Search found 210 matches
- Sun Sep 22, 2002 9:05 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Yay, Gods say justice code will be removed!
- Replies: 16
- Views: 2620
Yay, Gods say justice code will be removed!
...in your dreams. Seems there are a TON of inputs about the lameness and illogical insert of justice. No god bothers responding. That's what makes most mad/angry about it. They ask for input, they receive it on call. We ask for input...*silence* Why? The player base here is always seemingly recycle...
- Sun Sep 22, 2002 4:43 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Justice
- Replies: 9
- Views: 704
I think the level of the guard should be relative to the intended wrongdoer. If/should someone assist said bad guy/gal, then more guards deployed at RDF level. Who gives a crap, imho, about killing in town, killing in the woods, kingdoms, etc are ok, but just not in hometowns? I don't see the proble...
- Sun Sep 22, 2002 4:33 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See
- Replies: 161
- Views: 26786
Oh yeah, first on the list should be the ability to open a stinking door when fighting. I just love dying due to untimely repop and door shutting w/o an echo to let you know your SOL. If you can cast in the heat of battle, or rescue etc, you certainly could have the mentality to turn a knob..or I'd ...
- Sun Sep 22, 2002 4:31 am
- Forum: S3 Gameplay Discussion Archive
- Topic: What the hell is this??
- Replies: 4
- Views: 684
- Sat Sep 21, 2002 8:59 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Top 5 Features You'd Like To See
- Replies: 161
- Views: 26786
1) Get rid of justice. 2) Priority on spells, also being able to 'who' during scribing would be helpful. 3) Increase haste/fireshield by a minute or so...hard to keep up in big group (haste anyway) 4) Fix global loads so they're not in illogical hometown. 5) Make rares for quests not so darned rare ...
- Sat Sep 21, 2002 8:55 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Justice
- Replies: 0
- Views: 201
Justice
Yay, I just got reported by a level 5 mob who can't DI...this is sooo annoying, who cares that an elemental is killing a burglar? They're a waste to society, but how the heck does the puny mob report when the only way to do so was to fly down??? ------------------ When a mob comes along, you must ki...
- Sat Sep 21, 2002 8:03 am
- Forum: S3 Gameplay Discussion Archive
- Topic: What the hell is this??
- Replies: 4
- Views: 684
What the hell is this??
361h/727H 144v/145V > < T: Ancepheus TC: nasty wounds E: tanner EC: small wounds P: std > You complete your spell... A cloud of glittering dust pours forth from your fingertips! The tanner is blinded by the reflective particles! < 361h/727H 144v/145V > < T: Ancepheus TC: nasty wounds E: tanner EC: s...
- Sun Sep 15, 2002 4:45 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Half-elf
- Replies: 2
- Views: 513
Half-elf
Why are there so few classes offered to this race? It seems even appropriate to offer necro since they may have/hold resentment towards not being accepted by other human/elves. Make illusionist avail or more perhaps?
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When a mob comes along, you must kill it! Kill it good!
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When a mob comes along, you must kill it! Kill it good!
- Wed Aug 14, 2002 4:17 am
- Forum: S3 Ideas Archive
- Topic: Farsee and Chests
- Replies: 17
- Views: 2215
- Tue Aug 13, 2002 11:09 pm
- Forum: S3 Ideas Archive
- Topic: Elfy mage hps
- Replies: 124
- Views: 16992
It seems what nobody is acknowledging, according to Drache, is that there is no 'range' of hps that the elven mage seems to get. I don't know, as I don't play them. Everybody is saying racial this etc. Why would the hitpoints not be a ranger of low's and high's like warriors and other classes get? I...
- Mon Aug 12, 2002 6:02 pm
- Forum: S3 Ideas Archive
- Topic: Rogue Steal and Horses
- Replies: 13
- Views: 1673
- Sat Aug 10, 2002 5:49 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Love for the elementalist
- Replies: 25
- Views: 2910
It seems at 22nd level that ice spear and air blast should be below earth dart, because they're reeaaaally weak! Ice spear does less damage than the melee you lose while casting, and air blast seems to heal mobs *chuckle* fireball is obviously weak but at least it kinda hurts...maybe. --------------...
