Search found 469 matches
- Sun Aug 29, 2004 10:18 am
- Forum: T2 Ideas Archive
- Topic: Just an 'out there' idea...
- Replies: 29
- Views: 6398
- Sun Aug 29, 2004 10:04 am
- Forum: T2 Ideas Archive
- Topic: Just an 'out there' idea...
- Replies: 29
- Views: 6398
- Sat Aug 28, 2004 5:52 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Please make VT stable an actual stable
- Replies: 5
- Views: 1074
You can at least use them to get back where as the travel time I have with a horse would be exceptionally limited. You could speculate that someone should be selling camels near the beginning of the desert. Still, if they're not it still makes more sense than no horses being sold at the stable in VT...
- Sat Aug 28, 2004 12:34 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Please make VT stable an actual stable
- Replies: 5
- Views: 1074
- Thu Aug 26, 2004 4:40 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hello quick question :)
- Replies: 4
- Views: 950
- Thu Aug 26, 2004 4:37 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3955
- Thu Aug 26, 2004 4:31 am
- Forum: General Discussion Archive
- Topic: This is the thread that never ends,
- Replies: 1
- Views: 601
- Thu Aug 26, 2004 4:30 am
- Forum: General Discussion Archive
- Topic: Are you Ready for some Football!
- Replies: 8
- Views: 1470
- Tue Aug 24, 2004 1:29 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3955
- Sat Jul 24, 2004 12:27 am
- Forum: Logs
- Topic: Dramatic Pause.... ..... ....
- Replies: 2
- Views: 814
- Thu Jul 22, 2004 6:26 am
- Forum: Logs
- Topic: Dramatic Pause.... ..... ....
- Replies: 2
- Views: 814
Dramatic Pause.... ..... ....
You start chanting... < 430h/632H 102v/102V > Casting: constriction ***** < 430h/632H 102v/102V > Casting: constriction **** < 430h/632H 102v/102V > Casting: constriction *** < 431h/632H 102v/102V > Casting: constriction ** < 431h/632H 102v/102V > acc I think nekelet might make stuff up as he goes A...
- Thu Jul 15, 2004 6:38 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Things that make me really hate undead-heavy zones.
- Replies: 12
- Views: 2397
- Thu Jul 15, 2004 6:35 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15714
- Wed Jul 14, 2004 6:28 am
- Forum: T2 Ideas Archive
- Topic: What's YOUR Dream Item?
- Replies: 47
- Views: 11621
- Wed Jul 14, 2004 5:26 am
- Forum: T2 Ideas Archive
- Topic: What's YOUR Dream Item?
- Replies: 47
- Views: 11621
- Wed Jul 14, 2004 5:23 am
- Forum: T2 Gameplay Discussion Archive
- Topic: so...
- Replies: 5
- Views: 1054
- Wed Jul 14, 2004 5:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15714
- Sun Jul 11, 2004 7:27 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Hey What's the Best Goodie Race for a Warrior, and Why?
- Replies: 55
- Views: 15714
Well, I'm biased towards dwarves, but I also think it depends on the fight. If you're going into a big caster fight, I say bring dwarves and barbs. I've seen some damn fine elf warriors get smashed with some spells (yes, they were wearing plentyof sv_spell) where the dwarves lived a bit longer becau...
- Sun Jul 11, 2004 7:22 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Input wanted from all angles about Pwipe
- Replies: 71
- Views: 18462
My 2 cents: I'd probably come back if there was a pwipe. I love this mud and the people and would like to chat with guildees (assuming they'd take me back:P). Much like Crumar said above, I'd probably just be a part time player that logged on to chat or mess around from time to time and be a newbie ...
- Wed Jul 07, 2004 9:18 pm
- Forum: T2 Ideas Archive
- Topic: Negative Experience
- Replies: 7
- Views: 1355
- Wed Jul 07, 2004 8:06 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Triggers / timers to keep people idle forever.
- Replies: 31
- Views: 6436
- Thu Jul 01, 2004 5:43 am
- Forum: Logs
- Topic: New skills for human rangers: nolag flank + upgraded rescue
- Replies: 2
- Views: 969
- Mon Jun 21, 2004 12:53 am
- Forum: General Discussion Archive
- Topic: Why Text Mud over Graphic Mud?
