Sun Nov 12, 2006 1:32 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
- Fri Nov 03, 2006 10:38 pm
- Forum: T2 Ideas Archive
- Topic: Wow 10 days w/o a post in here
- Replies: 14
- Views: 4099
You're right I'm mistaken about the CP load rate, as with all these crashes I've seen it about 3 times myself, so that's 6 total for 0 of the other one. As for hard data, from the last time I've seen the beggar load and there *are* ways of knowing if he's been quested yet this boot, it's been 1 for ...
- Mon Oct 30, 2006 2:54 am
- Forum: T2 Gameplay Discussion Archive
- Topic: crash-test dummies and whatnot!
- Replies: 52
- Views: 14354
- Sun Oct 29, 2006 12:53 am
- Forum: T2 Gameplay Discussion Archive
- Topic: crash-test dummies and whatnot!
- Replies: 52
- Views: 14354
Thanks for at least trying different angles Lath. Shows that at least the question is floating around. However, I don't think the question is about CR's in general. If a group spanks or whatever normally, then they should be able to CR themselves. That's why it's not dumbing down the game, that's wh...
- Sat Oct 28, 2006 4:42 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: crash-test dummies and whatnot!
- Replies: 52
- Views: 14354
Wow, saying that crashes are legitimate way to slow the influx of eq and fail a zone... I really don't know how to respond to that. But anyways, okay, old school vrs. new school, let's see where this path goes. There's maybe 1 zone that gets done done a day now. Fail that, is a greater impact than w...
- Thu Oct 26, 2006 10:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: crash-test dummies and whatnot!
- Replies: 52
- Views: 14354
Lotsa crash or not, even if the mud was stable and crashes during a long zone the policy still isn't in place for any reimb. Yes I know Izan's, I can run it in 60 min., but these kind of policies put off *newer* leaders. Newer leaders need extra time to run what people have taken for granted shorter...
- Thu Oct 26, 2006 4:26 am
- Forum: T2 Gameplay Discussion Archive
- Topic: crash-test dummies and whatnot!
- Replies: 52
- Views: 14354
- Tue Oct 17, 2006 7:32 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
- Tue Oct 17, 2006 7:31 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
I need help filling in wins from last couple trips. I only have for last, but need for others. Name, Wins, Attempts, Points: Aneku - 0, 2, 20 Aristan - 0, 1, 10 Ariles - 0, 1, 10 Beern - 0, 1 10 Bongom - 0, 2, 20 Cofen - 1, 2, -10 Deabnue - .5, 1, 5 Deltin - 1, 4, 10 Drahken - 0, 1, 5 Duna - 1, 1, -...
- Tue Oct 17, 2006 7:30 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (BC)
- Replies: 16
- Views: 3474
Bronze Citadel (BC)
Bids: Avernus will be done before entering BC. If you leave before 5 hrs and this was a planned zone, you will probably not get a first round bid, but will still receive a % 10 system points for the run for the voluntary bid system and most likely a full 2nd round bid. Replacements will get the rema...
- Fri Oct 06, 2006 4:15 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: BC Sat. 10/7 @ 2 pm EDT
- Replies: 4
- Views: 1158
- Thu Oct 05, 2006 11:10 pm
- Forum: NHC: New Player Help
- Topic: Low Level Exp
- Replies: 4
- Views: 8601
- Wed Oct 04, 2006 8:24 am
- Forum: T2 Ideas Archive
- Topic: Wow 10 days w/o a post in here
- Replies: 14
- Views: 4099
Oh and was wondering if someone could check or re-evaluate the load rate on some rares, like a certain one in ZK Inn and CP Bazaar. Or perhaps also have it % load over time, which also increases the rate. I know people have done the same quests and most likely w/the same load rate, but we have huge ...
- Tue Oct 03, 2006 5:13 am
- Forum: T2 Ideas Archive
- Topic: Wow 10 days w/o a post in here
- Replies: 14
- Views: 4099
Wow 10 days w/o a post in here
So uhmm how about add some duration to mind blank. It's purely a prep spell, and to get through 15 people takes time, and to have it fall just after you enter battle after getting it done is pretty pointless.