- Tue Aug 06, 2002 11:30 pm
- Forum: S3 Ideas Archive
- Topic: Yuan-ti luvin
- Replies: 7
- Views: 1024
- Tue Aug 06, 2002 11:29 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Drow Illusionists
- Replies: 11
- Views: 1413
- Mon Aug 05, 2002 1:29 am
- Forum: S3 Ideas Archive
- Topic: Mountain Dwarf Elementalist
- Replies: 6
- Views: 753
Mountain Dwarf Elementalist
I'm curious and don't know much AD&D - Duergar get Elementalist class, why can't Mt (dew) dwarf? I would definitely play as one if they were available
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When a mob comes along, you must kill it! Kill it good!
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When a mob comes along, you must kill it! Kill it good!
- Sun Aug 04, 2002 5:50 am
- Forum: S3 Ideas Archive
- Topic: Something to do while scribing
- Replies: 2
- Views: 546
Something to do while scribing
You can't 'who xxx' while scribing. It's hard to check out who's on to shoot the crap with while scribing those 10000 pages
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When a mob comes along, you must kill it! Kill it good!
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When a mob comes along, you must kill it! Kill it good!
- Sat Jul 27, 2002 3:01 am
- Forum: S3 Ideas Archive
- Topic: New Spell for Invokers
- Replies: 38
- Views: 4606
Boy..Zoldren needs to drop the 'tude. Obvious if a mob is strong enough to make you flee, you don't have time to cast all those stupid spells he listed praying for an effect that is kinda rare in the first place. Most stuff that you walk into while exploring that tracks is pretty tough or worse. And...
- Fri Jul 26, 2002 2:32 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Love for the elementalist
- Replies: 25
- Views: 2910
I am not too sure they're 'too powerful' Shaman have whoop ass pets, compared to a rogue's ability to solo. Shammy can heal/hurt/spank! I think most all the classes are pretty rounded myself. Anti-paladin is bland a bit ? Too silly to make my own ------------------ When a mob comes along, you must k...
- Wed Jul 24, 2002 5:07 am
- Forum: S3 General Discussion Archive
- Topic: Flames here
- Replies: 56
- Views: 11470
- Sat Jul 20, 2002 7:02 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Praise the Gods!
- Replies: 4
- Views: 504
Praise the Gods!
As I look through the postings, most all request a peek at this, or a complaint about that...I'd like to dedicate this post to all the completed, fun, and imaginative things the staff of sojourn has accomplished. This mud is so addictive, I dream about and think about it at work; it's one HELL of an...
- Sat Jul 20, 2002 6:27 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Warriors?
- Replies: 28
- Views: 2970
I think hell on the coders would be make there be a quest to multi-class: Say you hit 25th level, which would be max for primary class. Ok, Now I'm a 25th level warrior with good hps, I think I'd like to be a mage...blah blah he does this mondo hard ass quest and is a 1st level mage with the same hp...
- Fri Jul 19, 2002 7:31 am
- Forum: S3 General Discussion Archive
- Topic: name nazis
- Replies: 83
- Views: 12325
Oh yeah, I forgot to mention: My great grandfather was killed in Auschwitz...Very poor judgement and the cavalier indiference you hold speaks volumes http://www.sojourn3.org/ubb/frown.gif Your problem as you wrote seems so minor..trivial, actually. Why so hateful about the response? ----------------...
- Fri Jul 19, 2002 7:21 am
- Forum: S3 General Discussion Archive
- Topic: name nazis
- Replies: 83
- Views: 12325
Goddamn Turxx, this mud and the staff bust their balls, er and some exceptions, to make this the best mud on the planet! Why not try being tactful and respectful? If you didn't like it (mud), you wouldn't be here. These people have given you and your mind a place to go where you have fun. Is this di...
- Wed Jul 17, 2002 5:28 am
- Forum: S3 Ideas Archive
- Topic: A MUST SEE!!!!!!
- Replies: 2
- Views: 447
- Wed Jul 17, 2002 1:47 am
- Forum: S3 Ideas Archive
- Topic: Anti-Paladins
- Replies: 10
- Views: 1347
- Wed Jul 17, 2002 1:44 am
- Forum: S3 Ideas Archive
- Topic: Amazon Class?