- Replies: 16
- Views: 2842
- Mon Jun 21, 2004 12:51 am
- Forum: General Discussion Archive
- Topic: The Toril Brag Line
- Replies: 58
- Views: 12560
- Fri Jun 11, 2004 11:46 am
- Forum: T2 Ideas Archive
- Topic: bump if you want guild halls!
- Replies: 18
- Views: 3310
- Thu Jun 10, 2004 11:57 am
- Forum: T2 Gameplay Discussion Archive
- Topic: My perspective on the game... *Long Post*
- Replies: 31
- Views: 5518
Would a pwipe fix any of those problems? Probably not. It might piss off a bunch of players here tho. I know I'd play less. Not sure how the pwipe will help anything. Personal wipe is always an option. I'm yet to meet the person who says "I like Toril and would really like to play here except that y...
- Fri May 07, 2004 8:47 am
- Forum: T2 Gameplay Discussion Archive
- Topic: farsee on shells
- Replies: 7
- Views: 1791
- Mon May 03, 2004 3:21 pm
- Forum: Logs
- Topic: Stupid plant
- Replies: 8
- Views: 1880
- Fri Apr 30, 2004 12:32 am
- Forum: General Discussion Archive
- Topic: What do you hate?
- Replies: 45
- Views: 12012
People mistake fact for opinion. For example, First person: "People die during wars." Second person: "Well, that's your opinion." No, that's called a fact and just because your ignorant ass doesn't know it doesn't mean it's not true. If you're too ignorant to argue about something, don't use the "th...
- Mon Apr 26, 2004 9:25 pm
- Forum: General Discussion Archive
- Topic: Player Council
- Replies: 73
- Views: 15691
- Sun Apr 25, 2004 12:54 am
- Forum: Logs
- Topic: Nothing Scares Me
- Replies: 1
- Views: 791
Nothing Scares Me
Think I was changing songs of the CD player of typing something in another window. Either way I wasn't really watching until after I was in the room. < 428h/299H 120v/120V > Saving... < 428h/299H 120v/120V > Ak'Nthet has summoned you! The Feasting Chamber of Ak'Nthet This chamber appears to be hollo...
- Sat Apr 24, 2004 7:36 am
- Forum: T2 Ideas Archive
- Topic: Familiars for invokers and enchanters?
- Replies: 26
- Views: 5662
Well, I'm not sure this would a useful spell. Familiars tend to be weaker than the mage that summoned them. They require questing and special preperation to bind them to their masters. Even then, they are often rebellious. Like that mage in cleric quintet. He had an imp and he was all sorts of power...
- Fri Apr 23, 2004 10:24 pm
- Forum: T2 Ideas Archive
- Topic: Increase guild fees tenfold
- Replies: 71
- Views: 18180
For far too long the working class mudder has been oppressed by his elitest brother! They took the eq. They took the money. They took the power. And more importantly they took your livlihood!. Now, the man wants to take your last resource, your last means of survival, your last ounce of pride! To th...
- Mon Apr 19, 2004 11:49 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Dodge This.
- Replies: 17
- Views: 4750
- Wed Apr 14, 2004 7:33 pm
- Forum: Logs
- Topic: It's Just Not Safe Out There
- Replies: 5
- Views: 1397
- Tue Apr 06, 2004 11:33 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Interesting Ways to Downgrade Myself
- Replies: 25
- Views: 3638
- Tue Apr 06, 2004 9:47 am
- Forum: Logs
- Topic: TRUE love :)
- Replies: 23
- Views: 3165
Some immortal will eventually build in an orc only mircale weapon that has quest components that you consider too powerful for what you get. Don't worry, it will happen. In the mean time, you don't see other races worrying about it. Evil compatiblie and evil only weapons should serve your purpose. M...