And fix enchanter xp? :p
And fix enchanter xp? :p
- Mon Oct 02, 2006 9:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: BC Sat. 10/7 @ 2 pm EDT
- Replies: 4
- Views: 1158
BC Sat. 10/7 @ 2 pm EDT
Anyone up for BC again? Fridays worked well last few times but weekdays aren't very good for me. I'm thinking Sat 2 pm EDT so it doesn't run too far into the evening, though if not enough sign-ups not many pick-up people would be available at that time. Bids: Avernus will be done before entering BC....
- Mon Sep 25, 2006 5:06 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Muspel invasion 6/26
- Replies: 14
- Views: 3052
- Sun Sep 24, 2006 11:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Muspel invasion 6/26
- Replies: 14
- Views: 3052
- Sun Sep 17, 2006 4:52 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Choking Palace 10/7+
- Replies: 1
- Views: 664
Just to clarify, the intent is just to have a group of interested people on the same page, ie so they know when we need a <pname> to 1e west gate then they'd know. And also to run this in a sort of small-group strategy, prep fights and then make runs. Also as most zones before a gate fight there's t...
- Sun Sep 17, 2006 3:44 pm
- Forum: T2 Ideas Archive
- Topic: Invite-Only Forum
- Replies: 48
- Views: 13779
- Sat Sep 16, 2006 3:13 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Choking Palace 10/7+
- Replies: 1
- Views: 664
Choking Palace 10/7+
Want to start attempting this zone again, but thoroughly, so planning a couple weeks in advance. Lemme know in-game and e-mail me at hartor@gmail.com, and/or mwrite Ifin. Want to e-mail out a map of the zone if you can't map it yourself and discuss strategy so everyone's on the same page. A pick-up ...
- Sat Sep 16, 2006 5:13 am
- Forum: T2 Ideas Archive
- Topic: Invite-Only Forum
- Replies: 48
- Views: 13779
I think that there would be a problem with who would be entitled to such a forum and even the people within having access might have larger disagreements due to suggestions of changes to things they each possess. I don't have much interaction w/the imms, but I'm curious if there's a policy within th...
- Fri Sep 08, 2006 5:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
- Replies: 4
- Views: 1093
Spell damage is okie for BC. Just that w/just two non-redundant casters who can mem out it's easier to bring melee for constant damage whenevers, and decked-out melee seems to be more consistant damage against demon MR. But yeah if you just have a voker/lich and wanna go just show up and we'll see i...
- Fri Sep 08, 2006 5:17 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
- Replies: 4
- Views: 1093
- Mon Sep 04, 2006 9:38 pm
- Forum: T2 Ideas Archive
- Topic: 2.0 grouping restrictions
- Replies: 25
- Views: 7489
In response to Demuladon, acutally that's something I forgot to mention. You guys do seem to have a lot of fun in what you do, and that's why perhaps time isn't a concern. And again if you know me I don't mind grouping with you guys, but I'm just commenting on the whole game in general. But I know t...
- Mon Sep 04, 2006 6:38 am
- Forum: T2 Ideas Archive
- Topic: 2.0 grouping restrictions
- Replies: 25
- Views: 7489
Well I think right now while some people will lvl up the perfect race/class combo, w/the pbase if a human war is available to zone we would zone w/a human warrior. And while it can be considered "easier" to lvl nowadays I suppose, it still takes time and, and if goodies did go evil etc. then all tha...
- Mon Sep 04, 2006 6:16 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Shieldpunch and mobs?
- Replies: 23
- Views: 3533
I think the PC version of shieldpunch is a fantastic skill. I like the moderately less than 100% hit rate even at max skill, which makes maxing this skill even more critical when it needs to be used. And it lagging mobs just slightly after 2 rounds so that if you lag just a command too many the mob ...
