Search found 151 matches
- Wed Mar 31, 2004 3:18 pm
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
Sese, If vokers were restricted to doing massive damage to a single target, what difference would they have to monks? Theme, which is why monks were removed in the first place. Oh, and the difference between melee and spells it that melee don't have to remem to get their attacks back, so theres no ...
- Tue Mar 30, 2004 7:05 pm
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
You make some good points, but I dunno if I agree with what you said about this causing people to bring more vokers. As it stands now, its essentially the same thing right? Max about 3 vokers areaing, then the rest single targets. By your arguments, we should still have incentive to bring as many in...
- Tue Mar 30, 2004 6:32 am
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
Um.. what? I think you just contradicted yourself. Err. I'll go with the last thing you said then. Um.. that's the way it is now? Um no. Let me reiterate clearly. 1. Invokers do the most damage. They should still do the most damage. In fact, they should do more damage than they do now. (caveat: see...
- Sat Mar 27, 2004 10:07 pm
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
- Fri Mar 26, 2004 7:04 pm
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
Oh, no, just for areas. I don't think single target spells really are a problem at all. Also, I lump vokers and lich's together but not for damage... its still a sliding scale... voker > lich but the lich is still considered a voker TYPE of class so they should be considered the same way. Definitely...
- Fri Mar 26, 2004 2:54 pm
- Forum: T2 Ideas Archive
- Topic: Spell damage idea?
- Replies: 21
- Views: 3543
Spell damage idea?
Just an idea that came to me last night, seems like it could work but throwing it out here for you guys to shoot holes through it. The consensus seems to be that area damage is whats breaking the game, and the current solution appears to be the nerfing of spell damage. This is only a partial solutio...
- Thu Mar 25, 2004 5:45 pm
- Forum: General Discussion Archive
- Topic: Favorite Movie Moment of All Time?
- Replies: 40
- Views: 24593
- Fri Mar 19, 2004 12:03 am
- Forum: General Discussion Archive
- Topic: Now is the time.
- Replies: 59
- Views: 14659
Just a note about the WD snobbishness and all that. I don't think its all snobbishness. Heres my explanation... Unlike DK where people are there actually exping, there really isn't anything for anyone to do in WD. So, like a lot of people, the only time I'm in WD is if I'm just idling or just semi-a...
- Thu Mar 18, 2004 1:55 pm
- Forum: Object Changes
- Topic: Object Changes, Round 2!
- Replies: 136
- Views: 74295
- Wed Mar 17, 2004 5:34 pm
- Forum: T2 Ideas Archive
- Topic: Psi's : Slot and Chargepsp
- Replies: 2
- Views: 1242
- Wed Mar 17, 2004 5:33 pm
- Forum: T2 Ideas Archive
- Topic: Squids: drain crystal
- Replies: 7
- Views: 2254
- Wed Mar 17, 2004 6:04 am
- Forum: T2 Ideas Archive
- Topic: Squids: drain crystal
- Replies: 7
- Views: 2254
What I mean is: When you med and chargepsp at the same time, you're effectively almost doubling your mana regen rate (crystal regen + psp pool regen) but you need to completely drain all your psps to use the crystal mana. Then when when medding and the crystal is full, you're still far below max in ...
- Tue Mar 16, 2004 7:38 pm
- Forum: T2 Ideas Archive
- Topic: Squids: drain crystal
- Replies: 7
- Views: 2254
Squids: drain crystal
Just throwing out a quick squid idea:
Add the ability to drain charged psp crystal?
It'll mainly just speed up those situations where we don't have slaves to eat, but will still involve more work than merely just medding for 15 mins.
Any thoughts?
Add the ability to drain charged psp crystal?
It'll mainly just speed up those situations where we don't have slaves to eat, but will still involve more work than merely just medding for 15 mins.
Any thoughts?
- Tue Mar 16, 2004 2:51 pm
- Forum: T2 Ideas Archive
- Topic: What can we do part II: the tutorial
- Replies: 20
- Views: 4145
- Mon Mar 15, 2004 3:56 am
- Forum: T2 Gameplay Discussion Archive
- Topic: squids and eatting/drinking
- Replies: 5
- Views: 1520
- Wed Mar 10, 2004 1:37 am
- Forum: General Discussion Archive
- Topic: Now is the time.
- Replies: 59
- Views: 14659
- Sat Mar 06, 2004 6:59 pm
- Forum: T2 Ideas Archive
- Topic: Totem Spirits, Word of Recall, Etc...
- Replies: 5
- Views: 1359
- Sun Jan 04, 2004 12:39 am
- Forum: General Discussion Archive
- Topic: A real level 46 trophy
- Replies: 11
- Views: 3137
- Tue Dec 30, 2003 11:24 pm
- Forum: General Discussion Archive
- Topic: Gandalf was a ranger?
