Search found 170 matches

by Ifin
Sat Jan 06, 2007 11:02 pm
Forum: T2 Gameplay Discussion Archive
Topic: Serious Pbase Problems
Replies: 133
Views: 26722

Saw the thread about whether evils and goodies should group again, and I remember this one. Look at where we've come since then, the last outburst of players saying, "hey, we gotta change... something non-superficial". Summer was seen as an "excuse" then, and it's come and gone. ...
by Ifin
Tue Dec 19, 2006 4:14 am
Forum: T2 Gameplay Discussion Archive
Topic: Strategy vrs. Brute Force
Replies: 19
Views: 3364

Yes I see how it's ridiculous from a purely "realistic" fashion. But to me to open up something new for a group of people to do w/same time/risk as a full group, sometimes the means might justifies the end. The end is to provide a mid-size group w/something to do for 3-5 hrs, when there on...
by Ifin
Tue Dec 19, 2006 3:24 am
Forum: T2 Gameplay Discussion Archive
Topic: Strategy vrs. Brute Force
Replies: 19
Views: 3364

Strategy vrs. Brute Force

So we just did manscorps/seers with a small group, took some strategy thinking about the zone and also a lot of time, 5 hrs. However we were told that it was going to be changed b/c it took advantage of an unintentioned design. I dunno, I just wanna put it out there that I don't think everytime it's...
by Ifin
Thu Dec 14, 2006 11:23 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

Group finished for this Sat. run

For those interested but not able to come might do another run or two since it's break time.

For Fri. since it seemed some quality people said would also be available if people log on might try a run at Chp if nothing else is happening.
by Ifin
Wed Dec 13, 2006 10:00 pm
Forum: Toril 2.0 Discussion
Topic: suprised this hasnt been asked...
Replies: 22
Views: 5155

I keep saying people say they'd rather want time focused on 2.0 instead so it's better for "everyone." 1) I've always wondered why guild halls can't be implemented with a policy decision instead of massive coding - still wondering. I mean, people build areas, have access to area files etc,...
by Ifin
Sun Dec 10, 2006 11:19 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

Bump
by Ifin
Sat Dec 09, 2006 7:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: Multiplay poll. When is the best time for you?
Replies: 52
Views: 13415

Can't wait for multi! I stopped really leading, since I hate keeping 10 people around waiting for those extra 11, 12, 13, 14, 15 people, but down to race through some zones on this day for those interested! But I think the downfall of multi is that most people get ready just to massively xp their al...
by Ifin
Sun Dec 03, 2006 2:55 pm
Forum: T2 Gameplay Discussion Archive
Topic: Spellquests, rareloads and demotivation
Replies: 41
Views: 8505

Oh and yes I don't see why rares can't load throughout boot. Though even w/longer boots, the % of rares into the system to pbase is probably the same as back then when uptimes were shorter but more players. So perhaps up'ing rare rate doesn't make sense. But let's say we say 48 hours is an "ide...
by Ifin
Sun Dec 03, 2006 2:51 pm
Forum: T2 Gameplay Discussion Archive
Topic: Spellquests, rareloads and demotivation
Replies: 41
Views: 8505

Again listen to the new player. For all the old people who have alts etc. been around, it might be rewarding to figure out obscure keywords to quests by ourselves. But if your'e new, you don't have that kind of luxury, nor institutional knowledge about what globals around that might give you keyword...
by Ifin
Fri Dec 01, 2006 7:33 am
Forum: T2 Gameplay Discussion Archive
Topic: exp woes
Replies: 40
Views: 10866

Great many threads w/good overdue xp suggestions. Objectively, how many non-alt 41+ people have we seen really grind it out to zoning status? And yes surprisingly, a couple new people do pop in now and then, maybe see them reach lvl 20's, but then they just disappear. When talked, yeah they say it's...
by Ifin
Fri Dec 01, 2006 7:20 am
Forum: T2 Gameplay Discussion Archive
Topic: Spellquests, rareloads and demotivation
Replies: 41
Views: 8505

