Search found 746 matches
- Mon Jul 15, 2002 4:50 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Ress failure rate.
- Replies: 11
- Views: 981
- Mon Jul 15, 2002 2:26 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Warriors?
- Replies: 28
- Views: 2981
- Sun Jul 14, 2002 7:20 am
- Forum: S3 Ideas Archive
- Topic: Monk Comeback
- Replies: 10
- Views: 1127
- Sat Jul 13, 2002 12:00 pm
- Forum: S3 General Discussion Archive
- Topic: Stock Tip!
- Replies: 7
- Views: 877
- Sat Jul 13, 2002 8:42 am
- Forum: S3 Gameplay Discussion Archive
- Topic: It's time for a cleric upgrade!
- Replies: 59
- Views: 8366
I still liked the idea of giving clerics self haste. I know more than a few who would turn into hammer/mace wielding damage freaks with those 2 incredible attacks! Anything that'll make one of the most needed classes more fun to play is good in my book. Btw, anyone noticed that the more a class is n...
- Sat Jul 13, 2002 7:34 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Aroo?
- Replies: 3
- Views: 555
- Fri Jul 12, 2002 12:33 pm
- Forum: S3 General Discussion Archive
- Topic: who do you look like!
- Replies: 98
- Views: 26573
- Thu Jul 11, 2002 9:23 am
- Forum: S3 General Discussion Archive
- Topic: Women mudders
- Replies: 51
- Views: 7484
- Thu Jul 11, 2002 8:31 am
- Forum: S3 General Discussion Archive
- Topic: Battle magus
- Replies: 8
- Views: 1031
- Thu Jul 11, 2002 4:43 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Had to post a new pet rant
- Replies: 10
- Views: 969
I agree with Dart, shaman spirits are way way better than elementals. The only thing Elementals have over spirits is I can make as many as I want, shaman have a limit. Spirits tank better, have better hps, take less damage and rescue just as well as elementals. Hell, at 48 with lvl-max specialize an...
- Thu Jul 11, 2002 3:11 am
- Forum: S3 General Discussion Archive
- Topic: Women mudders
- Replies: 51
- Views: 7484
- Wed Jul 10, 2002 11:26 am
- Forum: S3 General Discussion Archive
- Topic: This is probably the sweetest of all the sweet letters I hav
- Replies: 27
- Views: 4454
- Wed Jul 10, 2002 6:36 am
- Forum: S3 Ideas Archive
- Topic: Group follow spam....
- Replies: 25
- Views: 2305
- Wed Jul 10, 2002 6:33 am
- Forum: S3 Gameplay Discussion Archive
- Topic: mysterious movement loss?
- Replies: 5
- Views: 511
- Wed Jul 10, 2002 12:38 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Request for minor alteration to mudmail
- Replies: 4
- Views: 523
- Tue Jul 09, 2002 8:20 am
- Forum: S3 General Discussion Archive
- Topic: Wow...check this out AGAIN...
- Replies: 9
- Views: 955
- Mon Jul 08, 2002 2:31 pm
- Forum: S3 General Discussion Archive
- Topic: got to love evils
- Replies: 9
- Views: 1255
- Mon Jul 08, 2002 4:22 am
- Forum: S3 Ideas Archive
- Topic: Group follow spam....
- Replies: 25
- Views: 2305
- Mon Jul 08, 2002 4:11 am
- Forum: S3 Ideas Archive
- Topic: Group follow spam....
- Replies: 25
- Views: 2305
- Sat Jul 06, 2002 10:26 pm
- Forum: S3 General Discussion Archive
- Topic: Need an opinion
- Replies: 14
- Views: 1432
- Sat Jul 06, 2002 6:48 pm
- Forum: S3 Ideas Archive
- Topic: New Pimp class?
- Replies: 4
- Views: 635
- Thu Jul 04, 2002 9:37 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New Zones and New Equipment
- Replies: 16
- Views: 1516
- Tue Jul 02, 2002 8:59 pm
- Forum: S3 General Discussion Archive
- Topic: Have you ever wondered...
- Replies: 20
- Views: 2933
- Sat Jun 29, 2002 2:28 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Is there a reason Elementalists have an extra con notch?
- Replies: 20
- Views: 1409
- Sat Jun 29, 2002 4:50 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Is there a reason Elementalists have an extra con notch?
- Replies: 20
- Views: 1409
- Fri Jun 28, 2002 1:27 pm
- Forum: S3 Ideas Archive
- Topic: Nature's Blessing
- Replies: 9
- Views: 1500
- Mon Jun 24, 2002 8:08 pm
- Forum: S3 Ideas Archive
- Topic: Bloodstone is BS!
- Replies: 12
- Views: 1927
- Mon Jun 24, 2002 3:34 pm
- Forum: S3 General Discussion Archive
- Topic: Haste the Ranger!