- Replies: 4
- Views: 1445
Gandalf was a ranger?
This came to mind because we were chatting about ROTK in acc the other day and someone (who was alting a ranger) said that Aragorn musta been a warrior really, because my guildie couldn't tank squat. With that in mind, I propose that Gandalf was really a ranger. 1. He dual wields (staff and sword) 2...
- Tue Dec 16, 2003 5:14 pm
- Forum: General Discussion Archive
- Topic: CRPG's
- Replies: 13
- Views: 2499
Re: CRPG's
Joras wrote:Chand..
The fact that you are Canadian.. I don't think you should be ridiculing anyone.. :)
Hehe
Joras
So jealous, so incredibly jealous.
- Tue Dec 16, 2003 5:07 pm
- Forum: General Discussion Archive
- Topic: CRPG's
- Replies: 13
- Views: 2499
- Mon Dec 15, 2003 11:08 pm
- Forum: General Discussion Archive
- Topic: CRPG's
- Replies: 13
- Views: 2499
I had essentially the same problems with BG and NWN. I don't think the AD&D system tranlates well directly to computer because all the combats are so rushed. 90% of the time, its all about who casts the first spell that will decide the outcome of the entire fight. Even then, I found myself using the...
- Mon Dec 08, 2003 7:54 pm
- Forum: T2 Ideas Archive
- Topic: Paladin Mounts
- Replies: 14
- Views: 2930
- Thu Dec 04, 2003 10:42 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Wither
- Replies: 21
- Views: 3881
Well, you're trying to use a 3rd circle spell on 46+ mobs, basically. Keep in mind that Abi's (it's one of the areas, think it's Abi's) has a smaller wither affect that it does on the room, and banshee wail will help any affect like this to land. Also, it would absolutely stun and amaze me if pets ...
- Fri Nov 28, 2003 7:48 pm
- Forum: General Discussion Archive
- Topic: After Thanksgiving Shopping
- Replies: 13
- Views: 1830
Just for kicks I hit Bestbuy CompUSA and Radio Shack (for a $30 DVD player) but didn't end up getting anything. The Bestbuy up here in Madison had a line that went from the front of the store, up one side, along the back then spiraled into the middle of the store like a giant @ sign. It was crazy. T...
- Wed Nov 26, 2003 7:25 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Prioritize and a possible Bug with it.
- Replies: 2
- Views: 746
Re: Prioritize and a possible Bug with it.
Is this function supposed to remember the same spell for each mem you do? I found I had to re-prio the same spell everytime I went to re-mem. Is there any way this could be made to be saved to some degree? I had to add 'prio stone' to my enchanters memup alias just to get it to behave correctly. No...
- Wed Nov 26, 2003 5:11 pm
- Forum: T2 Ideas Archive
- Topic: Ultravision
- Replies: 54
- Views: 14990
- Wed Nov 19, 2003 1:41 am
- Forum: Object Changes
- Topic: Clouds VS. SPoB - Eq frequency?
- Replies: 35
- Views: 20920
I'll assume you don't know the quest or you wouln't make such a silly and untrue statement as you did above. It does NOT get twinked every boot as in order to do the quest you need to find and kill another mob on the clouds grid, killing anything on clouds grid requires a group. What actually happe...
- Tue Nov 18, 2003 9:02 pm
- Forum: Object Changes
- Topic: Clouds VS. SPoB - Eq frequency?
- Replies: 35
- Views: 20920
dude nuk u know the hood and scepter rob all the points...dont forget about the slyph band that gets twinked every boot too! Heh the slyphs band *does* get twinked every boot. Its not really all that rare I don't think, I've had multiple people tell me that they just ninja up with a rogue and quest...
- Tue Nov 18, 2003 5:47 pm
- Forum: T2 Ideas Archive
- Topic: Alternative to character wipe
- Replies: 6
- Views: 1563
- Thu Nov 13, 2003 3:59 pm
- Forum: Object Changes
- Topic: Twilight
- Replies: 23
- Views: 14521
So we do jot invasion the other nite, and there is only 1 bid on the twilight, just one and it was a voker. Ya for making the greatest sword in toril a trinket. Uhh yea... because its evil warrior only, and the leader restricted bids to only those who have 40+ alts that can use it. Twilight still d...
- Mon Nov 10, 2003 3:32 pm
- Forum: Object Changes
- Topic: Thick addie
- Replies: 11
- Views: 2980
- Mon Nov 10, 2003 3:20 pm
- Forum: T2 Ideas Archive
- Topic: Roots
- Replies: 5
- Views: 1105
- Sat Nov 08, 2003 11:53 pm
- Forum: General Discussion Archive
- Topic: Song Lyrics
- Replies: 68
- Views: 18273
Oompa Loompa Doompadeedo I have a puzzle perfect for you Oompa Loompa doompadeedee If you are wise You will listen to me What do you get when you guzzle down sweets? Eating as much as an elephant eats What are you at getting terribly fat? What do you think will come of that? I don't like the look of...