Yeah rares and hoarding and whether it's beneficial to hoarde even on the basis of giving away or leaving it there and potentially letting it go to waste is such a tricky subject. But on a side note, due to less activity, I'd say it's almost next to impossible for newer players to really figure out ...
by Ifin
Fri Dec 01, 2006 7:13 am
Forum: Toril 2.0 Discussion
Topic: suprised this hasnt been asked...
Replies: 22
Views: 5155

There's only one path of progression in this game - eq. Eq is just a string of ansi, what's the point of playing and zoning and just replacing it with a new string? Guildhalls offer a new line of progression and a central goal for a group of people to progress towards. As it should be rewarding to w...
by Ifin
Thu Nov 23, 2006 4:00 am
Forum: T2 Gameplay Discussion Archive
Topic: New players vs low pbase/slow exp...
Replies: 14
Views: 2977

IMHO a fix to newbie problems should have come before fixes here and there/Tiamat/2.0. We lose so many potential long-term players when we don't realize that small fixes/Tiamat/2.0 isn't going to solve our basic problems. Well maybe 2.0, b/c I don't know how lvl'ing's going to be, but again we don't...
by Ifin
Sun Nov 12, 2006 1:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

Bump for Fri 11/17 8 PM EST
by Ifin
Fri Nov 03, 2006 10:38 pm
Forum: T2 Ideas Archive
Topic: Wow 10 days w/o a post in here
Replies: 14
Views: 4099

You're right I'm mistaken about the CP load rate, as with all these crashes I've seen it about 3 times myself, so that's 6 total for 0 of the other one. As for hard data, from the last time I've seen the beggar load and there *are* ways of knowing if he's been quested yet this boot, it's been 1 for ...
by Ifin
Mon Oct 30, 2006 2:54 am
Forum: T2 Gameplay Discussion Archive
Topic: crash-test dummies and whatnot!
Replies: 52
Views: 14354

The analogy of a save point or document is based to a zone. You're trying to do a zone, a document, and only if you get to the end do you get to "save" or get the eq, not the span of your player's life. And again, a save point isn't to be used to be breaking zones up into smaller chunks at...
by Ifin
Sun Oct 29, 2006 12:53 am
Forum: T2 Gameplay Discussion Archive
Topic: crash-test dummies and whatnot!
Replies: 52
Views: 14354

Thanks for at least trying different angles Lath. Shows that at least the question is floating around. However, I don't think the question is about CR's in general. If a group spanks or whatever normally, then they should be able to CR themselves. That's why it's not dumbing down the game, that's wh...
by Ifin
Sat Oct 28, 2006 4:42 pm
Forum: T2 Gameplay Discussion Archive
Topic: crash-test dummies and whatnot!
Replies: 52
Views: 14354

Wow, saying that crashes are legitimate way to slow the influx of eq and fail a zone... I really don't know how to respond to that. But anyways, okay, old school vrs. new school, let's see where this path goes. There's maybe 1 zone that gets done done a day now. Fail that, is a greater impact than w...
by Ifin
Thu Oct 26, 2006 10:27 pm
Forum: T2 Gameplay Discussion Archive
Topic: crash-test dummies and whatnot!
Replies: 52
Views: 14354

Lotsa crash or not, even if the mud was stable and crashes during a long zone the policy still isn't in place for any reimb. Yes I know Izan's, I can run it in 60 min., but these kind of policies put off *newer* leaders. Newer leaders need extra time to run what people have taken for granted shorter...
by Ifin
Thu Oct 26, 2006 4:26 am
Forum: T2 Gameplay Discussion Archive
Topic: crash-test dummies and whatnot!
Replies: 52
Views: 14354

I think crashes and the hand-off policy following one is a cop out. Crashes are a part of the game, but I don't think it should affect the game. The only "reason" that I've seen argued why crashes should let be is because it resets the game - no crashes and a dynamic time boot code is the ...
by Ifin
Tue Oct 17, 2006 7:32 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