- Replies: 9
- Views: 1018
Amazon Class?
I'm not too familiar with amazon class in AD&D but would be fun for female players who do not like warrior. Could have a skill that save vs. int or maybe morals *laugh* seduces and will temporarily befriend a mob. My 2 cents http://www.sojourn3.org/ubb/smile.gif ------------------ When a mob comes a...
- Wed Jul 17, 2002 1:01 am
- Forum: S3 Ideas Archive
- Topic: New mid/high level zones
- Replies: 0
- Views: 236
New mid/high level zones
I would like to see a zone where you can take over a whole place. Like a church, for anti-paladins, or a cultist hellhole, for paladins, or something to that nature! I play mud differently than most, I guess. I play with my two rl friends who, among us, aren't worth a damn to anybody else. We don't ...
- Wed Jul 17, 2002 12:35 am
- Forum: S3 Gameplay Discussion Archive
- Topic: The Last Straw ?
- Replies: 53
- Views: 6664
Maybe I'm off my rocker,..yeah I am, but again MAYBE if they change failed res to losing only 80% of the amount lost instead of the full 100%? So only 14 or 16% of the level was lost, and not the full 20% or whatever it is. Only a suggestion but it'd take a bit of bit out of triple fails or any othe...
- Wed Jul 17, 2002 12:29 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Some things about Bards..
- Replies: 28
- Views: 3327
Firsty, where the HELL was Kesatra when I was in english class? ah, well - I did manage to crawl away with a 'C-' hehe. The gargantuan problem I have with bards is that everybody who's a non-bard tells me that bards exp at same rate as rogues. I definitely have not fount this to be the case. I take ...
- Mon Jul 15, 2002 5:23 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Duergar hps need look
- Replies: 9
- Views: 722
- Mon Jul 15, 2002 2:53 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Duergar hps need look
- Replies: 9
- Views: 722
Duergar hps need look
I have both cleric and rogue for both Halfling and Duergar. The halflings, in both classes, gain about 1.5 hps more per level. All four characters have max constitution. Duergar rogue gets 9 hp/level - halfling gets around 10.5 on average. Cleric gets same ratio in difference. Am I wrong, or aren't ...
- Sun Jul 14, 2002 8:21 pm
- Forum: S3 Ideas Archive
- Topic: Clerics need offense!
- Replies: 5
- Views: 732
- Sun Jul 14, 2002 8:56 am
- Forum: S3 Ideas Archive
- Topic: Clerics need offense!
- Replies: 5
- Views: 732
Clerics need offense!
You call down a roaring flamestrike which hits the Swift-Steel Quartermaster dead on! < 263h/278H 106v/106V T: Fudopiros TC: few scratches EC: few scratches > You miss the Swift-Steel Quartermaster with your crush. The Swift-Steel Quartermaster misses you with his strike. The Swift-Steel Quartermast...
- Sun Jul 14, 2002 6:36 am
- Forum: S3 Ideas Archive
- Topic: Monk Comeback
- Replies: 10
- Views: 1126
Monk Comeback
I'd like to see how many would like to play as monk. I know I sure would!!!!!! I'm figuring some may argue that's what the rogue is now, but monk is really fun in AD&D. Anyway, who else would play?
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When a mob comes along, you must kill it! Kill it good!
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When a mob comes along, you must kill it! Kill it good!
- Sun Jul 14, 2002 6:21 am
- Forum: S3 Gameplay Discussion Archive
- Topic: It's time for a cleric upgrade!
- Replies: 59
- Views: 8355
as an almost 26th level cleric, I find the class really crappy. I get like 8 % and everybody else was leaving me waay behind. The tank was higher level and got 50%, the mage was 2 levels lower and caught up to me. sucks http://www.sojourn3.org/ubb/frown.gif Where's the offense or what's wrong w/why ...
- Fri Jul 12, 2002 7:56 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: Gate
- Replies: 2
- Views: 725
Gate
Hmm, who else would like gate to be moved to 10th circle and be more like 'zonal gate' where you can control more accurately?
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When a mob comes along, you must kill it! Kill it good!