- Sun Nov 02, 2003 8:20 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Synopsis: Role change for Necromancers and Liches
- Replies: 38
- Views: 9293
Thats what was stated a couple months back, and confirmed in conversation less than a month ago... But you're correct, if they decide that necro's are just lich's in training, I'm fully on board with keeping them in their current ungroupable state. No one has come out and said that yet, however, so ...
- Sun Nov 02, 2003 8:10 pm
- Forum: T2 Ideas Archive
- Topic: Human gripes
- Replies: 32
- Views: 6023
Heres a question for the staff, if anyone is actually following this thread. For classes with bonuses greater than humans, do they have equal penalties? IE. do the sum of a human's max stats equal the sum of say.. .an elf's max stats? If so, that sounds pretty balanced to me. If not, then maybe they...
- Sun Nov 02, 2003 8:06 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Synopsis: Role change for Necromancers and Liches
- Replies: 38
- Views: 9293
- Thu Oct 30, 2003 5:09 pm
- Forum: General Discussion Archive
- Topic: If your hard drive crashes can you still get the data off it
- Replies: 22
- Views: 5371
- Thu Oct 23, 2003 1:40 am
- Forum: T2 Ideas Archive
- Topic: 3 10th Circle single damage spells
- Replies: 22
- Views: 3652
- Fri Oct 17, 2003 2:21 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Paladin of Tyr > Terminator ?
- Replies: 35
- Views: 8546
- Thu Oct 16, 2003 10:39 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Illusionist - A spell that they are missing
- Replies: 31
- Views: 6676
Have to agree, illusionists don't need pwb, that'd just be too much. Dopple, though, really does need to do *something*. Last I checked, I (as a mage with like 3/1 hit/dam) was doing 'gasp in pain' damage and my dopple was still 'barely hitting' when the mob was almost dead. Also, dopple dies way to...
- Sun Oct 12, 2003 12:22 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Quest makers
- Replies: 8
- Views: 1884
Can't swing a dead halfling without hitting a gnome anymore, heck, I'd love it if that shaman spellquest loading all those dragons on MAIN ROADS got changed too, maybe make the dragons load in out of the way places or something. It just seems ridiculous to go from MH to CP and see 3-4 dragons when t...
- Tue Sep 23, 2003 9:09 pm
- Forum: S3 General Discussion Archive
- Topic: Underworld: Don't see this crap.
- Replies: 17
- Views: 13603
Sorry for the spoilers, and this is nothing personal Caedym, I just thought this wasn't THAT bad of a movie... ;) - Vampires shouldn't be shown having a reflection and admiring themselves. -Vampires don't have to all dress in the victorian age. -Vampires shouldn't be displayed as overdressed couch p...
- Tue Sep 23, 2003 5:56 pm
- Forum: S3 General Discussion Archive
- Topic: Things you hate (Keep it civil and no mud stuff)
- Replies: 54
- Views: 33520
- Tue Sep 23, 2003 4:48 pm
- Forum: S3 Ideas Archive
- Topic: Zone suggestion
- Replies: 4
- Views: 7667
Well darn! I still get the reply of 'We already did that this boot' etc. Wonder if there were for example 10 random items, when it reboots, 4 of 10 load. After an hour or so, it resets and 5 load, again random of the 10. that way it'd be 'fresh' when you go to the zone's edge you could type 'status...
- Tue Sep 23, 2003 4:41 pm
- Forum: S3 General Discussion Archive
- Topic: Underworld: Don't see this crap.
- Replies: 17
- Views: 13603
- Tue Sep 23, 2003 1:24 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31146
- Mon Sep 22, 2003 2:59 pm
- Forum: S3 Ideas Archive
- Topic: Necro ideas! (not lich)
- Replies: 48
- Views: 31146
- Fri Sep 19, 2003 3:37 pm
- Forum: S3 Gameplay Discussion Archive
- Topic: EQ changes.
- Replies: 27
- Views: 17100
Yea, some of you guys might not remember, but not all the flags etc update on items when you change em. A little while back some god was shouting about people with Magebanes sending them tells... apparently that was because the magebanes got !drop and some of the old ones didn't get updated, so they...
- Thu Sep 18, 2003 6:57 pm
- Forum: S3 Ideas Archive
- Topic: Necro idea
- Replies: 26
- Views: 16010
granted Teyaha, but I'm trying to think of reasons for your requests that don't revolve around the basis of 'but X has it and they shouldn't' That kind of argument is inherintely flawed, since it isn't based on the merits of Y, but instead on the lack of merits of X. If a kind of relocate could be ...