- Sat Sep 02, 2006 9:48 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
- Replies: 4
- Views: 1093
Bronze Citadel (Fri. 9/8 7:30 EDT)
Going to see if enough for one last BC run from me for awhile, as I'm going away for a bit before school starts and then it becomes real busy for me. Last run went smooth, ~1 hr in Avernus and ~3 hrs in BC. So estimated time for trip is now 4 - 7 hrs. Thanks to Sarli for always scouting and teaching...
- Wed Aug 30, 2006 11:33 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
- Replies: 13
- Views: 2484
- Tue Aug 29, 2006 8:02 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
- Replies: 13
- Views: 2484
Bumping. Still need more for the run this Friday, and the more unsure Maybe's to commit soon to put them on list. If you're on the list but somehow can't go anymore then lemme know so I can take you off. Hopefully this run can still go down, but not going to force it if we don't have the pbase then ...
- Sat Aug 19, 2006 9:03 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Remove PC interaction with justice code.
- Replies: 16
- Views: 2624
Yet something else that seems that can be tweaked without the entire 2.0 revamp. There's many of these kind of threads, even newbie who've died and probably got as frustrated as Rulk. If justice was implemented to keep people from leaving home towns for xp, it's ironic b/c you can still do dock mast...
- Sat Aug 19, 2006 10:58 am
- Forum: T2 Ideas Archive
- Topic: Bring back artifacts, politics and god favoritism
- Replies: 241
- Views: 74143
With Tia items now the de facto artifacts in the game, I just wanted to expand on what Jurdex said. As an extreme example, a new player gets his invoker to 50, being a non-eq dependent class and minimally knowing how to cast force after force, joins a Tia run and contributes the 12 hrs. It's been pr...
- Sat Aug 19, 2006 9:54 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Beholder Instant Death
- Replies: 28
- Views: 7044
- Thu Aug 17, 2006 10:18 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
- Replies: 13
- Views: 2484
Bronze Citadel (Fri. 9/1 7:30 EDT)
Gonna do another run at BC, Fri. 9/1 (7:30 EDT). Seemed Fri. was most responses, pushed it back a lil so those who are PDT and can make it promptly at 8 EDT can join. Last run was my 1st lead and was ~6 hrs for BC part. Gonna make sure to get Avernus pieces first for this run, and I really think can...
- Sun Aug 13, 2006 11:22 pm
- Forum: MUD Client Help
- Topic: Bandage set
- Replies: 2
- Views: 1643
Hrm, sounds like a good idea but I wouldn't recommend using it in BC :p People should be manually targetting whoever calls it when they tanking, or when battle is done it should be a mix between typing "group" seeing who's about to die and bandaging them first and foremost, and bandaging whoever has...
- Sun Aug 13, 2006 9:40 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Bel's not as bored as Sarli is Sat. 8/12 1 pm EST
- Replies: 8
- Views: 1569
Yeah too bad you got stuck there today Pat. But this is a problem w/all zones that lock on pop, ie IC Vault and stuff. I bumped the IC Vault thread and in it some imm said that they would look at all these kind of doors and it made sense, and seems to be a quick fix once looked at, but dunno what's ...
- Sun Aug 13, 2006 2:30 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Bel's bored Sat. 8/12 1 pm EST
- Replies: 30
- Views: 7040
Thanks to those that came on longer than planned run. 8 hrs from leave to bid, though we did have to do Avernus and got diamond ring and tan'ari gloves. One thing is the inner ring is pretty crazy, from what rogues say they change direction lots and speed up/speed down. Dunno if they can be tweaked ...
- Thu Aug 10, 2006 9:34 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Bel's bored Sat. 8/12 1 pm EST
- Replies: 30
- Views: 7040
Posting a roster, still coming up short so if you know anyone that can fill in the spots, lemme know! Most likely group so far: Tank - Hartor Tank - Rulk Tank - Pril Cler - Deltin (90% sure) Sha - Nekler Sha - Yog Enchant - Minofagal Illu - Drahken Ele/Melee - Menliros/Lehnuer Melee - Teflor Melee -...