List of 1st round winners each trip 8/26 Winners: Thagden - Sleeves Ishiras - Dagger Pid - Bracelet Pune - Amulet Deabnue - B&W Robes, Lopi - Combat Boots 10/7 Winners: Hagah - Sleeves Rikiv - Dagger Duna - Amulet Ifin - Bracelet 9/8 Group: Thalash - dagger Deltin - bracelet Teba - amulet Hagah/...
by Ifin
Tue Oct 17, 2006 7:31 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

I need help filling in wins from last couple trips. I only have for last, but need for others. Name, Wins, Attempts, Points: Aneku - 0, 2, 20 Aristan - 0, 1, 10 Ariles - 0, 1, 10 Beern - 0, 1 10 Bongom - 0, 2, 20 Cofen - 1, 2, -10 Deabnue - .5, 1, 5 Deltin - 1, 4, 10 Drahken - 0, 1, 5 Duna - 1, 1, -...
by Ifin
Tue Oct 17, 2006 7:30 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (BC)
Replies: 16
Views: 3474

Bronze Citadel (BC)

Bids: Avernus will be done before entering BC. If you leave before 5 hrs and this was a planned zone, you will probably not get a first round bid, but will still receive a % 10 system points for the run for the voluntary bid system and most likely a full 2nd round bid. Replacements will get the rema...
by Ifin
Fri Oct 06, 2006 4:15 pm
Forum: T2 Gameplay Discussion Archive
Topic: BC Sat. 10/7 @ 2 pm EDT
Replies: 4
Views: 1158

Need about 4 more definites if anyone wants to smite demons and some good loot lemme know plz!
by Ifin
Thu Oct 05, 2006 11:10 pm
Forum: NHC: New Player Help
Topic: Low Level Exp
Replies: 4
Views: 8601

Whoops wrong thread
by Ifin
Wed Oct 04, 2006 8:24 am
Forum: T2 Ideas Archive
Topic: Wow 10 days w/o a post in here
Replies: 14
Views: 4099

Oh and was wondering if someone could check or re-evaluate the load rate on some rares, like a certain one in ZK Inn and CP Bazaar. Or perhaps also have it % load over time, which also increases the rate. I know people have done the same quests and most likely w/the same load rate, but we have huge ...
by Ifin
Tue Oct 03, 2006 5:13 am
Forum: T2 Ideas Archive
Topic: Wow 10 days w/o a post in here
Replies: 14
Views: 4099

Wow 10 days w/o a post in here

So uhmm how about add some duration to mind blank. It's purely a prep spell, and to get through 15 people takes time, and to have it fall just after you enter battle after getting it done is pretty pointless.

And fix enchanter xp? :p
by Ifin
Mon Oct 02, 2006 9:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: BC Sat. 10/7 @ 2 pm EDT
Replies: 4
Views: 1158

BC Sat. 10/7 @ 2 pm EDT

Anyone up for BC again? Fridays worked well last few times but weekdays aren't very good for me. I'm thinking Sat 2 pm EDT so it doesn't run too far into the evening, though if not enough sign-ups not many pick-up people would be available at that time. Bids: Avernus will be done before entering BC....
by Ifin
Mon Sep 25, 2006 5:06 am
Forum: T2 Gameplay Discussion Archive
Topic: Muspel invasion 6/26
Replies: 14
Views: 3052

Acutally, I take that back after poking around and thinking about it. It does take an extra "level" of eq now to effectively 2-man it, and perhaps a lil, just a lil more skill and risk, but this won't prevent 2-manning which, I'm assuming, was the purpose. I guess if leaving it twinkable t...
by Ifin
Sun Sep 24, 2006 11:38 am
Forum: T2 Gameplay Discussion Archive
Topic: Muspel invasion 6/26
Replies: 14
Views: 3052

Nice, !tele devices finally added!

