Search found 424 matches
- Fri Oct 29, 2004 10:18 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spell.... um what spell?
- Replies: 6
- Views: 1329
- Fri Oct 29, 2004 10:15 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spell.... um what spell?
- Replies: 6
- Views: 1329
- Fri Oct 29, 2004 9:54 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Spell.... um what spell?
- Replies: 6
- Views: 1329
- Fri Oct 29, 2004 12:46 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Monks
- Replies: 8
- Views: 1718
- Wed Oct 27, 2004 8:19 pm
- Forum: T2 Ideas Archive
- Topic: Paladin idea
- Replies: 43
- Views: 10446
- Tue Oct 26, 2004 8:01 pm
- Forum: Logs
- Topic: funny instance of mob not aborting spell
- Replies: 2
- Views: 844
funny instance of mob not aborting spell
< 685h/752H 164v/164V > < T: Obibble TC: few scratches E: apprentice EC: pretty hurt P: std > abort fle You miss an apprentice mage with your crush. An apprentice mage misses you with his hit. An apprentice mage starts casting an offensive spell called 'sandblast'. But you aren't casting! < 685h/752...
- Sat Oct 23, 2004 1:14 pm
- Forum: NHC: New Player Help
- Topic: Where is the discussion?
- Replies: 1
- Views: 1628
- Wed Oct 20, 2004 10:40 pm
- Forum: MUD Client Help
- Topic: Universal book copier
- Replies: 3
- Views: 1846
- Wed Oct 20, 2004 10:35 pm
- Forum: MUD Client Help
- Topic: Universal book copier
- Replies: 3
- Views: 1846
Universal book copier
#CLASS {spellbookcopy} #ALIAS copybook {#var spellb "";l in %1;#var spellno 1;#wa 5000;scribe %word( @spellb, @spellno, "|")} #TRIGGER {It contains the spells: (*) and has %d free pages.} {#var spellb "%1";#var spellb %replace( @spellb, ", ", "|")} #TRIGGER {You have the spell already in your spellb...
- Mon Oct 18, 2004 2:51 am
- Forum: Logs
- Topic: Alurissi=SMRT
- Replies: 1
- Views: 568
Alurissi=SMRT
< P: sit > Kiryan completes his spell... Kiryan utters the words, 'candusgjfcandusqh' Your body seems to shimmer suddenly, then crumbles into dust. A Circle of Standing Stones Arranged in a tight circle, stone monoliths nearly twenty feet tall stand forlornly in the countryside. The massive monolith...
- Sun Oct 17, 2004 10:51 pm
- Forum: General Discussion Archive
- Topic: A letter from Kerry
- Replies: 417
- Views: 84516
America is an occupying power staying by the invitation of the government that the US has constructed to rule over the country You mean like Germans during WW2 were staying in France by invitation of Petain? are being held because they have demonstrated a potential threat to do harm to the United S...
- Tue Oct 12, 2004 12:15 pm
- Forum: T2 Ideas Archive
- Topic: What's YOUR Dream Item?
- Replies: 47
- Views: 11669
- Tue Oct 12, 2004 11:59 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Dynamic Loads and Gear Points
- Replies: 17
- Views: 2656
- Tue Oct 12, 2004 10:18 am
- Forum: Logs
- Topic: I am the greatest necromancer EVER!
- Replies: 5
- Views: 1203
- Sat Oct 09, 2004 8:32 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Level Locks
- Replies: 14
- Views: 2200
- Thu Oct 07, 2004 6:30 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Works as designed...
- Replies: 16
- Views: 2543
- Tue Oct 05, 2004 8:16 pm
- Forum: T2 Ideas Archive
- Topic: Labels for bags
- Replies: 8
- Views: 1724
- Tue Oct 05, 2004 2:17 pm
- Forum: MUD Client Help
- Topic: spell copying triggerset. anyone got one?
- Replies: 1
- Views: 1197
spell copying triggerset. anyone got one?
i need some triggerset that will copy spellbooks
anyone got one?
anyone got one?
- Sun Oct 03, 2004 12:06 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Level Locks
- Replies: 14
- Views: 2200
Level Locks
A very cool feature distinguishing S/Toril from many other muds was lack of level locks. Why we are seeing more and more of them?
Can we PLEASE stop that trend?
If someone wants to do a high level zone with lets say level 36 cleric as second healer why not let them?
Can we PLEASE stop that trend?
If someone wants to do a high level zone with lets say level 36 cleric as second healer why not let them?