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When a mob comes along, you must kill it! Kill it good!
- Wed Jul 10, 2002 3:29 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Death Fubaring Group
- Replies: 3
- Views: 406
- Wed Jul 10, 2002 3:27 am
- Forum: S3 Gameplay Discussion Archive
- Topic: swarm vs other area dam spells
- Replies: 46
- Views: 6824
The side effect of chain is nothing, incendiary is nothing, and thunderclap gets 'stun' maybe so should swarm, or at least a one round 'mirror image' affect on the group cuz the mob is feelin stoned heh. Hell, Blind would rock as an effect, like 6th beam ------------------ When a mob comes along, yo...
- Wed Jul 10, 2002 3:06 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Shadow Walk bugged
- Replies: 19
- Views: 1321
I think the lag after the spell and relocate is insane. If each minute is an hour in mudtime, you are 'stunned' for 18 seconds on average...why is it worse if you try to relo to a room that is !relo? Failure when a mob is tracking is suicide http://www.sojourn3.org/ubb/frown.gif ------------------ W...
- Wed Jul 10, 2002 3:03 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Illusionist/Elementalist race question
- Replies: 56
- Views: 7509
- Sun Jul 07, 2002 9:52 pm
- Forum: S3 General Discussion Archive
- Topic: Poll: Our favorite Players Goodie/Evil
- Replies: 45
- Views: 7749
I have a bias: For goodie male, would be Touk..would be fun to see someone kick Arny Schwarznegger's butt during his prime http://www.sojourn3.org/ubb/smile.gif Female goodie-Lilithelle, Best damned newbie/player helper there is. Only thing more reliable than her is taxes heh. Evils would be Gromy a...
- Sun Jul 07, 2002 9:41 pm
- Forum: MUD Client Help
- Topic: Missing tells from no beep
- Replies: 4
- Views: 868
- Sun Jul 07, 2002 5:19 am
- Forum: S3 Ideas Archive
- Topic: Reboots
- Replies: 13
- Views: 1144
Maybe a far fetched idea, maybe not: If the gods had the two players disputing over an item that is in argument, from camping out or whatnot, settled by a visit to the arena. Maybe having the death 'count' - this consequence would hinder most from camping out, I'd hope. ------------------ When a mob...
- Sun Jul 07, 2002 5:08 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New rolling method??
- Replies: 14
- Views: 1890
It's not stat hunting as much to me as chiseling the character the way I'd like. I see the point that most would see it as make as you like, etc. but it'd be neat to have control heh. I remember the *****..more like relative rolls of the past, that'd suck! I didn't think some would see the post as a...
- Sat Jul 06, 2002 6:09 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: swarm vs other area dam spells
- Replies: 46
- Views: 6824
I think the argument of spell speed etc, is meaningless. Who cares if it's fast casting? If it takes a round or more to cast, as the **** or so indicates, and it can't even kill those puny mobs, why have it? 9th circle and that lame heh ------------------ When a mob comes along, you must kill it! Ki...
- Sat Jul 06, 2002 2:36 am
- Forum: S3 Gameplay Discussion Archive
- Topic: Pets with a mind of thier own?
- Replies: 9
- Views: 1039
- Sat Jul 06, 2002 2:32 am
- Forum: S3 Gameplay Discussion Archive
- Topic: couldnt find the other flee things
- Replies: 5
- Views: 953
- Sat Jul 06, 2002 1:34 am
- Forum: S3 Gameplay Discussion Archive
- Topic: New rolling method??
- Replies: 14
- Views: 1890
New rolling method??
I would like other's feedback on my suggestion to make rolling like Baldur's Gate or Icewind, maybe? Have a base stat bundle, race/profession considered, then add a rolled(random) amount too attributes desired. It's basically same as what we do now, since you can..no, WILL spend hours rolling a good...
- Fri Jul 05, 2002 7:08 pm
- Forum: MUD Client Help
- Topic: Auto-roller help
- Replies: 8
- Views: 1654
- Fri Jul 05, 2002 7:07 pm
- Forum: S3 General Discussion Archive
- Topic: Worst water ride ever!
- Replies: 12
- Views: 1060