Now if we could just look into if silvery bracers still have a chance of loading... :p
by Ifin
Sun Sep 17, 2006 4:52 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace 10/7+
Replies: 1
Views: 664

Just to clarify, the intent is just to have a group of interested people on the same page, ie so they know when we need a <pname> to 1e west gate then they'd know. And also to run this in a sort of small-group strategy, prep fights and then make runs. Also as most zones before a gate fight there's t...
by Ifin
Sun Sep 17, 2006 3:44 pm
Forum: T2 Ideas Archive
Topic: Invite-Only Forum
Replies: 48
Views: 13779

Browsing the forums since I can't play atm. I think that too many people are jumping on the "elite" and "favoritism" bandwagon. I'll preface that for the most part I'm just a copy-catter, since most strategies and/for zones were formed before I started even playing. I can't see w...
by Ifin
Sat Sep 16, 2006 3:13 pm
Forum: T2 Gameplay Discussion Archive
Topic: Choking Palace 10/7+
Replies: 1
Views: 664

Choking Palace 10/7+

Want to start attempting this zone again, but thoroughly, so planning a couple weeks in advance. Lemme know in-game and e-mail me at hartor@gmail.com, and/or mwrite Ifin. Want to e-mail out a map of the zone if you can't map it yourself and discuss strategy so everyone's on the same page. A pick-up ...
by Ifin
Sat Sep 16, 2006 5:13 am
Forum: T2 Ideas Archive
Topic: Invite-Only Forum
Replies: 48
Views: 13779

I think that there would be a problem with who would be entitled to such a forum and even the people within having access might have larger disagreements due to suggestions of changes to things they each possess. I don't have much interaction w/the imms, but I'm curious if there's a policy within th...
by Ifin
Fri Sep 08, 2006 5:49 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
Replies: 4
Views: 1093

Spell damage is okie for BC. Just that w/just two non-redundant casters who can mem out it's easier to bring melee for constant damage whenevers, and decked-out melee seems to be more consistant damage against demon MR. But yeah if you just have a voker/lich and wanna go just show up and we'll see i...
by Ifin
Fri Sep 08, 2006 5:17 am
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
Replies: 4
Views: 1093

Haven't been on much this past week to update the list, but if you were a big maybe or want to go, still need a bit more people. Just log on around 7:30 pm EDT and we'll see if enough people to run this.
by Ifin
Mon Sep 04, 2006 9:38 pm
Forum: T2 Ideas Archive
Topic: 2.0 grouping restrictions
Replies: 25
Views: 7489

In response to Demuladon, acutally that's something I forgot to mention. You guys do seem to have a lot of fun in what you do, and that's why perhaps time isn't a concern. And again if you know me I don't mind grouping with you guys, but I'm just commenting on the whole game in general. But I know t...
by Ifin
Mon Sep 04, 2006 6:38 am
Forum: T2 Ideas Archive
Topic: 2.0 grouping restrictions
Replies: 25
Views: 7489

Well I think right now while some people will lvl up the perfect race/class combo, w/the pbase if a human war is available to zone we would zone w/a human warrior. And while it can be considered "easier" to lvl nowadays I suppose, it still takes time and, and if goodies did go evil etc. then all tha...
by Ifin
Mon Sep 04, 2006 6:16 am
Forum: T2 Gameplay Discussion Archive
Topic: Shieldpunch and mobs?
Replies: 23
Views: 3533

I think the PC version of shieldpunch is a fantastic skill. I like the moderately less than 100% hit rate even at max skill, which makes maxing this skill even more critical when it needs to be used. And it lagging mobs just slightly after 2 rounds so that if you lag just a command too many the mob ...
by Ifin
Sat Sep 02, 2006 9:48 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/8 7:30 EDT)
Replies: 4
Views: 1093

Bronze Citadel (Fri. 9/8 7:30 EDT)

Going to see if enough for one last BC run from me for awhile, as I'm going away for a bit before school starts and then it becomes real busy for me. Last run went smooth, ~1 hr in Avernus and ~3 hrs in BC. So estimated time for trip is now 4 - 7 hrs. Thanks to Sarli for always scouting and teaching...
by Ifin
Wed Aug 30, 2006 11:33 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
Replies: 13
Views: 2484

Looking for a cleric and maybe a backup or two
by Ifin
Tue Aug 29, 2006 8:02 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
Replies: 13
Views: 2484