- Sat Oct 02, 2004 5:06 pm
- Forum: T2 Ideas Archive
- Topic: cast 'revive' old exp zones (idea not orginal)
- Replies: 14
- Views: 3017
- Sat Oct 02, 2004 4:08 pm
- Forum: T2 Ideas Archive
- Topic: meditate
- Replies: 5
- Views: 1217
Re: meditate
Can meditate be done automatic upon resting and not getting interupted by gsay look etc? whats the point of making us type medi after every little thing we do? Because if you're looking, talking or drinking beer... you ain't meditating! get ration vault bite ration chew ration chew ration chew rati...
- Sat Oct 02, 2004 3:10 pm
- Forum: T2 Ideas Archive
- Topic: meditate
- Replies: 5
- Views: 1217
meditate
Can meditate be done automatic upon resting and not getting interupted by gsay look etc?
whats the point of making us type medi after every little thing we do?
whats the point of making us type medi after every little thing we do?
- Sat Oct 02, 2004 1:15 pm
- Forum: T2 Ideas Archive
- Topic: cast 'revive' old exp zones (idea not orginal)
- Replies: 14
- Views: 3017
cast 'revive' old exp zones (idea not orginal)
Seen i on another mud. There were random events that multiplied exp in neglected exp zones for a period of time. It wouldnt be hard to code i imagine just multipliing exp on mobs within certain vnum limit. On mud i seen it as a broadcasted global somthing along the lines of Xp doubled in zone x for ...
- Thu Sep 30, 2004 3:12 pm
- Forum: Logs
- Topic: if you ever played illus..
- Replies: 1
- Views: 507
if you ever played illus..
you will probably find this funny: < T: Casin TC: few wounds E: ancient EC: awful P: std > You start chanting... < 359h/937H 100v/100V > < T: Casin TC: few wounds E: ancient EC: awful P: std > Acader completes his spell... Acader utters the words, 'gurunsoqz dudasabru' An ancient green dragon sudden...
- Thu Sep 30, 2004 12:44 pm
- Forum: MUD Client Help
- Topic: glance capture window. help needed
- Replies: 1
- Views: 1530
glance capture window. help needed
OK here is what i would like.
A capture window that would store last glance. name and spells active. Then it needs to be cleared on next glance. Is it doable?
A capture window that would store last glance. name and spells active. Then it needs to be cleared on next glance. Is it doable?
- Fri Sep 24, 2004 2:08 am
- Forum: General Discussion Archive
- Topic: A letter from Kerry
- Replies: 417
- Views: 84516
Simple question... How is it that Canada can call a federal election after the States does and yet elect a new government before the US actually votes? Kinda makes you think...does anyone actually need about a year to "think" about who they voting for? Maybe Bush and Kerry need longer to run a smea...
- Sat Sep 18, 2004 2:05 am
- Forum: General Discussion Archive
- Topic: Who is the best player as ...
- Replies: 72
- Views: 18790
Warrior - Touk,Gura Paladin - Jhorr Hyldryn Ranger - Weylarii Belleshel Sylvos... oh and Telser Cleric - Branthur,Sservis,Lirela , Okina Shaman - Depok, Klandan, Colje, Dartan Druid - Lilithelle, Verarb Rogue - Ashiwi Bard/Battlechanter - Talsor Birile Enchanter - Xaril, Omrec, Lenefir Illusionist -...
- Wed Sep 15, 2004 10:38 pm
- Forum: General Discussion Archive
- Topic: Assault Weapon Ban
- Replies: 82
- Views: 20412
- Fri Sep 10, 2004 2:14 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
I agree with Oteb's making reduce/enlarge an offensive spell. Why? Instead of reducing 15 people I'd rather enlargen one. There, now we're !bash again. Homeland did this and we abused it SO bad. I dont think we ever reduce group for one basher. Its an issue if tyhere are 4+ bashers in room. Enlargi...
- Thu Aug 26, 2004 1:50 am
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
- Wed Aug 25, 2004 12:28 am
- Forum: T2 Gameplay Discussion Archive
- Topic: Notching Dodge over 20 skill is BROKE!!!
- Replies: 8
- Views: 1726
You must be tanking mobs that actually can hit you. My warrior maxed dodge after a couple trips to seelie as MT but i wont recomend that for caster for quite obvious reasons. As for rogue a couple ppl were practicing at buffalos. they are high enough level to hit level 50 person My mage got max dodg...
- Wed Aug 25, 2004 12:23 am
- Forum: Logs
- Topic: Not As Ready As I Thought
- Replies: 9
- Views: 1958
- Tue Aug 24, 2004 10:11 pm
- Forum: Logs
- Topic: Not As Ready As I Thought
- Replies: 9
- Views: 1958
- Tue Aug 24, 2004 9:09 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
However as powerful as reduce is in paticular, we are building on years upon years of this being factored in when people design zones. It would be disastorous to certain zones for reduce and elnargeto be eliminated, 1 spell out fights would take an immediate dive in popularity especially in spob. A...