- Replies: 51
- Views: 6249
God, please just increase haste duration. As an elementalist mine begins wearing the MOMENT I cast it. Let me give an example. < 1096h/779H 101v/101V > < P: std > cast 'haste' me You start chanting... < 1094h/1096H 101v/101V > < P: std > Casting: haste ** < 1094h/1096H 101v/101V > < P: std > Casting...
- Sun Jun 23, 2002 6:18 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: ET - Earth Mentals
- Replies: 6
- Views: 819
- Thu Jun 20, 2002 2:33 am
- Forum: S3 General Discussion Archive
- Topic: What do you do while meming/praying/healing?
- Replies: 25
- Views: 2717
- Sat Jun 15, 2002 11:49 pm
- Forum: S3 Ideas Archive
- Topic: Warrior skill gap
- Replies: 24
- Views: 2036
- Sat Jun 15, 2002 1:25 pm
- Forum: S3 General Discussion Archive
- Topic: Splits, EQ and Cash?
- Replies: 34
- Views: 3780
As far as gear I just dice it. I don't tend to lead zones for things I need, I just do it cuz I can. I'm iffy on the general dicing where anyone can bid anything though. I get slightly annoyed when a decked hitter bids eldritch or somethin to trade when there's a caster with 400 hps wearin scarlets....
- Thu Jun 13, 2002 1:10 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Yuan-ti and Int
- Replies: 15
- Views: 1126
- Sun Jun 02, 2002 10:25 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Miracle
- Replies: 11
- Views: 1221
- Sun Jun 02, 2002 10:24 pm
- Forum: S3 General Discussion Archive
- Topic: alts
- Replies: 10
- Views: 1066
- Fri May 31, 2002 8:32 pm
- Forum: S3 Ideas Archive
- Topic: Mordkainen's Globe of Protection
- Replies: 72
- Views: 8236
Shrug, I don't really see the need for something like this. Rogues/rangers need to focus on hit/dam gear pretty heavily to survive, which leaves saves and hps sometimes lacking. Invokers can pretty much go all hps/saves and handle a few good nukes before dying. That said I would like to see invokers...
- Fri May 31, 2002 7:10 pm
- Forum: S3 General Discussion Archive
- Topic: . . . . .
- Replies: 40
- Views: 7661
- Fri May 31, 2002 2:22 pm
- Forum: S3 General Discussion Archive
- Topic: IE 6.0 Problem..
- Replies: 7
- Views: 860
- Fri May 31, 2002 11:31 am
- Forum: S3 Ideas Archive
- Topic: Divine Celerity (Cleric Spell Idea - Again!)
- Replies: 35
- Views: 2787
I agree, this spell looks good. Think it would give clerics a bit more of the 'fun factor' they sometimes lack. Without an offense skill and a decent weapon skill they'll never be able to compete with melee classes for hitting damage but might give them a bit more flexibility when gearing up. I see ...
- Tue May 28, 2002 4:08 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Purple Silk Eyepatch
- Replies: 26
- Views: 2983
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR><font face="Verdana, Arial" size="2">Originally posted by Jegzed: <B>This item is the source of way too much bickering. Make it !goodrace please, it would solve so many problems on the mud. </B></font><HR></BLOCKQUOTE> Only if llewyrr...
- Tue May 28, 2002 4:04 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Bags being burned
- Replies: 22
- Views: 1826
Shrug, as a caster I found that getting all prots (which I wear religiously if there's dragons about) pretty easy. 3 slots and maybe lose 40 hps, but gain all prots and a good bit of sv_bre/spell. Well worth it in my opinion. Casters in general (int casters) should have no trouble gettings prots, he...
- Wed May 15, 2002 11:27 pm
- Forum: S3 General Discussion Archive
- Topic: Have you ever....
- Replies: 13
- Views: 1289
[QUOTE]Originally posted by gnerble: 1. Closed (or had someone close) the door on someone (on you) while they (you) were fighting the Goblin chief in goblin caves? no, happened in roots quite often though. 2. Typed cast 'you offensive spell here' guest in IC just when the Raucous/Quiet quest enters?...
- Thu May 02, 2002 9:38 am
- Forum: S3 General Discussion Archive
- Topic: Smurf Name Generator
- Replies: 58
- Views: 9609
- Mon Apr 22, 2002 4:00 am
- Forum: S3 General Discussion Archive
- Topic: Kick in the Shorts ... OWCH!!
- Replies: 16
- Views: 1400
- Fri Apr 19, 2002 12:59 pm
- Forum: S3 Ideas Archive
- Topic: Few Rogue ideas
- Replies: 1
- Views: 265
Few Rogue ideas
Couple rogue ideas. Peek Lets the rogue look at a target without being noticed (no more Bob looks at you). Palm Lets the rogue pick up items on the ground without being seen. (this seemed a real neat idea till I rememebered weapon stumbling, that would cause problems...) Maybe some enhanced senses t...
- Thu Apr 18, 2002 10:47 am
- Forum: S3 Ideas Archive
- Topic: Hasting
- Replies: 75
- Views: 7418