Bumping. Still need more for the run this Friday, and the more unsure Maybe's to commit soon to put them on list. If you're on the list but somehow can't go anymore then lemme know so I can take you off. Hopefully this run can still go down, but not going to force it if we don't have the pbase then ...
by Ifin
Sat Aug 19, 2006 9:03 pm
Forum: T2 Gameplay Discussion Archive
Topic: Remove PC interaction with justice code.
Replies: 16
Views: 2624

Yet something else that seems that can be tweaked without the entire 2.0 revamp. There's many of these kind of threads, even newbie who've died and probably got as frustrated as Rulk. If justice was implemented to keep people from leaving home towns for xp, it's ironic b/c you can still do dock mast...
by Ifin
Sat Aug 19, 2006 10:58 am
Forum: T2 Ideas Archive
Topic: Bring back artifacts, politics and god favoritism
Replies: 241
Views: 74143

With Tia items now the de facto artifacts in the game, I just wanted to expand on what Jurdex said. As an extreme example, a new player gets his invoker to 50, being a non-eq dependent class and minimally knowing how to cast force after force, joins a Tia run and contributes the 12 hrs. It's been pr...
by Ifin
Sat Aug 19, 2006 9:54 am
Forum: T2 Gameplay Discussion Archive
Topic: Beholder Instant Death
Replies: 28
Views: 7044

They not supposed to be there, me and Greg's fault. Was testing some stuff and they were whacking and taking longer than we thought so company came over, not many people on so was going to clean up in the morning.

But *cough* camping in the mines? :p
by Ifin
Thu Aug 17, 2006 10:18 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bronze Citadel (Fri. 9/1 7:30 EDT)
Replies: 13
Views: 2484

Bronze Citadel (Fri. 9/1 7:30 EDT)

Gonna do another run at BC, Fri. 9/1 (7:30 EDT). Seemed Fri. was most responses, pushed it back a lil so those who are PDT and can make it promptly at 8 EDT can join. Last run was my 1st lead and was ~6 hrs for BC part. Gonna make sure to get Avernus pieces first for this run, and I really think can...
by Ifin
Sun Aug 13, 2006 11:22 pm
Forum: MUD Client Help
Topic: Bandage set
Replies: 2
Views: 1643

Hrm, sounds like a good idea but I wouldn't recommend using it in BC :p People should be manually targetting whoever calls it when they tanking, or when battle is done it should be a mix between typing "group" seeing who's about to die and bandaging them first and foremost, and bandaging whoever has...
by Ifin
Sun Aug 13, 2006 9:40 am
Forum: T2 Gameplay Discussion Archive
Topic: Bel's not as bored as Sarli is Sat. 8/12 1 pm EST
Replies: 8
Views: 1569

Yeah too bad you got stuck there today Pat. But this is a problem w/all zones that lock on pop, ie IC Vault and stuff. I bumped the IC Vault thread and in it some imm said that they would look at all these kind of doors and it made sense, and seems to be a quick fix once looked at, but dunno what's ...
by Ifin
Sun Aug 13, 2006 2:30 am
Forum: T2 Gameplay Discussion Archive
Topic: Bel's bored Sat. 8/12 1 pm EST
Replies: 30
Views: 7040

Thanks to those that came on longer than planned run. 8 hrs from leave to bid, though we did have to do Avernus and got diamond ring and tan'ari gloves. One thing is the inner ring is pretty crazy, from what rogues say they change direction lots and speed up/speed down. Dunno if they can be tweaked ...
by Ifin
Thu Aug 10, 2006 9:34 pm
Forum: T2 Gameplay Discussion Archive
Topic: Bel's bored Sat. 8/12 1 pm EST
Replies: 30
Views: 7040

Posting a roster, still coming up short so if you know anyone that can fill in the spots, lemme know! Most likely group so far: Tank - Hartor Tank - Rulk Tank - Pril Cler - Deltin (90% sure) Sha - Nekler Sha - Yog Enchant - Minofagal Illu - Drahken Ele/Melee - Menliros/Lehnuer Melee - Teflor Melee -...

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