- Tue Apr 06, 2004 9:42 am
- Forum: T2 Gameplay Discussion Archive
- Topic: xp bonus for offpeak periods
- Replies: 28
- Views: 4681
- Tue Apr 06, 2004 9:41 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Interesting Ways to Downgrade Myself
- Replies: 25
- Views: 3638
Yeah. With all due respect, I don't know what made you think that you or the class is so overpowered. Vokers in general are gonna get "touched" the same as druids and lichs did. They'll most likely still be more powerful than other damage classes and that makes perfect sense. Because they're not the...
- Tue Apr 06, 2004 9:31 am
- Forum: T2 Ideas Archive
- Topic: Deafness!
- Replies: 14
- Views: 3467
I consider it to be more interesting as a detriment to group skills but an increase to personal skills. Deaf peopel are usually said to be more aware of their surroundings and more capable with their other senses. The deaf person could be aninteresting twist to the mud. Further, being "deafed" in a ...
- Tue Apr 06, 2004 9:26 am
- Forum: T2 Ideas Archive
- Topic: elemental lens
- Replies: 23
- Views: 3297
From what I've seen mentalists are plenty useful in groups. Talked to some of the best around and they believe they don't do all that much damage. I agree, they don't. It doesn't really address the question as to whether or not they should. I've considered a mentalist an importnat part of many of my...
- Tue Apr 06, 2004 9:16 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Regarding Druid Changes
- Replies: 43
- Views: 11354
I've heard some serious bitching about doom cast time lately. Talked to a few guildees and got info that doom is one or less stars greater in cast time than rot. Not that big a deal there. If you didn't get an area in the gatehouse then you must have brought a bunch of vokers than shamed both lichs ...
- Mon Apr 05, 2004 1:45 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Regarding Druid Changes
- Replies: 43
- Views: 11354
- Sat Apr 03, 2004 6:49 am
- Forum: T2 Ideas Archive
- Topic: Locate Remains
- Replies: 5
- Views: 1210
- Wed Mar 31, 2004 8:08 pm
- Forum: T2 Ideas Archive
- Topic: Character Creation/God Approval
- Replies: 34
- Views: 5365
I couldn't read any of the last post. The ol'sarcasm filter was on high and it must have been steaming with it. Anyway, I agree that the process is pretty much okay. I didn't learn you could get your name changed at any time until later. I suppose that should be added, but that's about it as far as ...
- Thu Mar 25, 2004 8:20 am
- Forum: T2 Ideas Archive
- Topic: just some ideas.
- Replies: 4
- Views: 1231
No need to rip apart anyone to respond. Good rangers (they're kinda rare) can do rogue stuff pretty much as well as rogues in nature. I like that aspect of it. For example, Belleshel in jot. Group-leader says 'Go do this.' Belleshel gets a spell up or two and disappears (seems to disappear through n...
- Tue Mar 23, 2004 5:55 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Balance in Tanks and Races
- Replies: 74
- Views: 17514
I didn't find ashiwi's comment all that inflammatory. I didn't find it all that accurate either though. Zowa didn't seem to say much about getting more bonuses just keeping the ones they have. The ones they have come from the challenges they face as evil races and that's cool. They don't get more, t...
- Fri Mar 19, 2004 9:36 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ultravision
- Replies: 38
- Views: 6448
Nods. Definitely within guilds. Maybe its not yet developed outside of that yet. For the most part all goodies I know pretty much treat the others that way. There are some exceptions on both sides, I'm sure. But then, maybe not. It's possible very evil got along with evil and was itching to help the...
- Fri Mar 19, 2004 8:55 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Ultravision
- Replies: 38
- Views: 6448
I understand the depth of evils. It's the depth of goodies too. We, for the most part, have lots and lots of alts and it makes the game much more accessable. 11 is enough to do some good stuff if you all have compatible alts. Not the best stuff, but I love doing guild stuff with only 11 for the extr...
- Fri Mar 19, 2004 4:07 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Ultravision
- Replies: 38
- Views: 6448
I actually have completely different comparisons on natural stats than those. The information I have says evils, in general (honestly have no idea on the orc/yuanti side. I thnk they're kinda "plain"), have much better stats, natural saves, hps, etc. For example, from the info I have, duergars have ...