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by Sarvis
Fri Feb 02, 2001 8:05 am
Forum: MUD Client Help
Topic: Err... other topic got messed up
Replies: 6
Views: 1835

Could also be a netscape thing, or a unix thing. I can view it at home using Internet Explorer 4.0, but not at school using whatever version of Netscape they give us... heh. Unfortunately I wanted those triggers for school... but can prolly copy the file from here and ftp it over. Thanks :) Sarvis
by Sarvis
Thu Feb 01, 2001 8:19 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 21747

Actually we did have a surprise skill... was never really sure what it did though.

Also a nice thing would be to make awareness always work rather than something you have to type in and it works for a short period of time (or whatever... never really was sure how it worked... heh.)

Sarvis
by Sarvis
Thu Feb 01, 2001 4:39 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 21747

Lyt... yeah we do brag and then go complain. But the bragging is in game RP, because we know we are the best of the best. ;) The complaining is out of character, the viewpoints of the people playing the class. *nods sagely* Actually rangers were really fun to play, the problem is that I spent a LOT ...
by Sarvis
Thu Feb 01, 2001 2:37 am
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 21747

I remember asking on the mailing list who would play this mud if it wasn't based in FR, and most people said they wouldn't! (Not the answer I was expecting really... bleh.) So I'd say using FR for suggestions is good... heh.

And my bash was worse than both Ragorn and Waelos! So there ;)

Sarvis
by Sarvis
Thu Feb 01, 2001 1:42 am
Forum: S3 Ideas Archive
Topic: Alternate Quest Ideas
Replies: 32
Views: 5249

Heh... bout right. Though for some wierd reason my alignment never seemed to change, maybe if I ever get to do some zoning or soemthing. *pout* Err... the point... oh yeah... Make more quests, lots of them. Especially newbie type quests like the one on the ant farm or the one with the merchants in G...
by Sarvis
Thu Feb 01, 2001 12:07 am
Forum: MUD Client Help
Topic: Err... other topic got messed up
Replies: 6
Views: 1835

Err... other topic got messed up

For some reason the Tinyfuge macros topic doesn't seem to have anything in it. I only get a blank screen when I load it and I had someone else load it too and they said the same thing. Bleh... I wanted those scripts! *pout*

Err... so the actual question I guess is, what's wrong?

Sarvis
by Sarvis
Wed Jan 31, 2001 11:35 pm
Forum: MUD Client Help
Topic: Tinyfugue macros
Replies: 9
Views: 11247

Err... anyone else having this problem, for some reason this entire topic is appearing blank to me! :( I sort of wonder if my browser might be wierd... but I wanted to tryand enter some of those triggers in right now and I can't see any of them. *grumble*

Sarvis
by Sarvis
Wed Jan 31, 2001 6:18 pm
Forum: S3 Ideas Archive
Topic: Ranger Spell List
Replies: 111
Views: 21747

Just a couple comments for now before I head to class. I'd like for us _not_ to be ab archery only class... I prefer melee combat for some reason. It would be nice if archery and melee damage could be balanced in such a way that there's no overall advantage to either way. For instance if there's a b...
by Sarvis
Wed Jan 31, 2001 12:40 am
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 8222

I think that's funny... people thinking too much money is floating around. The only time I ever broke 1k was when trade was "broken." Mostly the only people that were rich were the highbies that had been there forever, and that's pretty much how it should be. If you adventurer constantly for years a...
by Sarvis
Tue Jan 30, 2001 4:23 am
Forum: MUD Client Help
Topic: Tinyfugue macros
Replies: 9
Views: 11247

Heh... if Zmud ran on unix I wouldn't have bothered with downloading Tinyfugue.


Sarvis
by Sarvis
Tue Jan 30, 2001 1:56 am
Forum: S3 Ideas Archive
Topic: Expand minor creation
Replies: 15
Views: 2597

You could make a barrel filled with water... hmm... really not sure what else a minor create spell could make. Well... maybe could use it to make arrows?
by Sarvis
Mon Jan 29, 2001 11:28 pm
Forum: S3 Ideas Archive
Topic: Casting classes
Replies: 10
Views: 2417

Casting classes

I know there's talk about implementing an illusionist class... but what about instead of doing that having just the mage like in AD&D, but allow them to choose all the specializations. Instead of an actual necro class you'd choose mage then declare a necromancy specialization, same thing with invoke...
by Sarvis
Mon Jan 29, 2001 10:28 pm
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 24934

Can you try to make it work mostly like this does? I like having all the messages and replies in the same window basically so I don't have to click around to look at all the replies when I'm arguin... heh. And have the option to recieve emails or not... cause I prefer the web interface really... Sar...
by Sarvis
Mon Jan 29, 2001 9:44 pm
Forum: MUD Client Help
Topic: Tinyfugue macros
Replies: 9
Views: 11247

Tinyfugue macros

Bleh... I'm trying to bind some macros here and getting it all messed up. Anyone know how I could bind like 8 on the numpad to north? I'd like to leave the normal arrow keys as they are though... like I know I could just look up the current bindings on those keys and redefine them, but I'd rather ke...
by Sarvis
Mon Jan 29, 2001 3:12 pm
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 8222

Actually the code to make a merchant travel from spot to spot would be basically the same as the code that makes ships go from city to city. No AI would really be needed... would need some code to handle joining the caravan. The only other thing would be popping the merchants and such... but just ma...
by Sarvis
Mon Jan 29, 2001 5:05 am
Forum: S3 Ideas Archive
Topic: Let there be Trade.. and let it be FUN!
Replies: 27
Views: 8222

Hmm... some good points in that. But how about making the caravans lead the players around? So maybe an npc merchant is getting ready to leave WD heading for MH... he might shout something like "Caravan leaving for HP, guards needed." Then a play could go to the trading post and sign up with that ca...
by Sarvis
Mon Jan 29, 2001 4:35 am
Forum: S3 General Discussion Archive
Topic: What do you look foward to the most?
Replies: 79
Views: 47402

I'm looking forward to finally getting to do all those high level zones! (Assuming I ever get past level 36... heh.) Also looking forward to getting Vigis killed in new and interesting ways. *grin*


Sarvis
by Sarvis
Mon Jan 29, 2001 2:29 am
Forum: S3 General Discussion Archive
Topic: Hrmm topic, when's the mud launch date?
Replies: 17
Views: 5191

BAH! just open it up and we'll play through the bugs! ;)


Sarvis
by Sarvis
Sat Jan 27, 2001 5:38 am
Forum: MUD Client Help
Topic: highliting text
Replies: 4
Views: 966

highliting text

I think I did this once before... but how can I get it to chance the color of a certain string of text in Zmud? Like I want "scrambles madly to his feet." to be bright white instead of the normal color it would be so I can see it easier...
by Sarvis
Sat Jan 27, 2001 1:43 am
Forum: S3 General Discussion Archive
Topic: buh-bye egroups!
Replies: 18
Views: 24934

buh-bye egroups!

I find it kinda funny. A week ago everyone said they preferred the egroup. Then it switches to yahoo and a couple hours later the BBS is back! :) Dunno... just thought that was kinda funny... heh.


Sarvis

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