- Tue Aug 24, 2004 7:38 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
Why incredibly high? After change i am proposing it would be MUCH less powerful than it is now. Right now you can affect whole group without any risk of failure. After change you can just affect 1 maybe 2 mobs at most before fight is over. And making it like embody would be no different that removin...
- Tue Aug 24, 2004 5:23 pm
- Forum: Logs
- Topic: Somebody should buy lottery ticket
- Replies: 0
- Views: 584
Somebody should buy lottery ticket
The End of the Trail The trail ends here at the soggy soil of the bog that stretches out to the north. The fog hangs thick close to the ground hiding obstacles that are low to the ground. Small shrubs grow in clusters throughout the bog with multicolored leaves and flowers visible on some. Fine vein...
- Tue Aug 24, 2004 4:59 pm
- Forum: T2 Ideas Archive
- Topic: Illusionists
- Replies: 19
- Views: 3290
- Tue Aug 24, 2004 1:28 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
Example of how it would work: Lets say you are on Ak'khnet fight in spob Instead of chanter sitting out of fight and just scaling/bluring tanks and reducing ppl he would have to charge with group and pick 1-2 targets that are bashers in group. Effect is about the same just isnt fool proof and is a b...
- Tue Aug 24, 2004 1:14 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
Sservis Right now only material mobs I can think of that are really !bash are dragons and it should stay that way. All giants, demons etc are bashable you just need a basher of approperiate size (treant, earth ellie). Teflor It already does scale with level tho not as much as you propose. The proble...
- Tue Aug 24, 2004 12:36 pm
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6082
70 damage with 95% hitting is not really possible. I tried getting dam as high as possible and with wearing +3dam (that is max) in almost every slot i got to like 64 dam but with hitroll that wouldnt let me hit anything in zone. To hit reliably you need at very least 28 hitroll preferably 30 and if ...
- Tue Aug 24, 2004 12:17 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Being Human
- Replies: 18
- Views: 3965
humans have great hitpoints for casters and can group with evils Humans are second worst mage race in game (horrible mems, must wear certain eq to get to !bash level with reduce etc). And they lack infra of course which is a pain since spell has very short duration. Besides both human and elven cha...
- Mon Aug 23, 2004 9:53 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
- Sun Aug 22, 2004 8:32 pm
- Forum: T2 Ideas Archive
- Topic: Make enlarge/reduce aggro spells
- Replies: 39
- Views: 6548
Make enlarge/reduce aggro spells
Right now I think enlarge and reduce is a bit too powerful tool for players. With it you can get whole group to be !bash and it works in almost all zones (except seelie). It makes some fights just too easy. What I would like to see is making both enlarge and reduce a targeted offensive spell. It wou...
- Thu Aug 19, 2004 8:35 pm
- Forum: T2 Ideas Archive
- Topic: Melee Balance idea.
- Replies: 33
- Views: 6082
1) i agree. no questions here 2) silly. Ppl started crying bout rogues. God firbid that melee class would come close to power of casters. I mean common. Finally there is some cool melee class to play that is enjoyable and doesnt suck too bad in comparison to mages. why dg? i would rather call for ot...
- Thu Aug 19, 2004 3:33 am
- Forum: T2 Gameplay Discussion Archive
- Topic: an email to koss (slightly edited for content)
- Replies: 48
- Views: 11204
- Tue Aug 10, 2004 9:26 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44180
- Tue Aug 10, 2004 7:29 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44180
I'm saying exactly what I said--take away the elementalist embodiments and stoneskin and an elementalist cannot do nearly the same things a rogue with a khanjari can. You were arguing the quest spells point earlier. quest spells for eles: gate relo fire embody earth embody unless help files are ver...
- Tue Aug 10, 2004 6:07 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44180
Secondly, since when is a class's ability to solo the penultimate gauge for a class being overpowered? its just what khanjari does - improves solo/little group ability. Khanjaris dont make rogues get zoning groups (unlike unholy avenger). They dont make rogues sneak, hide,tag or cr better. Deal mor...
- Tue Aug 10, 2004 3:57 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44180
i think someone who spent months questing (my guess average time of getting 2 daggers is bout 9? months of regular play)should be much more powerful than a random rogue who leveled with decent gear to 50 in two weeks. and still there are classes that are MUCH more powerful solo without even quest sp...
- Tue Aug 10, 2004 1:41 pm
- Forum: T2 Gameplay Discussion Archive
- Topic: Go-Go Khanjari Gender Bender
- Replies: 147
- Views: 44180